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Roareye Black

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About Roareye Black

  • Rank
    Cyberpunk Studios
  • Birthday 08/09/1986

Profile Information

  • Interests
    Cyberpunk, Science Fiction, Film, TV, Restoration, Film Screenwriting, Directing, Producing.
  • Gender
  • Country
    United Kingdom
  • Location
    Southend-on-Sea, England

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16,795 profile views
  1. Hey guys, Thought I'd share a piece of SEGA news that I managed to grab the exclusive on. In 2003, there was an official push to create a movie based on the Dreamcast game Headhunter. The Dreamcast title had been released in Europe in 2001, with a 2002 re-release on the PS2. Headhunter: Redemption would follow up in 2004, and it's likely that there was an attempt to capitalise on the upcoming title by creating a movie based on the first title. The film was sent to a British screenwriter (based in Los Angeles at the time) called Ben Trebilcook and he was hired to write a Treatment (outline of the story) and the screenplay. He completed the task and sadly the project was canned within the next year. I scored an interview with him in January for my radio show, and I had been primed with the cyberpunk work he had been involved in (and when I saw the name Headhunter for SEGA, I was obviously shocked and ecstatic!) as my show is primarily about cyberpunk as a genre. I raised it during the interview and he gave a little coverage and agreed to send me a copy of the treatment and screenplay. Sadly, he couldn't find the screenplay but he did find the Treatment. I've hosted the screenplay on my website, as well as the video and what little information we have on the film otherwise. www.cyberpunkstudios.co.uk/headhunter I hope you guys enjoy this slice of SEGA history that never came to be. I know there are Dreamcast and general SEGA fans here too, and thought this might be of interest Roareye Black.
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  4. Thanks Tornado And yes Tara, Shovel Knight has no voice so I replaced Yoshi with him because we still haven't found Yoshi's voice clip in the soundbank. As soon as we find it we can swap Yoshi's voice out however its likely Yoshi only has one voice sample that is pitch-shifted and looped to make the variety of noises.
  5. So I've been floating around a few different forums and places for a while now, and came across a French message board called X-Community with a man called zouzzz. Zouzzz had built a few ROM editors (No ROMs for download, so it's all above board) that allow anyone to easily swap out characters from Mario Kart 64 with new ones. The character roster currently includes; Sonic the Hedgehog Crash Bandicoot Waluigi Samus Aran Koopa Troopa Banjo (Banjo Kazooie) Skull Kid (Zelda) Link (Zelda, unfinished) Shovel Knight But the re-skins are only part of the improvements. Originally, any character you swap in uses the same voice clips etc of the original character you replaced. Working on a few elements I've managed to swap in voice samples for each character into the game, so now when you play as Sonic you get Sonic's voice etc. Here's a video proving it, running on an actual N64 via an Everdrive cartridge (It will also work on emulators, but I haven't tested that myself). Are there any particular characters you'd want to see added? Personally I'm looking forward to working more on this and possibly creating a Deluxe edition, however that would require more work as currently we can only swap out characters not add more.
  6. Okay, this is a retro title not yer fancy new Switchamagizmos with yer Zeldas, yer Splatoons and yer skateboardin on the sidewalks. Crazy kids. Shining Force Gaiden was a Shining Force trilogy on the Game Gear that acted as a sequel to Max's story from Shining Force 1. Only the second title got an official English translation (called The Sword of Haija) until Shining Force CD was released on the Mega CD with the first two games, an epilogue and a bonus bossfight stage. Having smashed up my knee in a motorbike accident, I finally tasked myself with completing SFCD, unlocking the extras and completing the stories. I then moved onto modding Mario Kart 64 to include Sonic, then found you can mod Game Gear games to run on a Master System (PS they only run on a Master System, they don't run on a Mega Drive with an MS Converter). Out of curiosity I adapted the three Gaiden titles expecting Gaiden III to be the short epilogue story from SFCD. It isn't. In Shining Force Gaiden III, you follow (at least partially, your main character is called Ian) Max from Shining Force 1! The game is set in Parmecia, starting gameplay in Hassan. Shining Force 2 fans will recognise that as the continent you travel to after Granseal is destroyed in SF2! Hassan was the port town (dried up by SF2) that you reach after your battle with the Kraken. The story starts with Max and his team as he chases down Mishaela with his team. They get separated and you begin the game in Hassan. I've yet to get very far but this is a crucial piece of missing SF story. The opening scene even includes the SF2 caravan as it is still in the shrine (no sign of the giant robot though). Shining Force's first few games are always stated to be connected, little did I know there was a direct crossover title between the first two games. Shining Force CD is excellent, but as Shining Force 2 was already made why didn't they convert Gaiden III over too? It's odd for such a vital connecting story to be forgotten. Shining Force 2's Hassan included a gladiator townsman who was a standard NPC, and he looks out of place for it. Already he's in my team in Gaiden III. I'm excited to get through this now. Anyone else played this missing gem?
  7. Happy birthday, boss!

  8. Happy birthday :D

    1. Sixth-Rate Soma

      Sixth-Rate Soma


  9. Happy Birthday Black!

  10. Happy birthday, sexual man!

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