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Strickerx5

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Strickerx5 last won the day on March 14

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About Strickerx5

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    Bopping to the beat of life
  • Birthday 04/07/1996

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    Unleashed, Kid Icarus, Unleashed, Kid Icarus, Luna, UNLEASHED, Halo
  • Gender
    Male
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    United States
  • Location
    Chicago or Philly... idk one of them

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  1. The first half of 2021 has been pretty good to Capcom hasn't it?

    1. Teoskaven

      Teoskaven

      Aside from the port to other systems of Ghosts and Goblins Resurrection, what do they have planned for this year?
      Unless they have announcements next month during the E3 period.


      EDIT: ok, i think MH Stories 2 and the DGS duology launch in the summer, so there is that.

  2. Sorry but I'm going to have to urge you to reexamine the forum guidelines as list topics aren't allowed here. Locking.
  3. Just played the demo. Patreon mess aside (for now), the team has made a lot of progress over the last year. A lot of the jank I wrote about last time has been addressed (at least in the first few levels) and the game just, overall, feels a lot better to play. Hell, they even made that tree level barrable this time (still not a fan of its overall design though). Again, it bares repeating, I am ecstatic that more full-fledged fan-games such as this are starting to show up. This project really is forming into a complete package experience. A story (though I feel it does raise more questions than it answers which, fair enough, this is a demo and all but still), cutscenes (special shoutout to having a multitude of environments and not just levels), a connected world, multiple characters, full use of the Sonic toolset; it's flat out amazing. This really is what I'd like to see from official releases. This all being said though, there are still a few issues that I took away from my time with this demo. For starters, I'm simply not a fan of Shadow's chaos abilities. I feel that most of them fall into the tired old stop and go mentality which really doesn't mesh well with boost gameplay (that chaos spear in particular). Also, in terms of stop and go mechanics, the later levels also had quite a number of them in general across all three play styles. Personally, I really don't feel as though things like gate switches belong in a Sonic game (especially in a boost game) but I know that everyone sees them differently. Though, again, I really do think these things kill all of the flow that most of these sections bring. When I'm going full speed through great obstacles only to be hit with a room where I have to defeat all enemies or hit a switch to progress... I don't know, I'm just not a fan of that. It should also be said that I am not big on any of the bosses here. I wouldn't call any of them necessarily bad, but I do think that the timing on when you can actually hit them (and how many hits they need to be taken down) needs to be greatly tweaked. As it stands, I personally find them to be long segments of waiting for the AI to do the one move that I can hit them afterwards on. Not particularly enjoyable. In terms of artstyle, while I do think that a lot of assets in here are starting to mesh well with the environment (especially in the new levels), I do still feel like that whole "Unreal asset kit" problem is present. It's a minor thing as the game still looks decent as is imo, but I do think that a bit more work going into making some textures more... (I don't want to say "cartoony" because that shit can and has been taken all the wrong ways in this series) colorful and soft, I think it'd go a long way. Again, I do love the detail in certain assets though. Lastly, I do still think the voice acting needs work. It's a lot better than it was a year ago (especially Sonic), but it sounds like they're using most of the VA's first takes in here. You can tell when they trip over lines and it happens often. Not to mention the actual sound quality of the voice work being all over the place. Overall, while there's still certainly large areas where improvement can be made, what's here is pretty damn impressive. I can easily say it won't be everyone's cup of tea but, for me, I really did enjoy most of my time with it. Now, with all that being said, I do want to hit on the Patreon mess a tad bit. I'm still admittedly learning exactly what's going on here but I am conflicted. First and foremost, they shouldn't be taking money for this project directly, period. That's just asking for Sega to get involved with a C&D and that could easily jeopardize any other fan project. In a time where the community is making so many advancements, that shit would be damning. Looking over the team's Patreon, I don't currently see any mention of Sonic at the time of writing which is a good thing. I don't know if that was always the case (again I'm still learning) but in the here and now, I do believe that this is a way to go. I don't personally believe that the team shouldn't take donations as a studio itself. They seem to have other, original projects going so I believe that should be highlighted when looking for cash. This is what a ton of other fan artist do so I don't really see an issue in following that route. As far as Omens goes though, any direct links to that content and the Patreon account (or paid benefits in general) needs to be scrubbed. We all know that if this was any other company in this position, Omens would've been hit with a C&D long ago. Let's not test them please.
  4. Got around to playing Omens today.

