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About Solofiveo

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  • Birthday 03/12/1992

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    United States
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    Marble Zone

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  1. happy birthday!

  2. I use "original" kind of loosely. I was coming up with new song ideas when I found a cool guitar riff I liked. Cut to hours later when I realize it's just the rhythm line to Ice Cap Zone... Instead of throwing out the idea, I turned it into a song about one of my favorite levels from one of my favorite games. Hope someone enjoys this vocal, rock-styled reworking of Ice Cap Zone. https://soundcloud.com/stephenvaux/cold-feet
  3. It's a pun. It's a bad pun, but it's one that New Super Mario Bros. U also used, and that's just in the past year. With this being on the Wii U as well, it's not farfetched to think SEGA would use the same pun in the same context.
  4. This post cannot be displayed because it is in a forum which requires at least 50 posts to view.
  5. I'm going to sound pretty pathetic here, but I'm topped out at about 135. It's to the point where I'm spending 30 minutes plus trying for just an A rank. It's disappointing since one of my most looked forward to characters was Reala... I almost hope they release one of those "Unlock All" keys like they did with the first game. I realize that there's supposed to be some challenge and such, and that rewards and unlocks are supposed to be rewarding, but I'm to the point of frustration in a game I'd hoped would mainly provide me with fun...
  6. So we're all cool with Ristar, who was in one total game, being the flagman. Which is, undoubtedly, a quite prominent part of the race as he's seen around four times total. We're also cool with folks like Segata missiling around in the Ages track. Also, when a certain sailor-seeking fellow, who has two games total, gets omitted, the Sega fanbase explodes... But when a virtual idol with five plus games within the past five years, made by Sega, mind you, and is making Matrix money with concerts and popularity around the world comes along and is getting a high amount of votes... That's unacceptable? I'm just trying to figure the mind-set here. Obscure Sega characters from old, possibly unwell-known games that also came out in the US: Fine. (Somewhat?) Obscure Japanese IP with legions of fans around the world currently profiting Sega: No way.
  7. I'm about to say something... Something that may not please a lot of folks. I mean, after so much fuss on the forums, after so much of a storm that came from it's inclusion, I'm going to be completely honest...
  8. My jaw nearly fell to the floor when I heard Sanctuary Falls' pre-race intro music on that stream last night. Major kudos to everyone at Sumo for making this game so incredibly worth waiting for.
  9. I can't even imagine what the Race of Ages is like in motion. This game is going to blow my mind, and I can't wait. That final unlock being some super-special-awesome reward is also a nice touch, as well. It really shows how deep Sumo went to make this like a true arcade experience in addition to the core game. It could've just been "beat the game, get a guy", but knowing that it'll take time and effort, that's awesome. With how the first game was just "play long enough, get all the things", this is a welcome change. I'm apparently the only one not sad about the secondary characters as well... But I guess that's all about preference.
  10. ... Or the consoles themselves, pulling a Segagaga? When most people mention this posibility, it's with Segata piloting the vehicle... But perhaps it's the same principle, just without Segata. Watch it be like a Space Invader or something...
  11. Thanks for the speedy answer! It wasn't anything that would detract from me enjoying or getting the game (I've had it pre-ordered for over a month now, aha), but with all the talk about mods and stuff, I was curious to what extent it would go. Frankly, having some of my favorite characters and IPs represented in the follow-up to my favorite racing game is more than enough for me. Thank you to you and the rest of Sumo for such an astounding effort to what's sure to be a fantastic game.
  12. I have a question for anyone who may know the answer. With all the newer info coming out about the mods increasing stats and such, has it been said whether or not the mods visually/physically change the vehicles, or are the just invisable modifications that alter stats? Thanks in advance.
  13. Back when everyone had a game-crush on Vectorman and his likelyhood of showing up, and S0L came down and destroyed everyone's hopes with his hammer of manliness, I think it was mentioned that just because a character doesn't appear as a racer, doesn't mean they won't appear as a cameo or as a sticker. This strongly seems to be one of these cases. Even though everyone's complaining about MeeMee contradicting the method of choosing/creating characters for the racers, or that vehicles with two or more characters being out is lame or easily fixable, OpaOpa doesn't have /any/ driver. Even NiGHTS/Reala had drivers given to them, even though the official explanation was a silly one~
  14. When I came here and saw people complaining about NiGHTS' form of transportation, I began wondering if anyone had ever played Journey into Dreams... But it seems that those who have played it or know about it don't have as much of a problem with it. I'm actually impressed that they chose this particular way to include NiGHTS/Reala as racers, as it's a pretty awesome throwback to the second game, while keeping the character of the original that folks love (much like the Joe compromise they made with Shinobi.) "Great work" is all I really have left to say.
  15. Thanks to S0L, I kind of really want Shinobi to have Will Farrel's voice. Every time you hit a puffer fish mine, he shouts "John Bonham's playing Moby Dick for real!" ... and whenever he comes in second to Sonic, he yells "You're my boy, Blue!" Thanks S0L... For implanting and simultaneously shattering my hopes.
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