Jump to content

Edward850

Retired Staff
  • Content Count

    134
  • Joined

Everything posted by Edward850

  1. Strange, I couldn't find any records of it being added or removed. Or maybe it's not all that strange at all. Don't get confused with new-old stock. I can still buy sealed boxes of 16bit PCMCIA Netgear NICs (they are endless), that doesn't mean they are still being manufactured. Okay now that's surprising. I wonder how that came about...
  2. Sonic Unleashed is currently available, and as far as I can tell, Sonic 06 was never available on a digital storefront in the first place. Remember it came out a year after the launch of the 360, and thus predates most of the Xbox Live storefront functions. Any supposed "delistings" of either of those games would have come from the halt of printing physical media. Which, well, yeah. You can't print discs forever.
  3. Sonic X already did that, both SA1 and 2. The two worlds shtick is far older than people seem to realise. And Battle, of all things. Very very loosely, but it was still there.
  4. Everyone has to do paperwork eventually, that's just life. Just like being seen reading a book isn't inherently indicative of any kind of personality or behaviour, every once in a while you need information that's written in a book, that's just life. No job requires you doing that exact job 100% of the time, that's just simply not how it works. Addendum: Heck, I'll play by your rules. You consider Amy to be the real resistance leader, right? Well a resistance leader that never manages inventory or personal would result in a fairly crap resistance. Reading a book down the line seems like a very real necessity if it has either sets of those information. In attempt to complain about Amy not fighting all the time, you've inadvertently created an issue that would in fact make Amy objectively a worse character (because it would mean that she was someone who never did the bare essentials of maintaining a resistance movement), which is something you yourself obviously don't want.
  5. Well the source code is right here if you feel it should be easy to implement, I'm sure they would be greatful.
  6. While that's a blatant given even without Ian saying this, do you have a video and time code?
  7. Except it's not even Heroes. Its cast is incomplete and the teams are malformed.
  8. He was used in the tail-end of the Archie comics as well, as sort of a body-guard/butler of Vanilla and Cream (continuing from the Advance 3 game). I'd imagine Ian Flynn will continue to use him the same way here.
  9. http://info.sonicretro.org/Cream_the_Rabbit http://info.sonicretro.org/G-merl
  10. In addition to this, while you need to understand Japanese as it got horribly lost in translation, 06 even spells it out. Silver goes back to the past to stop Sonic because he believes Iblis is released due to the actions of a "blue hedgehog". Blaze even notes this, and it's important to remember that during the events of '06 Blaze doesn't know who Sonic is, and thus has never met a blue hedgehog yet. So here's the trick, like how in English blue can refer to somebody who is depressed, in Japanese blue can refer to somebody who is naΓ―ve. The plot at this point was supposed to make you think if Silver was supposed to be the real catalyst of all his own problems as he himself is the naΓ―ve hedgehog. Again, the translation missed this completely so almost nobody (on English speaking forums) realised this detail at all. Of note that Ian Flynn did and has pointed it out a couple of times himself.
  11. How so? You still have a cast of 15 characters, you still need to model/texture/animate all of them, while only being able to reuse base character models (not even the vehicles). So you're still doing the same amount of work in that front. Only now you have a marketing team who have to reintroduce everything instead of just going "it's heroes but cars".
  12. It doesn't seem like that to me, but I'll happily agree to disagree. The decisions made for this game defy explanation so it's really making a mess of these threads. I mean all they had to do was take the Sonic Heroes teams and make that into a racer, and expand that out. It would have ironically been the cheaper option logistically speaking. Instead they went with a more confusing option while pissing off people in the process. It's really weird. Never in my time in game development have I seen something like this before.
  13. You know, isn't that just a tad rude? You personally don't like a character so nobody else is allowed to have them?
  14. "Pint sized roster" might be an overstatement. Last pint I had left me pretty satisfied.
  15. Funny you bring up Cream again, because I just remembered these are in production, and were in fact a source of the racing game rumors before TSR was announced, due to an associated video mentioning track pieces. Are the minimates related? Who knows, but the timing sure is curious. Someone at SEGA must have considered her important enough if she's still part of toy productions.
  16. You can't pick and chose what counts and what doesn't based on what you like or not. Regardless, considering what has been shown of the game thus far, it stands that in-game banter is most assuredly not key focus of TSR. The characters don't really communicate (they just appear to have canned lines to actions), and least anybody bring up Tails again it stands to reason the developers aren't really focusing on dialogue all that much.
  17. Cream's "problem" is more to do with he fact that she's designed as more of a to-the-point Japanese child, which works well in Japan but it's a particularly complicated element to localise, because it just doesn't work in the West, and you kind of have to understand that to understand her as a character. Consider another franchise, The Simpsons (in the 90s), where Bart was ridiculously popular in America yet In Japan is was Lisa, simply because of how the personalities are perceived without them being any different at all. A character like Cream is complicated to localise, you can't just do it straight, like for example translating her honorifics comes off as rather contrived as we just don't have anything like it in English and western cultures don't tend to have kids act that way. So the only real way to localise a character like that is to capitalise on it. Sonic Rush and the comics sort of plays with this with her bringing peoples relationships and actions into constant question, it's a great way of doing it by having her play as sort of the pseudo straight-man. However as you say, it's not something I'd imagine the current writers of the games doing, and hence the problem. So yeah you're stuck with a character that at least in the west, only a chunk of people actually understand her. The kids like her because she's a rabbit, but that itself doesn't hold much weight for long without understanding a lick of Japanese mannerisms.
  18. If you are as upset about it as you say, it begs the question, have you done anything to inform SEGA of your point of view? I see this often with people who rant a lot about these sorts of things but do nothing to inform the developers actually in charge of the games, and then of course how would they know there's a problem? It's not immediately obvious if anybody from SEGA read these forums, let alone this thread. The Twitter accounts would be a good start. Aaron Webber may not be in charge of these sorts of things but I'd imagine he tries to relay feedback where possible.
  19. ... That is what they came up with? Chao? You have probably one of the largest and a very lucrative video game character cast, yet you max out at 15 and one of them is just Chao in a car. I'm not sure what to say. I suspect the way this game is going, Transformed is going to remain as my go-to party game. I'm not exactly captivated by their design choices thus far with this. I'm also beginning to wonder if @Cyndus and I might skip this one out right, we just aren't feeling it. I know from a technical standpoint people are putting a lot of work into it, I've been there, done that, and bought the tee-shirt, but I just can't escape the feeling that something seems... off.
  20. For the record, this is something that's already done by platform services, game developers don't need to implement their own service for this (and really shouldn't be). With Xbox Live, for example, any player with sufficiently bad reputation will be muted by default for all other players in the same lobby. ... Actually it might be something only done by Xbox Live at this time (I'm completely unaware on what PSN does or even has). Although again for sanity reasons, it really needs to be something done on a platform level, because if the platform does add it later you would then have a duplicate system that has no relation to the other, confusing late players.
  21. It does, but it rotates at the same rate that it orbits the earth, so the same side is always facing us. Known as Tidal locking.
  22. Mirror 3, the Mega.nz one. No warning for me, but then I do typically run Windows with elevated settings due to the SDK stuff I have/need. Other than that, the EXE sure looks clean, and running it hasn't produced any obvious issues. Doesn't even ask for admin privileges.
  23. At risk of a BSOD? That's not a warning that exists. Are you sure you're quoting the right person? Worth noting that Windows will warn you about unsigned programs it has never seen before, that's standard procedure. Doesn't mean it's automatically malware, but it could be if the source is untrustworthy. Basically it's saying "we have never seen this program before, and nobody has verified it. Here be Dragons."
×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.