    Patreon mess fully aside... this is something. It has a number of issue, especially in the later half, but damn if they don't have something special here.

    Voice work could still use some major work though. At least Sonic sounds a lot better than he did in the 2020 demo.

    1. JezMM

      JezMM

      Yeah the voice work really bugs me.  It's one of those things where I wasn't sure if I was being kind of a dick to suggest that Sonic characters should only be played by american actors, but it's more to do with the fact that the voice actors clearly aren't american but are TRYING to sound like they are which makes it sound stilted to an english-speaking audience. The VAs do a commendable job with their impersonations of the official actors, but there are frequently lines where they put emphasis on the wrong syllables and reveal that english isn't their first language.

      Essentially, while my heart wants to say anyone should be allowed to voice the characters in whatever way they please, the end result of the voicework here falls into the uncanny valley by trying to emulate the official voices and then just missing the mark, making the flaws more glaring than if they had just dubbed it in their own language and provided subtitles.

    2. Strickerx5

      Strickerx5

      I feel the same way. I'm currently writing my thoughts out in the topic and sort of had to stop myself from sounding like a jerk when discussing the voice work lol.

      But...

      Really...

      Russian Shadow is just... yeah. Commend him and the rest for the effort. I really do. But... yeah lol

  5. Been watching some It Takes Two gameplay. This is probably one of the most creative co-op games I've seen. Sort of insane how many ideas they've fit into one experience.

    Always weird and nice to see EA not fuck up a game lol

    1. FReaK

      FReaK

      I platinum'd it last month with my wife, it's an amazing game, worth every cent. Probably one of the best games I've played in recent years.

  6. Place ye bets now everyone: Will the wait be worth it?

    1. Speedi

      Speedi

      Request A Gif! | NeoGAF

    2. Supah Berry
    3. AWild No.1 washed up gamer
    4. HPX

      HPX

      For sure, for sure.

      20201210_134404.jpg

    5. Thigolf
    6. Zaysho
    7. Ryannumber1gamer

      Ryannumber1gamer

      I mean, Rift Apart looks really damn fantastic after a five year wait. Major new game in the series, the first since...what? A Crack in Time? Writing looks better than the 2016 game, the graphics are nuts, 60fps mode is back, the gameplay looked excellent...

      ...what?

  7. Damn, Colors really is about to be the only thing we get this year. Disappointing as all hell, but it can't be helped. Again, don't want them rushing things, even if I don't have much faith in them anymore either way. Though really, why are we still hearing news from every other source besides Sega about this? Like damn, should've just put out their Covid Delay message months ago. Would've allowed me to tune out sooner at the very least lol.
  8. First look at Eternals in here.

    A year ago I really didn't think I'd be following Marvel through phase 4... now, I'm hyped for all of this. wtf happened lol

    1. The Master

      The Master

      Looking forward to these, no films for a year really threw me for a loop. Captain Marvel 2 now being called The Marvels pretty much confirms Kamala will be in it.

    2. mayday2592

      mayday2592

      Eternals is honestly my most hyped MCU movie this phase, mainly because it's the one series I'm most unfamiliar with.

  9. Rift Apart looking clean as ever.

    ... The next Sonic ain't coming anywhere close to this quality.

    1. Ryannumber1gamer

      Ryannumber1gamer

      Forces could've looked fantastic if it weren't for the awful blocky world design. When they broke away from that with levels like Egg Gate, it looked stunning.

