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Menace2Society

TSS Member
  • Content Count

    321
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Menace2Society last won the day on December 10 2019

Menace2Society had the most liked content!

About Menace2Society

  • Rank
    Inactive
  • Birthday 02/28/2001

Profile Information

  • Interests
    Too many to list, sorry.
  • Gender
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  • Country
    United States
  • Location
    What's it to ya?

Contact Methods

  • PSN
    anthonysea01
  • Steam
    http://steamcommunity.com/id/ThatDamnDinosaur/
  • Twitter
    PrimpTownPimp
  • YouTube
    https://www.youtube.com/channel/UCZjI8NuZvsfdMJtlPVVM1Lw
  • NNID
    anthonysea

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  1. Kirby games are more fun when you limit your usage of the hover ability.

    Kinda makes me wish they kept the more limited hover from 64.

    1. Mad Convoy

      Mad Convoy

      I think that choice had more to do with the limitations of the N64 than anything the developers really wanted, unfortunately. Apparently the N64 could only handle so many consecutive Kirby hovers, and the moment you hit the limit the game would start lagging horribly.

      I wonder if there’s an action replay or game genie code that would restrict the amount of hovers Kirby gets in other games though?

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