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dirupti

TSS Member
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About dirupti

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  • Gender
    Male
  • Country
    United States
  • Location
    The Special Zone

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  1. This post cannot be displayed because it is in a forum which requires at least 50 posts to view.
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  4. Whenever I listen to music while walking I end up walking in beat and doing some slides and spins. Nothing too fancy, but a lot more fun then just walking like a normal person. If you can consider that dancing, then I've danced to most sonic songs on the more common soundtracks.
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  6. Despite all of my previously mentioned plans, hopes, and dreams, I won't be attending this year.
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  10. Due to a lack of Photoshop skills or an understanding of picture editing of any sort when I tried making some sort of a base for fun it came out looking like this piece o' crap: https://picasaweb.go...640251683449010. I don't know how to add pictures to a photo, and I just wasn't good enough to make property areas. So, this is just the spots that I had ideas for. I like Barry's original Prison Island picture, but I think there should be some sort of reference to Sonic Sez on that tile.
  11. I've been working on this on and off for a while. Although I've always liked the sketchy style that can be made with oil pastels. I almost never use them. So, this was a real effort. I like it, and I hope you'll like it enough to put it up in November!
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  13. Oh boy, I got the first issue of the new Eggman arc!
  14. I've played all the way through the game. To me it felt like a chore. I wanted to play the multiplayer, but when I had a group of friends over I never really felt like making them subject to a 45 minute long game that I didn't even like. As to them making a new one, I'm not against it. I'll make a list of the problems in the game, and how easy they should be for SEGA to deal with in the spirit of a sequel. 1. Bad voice acting. Solution: The solution has two parts. The first one is to have the characters simply speak less. The second one SEGA has already taken care of by hiring better voice actors. (kind of) 2. Bad animation and "mouth to speech" movement. Solution: I'm assuming if this was put into production it would be available on the Wii [u?] and possibly the Xbox and PS3. The standard of graphics is much higher on all three of these consoles, and more importantly making good graphics is now easier and cheaper. Now the poor mouth movement timing was just a result of SEGA trying to push the game out much too quickly. As long as they don't rush it shouldn't be a problem. 3. Poor rules, and confusing minigames. Solution: I don't know if it was just me or not, but not having the option for a practice round really bothered me. For the solution just get some beta testers and play test the game this time. 4. Load times Solution: These aren't really a problem for cheap console games today. 5. It was made for a dying console. Solution: Don't make it for a dying console. 6. Characters that were all too much like female versions of Tingle. Solution: Don't place the game in some dumb world o' dreams. SEGA has plenty of tried and true characters that they can use, and a mighty fine world that they all live in. Adding a few more as one shots just seems strange. I realize that I didn't go too much over the game play, but I sort of liked that part of it. My only complaint in that department would be that the game has too many coin flips and dice rolls leaving for very little chances to actually use any sort of skill. For this I'd say more minigames, and less "fights" that solely rely on your ability to his 'a' once at the right time.
  15. Sonic Boom just became slightly more interesting for me! I recently asked Mike Pollock, the voice of Eggman, if he had any plans on possibly going to Sonic Boom. His reply: "If they invite me to, which they haven't yet. Feel free to put in a good word for me!" So, I then emailed the SEGA comunity team asking if they would please invite Mike to Sonic Boom. So, if you would like to see him there I reccomend that you send SEGA a nice email asking them to invite Mike!
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