  10. I’d say yeah for the same reasons I say yes to Cosmo or the freedom fighters, because nothing in the series has really been set up to ever prevent such inclusions nor is so strict as to work against them. If the series wants to start working towards a more connected story where each game actually matters to one another and the only way to do that is by keeping the cast small then by all means, cut away. But, going off the last decade... lol Now to Sega’s credit (for literally doing nothing but still), they haven’t outright said that Sticks couldn’t be in the modern cast. I mean honestly, they’ve only really done that with a set of characters once if I recall with the whole classic and modern divide (and there it was still stupid). Hell, her appearing in that Olympic title might be a nice view into how they see her already. They should continue to keep the option open for her to return. If they have a game where she could be a good fit for the narrative then being her in. It’s so pointless to limit yourself like that otherwise. This all really ties into something I’ve been wanting to see from the series for a while and that’s to just have an established and alive world. To have a revolving cast of recurring characters instead of just leaning on the same 5 (but then only relying on Sonic and Eggman still at the end of it all). Kind of like what the MCU does where they’ll bring in characters when they’re needed but they’re rarely ever one and done. To an extent, the series is already doing this (because it’s a stupidly simple thing to do since it only really involves not resetting your world with every release) but I’d like to see that established and alive world bit take hold more if that makes sense. And then can we get a redo of TSR or some other spin-off where those floodgates can open and everyone gets in. Yeah, I know that this is all incredibly wishful thinking (especially with the situation we’re now in with this franchise) but idk, sometimes I like to dream. tldr is that yeah, keep Sticks in the loop please. If not just to keep your options open, but because her JP VA is a huge Sonic fan and that’s just awesome.
  11. Saw the Demon Slayer movie yesterday. Was about on par with what I thought of the anime. A few high moment sprinkled in with a whole lot of average ones to make it an overall ok experience for me. But I know I’m in the minority with this with how well this movie did so I’ll leave it at that.

    Though, I swear it’s almost like the dub VAs forgot how to make these characters sound natural in the first part of the movie. But, by the last half, they delivered some of the best takes for them yet. Again, was probably just me hearing that though.

    Was also weird being back in a theater after a year. Though, admittedly, kind of nice . Especially with having half the theater empty due to COVID restrictions meaning that I didn’t have to sit next to a complete stranger for 2 hours.

  12. EztniqaVkAMrHjl?format=png&name=240x240

    1. mayday2592

      mayday2592

      Didnt know Tails doll was gonna be in Sonic 2.

    2. Blue Blood

      Blue Blood

      Movie Tails haa such tiny eyes 

    3. Zaysho

      Zaysho

      No thoughts, head empty

    4. Rabbitearsblog

      Rabbitearsblog

      Wow, those eyes sure look soulless... 

  13. It just occurred to me that there's a high probability that we may see the movie sequel before the next game.

    1. Lord-Dreamerz

      Lord-Dreamerz

      Hopefully SonicTeam have not been spending the last 3+ years on updating a lighting engine again. Hahaa~

    2. Dejimon11

      Dejimon11

      Next year is going to be a big year for the series. Movie sequel and the TV show.

    3. Wraith

      Wraith

      Itll come out early next year so its a certainty 

    4. Crow the BOOLET

      Crow the BOOLET

      Pull out a controller and pretend you're playing the movie!

      HA! GOTTIE!

    5. Rabbitearsblog

      Rabbitearsblog

      I get that feeling too...

  14. So I'm just now learning that Jeff Kaplan is leaving Blizz... not a great sign for OW 2...

    1. Dejimon11

      Dejimon11

      Don’t worry they’ll get vicarious Visions to fix it.

  15. It's sorta weird how Sega just hasn't up and announced that Sonic Colors remake already.

    Maybe they're saving it because there's more they want to talk about with it?... Nah, that'd be wishful thinking. It's probably just that whole "don't rush out an announcement before your storefronts/ partners are ready" rule.

    1. pppp

      pppp

      IDK, I still think it wouldn't hurt to actually announce something. The Nier Replicant remaster was announced around 7 months before its release, Why is it that Sonic fans have to be in this situation where we spend an entire year with nothing being shown to us? I'm sorry but I find that to be piss-poor.

    2. Dr. Detective Mike

      Dr. Detective Mike

      "We're proud to announce the Sonic Colors Coloring Book. Remake and relive those 10 year old memories with this must have piece of valueable merch, we've decided."

    3. Ferno

      Ferno

      its gonna be the one and only announcement on june 23rd

    4. Rabbitearsblog

      Rabbitearsblog

      SEGA hasn't announced anything yet, which is weird...

    5. Dejimon11

      Dejimon11

      It's all part of the marketing strategy 

    6. Wraith

      Wraith

      Its probably the only thing they're releaaing this year so theyre saving for June-September

    7. Jack-al

      Jack-al

      @Dejimon11 yeah it's all part of the marketing strategy that the game releases itself.

    8. Rabid-Coot

      Rabid-Coot

      Some companies just admit stuff exists when they get a leak, others deny everything beause they want the announcement on their terms.

