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Everything posted by Dreadknux

  1. Just added TSS' Anniversary to the Community Calendar (24 October), surprised I hadn't done it sooner! Next year, this whole place will be TWENTY YEARS OLD.............

    1. Badnik Mechanic

      Badnik Mechanic


    2. Indigo Rush

      Indigo Rush

      this is us now


    3. TheOcelot


      20 years...


    4. Ellipsis-Ultima


      20 YEARS?!


  2. Please congratulate @Indigo Rush as he joins the TSS Staff as our latest writer! 😁

    1. Blue Blood

      Blue Blood

      You don't tell me what to.

    2. Indigo Rush

      Indigo Rush

      I have huge shoes to fill! I hope to make y'all proud! Thanks for everything.

    3. The Tenth Doctor

      The Tenth Doctor

      That was quick, good job Indi :)

    4. Polkadi~☆


      Somehow, I always knew.

    5. Badnik Mechanic

      Badnik Mechanic

      I made him a welcome gift.


    6. Ellipsis-Ultima
  3. I'm (very slowly) planning things for a new era of TSS. First we're on a mission to refresh the writing staff. If you want to join, shoot me a DM!

  4. Just wanted to jump in here and say that having Dave on staff writing things for TSS has been an absolute pleasure. We always try to make our news and articles sound really interesting with loads of personality, and Dave brought that by the bucketload. It's great that he found an outlet to follow his creative spark, on YouTube, so I'd like to personally wish him all the best. Anyway, he's not going anywhere anyway, he'll hopefully still be kicking about as he said. We're also going to be refreshing the writing staff at TSS soon, with fresh blood! We have some candidates helping out soon who we'll announce a little later, but if you're interested in helping write stuff for the blog side then shoot me a DM and we can go through some test pieces to see if there's a good fit!
  5. We just did our first TSS Twitch livestream! AAH! Here's a link to the broadcast (and the channel): 


  6. OK well I really need to apologise because I was joking and being a bit of a dick haha. I assumed that only people who owned one actually cared about why it gets dragged so much. But seriously, I think it gets talked about a lot because it's an interesting case study for both crowdfunded projects and how they turn out (it was certainly one of the first high-profile ones that I can remember, that was video game related), and for its original idea for being an indie machine. It was a great idea. They just messed up the execution. I guess people talk about OUYA for the same reasons they talk about the N-GAGE to this day. Loving that Side-Talking action. Also I'm being really serious what high-profile games beside Sonic and Towerfall Ascension was on the OUYA again? I really don't remember...
  7. Get ready for PlayStation All-Stars Battle Royale: The Movie! Truly the Most Ambitious Crossover Event of All Time
  8. This is good news but I did giggle at the tweet that said '[Sony/PlayStation] aren't wasting ANY time' when they've been sitting on this obvious answer to produce their own movie material for like, at least ten years. They've wasted ALL the time, lol. Still, it's great that they kicked this into gear at long last. My concern is that everyone who has tried to 'MCU' their movie brands have largely failed by creating duff films and damaging their project (besides Marvel themselves and one or two exceptions - Godzilla/Kong monsters universe being the only other good example I can think of). Sony Pictures has been hit and miss with creating Movie Universes, so I'm hoping that PlayStation Productions hits home runs by investing in great talent.
  9. I can see why they did kept the stats the same. It gives you a choice of whether you want to run in a gold car or not. Purely cosmetic. I know that I chose to use some gold versions of mods (wheels for example) while opting for the regular version of others, so that I can take advantage of the colour schemes and vinyls you can unlock (the Desert Mirage palette with a metal finish on Sonic's car is dope af). I think I'd actually be annoyed if they changed the stats of the gold versions, means I'd be forced to roll around in a car that looks like a Goldfinger victim.
  10. Hey remember the OUYA? The crowdfunded console that promised an indie revolution, but ended up being nothing more than a wet fart? Well, if you weren't aware, Razer (the peripheral company) bought the brand and the console rights for a stupidly large sum of money some time ago (for some reason)... and now it seems like that was money that was thrown onto the fire, because now the company is shutting down the OUYA Store in June. https://support.razer.com/console/razer-forge-tv End of an era. *salutes*
  11. I think the handling of the cars really depends on who you're playing as. They've obviously changed them since the last couple of racing games, but I think the differences between Speed and Power types (for example) is a lot more drastic. Essentially, you're driven to adopting mods that you unlock in order to get the best out of each character (and later in the Story Mode this basically becomes a necessity to complete stages with any kind of finesse).
  12. Here's the TSS Review of Team Sonic Racing! Give it a read! :) https://www.sonicstadium.org/2019/05/tss-review-team-sonic-racing/

