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JezMM

TSS Member
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    21,906
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Reputation Activity

  1. Thumbs Up
    JezMM got a reaction from DryLagoon for a status update, I do really like the lemotifs they came up with for Sonic and Robotnik in the movie,   
    I do really like the lemotifs they came up with for Sonic and Robotnik in the movie, Sonic in particular.  It's a really nice, upbeat, catchy melody. I'd kinda love to hear someone do Mega Drive versions of them - Sonic's theme especially I can really imagine being a title screen theme alongside the other classic title screen themes when I imagine it re-arranged in a similar style.
  2. Thumbs Up
    JezMM reacted to Semi-colon e for a status update, Both versions of Sonic 1 have a unique mood compared to the rest of the series. They   
    Both versions of Sonic 1 have a unique mood compared to the rest of the series. They feel lonelier, if that makes any sense. This is mostly in the 16 bit version, but even the 8 bit version has it in the second half of the game.
  3. Thumbs Up
    JezMM got a reaction from Wraith for a status update, Replayed Sonic Forces yesterday since I just kinda wanted to re-experience the good a   
    Replayed Sonic Forces yesterday since I just kinda wanted to re-experience the good aspects of that game (aesthetics, music etc) in context. I expected to get annoyed at the boring level design but... man what I DO always forget is how bad it feels to play if you refuse to embrace the 100% boost-to-win boring gameplay. The acceleration/precision platforming are awful & it's like there are invisible forces fighting you anytime you try to not follow the path of least resistance. Also clipped thru floor & died twice.
  4. Promotion
    JezMM got a reaction from AWild No.1 washed up gamer for a status update, Here's my ranking of Eggman henchmen in Sonic video media coz I dunno what the hell a   
    Here's my ranking of Eggman henchmen in Sonic video media coz I dunno what the hell are you doing with your Friday afternoon that's so great? Yeah thought so shut up
    «image»
  5. Promotion
    JezMM got a reaction from Teoskaven for a status update, Here's my ranking of Eggman henchmen in Sonic video media coz I dunno what the hell a   
    Here's my ranking of Eggman henchmen in Sonic video media coz I dunno what the hell are you doing with your Friday afternoon that's so great? Yeah thought so shut up
    «image»
  6. Thumbs Up
    JezMM got a reaction from Indigo Rush for a status update, They probably weren't aware of it being a recurring gag in the series (hell I'm not 1   
    They probably weren't aware of it being a recurring gag in the series (hell I'm not 100% sure if SEGA even are aware) but I'm glad the Sonic movie added another Sonic faceplant moment to the collection
  7. Thumbs Up
    JezMM got a reaction from Ellipsis-Ultima for a status update, I know Gangsta's Paradise is a really well-known song but I legit had no connection t   
    I know Gangsta's Paradise is a really well-known song but I legit had no connection to it before the Sonic movie trailer and tbh I don't want to include it in my soundtrack playlist because now it just brings back visceral feelings of the horror show that was pre-redesign Sonic
  8. Thumbs Up
    JezMM reacted to Shaddy Zaphod for a status update, If your complaint with something is that it's "too political" for having a diverse ca   
    If your complaint with something is that it's "too political" for having a diverse cast you should fuck off
  9. Chuckle
    JezMM got a reaction from Celestia for a status update, I dreamt they made a new Mario game with Zelda gameplay and the second "dungeon" was   
    I dreamt they made a new Mario game with Zelda gameplay and the second "dungeon" was a huge dilapidated department store owned by Wario. They narratively retconned it to be Wario's first appearance.
    Mario was like "Who are you?" and Wario responded:
    "I'm you, but more than you'll ever be."
  10. Chuckle
    JezMM got a reaction from Little T for a status update, I dreamt they made a new Mario game with Zelda gameplay and the second "dungeon" was   
    I dreamt they made a new Mario game with Zelda gameplay and the second "dungeon" was a huge dilapidated department store owned by Wario. They narratively retconned it to be Wario's first appearance.
    Mario was like "Who are you?" and Wario responded:
    "I'm you, but more than you'll ever be."
  11. Way Past Cool
    JezMM got a reaction from Teoskaven for a status update, I dreamt they made a new Mario game with Zelda gameplay and the second "dungeon" was   
    I dreamt they made a new Mario game with Zelda gameplay and the second "dungeon" was a huge dilapidated department store owned by Wario. They narratively retconned it to be Wario's first appearance.
    Mario was like "Who are you?" and Wario responded:
    "I'm you, but more than you'll ever be."
