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Tracker_TD last won the day on April 30

Tracker_TD had the most liked content!

About Tracker_TD

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    The God of Eurobeat

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    United Kingdom
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    North West Britishmanland

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156167 profile views
  1. Is it? I mean DKR sure, but that game barely had writing. CTR's writing was pretty good, I found. Particularly the epilogue, I found that entertaining. Even so though, there still wasn't a lot of it to be better than. I can't speak to TSR's quality much yet because well, I haven't played it. But given the reviews are trashing its writing across the board I'm not particularly bracing for something good.
  2. ...no? From a personal standpoint I'm rarely ever arsed about Sonic writing, I was just pointing out why the "Sonic's friends" complaint could actually hold water here. "I want good writing" doesn't mean "I want the best writing ever and will accept nothing less". Get a grip.
  3. The difference here is the friends are very much integrated into the game, with plenty of apparently shoddy writing (and now even shoddy voice acting) on show. And given no matter how you slice it this game is a de-facto sequel to ASRT, it's not surprising plenty of people are bummed out by the shift to Sonic only.
  4. I still don't think it'd have the same variety. Much more variety than what we've got, sure - and I think they'd go easier on in it in that case - but not the variety that having all those different SEGA worlds afforded.
  5. Well... no. In how it’s panned out, it’s given us considerably less roster and (more importantly) track variety than the previous title. I think it’s a fair criticism.
  6. Yeah, don’t look into the mascot thing. That mascot suit has seen surprisngly regular use at events for years - it was used at a Japan Relief Fund event of some kind a couple years back and more recently last year at a SEGA sponsored sports game or something (alongside SEGA’s sports mascots who look like Ristar gone way of Uekawa)
  7. I didn't know CTR NF had full-blown customisation like TSR

    And you can play as the Nitro Kart bosses too


    1. Thigolf


      Ahaha, that's amazing.

    2. TheOcelot


      Yeah. they've really gone all out with this remake.

      Poor TSR, doesn't stand a chance.

    3. Thigolf


      Except for framerate, I guess

    4. Ryannumber1gamer


      Holy shit, they even referenced Tag Team Racing. N Gin’s tutu outfit is ripped right from it.

  8. Damn. This is pretty impressive from where I'm standing.
  9. zmzSHti.png

    y e e t

    1. Indigo Rush

      Indigo Rush

      welcome to fast

    2. JosepHenry


      HA HA HA, 1(0000)!

    3. Teoskaven


      >tfw still stuck with Amy and i'll be there for a while

  10. I've not messed around with this too much, but from what I've played the potential is... well, whatever you can dream. After a few months I think we're gonna see some really crazy stuff, even crazier than what's already been done. As for myself; well.
  11. Might've already been mentioned but a metric ton of Castlevania OSTs were added to Spotify today

    They are:

    • Castlevania: Symphony of the Night
    • Castlevania: 64
    • Castlevania: Chronicles
    • Castlevania: Circle of the Moon/Castlevania:Harmony of Dissonance dual-release
    • Castlevania: Lament of Innocence
    • Castlevania: Curse of Darkness
    • Castlevania: Portrait of Ruin
    • Castlevania: Aria of Sorrow/ Castlevania: Dawn of Sorrow dual-release
    • Castlevania: Dracula X Chronicles
    • Castlevania: Order of Ecclesia
    • Castlevania: Judgment
    • Castlevania: Harmony of Despair
    1. spinny


      not available here (the UK) though it seems

    2. Tracker_TD


      It is for me, at least, and I'm UK

  12. Looks like the new Sakura Wars is gonna be on the Hedgehog Engine 2. It looks pretty nice, so I'm glad it's being put to good use this time. 

    1. TCB


      Imagine these details here but for a Sonic game with a competent in house studio

    2. AlphaRuby


      Not too surprised since Sonic Team are the  ones making the game.

    3. do a barrel roll

      do a barrel roll

      ...so why do Sonic games have to be on a low budget again?

  13. I think the difference with MK8 is that a lot of the tracks, if not all of them, go well beyond just a visual touch-up. They're reworked far more to suit the gimmicks of the game and in the case of stuff like the GBA tracks, they might as well be new. While the graphical overhaul in TSR is nice, the only real adjustments made to the tracks in terms of level design is "they're wider" to suit the Team Gimmick, which going off the responses to this thread, arguably just makes them worse. To be fair, ASRT had this issue with its returning tracks too, but there were only 4 in that game. That, and with there being a general sense of animosity towards the idea of 'reusing stuff' in Sonic lately, I'm not surprised by the sentiment.
  14. It's not about fitting a specific vision, it's about fitting any kind of vision that isn't nigh-bootleg tier.
  15. It's possible to be concerned about Sonic Team and point out Paramount's incredible failings with this film simultaneously.
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