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JezMM

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JezMM last won the day on April 2 2018

JezMM had the most liked content!

About JezMM

  • Rank
    "Jez-em-em"

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  • Interests
    Nintendo, Sonic, Writing, Drawing, Cats and Mollfie are the things that make me much happier than the things that don't make me happy.
  • Gender
    Male
  • Country
    England
  • Location
    Broadstairs, UK

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    jez-mm
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    JezMM
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    jezmmart
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  • Website URL
    http://jezmm.deviantart.com
  • NNID
    Jez-MM

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  1. JezMM

    Chamomile

    Chamomile #109
  2. Until this hypothetical situation happens, what Aaron is doing is fine (assuming it's truthful that they have no plans for DLC ofc but even then, eh). In the case that we did get DLC? "We originally had no plans, but the fan outcry for more content was so prominent in the end that we decided to do it for you guys coz you're such amazing fans" etc etc. Problem solved.
  3. JezMM

    Chamomile

    Chamomile #108
  4. Aaron's a good guy and I'm not gonna blame him for just doing his job, but that's literal just PR speak and nothing more*. The sad fact is, people wouldn't be asking for DLC so much if the base game's content didn't seem somehow unsatisfying, minimal, stretched-thin or incomplete, etc. Making it seem like that isn't the case by implying that the game doesn't need DLC is the best he can do about such a circumstance. If there WAS paid DLC planned, that exact same human mouth would be instead championing what great value the DLC is gonna be and how they wanted to do more than just a base game product and continue supporting it after launch with content that's worth paying for etc. *(Of course there is a chance either one of these scenarios is/would be his true feelings, but this is still what he'd have to say about it in spite of that as the face of Sonic's western PR).
  5. Saw it today myself. I don't consider myself much of a Pokémon fan but I have an affection for the franchise to this day for it's character design and nostalgia for back when I was into it because EVERYONE was into it. Was a pretty good time, nothing groundbreaking but yeah, good stuff. I think the highlights were the humour, animation, set design and acting on both Reynolds and the human cast's part. Soundtrack was pretty nice too. The detective story twists were 50/50 - some are very predictable, others did manage to catch me out. I have a few minor gripes however (late movie spoilers, be warned):
  6. It's sort of implied by the stinger at the end of the credits. The book Sonic was reading is shown to be Aladdin and the Magic Lamp, which then mysteriously magics itself into saying "Sonic and the Secret Rings" instead. How you want to take that scene is kind of up to the player - whether it's meant to imply Sonic took on the role of Aladdin in a story that was bound to happen, or whether he "re-wrote" the book into the story we saw instead with his actions. Or whether it's just a cute little stinger that is just a nod to the most well-known story from the Arabian Nights and nothing more.
  7. They happened, Sonic specifically references Secret Rings in Generations, the reason why these alternate universes have characters in them that look identical to Sonic's friends is handwaved as a coincidence. That's all there is to it. Only Sonic experienced the adventures, but he clearly told his friends about them (since Tails doesn't question the line in Generations, and Black Knight's epilogue specifically consists of Sonic trying to tell Amy about it). It's not really clear how Sonic fits into those worlds (like, how he "becomes" Aladdin or King Arthur and yet leaves afterwards just fine) but it isn't really important - it's implied he leaves the worlds in a good position to look after themselves in his absence.
  8. Colours, Generations and Lost World were entirely or PRETTY MUCH entirely Sonic & Tails adventures, and Boom is obviously a completely different canon with alternate versions of the characters. As far as the extended modern cast goes, Forces is pretty much the only game that gave all of them an equal amount of screentime in terms of character interactions, and it was... lacking. Besides all that... even if they said "we learned from Forces and we're going to deliver a satisfying, intense serious storyline with great characterisation and interactions"... Team Sonic Racing would hardly be the game to deliver that.
  9. Story Mode is probably just there to provide some fun, unusual gameplay for people who don't enjoy playing online, of which there are many out there, especially younger kids. It's as worth putting in as it was worth putting Mission Modes in the previous two Sumo Sonic racing games, which I get the impression most people played even without a story. But yeah, I'm not expecting anything grand, though I am glad to hear it is at least voice acted. I hope the writing is decent enough to provide some laughs and fun interactions. To be honest, after Forces, it might be a breath of fresh air to get some voiced character interactions for the modern cast where the stakes aren't high, assuming they are able to write them in-character, at least (which is where Free Riders stumbled thanks to almost everyone being petty jerks to each other).
  10. JezMM

    Chamomile

    Chamomile #107
  11. I feel like some of the humour is supposed to come from Arin's hatred of the Sonic games in a very wink-wink-nudge-nudge kind of way. But it kind of misses the mark, judging by the fan reaction here, and the fact that, because Arin can't actually say anything negative about Sonic in said collaborations, it all seems very fake and awkward. And without the background context - the fact that Arin had such a rough time playing through Big the Cat's story in SA1 - the fact that he's now collaborating with official Sonic musicians to sing a song about the character doesn't make any sense whatsoever as an ironic joke. It just results in confusion, case in point, comments like this: At the same time though, I think it's a matter of convenience that they are tying this into TSR's promotional materials. Really, it's nothing more than typical midweek Sonic social media shitposting, as they are wont to do. But since said shitposting was inspired by the pre-release period of this game, they might as well link it to that. People might be taking it a bit too seriously in that sense, as if something more worthwhile could have existed in it's place. (And uhh, to be fair, like, maybe yeah. I assume it was the western PR team's idea to make TSR animations so surely whatever budget flew Arin and Jarid out to Japan to stay the weekend could've been better spent on stuff like the animations, I dunno).
  12. Having an ORIGINAL Final Fortress track would be such a nice surprise at this point but not counting on it. Also now that we have a GP mode confirmed, I wonder how it will be structured, considering there's an odd number of tracks. Will they be long, with 7 races? Or short with 3 races (each zone being a "cup")? Cool to get a confirmation of the single new zone's name, Glacierland. Though now we know that everything that wasn't revealed upfront is just ASR retreads, it does feel weird to just have this one, single new zone amidst 6 throwback ones lol.
  13. As much as I desperately desperately would love L4D3 to be a thing, I'm not super convinced. The trailer was exceptionally generic, and with so many zombie games out there you'd expect them to put at least a LITTLE hint of something special or new. Literally the only things "L4D" in the trailer were the CEDA mention on a post-it note, the Smoker's tongue (which a common viewer would just observe as a bunch o' guts) and of course, the reveal at the end. People have done some pretty fantastic stuff with Source Film-maker over the years, so there's nothing here for me to get hyped over at this point. Not worth the risk of disappointment later. It all seems very conveniently lacking in details that a fan-made fake trailer couldn't come up with.
  14. I'm absolutely considering this to be a canon vocal song for the series and much as I'll be adding the Mania Adventures remixes to my Mania soundtrack playlists you bet your ass this is going in my TSR soundtrack playlists. Like I didn't even laugh at it or anything it just managed to cross over that second barrier of obnoxiousness where it loops round into something enjoyable for me.
  15. Yeah I guess that's true that if porting is what makes it easy rather than the re-use of graphics, there's no reason not to mix it up a bit. Surely we don't know what order the tracks come in yet though right? We just saw Thunder Deck first.
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