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Dreadknux last won the day on May 31

Dreadknux had the most liked content!

About Dreadknux

  • Rank
    Party Viking
  • Birthday 06/30/1985

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    I am interesting.
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    United Kingdom
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73,666 profile views
  1. SSMBers when the site comes back from a maintenance bork and the site looks exactly the same:


    1. Dreadknux


      It's coming, I promise you.

    2. Crow the BOOLET

      Crow the BOOLET

      Did you forget to pay the internet bill again? kek

  2. Haha your boi Dread is in the latest SEGA video for Sonic's 30th Anniversary. Sonic Stadium Represent!! I'm right at the beginning - check it out here: 


    1. Indigo Rush

      Indigo Rush

      This is so cool

    2. Soniman


      WOW NICE. Great job man 

    3. Jovahexeon Jax Joranvexeon

      Jovahexeon Jax Joranvexeon

      Holy cow this is awesome!

    4. VisionaryofSUPER
    5. TheOcelot


      Nice! You & T-Bird.

    6. PaulyBFromDa303


      Glad you made it on Dread! I'm somewhere in the video as well. Sure is quite an honor

  3. I made my start in the Sonic community around 2000, so my absolute limit in terms of fan reaction to the latest Sonic thing was Sonic Adventure 2 (and the news that SEGA had left the console business... that was quite a time to be around). But there were some fansites that inspired me to develop The Sonic Stadium that I believe were around during at least 1998. One of them was Sonic HQ - that site was recently revived I think, but it closed down in the mid-late 2000s. The earliest I can find on Wayback is this link here, perhaps through there you can find some archive news focusing on pre-2000 Sonic titles. It also had a really vibrant forum community, but I highly doubt you'll be able to find many working Wayback archive links of old forums I'm afraid (trust me, I've tried when trying to find old forum posts from SSMB when it was a hosted ezBoard, back in the ancient times). Another was The Sonic Foundation, run by Kedzie-K. This is the oldest link I could find, but it really found its groove around 2001 honestly. You might find something useful there.
  4. Birthday birthday boy. (Birthday Boyyyyy). I wanna be, a birthday boy~

    1. Dejimon11


      Happy birthday 

    2. Strickerx5


      Happy day of birth my guy!

    3. TheOcelot
    4. Azure Blue Tori

      Azure Blue Tori

      Happy Birthday!

    5. Zaysho


      Happy birthday, Dread!


    6. CrystalMaelStorm


      Happy birthday! Hope it is a good one for you!

    7. Milo


      Happy birthday!

    8. The Master

      The Master

      Happy birthday man!

  5. Really chuffed with how the Takashi Iizuka interview turned out. Full chat is going live tomorrow! :) 

    1. Shaddy Zaphod

      Shaddy Zaphod

      Today I learned 'chuffed' is not a negative term

    2. Wraith


      Can't wait to see it.

    3. Blue Blood

      Blue Blood

      @Shaddy Zaphod I know it's a very British term, but had you assumed it was negative previously?

      Anyway yeah this is awesome. I look forward to reading all the pieces you and the team put up this week. It's been very nice so far, and really cool that you managed to get an interview with Iizuka. Good job!

    4. Shaddy Zaphod

      Shaddy Zaphod

      Yeah I guess I usually associated it with "chafed"

  6. Howdy everyone! We have a great week's worth of content coming your way on the News side of the site, including exclusive interviews and retrospectives. For now, let me just confirm - SEGASonic Radio is indeed coming back! :) Details on our hub page here:


    1. Dreadknux


      (also SSMB updates are coming I super promise you! Just a little while longer.... ❤️ )

  7. Yeah in general the post editor is a little janky, I think it's because it's a really old editor code that hasn't been updated in forever (not something we can change really until Invision pull their finger out about it). But in this particular instance, it does seem like what's happening here is the rich text (where you have bold text already formatted, and embedded links) is getting confused with the BBCode and the editor doesn't know what to do with it all. BBCode is definitely useful, and I think we do support some basic tags, but overall it is deprecated so I'm a bit hesitant to open it up beyond what we already have support for. This wouldn't be so much an issue though if the editor actually played ball a lot of the time though, I understand the frustration there.
  8. Nice, going to have to pick up a copy, thanks for the heads up! I remember that we were interviewed for the 20th Anniversary one I think, for Summer of Sonic etc. Am keen to read about what kind of secrets Takashi Iizuka has spilled though... what does he know!?!?!?
  9. As much as I slammed it in the review we did for it... Sonic Forces. It's really not a great game, but I dunno. I must have Platinum'd it for a reason. Also it was pretty funny seeing but it probably wasn't worth the price of the game. I'd also agree that Sonic Rivals probably fits that description for me too. I dug out my PSP last year along with my Rivals UMDs, life as a Sonic fan was pretty tough for owners of that handheld. At least we also had Phantasy Star Portable. That's just mean.
  10. Hey guys - going to look into this for you. Can you link me to the post you're trying to copy-paste from Retro so I can try and replicate the steps you're taking? EDIT: Never mind I realised you totally linked it already. FWIW, this current version of Invision/SSMB is quite old now; it's possible that a future update will fix this issue entirely. I don't think it helps that Invision is currently using a deprecated text editor for its post/comment input, which might explain why it's not as useful as other platforms in terms of moving content elements/blocks around... I'll keep an eye on this and look to having this behaviour fixed when we come to revamp the site and forums. EDIT2: OK so I copy-pasted the text from the Retro post and it came out pretty much intact, including Retro's CSS/styling. I clicked 'paste as plain text' which then took away all the formatting, highlighted the "BETTER THAN EVER... gameplay upgrades" section and clicked the "quote" button and it pretty much put things together perfectly. Is the issue that you're trying to copy-paste BBCode from your Retro post (in the editor) into ours and it's coming up wonky? Can you share the BBCode you're trying to copy-paste in this case (I'm not going to get it by copying the actual post on Retro)? This may be down to the fact that we have deactivated most BBCode from the forums because it is a deprecated coding language and open to security/vulnerabilities. I know that managing quotes etc in general in the editor is a pain in the butt, outside of this specific copy-paste use case, but that may be down to the older text editor being used in this version of Invision... which I'm hoping the Invision team upgrades for its upcoming next mainline version (any day now...).
  11. Boy I really do hope you guys like what I've got cooking for this site because otherwise hahaha 🙃

