Jump to content

Tracker_TD

TSS Member
  • Content Count

    6,461
  • Joined

  • Last visited

  • Days Won

    17

Everything posted by Tracker_TD

  1. Exactly what I said on the past 3 pages, which you apparently already forgot about.
  2. He would just be infected. And then he's good as a paperweight to the rest of the group. Tails fighting them head on would not only be foolish, but selfish, and far more out of character than your weird-ass idea of Tails' character. Nobody fights them head-on without getting infected, as Sonic, Shadow and numerous others already proved. Can you not read? This has already been pointed out several times.
  3. So you did miss the point of Tails. Sorted! Then someone's being a little too assumptive. It's possible to find things to appreciate in a given thing without a black or white outlook of "it's perfect" or "it's the worst thing ever". Anyone who's been here longer than five minutes knows Dio is the last person who'd call anything Forces does 'perfect'.
  4. Then you've missed the point of Tails' character, not the writers. Forces may have gone too far in making Tails look like a wuss, but he's not some shonen action hero. He's the brains of the operation; Sonic's the reckless action star, and Knuckles is the brute force.
  5. Like I said and you apparently didn't read: gameplay divide. In SA2 he has a big mech, and is going up against mechs, which he's already had plenty of experience dealing with via Eggman in the past. In Shadow, well, Shadow is there, and the one doing the bulk of the actual fighting. In 06, by the time he's tackling them himself he's had more than enough exposure to them alongside Sonic and co; and it's a literal end of the world situation if he doesn't fight. And in all of these cases, it's waves of enemies, not a big swarm including a boss-tier monster. That, and he's playable in them at all, hence a narrative/gameplay divide. This isn't Lester the Unlikely, having Tails run away at each enemy would be an annoying mechanic; but it doesn't mean he fears nothing. The brute at the centre of the Gaia goons that goes after Tails can be a chore to fight as Sonic, who's already a lot stronger than Tails is. No point Tails fighting if he's smart enough to realise he'd just get his ass kicked and achieve very little.
  6. His friend is dead and the world’s about to end there. I think there’s a bit of a difference. That, and it’s at the very end of the game, after he’s already fought the Iblis monsters alongside Sonic and co for an entire game. The Unleashed thing happens at the very start, as an introduction to the Gaia brute monsters.
  7. ...because with the Zombots, just the mere act of trying to fight back would lead to almost certain infection, again as Shadow found out. The Dark Gaia monsters aren't, as far as I know, literally infectious to the touch; so while it's feasible that Tails could have fought back against the Dark Gaia monsters, ultimately my other point about the Gaia monsters being a huge swarm of unfamiliar foes (including the huge brute guy) probably took precedence. Tails knew he was probably going to get the shit kicked out of him and went to hide. Tails can fight back, but he's probably smart enough to know when he's in over his head. With stuff like the Egg Walker in SA1; yeah, it's a giant mech, but it's also Eggman, who he's fought alongside Sonic numerous times up to that point.
  8. Tails is supposed to be a genius above all else. Hence he's smart enough to realise fighting a Zombot and getting infected isn't a good idea in the long-run. He's never been about brawn above all else, that's more Knuckles' thing; if there's a better way out than fighting, he'll probably take it.
  9. The Zombot arc is certainly dark, but I don't find it's as dramatic as even something like Maria's death in SA2; it's essentially just a different take on robotization, not actually killing the characters in question. It is dramatic, but that comes from the more realistic ways in which the characters have reacted to the crisis. As for Tails... well, of course he'd flee from the Zombots. Everyone has to except Sonic, and the only reason he can afford to hold them off is that he's already infected. Fighting the Zombots pretty much means getting infected by the Zombots, which Shadow already learned the hard way. There's a time to play hero, and in Tails' case the more important thing was just making it out alive, given he was the brains of the operation to fight it. The earlier issues already showed Tails teaming up with Sonic to actually lay the smackdown, so it's not about Tails being a coward; it's about Tails knowing that this is a lot more serious than the usual Eggman robot situation.
  10. I don't think it necessarily means anything in regards to canon; Movie Sonic and Longclaw showed up, but nobody's calling those canon to Modern Sonic. It's just a bit of cross-promo. Saying that, I'd love to be wrong! I think Tangle and Whisper are really great, and I'm glad they're showing up in at least some kind of game setting.
  11. That was pretty much what I expected (if a bit short?), and I think it was.. fine for what it was. Interested in the Neo Geo ports (if M2's on them I could actually see them pulling some strings for Pocket Adventure...) and Bloodstained CotM 2 was a nice surprise.

    1. Blue Blood

      Blue Blood

      It was about 45 minutes, so definitely not what I'd call short. Fine for what it was, but holy crap was it ever niche. Shantae, a game that came out a couple of weeks ago and is heavily anime inspired, was the least anime thing there.

