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Spooky Mulder

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About Spooky Mulder

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  1. S4E1's plastic graphics have aged better than S4E2.

    I think S4E2 looks like shit these days.

    1. Blue Blood

      Blue Blood

      S4E2 looks much better in screenshots than in motion. When things are moving, it's much more obvious that many of the background graphics are just flat, low res textures , like the trees in Sylvania Castle. It's also got a strange mix between smooth and vibrants textures, and parts that look a bit too gritty. Oil Desert is incredibly boring visually.

      E2 is still leagues beyond E1 in terms of looks though. Everything about E1 just looks bad.

    2. JezMM

      JezMM

      Hard disagree here tbh. Ep 1 looked awful to begin with and hasn't improved with age at all. I find Ep 2 much more aesthetically pleasing.

      I like Ep 1's backgrounds I guess (at least for the first three zones), but everything in the foreground is no good at all.

    3. Thigolf

      Thigolf

      I agree that E2 aged worse than E1 strictly because E2 looked alright and now looks worse while E1 looked like crap and still looked like crap

      Hard to age when you look like that from the get-go

    4. TheOcelot

      TheOcelot

      Nah. Ep1's plastic grass still looks like the most disgusting turd.

    5. Supah Berry

      Supah Berry

      - Plastic Graphics

      - Age Better

       

      Next you'll tell me that NSMB's graphics are better than MK8s.

    6. Milo

      Milo

      The only advantage Ep1 has over Ep2 is that the artstyle actually follows the Genesis games (even if it's purely due to it rehashing older stages), compared to Ep2's far less inspired art direction.

      Otherwise, nah. Ep2 doesn't look fantastic, but it at least doesn't look like a cheaply thrown-together mobile game that Ep1 did from the jump. That was an absolute mess of clashing aesthetics (pre-rendered characters and enemies vs. 3D objects vs. shiny/saturated stage assets) that makes Forces' hodgepodge mix of Lost World assets and Generations assets look artistically tasteful in comparison.

    7. Tarnish

      Tarnish

      Is this what they call "hot take" nowadays?

      Can't wait for people to claim Sonic 2006 was better than any of the Adventure games.

    8. JezMM

      JezMM

      I will say aesthetically I find Ep 2 on par with the other modern games - the execution is a bit simpler to run on mobile devices - plenty of billboarding in the scenery as mentioned - but the aesthetic is fine, it just looks like a modern Sonic game, which makes sense considering it's a modern Sonic platformer, not a classic one, despite the very confused identity of Ep 1 (seriously why did they have to make it Sonic 4).

      Anyway, the one thing I will say that I'll always love about Ep 2's art is the views of Little Planet being slowly and ominously encased by the Death Egg Mk. II on those night time stages in the first half of the game.  That's such a fanastic narrative aesthetic.

    9. Spooky Mulder

      Spooky Mulder

      @Tarnish This was definitely intended as a hot take or #unpopularopinion.

      Splash Hill may look like plastic but I'd much rather look at the vibrant colors of it or Lost Labyrinth than look at the drab PS2-looking 3D graphics and flat repeating background textures of Sylvania Castle or Oil Desert. Bleh.

      White Park is such a cool stage in concept but I still think it looks pretty awful today despite enjoying it at the time.

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