bmn

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About bmn

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    my face when ponies
  • Birthday 10/04/85

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  1. The official footage finally begins to surface! Hope it's worth the wait...
  2. The whole of Saturday and Sunday is Off Peak, so if you're only travelling at the weekend you're all set. I'm pulling figures out my ass here, but Peak on weekdays is somewhere in the region of 6-10am and 4-7pm. I could look the times up properly if anyone needs them.
  3. Gatwick and Earl's Court/West Brompton are actually the last stops, so no need to worry there, as long as you're on the right bus
  4. Gatwick's quite awkward for getting into London, because it's not connected to the London transport network (Oyster is only usable within this network, so you have to actually get into London first before you can use it!). Unfortunately, London really is that expensive! What you choose to do depends somewhat on what you're planning on doing in London, but here's the main options from Gatwick: Taxi: Money. Don't do it Gatwick Express: Expensive (£18 single, £31 return), gets to London Victoria in about 30 minutes, then you have to get from Victoria to West Brompton on the Underground. National Rail (Southern): Still expensive (£12 single), passes through Clapham Junction (continuing on towards Victoria) in about 45 minutes, then you've got an easy, less than 10 minutes, Overground trip to WB from there. Coach (National Express): Variable price (tends to be around £10 single), gets to London Victoria in around 90 minutes, then you have to get to WB. Coach (easyBus): Variable price (again, around £10 single), goes direct to West Brompton in about 65 minutes, so if you're not doing other things in London this may be the best choice as this coach is the only thing you pay for.
  5. You've got four basic options: Pay cash at the ticket machines for each journey: Don't do this, it's prohibitively expensive and slow. Buy a Day Travelcard at the ticket machines when going for your first journey of the day: It's about as slow (ticket machines, particularly at the mainline stations, are busy as fuc), and you need to tell it whether you're planning at Peak times (Saturday and Sunday is all Off-Peak) and which Zones you want to cover (see this map but generally if staying in Central London, pick Zones 1&2), but an Off-Peak card is cheaper than two cash journeys. Some train tickets into London include a Day Travelcard for the day of travel, but you'll generally know about this when you buy it. Buy an Oyster card from ticket machines or helpdesk when you arrive. This costs £5 upfront (paid back to you if you return the card), and you preload it with a certain amount of money. Then, tap it on the yellow points on the turnstiles when entering and leaving the station and it'll take the value of the journey (around half the price of a cash ticket) off your card's balance. The card maxes out on a daily basis at about the same price as an equivalent Day Travelcard, so in general you won't pay more per day. You also get a couple of specialist perks like being able to apply your Railcard to it (reduces your daily cap by a third) if you have one. Use a contactless bank card on the yellow tap-in points. If you have a contactless card, this is the easiest choice as it requires no setup. It's generally the same price as Oyster, but it's taking money directly out of your bank account. The price you pay on the Tube is based on which Zones you go through in a single journey (so, you don't pay for each train) - you enter at one station, leave at another, and that decides the fare. The spaghetti of train lines looks complicated, but it doesn't take long to get used to. Yeah, as Kevin said it's all of the above. The train part is only connected to a handful of other stations in London, so you don't really need to worry about that. If you're arriving from Heathrow, take the Underground as it's only one change (at Earl's Court, to the District Line for trains going to Wimbledon). Other arrival points, we can advise In general, there's some travel info at https://hub.summerofsonic.com/navigation that may be of help. The general rule on the Underground is: Get to Earl's Court (or get onto the District Line - the dark green one - and get to Earl's Court; all District trains go through it) Make sure you're on a District Line train going south towards Wimbledon - West Brompton is the first stop from Earl's Court.
  6. Yes, if you arrive with fewer people than covered by your ticket, you can still take the number of goodie-type stuff that's covered by the ticket.
  7. We will have mobile ticketing in addition to printed tickets, for those who aren't able to print their off for whatever reason. The release of tickets is essentially waiting on Sega's legal team to give us the go-ahead, which is Monday at the earliest. They're ready to go, otherwise.
  8. Hub, on the Your Settings page When (if?) we sell out for real, I think we may be attempting to set up a way for buyers and sellers to find each other (probably on Facebook). No idea how well it'll work though!
  9. Just add a note to us when PayPal gives you the option, that it's for an existing account (and add your email address if it's not the same as your Kickstarter email address), and we'll sort that out From our side, if you found someone to trade to, we'd ask you to contact us with a way to contact the recipient (preferably their email address), and a confirmation of what part of your existing rewards you'd like to transfer. They'd get their own account with the rewards you provided, and you'd retain the rest.
  10. Yeah, what we find is there's usually at least one group meetup (unofficial) on Friday evening - this is actually even more likely this year since quite a few people are staying at the venue - and meetups of smaller groups on Sunday morning. So if you can, it's nice to be able to stay both nights.
  11. Anyway, great to hear you'll be coming to the little thing we're doing Queueing outside the venue entrance will probably start at around 9am (and is its own event, really!). Doors open at 10am, and we're expecting to be able to clear the queue by 10:45. The opening dedicated event "Welcome to Summer of Sonic" is scheduled for 11am. If you haven't seen it yet, this retrospective has a pretty good showing of what goes on: Also some raw stage stuff:
  12. Yes, SoA has historically hired an outside company to stream Sonic Boom, and as far as I know they'll be doing the same with this event. (personally we like being able to do our own thing at SoS, but it'd be nice to have an A/V company that understands that a house mix isn't suitable for a digital recording, for once...)
  13. Single-player SF5 is still fairly poor. Current and imminent single-player features: Comic-style story mode for each character, 1-4 easy 1-round games per character. (start of July) Story mode with cinematic cutscenes, around 3 hours switching between characters, harder difficulty unlocked by beating the default. System tutorial, and individual character tutorials with occasional genuinely useful insight into certain moves. Trials mode (a la SF4), 10 combos per character. Gets right into the actual combos, but for the most part doesn't reach the difficulty of SSF4's hardest trials. A long and frustrating Survival mode, which needs to be completed on each difficulty (besides Hell) with each character with each costume to unlock colours for them. 18 characters, (start of July) 20 characters, four of which need to be bought for 100k Fight Money or 6$/€ each. Stages added after the initial release (currently only the Air Force base from SF2) also need to be bought. A mildly-completionist run through the current single-player features will earn about enough FM to buy three characters - you earn FM for completing something for the first time only. Planned, but with no timetable, are "VS CPU" mode (likely an arcade mode), and "Extra Battle" which is expected to be along the lines of a boss rush.