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Chris

SSMB Administrator
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Chris last won the day on August 18 2015

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About Chris

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  • Birthday 07/15/90

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  1. As per the countless reports we've gotten regarding Forces as of late, I'd like to remind participants that this discussion is to remain civil. It's incredibly annoying to see the sheer amount of negativity surrounding Forces be directed towards the members of the forum who are genuinely excited for this game. Respect that others actually have hope for this title. Keep the "Sonic Cycle" and other various forms of trolling out. Discuss your opinions of the game properly without shutting down other people. This goes for all discussions, obviously - but it's most prominent when Forces is brought up.
  2. Dragon Ball (Warning: Untagged Spoilers)

    They're also not core characters to any progression (Demon World is a side story that was mentioned in passing in Z; Supreme Kai of Time wasn't mentioned at all). The numbered creations of Gero are a significantly developed part of the canon - as such, Toriyama isn't likely to create another character with the same number. At the current pace of progression, this saga (and post filler) will likely end near enough to the game release that her inclusion would line up. Each Dragon Ball series has had an Android or Red Ribbon related saga thus far.
  3. Dragon Ball (Warning: Untagged Spoilers)

    The largest takeaway from Android #21 is that she is Toriyama designed. She will remain canon in some form or another and will not be replaced later with a different #21. It's probably likely that she will get some air time in DBS around or just after the game release.
  4. Dragon Ball (Warning: Untagged Spoilers)

    They can't all be Universe 9. We're moving forward in Namek time so it'll be quite a few episodes.
  5. Objective evidence. Do you have any information on games in the past that have included DRM specifically to prevent modding? For the record, adding DRM actually makes hackers more inclined to dig deeper.
  6. This is a common occurrence with just about any software or game that makes it to PC. DRM doesn't combat this (or at least, not with enough accuracy to ever consider DRM for this purpose).
  7. I admit that this delay initially had me fairly upset. The first Sonic game in years that I'm absolutely stoked for, delayed on the system I was going to purchase it on. It's a bummer to be sure. In the long run though, I do agree that this delay won't impact the perceptions of the game post launch, and I'd rather it ran well. These guys have been fans of the series for years - do you really think that they'd want a game to go out broken and require hefty bugfixes to the community that they've been a part of? No. This delay is likely as frustrating to them as it is to us, if not more. The whole debate about DRM is a non-starter. It won't have any intrusive DRM as most SEGA games do not. Best to move forward, accept the delay and wait it out or buy it on another console if you haven't.
  8. I'm aware what you were referring to but I'm comparing the existing UI scaling to that of the older games. 2.8HD was included in my statement of Square's 1080p+ offerings all sharing the UI scaling issue.
  9. Using recently linked images in this topic in an overlay, you can spot the size differences of the bottom left and right elements. The text is much smaller for abilities and the health/mana/status is nearly half the size - this isn't even accounting for the party health which is relocated and nearly a quarter of relative size to the older games. http://i.imgur.com/cOilbWk.jpg
  10. It's never been this small, that's the point I'm making. It used to take up a much larger portion of the screen in their pre-HD offerings.
  11. While I'm impressed at the level of quality in the game, I'm still dumbfounded by one aspect of Square's idiotic design choices: who is this UI intended for? There are two aspects of this that I'm not fond of, and it seems to be a consistent issue with their 1080p+ offerings: If I have to take my attention off of the focal point (the action) to check my heath, attacks or status - it's bad. If I have to squint to read it - even on a 55" television - it's bad. I can't be the only one? FF15's was torture and KH3 seems to have the same UI failures going on. This issue wouldn't be that bad if options were provided to increase the size. Unfortunately, they usually aren't.
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  13. Happy birthday!

  14. Happy Birthday!

  15. Where To Wail When There Is Trouble

    Just as an extra to this - you can be assured that when the site is suffering strain, we're well aware of the issue (sometimes before you notice on the client side). We have a sufficient communication backbone between staff that allows us to quickly notify each other of problems; some of them are present within other chat mediums including members so the information gets relayed where necessary. Bringing up the Twitter and Facebook accounts presents an interesting idea. I'll look into those (particularly Twitter) for server related matters going forward.
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