    1. Teoskaven


      Before being able to post again, you'll be forced to watch a 45-seconds ad. The horror.

    2. TheOcelot
    3. Dreadknux


      Oh cool I didn't think of that thanks I'll be sure to include that in a special "punishment" usergroup 🥰

    4. Thigolf


      Should I be scared or excited

    5. Mr. Ion
    6. Blue Blood

      Blue Blood

      I've already decided I don't like it. Please make me something else for free.

  12. Sorry to bring up some really old posts, but: This is not strictly true. I can confirm that Zippo did send, to one or two of our news writers, some images that he said was evidence of his past claims. While he did do this, there are some important notes to mention here: None of the evidence or claims made by Zippo to those staff members were sent up the chain of command (me) for full verification As a result, none of the evidence Zippo sent to us was ever verified Of those pieces of evidence, many items had information redacted (or aliases for sources used) that would have made verifying the claims impossible without further information (which is on Zippo to provide to us, not on us to ask from him) None of those staff members responded or confirmed to Zippo that his evidence was verified by us (in writing and with my authorisation) So, to be fully clear and transparent: Zippo's claim that he sent 'receipts' to Sonic Stadium staff is accurate Zippo's claim that his information is therefore verified is false. I have looked through the evidence as submitted myself and can say that these claims are still not verified, even retroactively. I can confirm, for the avoidance of doubt, that Zippo has not had any of his information verified by any member of Sonic Stadium staff - news, forums or otherwise - and his claims should be treated like any other piece of rumour or speculation. For future reference to 'insiders'... the "people who need to be aware of [any] information's validity" on this site is me. The "appropriate people" is me. I was not aware or approached about any of this by Zippo. If you want to be taken seriously in the future, make sure you understand the correct protocol and await direct written confirmation before claiming your information is verified in a public space. Pretending that we've endorsed your claims and using that as a means to add legitimacy to your claims only succeeds in pissing me off. To everyone else... please do not trust any 'insider' who claims they have had their information verified by TSS/SSMB staff, unless a staff member explicitly confirms it in the relevant topic. If a 'verification' claim like this is ever made again and there is uncertainty, members are welcome to tag or PM myself or other staff members to request confirmation.
  13. Yeah, maybe. I guess it all depends on what the ‘Original Gameplay’ note means in the trailer. Does it mean “original gameplay taken from the new collection” or “gameplay taken from the original game releases”? I’d lean towards the latter (not really a fan of conspiracy theories) but it would be odd for SEGA to refer to a TaxStealth remaster as ‘original release’.
  14. I was surprised to see only Sonic 1-3K and CD announced in this collection, but maybe there will be more that we don't know about yet. I remember waaaaaaayyyy back in the day, the original announcement of Sonic Mega Collection on Gamecube was riddled with inaccuracies with its game list for most of its marketing/development cycle - and that information was largely from press releases that kept adding/changing details! So I imagine that, unless this collection is aiming to be a budget release, there may be some bonus games/extras that have yet to be revealed. I'm with most people here, on the one hand it is a bit 'meh' to see the same four/five 16-bit games paraded around again, but two things balance that out for me. For one thing, I don't know if these are the StealthTax versions or if M2 are taking this project on, but widescreen updated versions of the original games is really quite interesting. If they're digging into the source code/reverse engineering like the mobile apps, we could see some interesting things like framerate fixes, dropdash inclusion and other things. The other reason is that, I can't really be mad at something like this existing because the last major Sonic-focused collection that came out on consoles was Sonic Mega Collection Plus in the mid-2000s... that's a whole generation (of people, not consoles) ago. Kids these days should have an easy way to access the classics, they may never have played the old Sonic games and this is a great thing for accessibility in that sense. I AM CURIOUS as to why the decision was made to include "emulated" footage of Sonic 3 & Knuckles in the announcement trailer when Katie confirmed it was going to be widescreen. It can't have been a mistake, that sort of thing would have been a conscious decision. Was it simply that the widescreen versions weren't ready to show yet, but SEGA urgently needed to illustrate that S3K was part of the package, so they made do? Or is it something else? There's a lot of talk about the soundtrack to S3K, obviously, and how that's held up new re-releases of the game since like, 2008/9. I know that SEGA has been looking to remake the 'offending' music tracks in order to get S3K in a re-releasable, non-litigious state, and I imagine that would definitely be the case for a widescreen version of the game (as that might be considered a 'new product'), but I wonder if SEGA's legal team found a way around the problem of keeping the game (and music) intact as long as the game was not altered in any way? This is me totally speculating/dreaming wild dreams, but I'd be jazzed if SEGA offered two versions of S3K - one in 'emulated' untouched form which kept the original music and everything, and a 'modernised' version ala StealthTax which had certain tracks remade alongside a bunch of other improvements.
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