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Dee Dude

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Dee Dude last won the day on May 6 2016

Dee Dude had the most liked content!

About Dee Dude

  • Rank
    Hold on, let me think of a witty one...
  • Birthday 06/15/1998

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  • Interests
    Food, Gaming, Drawing, Basketball, Internet, Graphic Novels, Cartoons, Anime, following Christ, more Food...
  • Gender
    Male
  • Country
    United States
  • Location
    Where ever you want me to be~

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  • 3DS
    0576-7674-5319
  • NNID
    Dan-Dude1998
  • PSN
    Dan-Man9000

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  1. I wonder if the Werehog should've been an entirely separate character from Sonic.

    1. RedFox99

      RedFox99

      Maybe Amy Rose.

    2. Diogenes

      Diogenes

      i don't see what benefit that would've had

    3. Ferno

      Ferno

      HE'S MADE OF RUBBA

      HOW DID THAT HAPPEN

      YOHOHO HE CHUCKLED TOO HARD

    4. Dee Dude

      Dee Dude

      I mean, gameplay-wise nothing changes.

      I'm only talking if he was a separate in general.

    5. Monkey Destruction Switch

      Monkey Destruction Switch

      Any particular reason why?

    6. Hero

      Hero

      Nah. The whole premise was that it's how Dark Gaia's influence took form on Sonic, he'd have no purpose or meaning to be around if they took the werehog aspect and threw it together as a separate character. Considering the Werehog probably wasn't conceived without Sonic in mind, what would it even be good for? 

    7. Strickerx5

      Strickerx5

      it should've been knuckles

    8. Hero

      Hero

      Eh....then we'd be stuck with Knuckles being associated with beat-em-up combat. He's supposed to play like Sonic with climbing elements, the werehog was better suited for the gameplay style. 

    9. Strickerx5

      Strickerx5

      The thing is, the werehog had climbing segments too.

      Also, Knuckles has been associated with that different style since SA1 so it wouldn't have been anything new. Maybe not "right", but certainly not new.

    10. Celestia
    11. Hero

      Hero

      Even so, it wouldn't be a good fit for him overall. 

      It's not the punching I'm concerned about, he's definitely done that in some form since forever really, it's the slower speed and overall pacing of the werehog. The werehog is beat-em-up, but it's nowhere near as fast or as fluid as Knuckles should be.

    12. Ferno

      Ferno

      would've been the first 3D sonic with just Sonic Knuckles and Tails playable again. (I'm counting the tornado stages as Tails stages) Like adventure but with 3 characters instead of 6.

    13. Strickerx5

      Strickerx5

      @HeroEh, I don't know about that. Sure, in the classics if you kept to simply running and jumping with him he was fast like Sonic but the moment you started climbing or gliding the game slowed down considerably. Like in Mania he just flat out stops when he hits the ground after a glide. I'd argue that Knuckle's moveset was never all that fast and fluid to begin with. Sort of lends to his character design too.

    14. Ferno

      Ferno

      as a side note I've been spoiled by advance 3 because I keep expecting knuckles to be able to spindash up walls once he's on them, but nope. "slow climb? *sigh* ok"

      *when playing Mania

    15. Hero

      Hero

      @Strickerx5 SA1 was where Knuckles was first playable in 3-D, so that's the main base for how he'd function in that style. Traits like him keeping his momentum after gliding and being able to roll after getting enough speed going are things that are what's expected of him in a 3-D game. 

      The classics are different though, it makes sense for Knuckles to stop every now and then or Tails to have his flight work like it does. 

    16. Dee Dude

      Dee Dude

      It's wierd how this turned into a Knuckles with werehog gameplay discussion lol.

      Guess, I should've more specific, Werehog doesn't change anything gameplay wise but I was just curious what it would be like Werehog was a different but cept the abilities, stretching, and werewolf theme in general lol.

      *charcater*

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