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About Spyne

  • Rank
    Dude with the 'Tude
  • Birthday 02/05/1988

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  • Interests
    Sonic the Hedgehog (duh!), Disney/Walt Disney World, film making, video games, and radio.
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    United States
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  1. The ideas Penders pitched are just...unappealing. It would be much smarter to stay to the canon of the video games rather than Archie/SatAM, as the video games are the more recognizable one. In all seriousness; if I were to pitch a Sonic film, I'd only want to work on it with Pixar, of course with SEGA's approval as well. I may be a bit biased towards Disney/Pixar, but I honestly feel the biggest potential for a great story would be from Pixar having their hands on it. Let alone the fact that they would respect the source material from the games and stay true to it.
  2. I only watch the content from Doug Walker on the site (Nostalgia Critic, Bum Reviews, Ask That Guy, Video Game Confessions), and I still think Doug provides great content. With the Nostalgia Critic; I do think some can be hit or miss at points, one huge miss was the Let's Play video. Also, this is just my personal opinion, I felt the Star Trek Month reviews were a little flat, aside from a few good jokes here and there. But I think he's come back since with the Patch Adams and Ponyo reviews. So yes, the content can fluctuate a bit in terms of quality, but I always find entertainment in them. Bum Reviews I think are still great as ever, and it's a nice touch that Doug also provides an honest review of the film as just himself. Ask That Guy still has that bit of shock humor, but I do feel most of them fall flat at times. I think it may be time to change up the format a bit, it's showing its age. Video Game Confessions are OK, but new ones don't come out very often, so I can't give a true opinion. One more thing, Doug's "Disneycember" reviews were great, it was cool seeing him review most of Walt Disney Animation Studios' main canon of films (I say that as a big Disney fan). So, in any case, I'm still a regular viewer of Doug's work, and most I still find hilarious.
  3. I'm wearing my blue "Old School" Sonic shirt. Also, we're broadcasting a marathon of all the main series Sonic titles. We're on Sonic 1 right now, come join us! http://www.livestream.com/themainframe
  4. Hey, everybody! I wasn't sure where to put this on SSMB, and if it's in the wrong place, you can move it to the appropriate section. But, to the topic at hand. I run my own series of videos on YouTube, under my banner of The Mainframe. Well, I was racking my brain on how I want The Mainframe to celebrate Sonic's 20th this year, and I came to the idea of broadcasting live playthroughs of all the main series Sonic titles to mark the occasion. So, this Thursday, on the big day itself, I am broadcasting "The Mainframe LIVE - A Celebration of Sonic the Hedgehog's 20th Anniversary". My local friend and I will be playing through every main series title; Sonic 1, Sonic 2, Sonic CD, Sonic 3 & Knuckles, Sonic 4: Episode I, SA1 (DX), SA2 (Battle), Heroes, Shadow, 06, Unleashed (the better HD version), and Colors. It will start around 11am (US Eastern Time), and I hope all of you can join us in celebrating the hedgehog's big day. You can tune in at: http://www.livestream.com/themainframe Hope to see you there!
  5. ......I am in love with this game now. Give this game to me, RIGHT NOW. City Escape looks absolutely incredible...such amazing SA2 nostalgia. This makes me so much more excited now, even more so than before. Happy 20th, Sonic!
  6. I'm looking forward to listening to the OST myself. For anyone here who has the actual album, is anyone planning a rip?
  7. Well, I picked up Sonic Colors (Wii) last night, and all ready beat the story. XD After finally playing it myself...I am speechless. In my opinion, it is by far the best Sonic game in a really long time, let alone the best 3D Sonic game ever. The gameplay is so addicting and fun, it took what worked in Sonic Unleashed and plus'd it by ten. The controls are tight and responsive, and the wisps add so much variety and fun. The graphical presentation and most of all, the soundtrack, are just incredible. This is the Sonic game I have been waiting for. The only gripe I can really say is the game's length, I wish it wasn't over so quickly. Without spoiling anything, the final boss fight is absolutely epic. Maybe not as 'epic' as the previous final bosses in 3D, but this is epic in it's own special way. Also what deserves special mention, the story and writing is so hilarious and so enjoyable. This is the first Sonic game in a long time where I had many laugh out loud moments. I hope these guys continue to write future Sonic games, because it was a perfect light-hearted tone. Roger Craig Smith and Kate Higgins are perfect for Sonic and Tails, I love it. So obviously, I have a very glowing review, and I highly recommend Sonic Colors to everyone. I hope to pick up the DS version next week or so. Now to go for all S ranks, all red rings, and the Sonic Simulator stages. XD
  8. Seeing the current vision of the Sonic series looks to be on Sonic and his immediate friends, I don't see it happening. With Iizuka's new leadership, they are focusing on only having the characters necessary for the story, and not have the problem Sonic the Hedgehog (2006) had where we had character overload. Shadow does have more potential than Silver, but either way, I don't see either character appearing in mainstream titles that much anymore aside from the random cameo appearances in the background.
