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DreamSaturn

TSS Member
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DreamSaturn last won the day on May 11

DreamSaturn had the most liked content!

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About DreamSaturn

  • Rank
    Saturn the Wolf, at your service!
  • Birthday 09/21/1998

Profile Information

  • Interests
    Sonic, The Walking Dead, programming, coding, making games, Star Wars, Batman, art, various other things. Like Spider-Man.
  • Gender
    Male
  • Country
    United States
  • Location
    Somewhere in Illinois

Contact Methods

  • Skype
    thegreatconnor
  • Steam
    http://steamcommunity.com/id/DreamSaturn
  • Twitch
    DreamSaturn
  • YouTube
    DreamSaturn
  • Twitter
    DreamSaturnYT
  • Tumblr
    dreamsaturn
  • 3DS
    2234-7628-8530
  • NNID
    DaConnorSAUR
  • XBL
    RedCommander98
  • PSN
    HuntDoom

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  1. I still can't believe how underplayed Sonic's 25th anniversary was compared to the 20th. Like, the San Diego party was nice and the coin was cool, but it was basically one big "See you next year!"

    1. Thigolf

      Thigolf

      I mean, what were they supposed to do, throw out games that weren't ready yet?

    2. DreamSaturn

      DreamSaturn

      The 20th anniversary had a ton of conventions, events, merch, etc. Sonic was literally everywhere. Generations didn't come out until late in the year, so it's not like there was absolutely nothing.

    3. Blue Blood

      Blue Blood

      SEGA chose to make a big deal of the 20th. Making a big deal of the 25th would have been overkill. No games were ready to launch as a celebration, and there had been only five years since  the 20th celebration. It already felt arbitrary them celebrating 25 years to the extent they did; they definitely didn't need to do more. Both 20 and 25 make sense as milestone years, but you kind have to pick one or the other to focus on, because they're so close to each other. 

    4. Milo

      Milo

      @Blue Blood I'd also add that the 10th and 15th anniversaries (as far as I know) were more mellow acknowledgements of the series' longevity that didn't push that milestone much outside of games getting a corresponding anniversary badge and only did small nods to the series' history (hidden GHZ in Adventure 2). The 20th anniversary going big and Generations being a roadtrip through the series past up to the present made sense in light of that background and I'd say the 25th was just a return to that normal tradition.

      I'd also say that with the current era of games constantly looking back to the past, another big blowout celebration of Sonic's history would only feel like Sega breaking their arms in their attempts to further pat themselves on the back. I remember when the 25th anniversary event and tie-in projects were announced --coming off the Boom fallout and dry spell during that time-- and some people remarked that it came across as the series celebrating itself for still existing more than anything else (especially with other people calling for another anniversary-specific game during that time). 

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