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About Nast

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  1. i want to play games with a critical eye for the purpose of analysis as it would help me gain a better understanding of game design, but i also want to play games for mindless fun because I'm a nervous wreck 80% of the time and could use the distraction. i don't know how to make these two sentiments work in tandem.


    also totally unrelated, you know you're trying too hard to fit in when you write the whole status in proper capitalization, but then go back and make it all lowercase cause it looks more casual

    1. KHCast


      ...how does that make it casual? Can’t you present a casual sounding status while still proper punctuation?

      Also you can do both, ask most game critics 

    2. Nast


      that casual bit is just me poking fun at myself, don't take it too seriously. 😛

      and yeah of course you can do both, i just don't know how. it's something you learn with experience i suppose.

  2. Would that even work? Mostly cause of the lack of a second screen on the switch
  3. fuck yes

  4. social anxiety is spending 30 minutes writing a silly joke post then another 5 hesitating to submit it before ultimately deciding not to

    1. Marcello


      The worst is when you post in an active thread and everybody stops replying.😨

  5. D8ZrShnWsAQt4n5.jpg:large


    this is kinda fascinating

    1. Forgetful Panda

      Forgetful Panda

      I’m surprised they didn’t straight-up go back and redesign the Gen I Poke’s with those designs.

    2. Blue Blood

      Blue Blood

      Yeah. It's interesting alright. Pokémon are much more designed for specific purposes these days, which is what you would expect for a franchise that's over 25 years old and as popular worldwide as it's ever been. I generally dislike the rounder, software approach that the series has been adopting since Gen 4/5, but I never noticed it so in the Pokémon designs much as it's pointed out here. 

  6. if you want to watch a madman do a giant marathon let's play of every single sonic game, check out raocow's All the Sonics project starting tomorrow (project thesis below)


    1. Diogenes


      i'm surprised he's starting this up so quick after all the megamans

      this is...going to be a journey

  7. i was 2 hits away from killing the death egg robo in sonic 2, thus completing my no-damage run. then the game glitched and i died. 10/10 programming

    1. Adamabba


      one of eggman's deadly traps

  8. Endgame spoilers

    1. KHCast


      *gasp* wow

    2. Shiroi


      How dare!

  9. any chance the new content in P5R will be released as DLC? i finally managed to buy the base game early this year and don't feel like buying it again

    1. Polkadi~☆


      Don't count on it. Sorry.

    2. DiamondX


      @Nast I feel you. I got it right a few days before they announced P5R.

    3. Nix


      *laughs in Atlus*

  10. i really thought the m&s franchise was dead, but okay i guess. also seems like everybody's wearing sports outfits this time, that's a nice touch.

  11. rMyXj01.png

    holy shit this level instantly blew me away, it's beautiful

    1. Solister


      Which game is this? Seems very interesting.

    2. Nast


      @Solister spark the electric jester. it's kinda similar to sonic but with kirby-style powerups. it's made by the guy who made the "before the sequel" and "after the sequel" fangames, if you're familiar with them

    3. Solister


      @Nast I see. This pretty much explain why I first thought this was a ROM hack/fan game than properly a game.

      Of course I know Before and After the sequel, it's curious because it's creator is from the same country as mine, Brazil.

  12. i'm finally playing spark the electric jester. i've got issues with the level design, the same ones i've had with sonic bts and ats, but the gameplay mechanics are neat and there have been some really cool moments.

    there's a lot of powerups but you find almost all of them in the very first stages so the game kinda blows its load too quickly. might have been better to spread them thinner throughout the game.

    1. Legendary Emerald

      Legendary Emerald

      I have a lot of feelings about Spark. It's a good game with the potential to be a great game, but Fepard would rather switch gears and work on 3D game development instead of refining his craft. I enjoy the moment to moment gameplay of Spark more than Freedom Planet, but the difference in polish and boss design is night and day.

  13. ishimoto's compositions in kingdom hearts 3 are pretty samey. i don't know any music theory at all but i feel like he reuses the same composition tricks in every single track to the point where if you took out the instrumentation you could barely tell them apart. doesn't help that said instrumentation is often way too bombastic for my liking (looking at you, final boss theme)

    1. KHCast


      Vanitas’s theme was pretty sick with the electric guitar, but I’m not sure if that was him.

      This was yoko apparently tho 

      and even before I knew that, this was one of my favorite themes in the game 

    2. Nast


      yeah i suspected that was yoko too. it's pretty great.

      ishimoto did compose vanitas' theme in bbs though i'm not sure about kh3's arrangement. either ways it is a highlight from him, but everything else... ehh. san fransokyo's field theme and caribbean's battle theme are interchangeable, instrumentation aside, and that says a lot imo

    3. KHCast


      Monstropolis’s battle theme  was good too

  14. @Tornado Isn't Jirard a fan of Sonic? As well as Jim Sterling since you brought him up. Arin seems like the only one out of place here, and I'm just as baffled as to why Aaron insists on associating him so much with the Sonic brand.
  15. I think you guys are putting too much importance on scores. Just because Andromeda got the same score from him doesn't mean dunkey's trying to directly compare the two. What's really important is his actual thoughts on the game, which I think are perfectly valid even as someone who enjoyed the game and does not fully agree with him.
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