  12. My Emmerdoods
    JezMM got a reaction from Monkey Destruction Switch for a status update, I dreamt they made a new Mario game with Zelda gameplay and the second "dungeon" was   
    I dreamt they made a new Mario game with Zelda gameplay and the second "dungeon" was a huge dilapidated department store owned by Wario. They narratively retconned it to be Wario's first appearance.
    Mario was like "Who are you?" and Wario responded:
    "I'm you, but more than you'll ever be."
  13. Chuckle
    JezMM got a reaction from Supah Berry for a status update, I dreamt they made a new Mario game with Zelda gameplay and the second "dungeon" was   
    I dreamt they made a new Mario game with Zelda gameplay and the second "dungeon" was a huge dilapidated department store owned by Wario. They narratively retconned it to be Wario's first appearance.
    Mario was like "Who are you?" and Wario responded:
    "I'm you, but more than you'll ever be."
  14. Thumbs Up
    JezMM reacted to Blue Blood for a status update, @JezMM How much did you pay off Tee and Senoue?   
    @JezMM How much did you pay off Tee and Senoue?
    «video»  
  15. Thumbs Up
    JezMM reacted to Blue Blood for a status update, I just rage quit SA2. I feel like I'm really fighting the controls here. And it was o   
    I just rage quit SA2. I feel like I'm really fighting the controls here. And it was on Pyramid Cave a Sonic stage of all things. Once Sonic is up to top speed, the slightest nudge of the analogue stick launches him in another direction. The game is telling me to run on the walls to reach some bonus items, but jumping makes Sonic go in unpredictable directions. Tiny little bumps in the road that are hard to see coming make you come to dead stop too. Enemy attacks are unavoidable half the time and it feels cheap whenever I take a hit.  I've got a mod installed that remaps the light dash to a separate button from the somersault. It's great, apart from the fact that Sonic still doesn't collect the full trail of rings, and just stops randomly or goes in the wrong direction. 
    What really irks me is that I know just how satisfying SA2 can be when it all works the way it's supposed to. When the Steam version first came out, I remember blasting through Final Rush effortlessly and getting a totally unexpected A-rank. Going from rail to rail, nailing every homing attack and bounce perfectly feels great. But the problem with SA2's design that I'm finding is that the game doesn't really accept anything other than perfection. It stops being fun if you don't play it exactly the way it was planned. It's almost scripted.
  16. Thumbs Up
    JezMM reacted to Shaddy Zaphod for a status update, I have this theory that the piko piko hammer is actually like a thousand pounds and A   
    I have this theory that the piko piko hammer is actually like a thousand pounds and Amy is secretly the physically strongest character in the entire cast who could punch you through every floor of a 12-story building
  17. Thumbs Up
    JezMM reacted to Shaddy Zaphod for a status update, I just finished Black Mesa , now with the Xen levels. What a fucking game. It not onl   
    I just finished Black Mesa , now with the Xen levels. What a fucking game. It not only payed tribute to the original Half-Life but surpassed it in many aspects, it's a worthy entry in the series even if it's not technically Valve's game.
  18. Fist Bump
    JezMM got a reaction from Supah Berry for a status update, Just watched the Sonic christmas special and...   
    Just watched the Sonic christmas special and...
  19. Fist Bump
    JezMM got a reaction from PaulyBFromDa303 for a status update, Just watched the Sonic christmas special and...   
    Just watched the Sonic christmas special and...
  20. Thumbs Up
    JezMM reacted to Ferno for a status update, "hydro city" be hittin the ears like   
    "hydro city" be hittin the ears like
    «image»
  21. Thumbs Up
    JezMM reacted to Dr. Mechano for a status update, In SA1, the Master Emerald was being kept in an outdoor shrine because Hidden Palace   
    In SA1, the Master Emerald was being kept in an outdoor shrine because Hidden Palace was being fumigated.
  22. Thumbs Up
    JezMM reacted to DanJ86 for a status update, I did it. It's crude and very rough but I made a very basic animation of what I imagi   
    I did it. It's crude and very rough but I made a very basic animation of what I imagine Shadows Final Smash could be if he was in Ultimate.
    «image»
  23. Thumbs Up
    JezMM reacted to Wraith for a status update, One thing I want them to take from colors is Sonic stretching and getting gassed up a   
    One thing I want them to take from colors is Sonic stretching and getting gassed up at the start of a level 
  24. Thumbs Up
    JezMM reacted to Polkadi~☆ for a status update, I've been studying how Yuji Uekawa draws Sonic. It's a good start...!   
    «image»«image»
    I've been studying how Yuji Uekawa draws Sonic. It's a good start...!
  25. Thumbs Up
    JezMM reacted to Sean for a status update, Sketched a Sally:   
    Sketched a Sally:
    «image»
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