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  1. what does the term "moment-to-moment gameplay" mean? i've been seeing it pop up a lot and i don't understand it

    1. Diogenes


      it's like, the common fundamentals of the game. the stuff that you spend most of the game doing, as opposed to flashy setpieces or gimmicks or how the game's parts work together on a larger scale. mario jumping around, breaking bricks and stomping goombas and the like is the usual moment-to-moment gameplay of a mario game. mario in a boss fight is something different; it's a relatively rare event usually with unique obstacles, different usage of mario's abilities, and a different goal. just looking at a mario boss fight doesn't give a good impression of what the game is most fundamentally about, but watching an ordinary run of SMB 1-1 probably does.

    2. Nast


      @Diogenesthank you, this is a great explanation. i think i understand the gist now.

      so like in zelda, you would say the moment-to-moment gameplay is the swordplay, using tools for combat and puzzles, and exploration - as opposed to, say, fishing or shopping or talking to NPCs. does that make sense?

    3. Diogenes


      i'd say that's pretty accurate, yeah.

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