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Kirby games are more fun when you limit your usage of the hover ability.
Kinda makes me wish they kept the more limited hover from 64.
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I think that choice had more to do with the limitations of the N64 than anything the developers really wanted, unfortunately. Apparently the N64 could only handle so many consecutive Kirby hovers, and the moment you hit the limit the game would start lagging horribly.
I wonder if there’s an action replay or game genie code that would restrict the amount of hovers Kirby gets in other games though?
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