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Dee Dude

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Dee Dude last won the day on May 6 2016

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About Dee Dude

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    Hold on, let me think of a witty one...
  • Birthday 06/15/1998

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    Food, Gaming, Drawing, Basketball, Internet, Graphic Novels, Cartoons, Anime, following Christ, more Food...
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    United States
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    Where ever you want me to be~

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  1. I wonder if the Werehog should've been an entirely separate character from Sonic.

    1. RedFox99


      Maybe Amy Rose.

    2. Diogenes


      i don't see what benefit that would've had

    3. Ferno





    4. Dee Dude

      Dee Dude

      I mean, gameplay-wise nothing changes.

      I'm only talking if he was a separate in general.

    5. Monkey Destruction Switch

      Monkey Destruction Switch

      Any particular reason why?

    6. Hero


      Nah. The whole premise was that it's how Dark Gaia's influence took form on Sonic, he'd have no purpose or meaning to be around if they took the werehog aspect and threw it together as a separate character. Considering the Werehog probably wasn't conceived without Sonic in mind, what would it even be good for? 

    7. Strickerx5


      it should've been knuckles

    8. Hero


      Eh....then we'd be stuck with Knuckles being associated with beat-em-up combat. He's supposed to play like Sonic with climbing elements, the werehog was better suited for the gameplay style. 

    9. Strickerx5


      The thing is, the werehog had climbing segments too.

      Also, Knuckles has been associated with that different style since SA1 so it wouldn't have been anything new. Maybe not "right", but certainly not new.

    10. Celestia
    11. Hero


      Even so, it wouldn't be a good fit for him overall. 

      It's not the punching I'm concerned about, he's definitely done that in some form since forever really, it's the slower speed and overall pacing of the werehog. The werehog is beat-em-up, but it's nowhere near as fast or as fluid as Knuckles should be.

    12. Ferno


      would've been the first 3D sonic with just Sonic Knuckles and Tails playable again. (I'm counting the tornado stages as Tails stages) Like adventure but with 3 characters instead of 6.

    13. Strickerx5


      @HeroEh, I don't know about that. Sure, in the classics if you kept to simply running and jumping with him he was fast like Sonic but the moment you started climbing or gliding the game slowed down considerably. Like in Mania he just flat out stops when he hits the ground after a glide. I'd argue that Knuckle's moveset was never all that fast and fluid to begin with. Sort of lends to his character design too.

    14. Ferno


      as a side note I've been spoiled by advance 3 because I keep expecting knuckles to be able to spindash up walls once he's on them, but nope. "slow climb? *sigh* ok"

      *when playing Mania

    15. Hero


      @Strickerx5 SA1 was where Knuckles was first playable in 3-D, so that's the main base for how he'd function in that style. Traits like him keeping his momentum after gliding and being able to roll after getting enough speed going are things that are what's expected of him in a 3-D game. 

      The classics are different though, it makes sense for Knuckles to stop every now and then or Tails to have his flight work like it does. 

    16. Dee Dude

      Dee Dude

      It's wierd how this turned into a Knuckles with werehog gameplay discussion lol.

      Guess, I should've more specific, Werehog doesn't change anything gameplay wise but I was just curious what it would be like Werehog was a different but cept the abilities, stretching, and werewolf theme in general lol.


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