    2. Won't Stop, Just Go

      Won't Stop, Just Go

      Was hoping for something new from SNK but what they showed wasn't bad

  12. Apparently not. I'm guessing this is more of a Sonic 4 type-deal where it's just going back a bit to explore an adventure between 3 and WoC, without removing what came after 3 from the continuity entirely.
  13. 3 minutes of extra footage. Looks great!
  14. Oh phew, I was going to make this thread earlier lol. Finished it earlier today; it's seriously sublime. The game's still very challenging, but it feels so in a much more fair way now. I felt really accomplished after finishing those final bosses. I'd recommend this easily to folks who've glossed over Rayman 1 due to its difficulty; and it's even got some curveballs for veterans too!
  15. As already mentioned in the edit; I feel like the people expecting a Bowser Jr situation are just people who didn't play the actual game. I didn't get into ARMS much either, but just from the demos I've played I know there's more to each character than "they have big ol' ARMS". For example, Byte and Barq's duo style, and Min Min's integration of kicks and that dragon arm that's intended to be her speciality. It'd be like adding Akuma as a straight alternate costume for Ryu; they have the same kind of framework, but there's more to it that differentiates them beyond being interchangeable costume swaps. I'm still fully expecting Min Min; in addition to having kicks as part of her moveset and the dragon arm, she outright won the final popularity tournament in the game. I feel like she's a shoe-in. It's considered a 'dead game', sure, but ARMS sold pretty damn well for a fighter. Perhaps you could attribute it to being an early title, sure, but the only thing I'm surprised about with the ARMS rep is that it took until the second pack. I'd say it earned its spot in a predominantly Nintendo-themed fighter; I know we're used to crazy third party picks now, and I do love those, but if I was to pick another Nintendo rep for the second pass, ARMS was certainly up there.
  16. Not sure I really buy the 'trailer music' thing; if they have the trailer music, why not the trailer? I could go upload Life is Sweet by The Chemical Brothers, slap a Crash thumbnail on it, and say it was the trailer music, and there's technically no evidence to the contrary. Reminds me of when Sonic fans used to upload any old song as a 'main theme leak' for any newly announced Sonic game.
  17. Namco's new Famicom collection released in Japan. It's unusual in that you can buy all the games individually, which I quite like actually; I can just grab the ones I want!

    ...the catch being that they've messed up and buying games instead gives you games from the unannounced second wave of titles. So for example; I bought Galaga and got Mappy. Which I mean, I'm fine with, but it's a pretty bizarre gaffe! 

  18. Turns out it’s actually just expansion content for a Spider-Man PS4 remaster. There’s some confusion right now as to whether it’s a standalone Uncharted: Lost Legacy style title or not, but this sounds more like it’s just an extra part of a remaster to me. EDIT: or maybe it is just standalone? I guess?
  19. Not a fantasy world per say, but Sonic X is essentially a reverse-isekai, if that's what you'd call it.
  20. I was very bored yesterday, so I threw together a hypothetical SEGA/French Bread (the UNIST/Dengeki Fighting guys) fighting game roster.

     

    1. Thigolf

      Thigolf

      Very solid roster.

      Now I'm sad again.

  21. You basically just said "Sonic Forces, but without the Avatar". Even if folks' expectations aren't great, I somehow doubt they're going to make the exact same game again.
  22. SEGA's done a couple of interviews that put the Game Gear Mini into context a bit better than the initial announcement, I think.

    - It wasn't intended as an actual MD Mini successor, but rather a small product to celebrate SEGA's 60th Anniversary and the GG's 30th Anniversary

    - It's not getting a general release; only a handful of online retailers are stocking it

    - They referenced the VMU for the buttons and D-Pad, on the "actually playing it" side of things 

    - chibi-tech did the menu music this time around

    They also mention that most of SEGA's plans for the 60th Anniversary sadly got axed, due to COVID-19. That's rough. 

    1. Won't Stop, Just Go

      Won't Stop, Just Go

      That last comment puts things into perspective. I hadn't seen the point thus far in sega's theatrics for the year, but it makes sense that there was going to be more. 

    2. Thigolf

      Thigolf

      Plans as in celebrations or products? Because products must've been in the pipeline way before, right?

  23. The Game Gear Mini is something I was actually down for as a silly novelty... until the 4 games thing happened. That's such a bizarre decision, and something I hope won't be the case if it gets a Western version. Such a shame. EDIT: That said, Famitsu's interview on it clears things up a bit; Fog Gaming on the other hand... is terrifyingly, almost exactly what I predicted the big SEGA announcement would be; a means of SEGA leveraging their arcade business into the cloud space. It doesn't sound like it'll be just streaming the arcade games as I expected, but the key point behind it - letting arcade operators continue to earn revenue, even when they have to be closed due to operating hours or now, COVID-19, is what I expected, and I'm very down for the idea! COVID's threatened to decimate Japan's arcade scene (and across the world too), with numerous venues having to crowdfund just to stay afloat; so I'm glad SEGA's stepped up to offer some kind of solution to that. As big as the PS5 specs? Probably not, no, but I think it's a solid scoop.
×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.