Want to know what my main problem with SRB2 is?
The devs, and there insistance on not fixing the fucking gameplay so Sonic isn't broken in every single goddamn mode. This also extends to my main gripe with the gameplay, that being that unless you're PERFECTLY FUCKING PRECISE with your jumps, it is impossible to go fast in most of the stages, due to both the shitty camera and hugely oversensitive momentum-based gameplay. It's the main reason I always play as Tails the times I actually try playing the game, because his flight I can actually somewhat control and his slower speed gives me a much larger margin for error, although for the longest time he was too damn slow.
The hilarious part is, the devs (or at least Mystic) hate the modern games primarily because of the camera, yet I've never had a camera issue in the modern games while their camera is near impossible to manually control. When it's fixed behind your character, it's not as bad, but turning quickly (especially at any speed past snail) is still a massive problem. And yes, before you ask, I have tinkered with the camera sensitivity settings, and it still didn't help except in first-person mode, but with that the main problem is less "the camera is shit" and more "I CAN'T FUCKING HIT THE SONIC PLAYERS BECAUSE OF THE FUCKING THOK".
'course, if you mention me at all on the forums or IRC you'll be told I'm a flamer (used to be, I'll admit, but I've grown out of that), complainer, and moron who can't play the game properly, because clearly it isn't the responsibility of the devs to actually make a good game that isn't broken up the ass.
And to think, when I first got into SRB2, I actually liked it and even downloaded Mystic's level pack. Ah, the silliness (read: stupidity) of youth...
But, back on topic, I like turning just the way it is, thank you very much.