  13. I am always watching... Maybe it's because it's been YEARS since I last played Transformed, but I didn't get the impression that it was clunky per se. Maybe drifting was the part that required a bit more muscle memory than other things, need to make sure you're turning the right direction of how you drift. It's messed me up before on the Daredevil trials. Yeah that took a bit of getting used to. Technique characters are better at the Ring challenges, as they can pull rings closer to them from certain distances, but just make sure you're drifting as much as you can because that's how you get more time. Luckily it's pretty easy in this game to drift while driving effectively 'straight forward', assuming the road is wide enough (and they usually are on the challenge courses). For the post-skimming ones, it takes a lot of practice but always aim to drift (not drive through) the red side as that gives you the score multiplier (up to 1.5x).
  14. Just a quick note to let you all know that our review has gone live! Check it out here: https://www.sonicstadium.org/2019/05/tss-review-team-sonic-racing/ Overall, I really enjoyed it! It's not beating out ASR or ASR Transformed, but in my head I don't think that was its goal; it introduces a lot of unique gameplay mechanics and if you look at it as a kind of experiment I think it's one that's paid off! I actually ended up enjoying the Team modes a lot more than the 'Standard' kart racing play (whether that's just because the tracks aren't designed so much to be interesting for solo / non-team play or not, I'm not sure), and I'll probably miss any kart racer without an ability to fling items to teammates now haha. 😄
  15. Oh cool the guy behind Dexter's Lab and (an integral part of) The Powerpuff Girls has got a new project, let's take a look at-- *sees brutal animation and blood* WAT. Seriously though, I'm really intrigued about this. Genndy's done some great stuff over the years, I'll keep an eye on this. Thanks for sharing!
  16. Sonic Forces wasn't actually announced at one of these panels, was it? My memory Is hazy. I don't know if we should expect anything huge like next-mainline-game-reveal, but it should be a good platform to announce something smaller scale like a cross-promotional deal or something media related. I think the main franchise focus is going to be the movie this year, most likely, and we barely know anything about it so it's likely there could be some teaser trailer or something for it (although, like a new mainline game might be saved for E3, something like that might be saved for Comic Con instead). I suppose SEGA wouldn't want to waste Iizuka-san and Senoue-san's time (the latter would be travelling from Japan to make the event I expect, unless he's gonna be in California finishing off TSR stuff with Sonic Team HQ) if they had basically nothing to share, though.
  17. Maybe we'll finally get to see mutant movie Sonic... in the 'flesh'.
  18. I think you should do some reading on the effects on online harassment / bullying, as it's not as simple as you seem to be making it out to be. There are clear negative psychological effects and people have been driven from homes and moved to attempted suicide over things like this. Just because it's online doesn't mean it's not as real or dangerous as 'real life bullying'. In fact on some levels it can be worse because bullies don't even need to own up to their actions (they can be anonymous) or suffer any consequences (a block is not going to deter a troll from making someone feel like they're not worth a penny). Celebrities are people too. Criticism is one thing, but you should know that the shit that Jones et al went through went far beyond that. Just because you may not have seen it, doesn't mean it didn't happen. Let's move on from this debate, okay? ----- I don't know how much stock to put into this, given the source covering it, but it's possible that the 'next generation' of Ghostbusters might end up being closer to Gen Z than Millennial in nature: https://www.dreadcentral.com/news/288372/ghostbusters-3-audition-tapes-offer-insight-into-what-fans-can-expect/ Young Ghostbusters, anyone?
  19. Yeah that's true enough, but I wouldn't exactly blame Leslie Jones for that. It's Sony that's consistently screwing up, Jones just worked hard on a movie and got nothing but abuse for her effort. I don't know how truly difficult it is for talented minorities (women in general, but particularly black women in this case) to get a good gig in the entertainment industry, being a dude and all, but I know that an all-female starring cast for a brand like Ghostbusters is an absolute rarity, at the very least. Opportunities like that for minorities are super-thin on the ground, so I can only imagine how gut-wrenching it must be to work hard on something like that, only for it to be casually taken/thrown away or worse, forgotten. I think Jones didn't do herself any favours by flying off the handle like that, but I can certainly empathise with her frustrations in general.
  20. Just in case anyone is interested in reading up on the delay of the vote, as the conversation in this topic kind of jumps and assumes that it's stalled: https://www.euractiv.com/section/digital/news/copyright-directive-faces-further-setback-as-final-trilogue-cancelled/ From last Monday: Personally, while I'm all for fair use (I work in media and all, having that right is kind of our bread and butter lol) I'm unsure about the real impact of this bill as a lot of the nitty gritty seems incredibly vague, and I don't know if I can really trust users (who rely) on YouTube (a platform whose interests will be negatively impacted by Article 13) to fill in the gaps on this. Having said that, there's definitely a huge concern here, and I'm glad that there are efforts to lobby against it (from Internet users in general that is; I'm not really here for Google's lobbying against it as it seems a little slimy to be honest). The thing about the EU though, is that a lot of these sorts of things go through a million and one revisions and do-overs; it's difficult to understate how challenging