  9. All right, enjoying the game quite a bit, definitely a great throwback to the classics. But man, I am absolutely stuck at this one part. x_x In Lost Labyrinth, act 2, I'm at the part where you need to light four corresponding torches to make platforms appear to get up ahead. I am stumped at the pattern of how you should light them. Anybody know? Figured it out, man that was frustrating. XD
  10. I do plan on buying it too, along with Kinect of course. I'm not sure if I will buy it right at release date, but I'm definitely going to play it. But of course...I need a new 360, though. XD; I hope to get the new black slim console as my current console is busted.
  11. I am actually very optimistic that reviewers may give it good scores. It is essentially the Sonic game many have been asking for, and has no useless separate gameplay styles hindering the experience (such as the werehog). I don't know; I just have that feeling we'll have a 3D Sonic game that has good reviews, at least 8's or 9's. 10 may be a bit of a stretch, but it would be fantastic if it did get those scores.
  12. Listening to clean audio clips of it now...wow, I'm actually impressed. Roger's Sonic voice sounds youthful and upbeat, just like how he should of been this entire time. Now these clips being from Alton Towers I know are exaggerated because they're for a theme park, but I'm sure the voice will sound even better for the games. http://board.sonicstadium.org/uploads/emoticons/default_smile.png' alt=':)'> Kate Higgins I also think will produce a great voice for Tails, looking forward to hearing her work too. Call me optimistic!
  13. Unfortunately, no. It looks to be a direct port of the PC version of Sonic Adventure DX: Director's Cut. By simply porting over, I literally mean that. They didn't even bother to update this XBLA/PSN version with widescreen support, they just put up pillars to fill in the widescreen frame. Lazy, if you ask me.
  14. Three games immediately come to mind, and they are all in the 3D era. SONIC HEROES This was a game that really tried to return to the classic style of the Genesis games, and I think did a fine job translating the gameplay into 3D. Some complained about the team-based gameplay, but I think it was extremely well done and didn't break the experience. The look has that Sonical feel to it, and the story (for the most part) wasn't taken seriously. I will agree with one criticism though that it got boring playing the same set of action stages and boss battles with all four teams. It would of been nice if each team got their own set of stages and bosses, I think it would of made the entire game much more exciting. SONIC THE HEDGEHOG (2006) Anyone who knows my thoughts about the game all ready know that I thought it was a broken mess and frustrating to play. But I've always been an advocate to give this game the benefit of the doubt, and it was that the story and setting were at least trying to be on an epic scale. Much like how Sonic Adventure 2 was a huge success for the 10th Anniversary, this game tried to be the "SA2" for the 15th Anniversary. The branching and connecting storylines, as well as the Solaris Project was very intriguing and thought provoking when I played it. It was also interesting from the perspective of Silver and Blaze, trying desperately to save their ruined time in the future. The tension and fighting between Shadow and Mephiles was also interesting, Mephiles is definitely one of the most threatening villains I've seen in the series. Really when I look past all the glitches, the game tried to be something special, and is something worth looking at for the fans. SONIC UNLEASHED This game I will always defend, because you can just tell a lot of effort and love went into this. Both day and night stages were very fun to play, and their more cartoonish/Pixar look at our world was creative looking as well. A lot of people criticize this game for the werehog and "non-Sonic" aspects, but the werehog night stages I thought was a huge step ahead of the other gimmicks Sonic Team experimented with. I also very much got from this game the same feeling of Sonic Adventure, where the setting and music were on a grand scale. But it didn't lose the magic of what made Sonic so likable in the first place. Anyone who hasn't played this, or any of these three games should at least give them a try. Maybe you'll grow a new liking to them yourself. Completely agreed, Aquaslash. Sonic Rivals 2 was a lot of fun, both Rivals titles have definitely been overlooked.
  15. I think they should just put the Storybook Series to rest, because neither title was particularly fun to play. Sonic and the Secret Rings frankly had a frustrating control scheme, and Sonic mixed with Arabian Nights didn't prove that compelling. Sonic and the Black Knight was completely broken in terms of controls. While the story was better than Secret Rings, it still dragged in many spots. But it's just the simple fact that Sonic is all ready supposed to exist in a fantasy-like world, being transported to another fantasy world is a bit redundant. I'd much rather see the Storybook Series retired, and have the team focus more on the main titles, like what they're doing with Sonic Colors.
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