    9. Teoskaven

      Teoskaven

      Pretty much. It's the same with the supposed collection of Dai Gyakuten Saiban, we got to know about its existance while we weren't supposed to: for all we know the project is still underway and can't be announced yet or worse.

    10. TheOcelot

      TheOcelot

      Hopefully SEGA will be making an announcement soon. No doubt their plans were affected (perhaps significantly) by the pandemic, but I really hope a reveal is imminent. Maybe a June 23rd reveal (Sonic's birthday) is more realistic, but I'm getting impatient. The sooner the reveal the better IMO.

    11. SBR2

      SBR2

      While there hasn't been one announced yet I'm betting there'll be a 30th birthday stream in June where they'll announce a few things including Colors Ultimate.

    12. Blue Blood

      Blue Blood

      I don't think it's particularly strange. SEGA have got plans for how they're going to market this game and anything else going on with the series. The leaks so far aren't particularly huge either; we've got the name and platforms for a remake/remaster, and confirmation of a German dub. I font see why we should be expecting an imminent announcement because of the leak. They'll just brush it off. Same for the Ace Attorney stuff, seeing as it was mentioned. Announcing something sooner than planned because of a leak, especially a minor one like Colours Ultimate in  or a malicious one like Ace Attorney, would set a bad precedent moving forwards.

      @ppppI'm as ready for news as anyone else. But I don't think SEGA owes us anything or are treating is in "piss poor" way because of how quiet the series has been lately. The wait has been annoying for sure. We'll see how it turns out in the end. I can't speak for anyone else, but I'm so over SEGA forcing out Sonic games. If whatever they're working on is another half-arsed project that's not worth our time, like Forces, I don't have any interest. And if it's an incomplete mess they're rushing out the door to meet their self-imposed deadlines, like a lot of Sonic games but particularly RoL and 06, then I'm also not interested.

      Colours Ultimate, whether it's a straight port, enhanced port or remake, is a pretty tame and safe project. I'm mildly excited about it, and a lot of people are REALLY stoked for it. There's not really much to talk about and show off though. It's a decade-old Wii game; we know basically everything it has to offer. Such a project could definitely be announced too soon. I prefer that games are announced between 6 months to a year before they're released, and possibly even closer to release if they're smaller titles like spin-offs and ports (etc). I don't care about drawn out "hype cycles" and would rather the devs spent their time working towards the final build of the game. Show me a product that's an accurate representation of what I'll be buying, and not too long before I can actually buy it. Companies owe us nothing in terms of satiating us with regular news.

    13. SBR2

      SBR2

      Personally I didn't really mind the days they'd release a game or 3 every year but I also can't see not immediately shitting one out after Forces (or TSR or whatever they actually worked on last) as a bad thing. It feels like they're actually taking time to develop the next game and hopefully it's worth it.

    14. Inkling Cooper

      Inkling Cooper

      Kind of surprised no one here has talked about this rating that came up recently for Super Monkey Ball Banana Mania. https://www.classification.gov.au/titles/super-monkey-ball-banana-mania If that's coming this year, that has to be revealed sometime soon as well as well as Sonic Colors.

    15. Strickerx5

      Strickerx5

      I guess my feeling here reflect my overall level of confidence in the end of all this. Now what I'm about to say here will rustle jimmies but like idk, I'm just throwing it out there.

      Personally speaking, a Colors remaster after all this time is disappointing to say the very least so the sooner they just rip that band-aid off the better. Possible filler that they have to talk about before we get to something else. I understand it's an off way of viewing all this, but again, this is really the first time my pessimism has been significantly higher than my hope for the series going into any announcement so it's difficult for me to see the glass half full scenario here. Sega doesn't owe us this, of course. But, at the same time, I can't really say I have much patience left with them either.

      When there's a high chance that this is literally just an HD remaster of Colors straight up, I just wanna hit the fast-forward button on it all lol

       

      @Inkling CooperWe have a thread I think...

      Yeah

       

    16. Blue Blood

      Blue Blood

      I can 100% agree with that. It's approaching four years since Forces, a game that disappointed a lot of people. (And on that note, how did you feel about Forces?) The only game we've had since then was TSR, and it most certainly did not set the world on fire. Disappointing games, lots of nothing for a length of time practically unheard of for Sonic... Yeah. Getting filler after all of that isn't great. 

