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About Cayenne

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  1. Badass game covers(and just...bad ones)

    The japanese Mega Drive has my favorite covers. They are simply amazing and full of details: Altered Beast: Shadow Dancer: The Secret of Shinobi and Shinobi III: Return of the Ninja Master/The Super Shinobi: Traysia: Alisia Dragoon: G-LOC Air Battle: Its Nintendo rival has many cool boxes too, though: Majin Tensei II: Spiral Nemesis: Vortex: Assault Suits Valken/Cybernator: Super Aleste/Space Megaforce: Clock Tower: Secret of Mana:
  2. Which games should I buy?

    Banjo-Tooie is my favorite from your list, but keep in mind that it has huge worlds (each one is 2 Banjo-Kazooie maps or even a bit more in size). You will walk a lot. Grunty Industries, for example, is the most tiresome level I've even seen in a Platformer, with annoying amounts of backtracking: Imo, Lumines is the best choice. It's fun and has good replayability. I love all the Wonderboy games, but, to me, Monster World IV is the only one that shines in MW Collection.
  3. Personally, I would love a fast, fun and well written action game starring Team Dark where you can do various kinds of missions for GUN. After reading this Sonic Universe saga, I think they have a lot of potential in the right hands.
  4. Nope. Sometimes "good" or "really good" is not enough to sell well. The first three releases (Xbox, PS2, Windows) of Psychonauts, an AMAZING game, were a commercial failure, for example:
  5. Was Knuckles' Chaotix really a bad game?

    Knuckles Chaotix is pure style over substance: It has amazing graphics and music for 1995, but the actual game is very empty and mediocre, with some odd, disjointed choices. Imo, it tries and fails to mix the level design of a Genesis Sonic game with a different gameplay mechanic that wasn't made for it.
  6. Arms! (Nintendo Switch, June 16, 2017)

    ] http://www.nintendolife.com/news/2017/12/dark_horse_will_be_giving_away_arms_comics_on_free_comic_book_day The ARMS comic will be written by Ian Flynn!
  7. The special stages in Sonic Lost World 3DS have the worst use of motion controls i've ever seen in a 3DS game and I say this as a Sonic fan that LOVES this port. I can't believe that someone at Dimps played this wonky mess and said "Yeah, man, this is good."

    1. Ferno


      it was the last chance at a 3D sonic on a "B-team lower-tier" handheld and they blew it.

      ah well

    2. Cayenne


      Well, they still have the Nintendo Switch to try another one that isn't Forces.

    3. Ferno


      Doesn't the Switch count as a full fledged A-tier system though?

    4. Cayenne


      Technically yes, but, knowing Nintendo, I expect to see a "Switch Mini" after some years. I think the Gameboy/NDS line stops here.

  8. Honestly Sonic Unleashed is a horrible game

    I love Unleashed to bits, but the framerate is really terrible. I have the Xbox 360 version (capped at 30 FPS, but more stable than PS3 Unleashed, if I remember well) and Jungle Joyride has very nasty slowdowns that can kill Sonic when you aren't expecting them. Eggmanland and Dark Gaia Phoenix are almost unbearable thanks to the same reason as well.
  9. Whoops, my bad. I didn't know THPS 2X wasn't released there. Worms 4, SSX on Tour and Pac-Man World aside, all these OG Xbox games are backwards compatible with the 360, though. JSRF has a bit of slowdown in some places but isn't unplayable.
  10. XBOX 360: Beautiful Katamari Rayman Legends Test Drive Unlimited XBOX OG: Tony Hawk's Pro Skater 2X (Best version of THPS 1 and 2) Oddworld: Munch's Odyssey Pac-Man World 3 Jet Set Radio Future SSX 3, Tricky and On Tour OutRun 2 Worms 4 Mayhem XBLA: Banjo Games Bundle (Banjo-Kazooie + Tooie) Guacamelee! Super Turbo Championship Edition Castle of Illusion starring Mickey Mouse (remake of the Sega Genesis game) DuckTales: Remastered Sam & Max Save the World Runner2
  11. tumblr_ngu6ut7FCw1qd4q8ao1_500.gif

    Man, Sega arcade games never get old. They are simple (by modern standards. Many of them were hi-tech when released for the first time), but fun and straight to the point. Games like After Burner, Super Hang-On, OutRun, Space Harrier, etc. can suck hours of my life while I try to improve my top scores.

    1. MKG


      Your avatar is pretty Hard Corps. :P

    2. Cayenne


      @MKG/KeyJust reminding people that you can play the best action game ever made on a Sega Genesis.:P

  12. Sanic T-Shirt DLC

    Shhh...If you don't like or at last not pretend to like this DLC, Sonic Team will never give us "That's why it's called war, Vector" and " I AM NOT WEEEEAAAAAAK URRRAAAAAAAAAAAGH" T-shirts. Don't let the dream die, guys.
  13. With Mega Man 11 being announced and how it looks...

    I prefer pure 2D again, but better than what Mania did: More animations, details, effects, etc. Something on the same level as these GIFs from Capcom/SNK games with the typical Classic Sonic artstyle:
  14. Which "Adventure" like Sonic Game was the best?

    I'm torn between Sonic Adventure 1 and Sonic Unleashed for different reasons. Sonic's gameplay and level design in SA1 reminds me a lot of the Genesis titles and I like how open each act is. They are still linear, but you can move Sonic (and other characters) more freely compared to the boost games or even SA 2. Sonic Unleashed is an amazing experience in daytime stages. Each level is beautiful, frenetic and encourages you to explore and learn new ways to traverse them to get S-Ranks. Nighttime missions with the Werehog are so-so, though. I don't hate them, but their structure isn't very interesting and combat is extremely dry. They remind me of those generic licensed games on PS2 and Wii. Also, imo, Unleashed's hub-words are the best ones in the 3D games and give a good sense of adventure. The NPCs have nice personalities and give you an idea of what kind of country you are.
  15. While I prefer Sonic 1 to SMB as well, I think these games are apples and oranges. The original Super Mario Bros. comes from a time where console platformers were getting better and better, but still were kinda rudimentary. Sonic 1 was a product of many years of evolution and more advanced hardware. I only have 2 problems with the Deadly Six: Their origins and demise. Sonic Lost World doesn't explain what the Zeti are, their powers, why Eggman's conch controls them and, after Zavok is defeated, they simply vanish into thin air. As always, bad writing is what kills any potential for new characters and villains in this franchise.