it is to get a bill of any sort unanimously agreed between 28 countries on the first read! So panicking about this sort of thing always seems a little premature, in my opinion. I have faith that whatever kinks people are concerned about can be resolved with revisions. I would hope that future versions of this bill will take into account an equivalent of Fair Use rights and guidelines that allow content creators to use material in news coverage and commentary contexts. That seems to be the major stumbling block (I don't think 'only big corporations will benefit from Article 13' is a legitimate argument. YouTube/Google etc are going to be the key platforms that will suffer negative consequences from this. It's why Google is lobbying against it). Sounds like, going by this report, that the main concern from Germany is that the bill as currently proposed is a little too harsh on exactly who is liable for this kind of thing. https://uk.reuters.com/article/uk-eu-copyright/in-win-for-tech-giants-eu-copyright-reforms-stalled-idUKKCN1PF1AO Hopefully this will evolve over time and iron out the wrinkles. I'm not a fan of big copyright owners slapping media creators down with legal challenges if they're using the media in a genuinely Fair Use or transformative way.
  21. I definitely don't think it's a great look to second-guess the harassment that Jones and co faced over Ghostbusters. It definitely happened, and happened big time, and asking whether it was all blown out of proportion or not is probably asking the wrong kinds of questions on that issue. That said, it's a shame that Leslie Jones got upset about the Ghostbusters 3 announcement... although in a weird way, I can kind of see where she's coming from? Sony made this big song and dance about making a 'Ghostbusters Universe' and, whether you liked Ghostbusters 2016 or not (I personally didn't mind it, wasn't terrible but it wasn't the best either) it at least seemed to indicate the start of an interesting refresh for the series. As much as I love Bill Murray, there's only so many times you should get him to don a proton pack before it starts looking a little lame, you know (and Murray famously didn't even want to do Ghostbusters 2, so...). My hope was that Ghostbusters 2016 was going to mark the start of some interesting new teams and stories. But I guess not. I'm not going to pre-judge this new film, it'll hopefully work out being quite a nice send-off for the original Ghostbusters gang (sans Egon), but yeah. Just not sure how this will work out beyond a 'Blues Brothers 2000' kind of deal (i.e. it's crap but they made it just to 'bring the band back together'), though. If you were a part of that refresh in 2016, like Leslie Jones, you'd probably think you'd be in it for the long haul too (or at the very least, a contributing part of future films etc). Going straight back to Stantz and Friends does kind of seem like the studio is sweeping all of that under the carpet. And if you worked hard on a film like Ghostbusters 2016 for seemingly little reward and a bunch of harassment for your trouble, you'd probably be a bit mad that you'd be forgotten about too. It's like, if you knew that was going to happen you'd have probably not signed up for Ghostbusters 2016 in the first place.
  22. So, who's bought OutRun yet and is it any cop? I heard the widescreen feature in particular, on that Switch handheld screen, is a beauty to behold. Might end up getting it soon with my spare Gold Coins. I have the other three SEGA AGES titles on my Switch though, they're all great for different reasons. Thunder Force IV, I never actually had on my Mega Drive as a kid so it was great to be able to play through it (it's rock HARD though, what the hell). The soundtrack in particular is awesome - very 'late-era Mega Drive' kind of sound that always gets me real nostalgic, if you know what I mean. I don't know if I'll ever beat TFIV legitimately, haha, but I'll pop back into it every now and then. I've played Phantasy Star a couple of times before, but I never really got very far. As much as I really want to play all these old 80s NES/Master System titles, to experience classic game series from the beginning, it's always a little difficult to persist with them after a while as they get a little too confusing to play or know where to go (Legend of Zelda's a bit like that for me, trying to figure out where to go, and Phantasy Star was basically the same). Playing the SEGA AGES version, I've finally found the time and energy to play through the entire game and complete it for the very first time! That last boss is surprising! To be honest, I quite like the fact that Sonic the Hedgehog isn't the Taxman mobile remaster. As much as I want to have the Taxmans on my Switch, I'd prefer it was a separate release rather than part of the SEGA AGES lineup. I feel that SEGA AGES are supposed to be like, the Criterion Collection of SEGA classic re-releases - the original games largely kept intact, with a few Quality of Life enhancements here and there. I think M2's Sonic 1 is much closer to that mission statement than Taxman's Sonic 1. Taxman adds a whole lot of extra content that wasn't in the original release, and it kinda feel a little too much like a Sonic 1.5, you know? Not that that's a bad thing, just that I think it doesn't quite fit in with the SEGA AGES approach here. Also, Mega Play is rad.
  23. Finally! Nintendo has announced when it will be sharing news of the mobile version of Animal Crossing. There'll be a Nintendo Direct livestream set for 25th October at around midday Japan time (which is 4am UK time, or in the US it'll be 24 October at 8pm Pacific / 11pm Eastern). Apparently Nintendo UK will be sharing a second livestream at 7am the same day; it's likely that Nintendo UK has just decided to hold its own identical version of the stream a few hours later, when people have actually woken up here. I am unreasonably excited about this. In lieu of a Switch Animal Crossing game, I reckon this will get played so much on my phone. Can't wait to see what this will entail.
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