      I guess in my mind I've been sick and tired of SEGA's shit for ages. I waited literal decades for a game like Mania; not just a true new Classic Sonic game but also one that almost everyone including myself would look at and agree was really good. Colours and Generations weren't that for me.

      And on top of that, I'd been pessimistic and cynical about the series for a long time. Between Mania making feel finally feel vindicated as a Sonic fan (as strange as that is to say) and SEGA getting right back to their usual form of underwhelming games mere months later, I guess I just don't care anymore. SEGA finally broke me. I expect to feel cynical, disappointed and pessimistic about the series. A long wait for a proper new game doesn't mean much when I'm only expecting to be let down again.

      The reason that Colours Ultimate merely existing kind of piques my interest is because I'm not used to seeing the series really bother with filler like that these days. Filler means just that; filling up the space whilst something else is taking longer to roll around. That can only be a good thing, in theory, right? I'm not convinced that whatever comes afterwards will be any good. But it's interesting nonetheless to make such an observation.

    17. Strickerx5

      Strickerx5

      @Blue BloodBefore release I was one of the remaining few pulling for it. After playing it and now, I get more angry with it each time I think about it honestly. I won't go into why I hate it (I think the literal novel-long amount of text on this forum about it says enough) but holy shit did it not just kill my optimism with its bs. It's not the worst Sonic game out there (hell I still enjoy it more than LW but that's like comparing a kick in the groin to a kick in the stomach) but honestly, fuck it lol

    18. Blue Blood

      Blue Blood

      I know, right? Forces isn't the worst Sonic game ever. Far from it. I don't think anyone would be successful in convincing non-fans or more causal fans that it's worse than something like RoL or 06.  In terms of "game quality", I think most people would probably agree that it's nothing too offensive. It's not so obviously bad like any of the more infamous Sonic games.

      But when it comes down to how the game makes me feel as a lifelong fan of the franchise? Fuck off. It makes me seethe like nothing else. The only game that I can compare it is S4, but even so my feelings for that game have cooled down significantly over time. Forces almost feels like a targeted, personal attack against me and fans like me. Obviously that's hyperbole, but I actually do hate the game and using the word hate is not hyperbole.

    19. Wraith

      Wraith

      Forces isn't thar much worse than Colors/LW to most people but its one of my least favorite Sonic games just because of how little there is for your mind to latch onto, mechanically. I get that ambitious is kind of a buzzword now but literally every other Sonic game is taking a crack at some big new idea aside from maybe Generations. 

       

      In this one, they completely gave up on making a game and just made a distraction. Fodder on par with the Nickelodeon stuff i would fire through as a kid between big releases like Sonic. 

    20. Blue Blood

      Blue Blood

      Forces is pretty braindead as far as gameplay is concerned. From what we can glean from interviews and such, that much was intentional. The game tries to reward the player for little input. It's kind of an instant gratification thing. 

    21. SBR2

      SBR2

      Forces is fine IMHO. It isn't the best but I never felt like I was wasting my time playing it and had fun with the Avatar system. 

      Granted unlike Colors and Generations I've only really played it twice since I got it like 2 years ago.

    22. Dr. Detective Mike

      Dr. Detective Mike

      I don't like thinking about Sonic Forces. Everytime I do, it just makes me angry. I suppose its release was vindication in some way. I've always been a strong proponent of the idea that something being technically sound wasn't and shouldn't be the end all, be all for Sonic games. At the time I was saying this, most people (on a dead forum) weren't too concerned because the games were so jank but everything in a game affects a game. It's all important.

      I meant that mostly when it comes to creativity concerning level aesthetics and story but even basic things like how to properly handle the reusing of assets they just flub up there. 

      Casino Forest is obviously just Silent Forest from Lost World with some lights strung up everywhere. I kind of want to like the way it looks but it always looks so off. 

      Then there's the nameless "City" that had those Lost World style grasslands in the background. People speculated on whether it was the work of the Phantom Ruby molding the areas from Lost World together with the more Generations looking City without the "Escape" but no. They just reused assets from Lost World in a way that clashed.

      Then there's the final area. The most uninspired, boring looking Eggman Fortress ever created surrounded by what looks like a JPEG of a baron rocky wasteland.

      Yeah, I could go on but as was stated earlier, there's full books on the site about everything wrong with it.

      To me, Sonic being bland, boring, and wrote is the worst it can be. I at least thought Lost World was "interesting".

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