Jump to content

Dreadknux

Root Admin
  • Content Count

    2,377
  • Joined

  • Last visited

  • Days Won

    14

Dreadknux last won the day on October 20 2015

Dreadknux had the most liked content!

About Dreadknux

  • Rank
    Party Viking
  • Birthday 06/30/1985

Profile Information

  • Interests
    I am interesting.
  • Gender
    Male
  • Country
    United Kingdom
  • Location
    London

Contact Methods

  • Skype
    dreadknux
  • AIM
    dreadknux
  • Steam
    dreadknux
  • Twitch
    dreadknux
  • YouTube
    sonicstadium
  • Twitter
    svendjoscelyne
  • Tumblr
    dreadknux
  • Website URL
    https://www.sonicstadium.org/
  • 3DS
    1006-0569-5512
  • NNID
    Dreadknux
  • XBL
    Dreadknux
  • PSN
    Dreadknux

Recent Profile Visitors

56,469 profile views
  1. Just added TSS' Anniversary to the Community Calendar (24 October), surprised I hadn't done it sooner! Next year, this whole place will be TWENTY YEARS OLD.............

    1. Badnik Mechanic

      Badnik Mechanic

      Christ....

    2. Indigo Rush

      Indigo Rush

      this is us now

      ntcPbsm.gif?noredirect

    3. TheOcelot

      TheOcelot

      20 years...

       

    4. Ellipsis-Ultima

      Ellipsis-Ultima

      20 YEARS?!

      tsPoYklL3pBaPu1wrNXrayKvLr49SxUrLcxNa_jp

  2. Please congratulate @Indigo Rush as he joins the TSS Staff as our latest writer! 😁

    1. Blue Blood

      Blue Blood

      You don't tell me what to.

    2. Indigo Rush

      Indigo Rush

      I have huge shoes to fill! I hope to make y'all proud! Thanks for everything.

    3. The Tenth Doctor

      The Tenth Doctor

      That was quick, good job Indi :)

    4. Polkadi~☆

      Polkadi~☆

      Somehow, I always knew.

    5. Badnik Mechanic

      Badnik Mechanic

      I made him a welcome gift.
       

       

    6. Ellipsis-Ultima
  3. I'm (very slowly) planning things for a new era of TSS. First we're on a mission to refresh the writing staff. If you want to join, shoot me a DM!

  4. Just wanted to jump in here and say that having Dave on staff writing things for TSS has been an absolute pleasure. We always try to make our news and articles sound really interesting with loads of personality, and Dave brought that by the bucketload. It's great that he found an outlet to follow his creative spark, on YouTube, so I'd like to personally wish him all the best. Anyway, he's not going anywhere anyway, he'll hopefully still be kicking about as he said. We're also going to be refreshing the writing staff at TSS soon, with fresh blood! We have some candidates helping out soon who we'll announce a little later, but if you're interested in helping write stuff for the blog side then shoot me a DM and we can go through some test pieces to see if there's a good fit!
  5. We just did our first TSS Twitch livestream! AAH! Here's a link to the broadcast (and the channel): 

     

  6. OK well I really need to apologise because I was joking and being a bit of a dick haha. I assumed that only people who owned one actually cared about why it gets dragged so much. But seriously, I think it gets talked about a lot because it's an interesting case study for both crowdfunded projects and how they turn out (it was certainly one of the first high-profile ones that I can remember, that was video game related), and for its original idea for being an indie machine. It was a great idea. They just messed up the execution. I guess people talk about OUYA for the same reasons they talk about the N-GAGE to this day. Loving that Side-Talking action. Also I'm being really serious what high-profile games beside Sonic and Towerfall Ascension was on the OUYA again? I really don't remember...
  7. Get ready for PlayStation All-Stars Battle Royale: The Movie! Truly the Most Ambitious Crossover Event of All Time
  8. This is good news but I did giggle at the tweet that said '[Sony/PlayStation] aren't wasting ANY time' when they've been sitting on this obvious answer to produce their own movie material for like, at least ten years. They've wasted ALL the time, lol. Still, it's great that they kicked this into gear at long last. My concern is that everyone who has tried to 'MCU' their movie brands have largely failed by creating duff films and damaging their project (besides Marvel themselves and one or two exceptions - Godzilla/Kong monsters universe being the only other good example I can think of). Sony Pictures has been hit and miss with creating Movie Universes, so I'm hoping that PlayStation Productions hits home runs by investing in great talent.
  9. I can see why they did kept the stats the same. It gives you a choice of whether you want to run in a gold car or not. Purely cosmetic. I know that I chose to use some gold versions of mods (wheels for example) while opting for the regular version of others, so that I can take advantage of the colour schemes and vinyls you can unlock (the Desert Mirage palette with a metal finish on Sonic's car is dope af). I think I'd actually be annoyed if they changed the stats of the gold versions, means I'd be forced to roll around in a car that looks like a Goldfinger victim.
  10. Hey remember the OUYA? The crowdfunded console that promised an indie revolution, but ended up being nothing more than a wet fart? Well, if you weren't aware, Razer (the peripheral company) bought the brand and the console rights for a stupidly large sum of money some time ago (for some reason)... and now it seems like that was money that was thrown onto the fire, because now the company is shutting down the OUYA Store in June. https://support.razer.com/console/razer-forge-tv End of an era. *salutes*
  11. I think the handling of the cars really depends on who you're playing as. They've obviously changed them since the last couple of racing games, but I think the differences between Speed and Power types (for example) is a lot more drastic. Essentially, you're driven to adopting mods that you unlock in order to get the best out of each character (and later in the Story Mode this basically becomes a necessity to complete stages with any kind of finesse).
  12. Here's the TSS Review of Team Sonic Racing! Give it a read! :) https://www.sonicstadium.org/2019/05/tss-review-team-sonic-racing/

  13. I am always watching... Maybe it's because it's been YEARS since I last played Transformed, but I didn't get the impression that it was clunky per se. Maybe drifting was the part that required a bit more muscle memory than other things, need to make sure you're turning the right direction of how you drift. It's messed me up before on the Daredevil trials. Yeah that took a bit of getting used to. Technique characters are better at the Ring challenges, as they can pull rings closer to them from certain distances, but just make sure you're drifting as much as you can because that's how you get more time. Luckily it's pretty easy in this game to drift while driving effectively 'straight forward', assuming the road is wide enough (and they usually are on the challenge courses). For the post-skimming ones, it takes a lot of practice but always aim to drift (not drive through) the red side as that gives you the score multiplier (up to 1.5x).
×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.