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About Regulus

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  1. You've maybe made too many assumptions about members in this post, but this is on the money! I think we all need to remember that Sonic is a light hearted kids game, a good game out of many good games. It sucks that Sonic is the victim of mockery and misinformation on the internet, it sucks that after a promising return to form he has fallen into mediocrity and it sucks that SEGA's future looks bleak. That said, I think people really need to examine their priorities, if this upsets you so much. I really think you need to get out more and experience new games, music, film and tv. Sonic is just one good media product in a sea of good media products.
  2. So, uh, yeah. Anyway I like the core gameplay of Sonic Runners, even if the marketing and microtransaction element killed it for me.
  3. I don't know enough about SEGA politics to discuss appointing new Sonic Team heads. But with this, Honestly most consumers like Sonic Generations. It has good Metacritic scores for example, same with Colours. Its only on overly obsessive fansites and communities where Generations in particular gets a lot of criticism for really minor reasons Not saying that Colours and Generations are perfect by any means, but they are solid titles.
  4. Weren't Colours and Generations published under Iizuka? I'd say Iizuka did pretty good there.
  5. Yeah but its not as widely known as Zelda, which is one of the faces of Nintendo, and I don't think its a kids game. Don't get me wrong, I wouldn't mind a gay Link, I just think it is implausible that Nintendo would ever consider that.
  6. In regards to the potential for a LGBT Link, let's be honest, it's unrealistic. Zelda is a kids game and can you imagine how conservative parents and news media would react? It isn't about gamers not being progressive, it's about being realistic. I think a female Link is perfectly possible. They could literally just make a male character romance crop up if you play as femlink, kind of like what rpgs like KOTOR did with Bastila and Carth.
  7. Sonic 3D Flickies Island, what an introduction The first real Sonic game was Sonic 1
  8. I'm not bothered about ban details being undisclosed, but why do we have to be secretive and shifty about it. Take this for an example, why do we have to refer to Mr Taxi as 'a member' or 'that member' e.t.c. It's like at work and someone gets fired and you aren't allowed to mention them again, it's unpleasant Sure, we shouldn't be telling mods what to do and e.t.c, but why can't people just say Mr Taxi got banned. We all know he did, and we all know his banning is what started this thread. But for some reason it's like Voldemort, he who must not be named
  9. I'm going to do a PhD in the summer so that means I'm the brainest person here, right guys Anyway, I'm very much against this idea that art is entirely subjective. Aspects of art is subjective, but the technical aspect is very tangible.
  10. Can't say I'm in support of a Dislike function. It just seems to have all the negative aspects of the Like function without any of the positive sides.
  11. Since Sonic 3 and Knuckles is, in my opinion, a tad popular, I thought it would be fun to look at where the game made some mistakes. Don't get me wrong, I think the game is a masterpiece and the best Sonic game ever made. That said, I would like to explore where the game made some misfires. So I'll list some reasons I think the game makes mistakes: The levels can sometimes be too long for their own good and needlessly convoluted. People often point to Sandopolis 2, which is a terrible level. I didn't particularly like Marble Garden either though for similar reasons. Whilst Blue Sphere is a better Special Stage than its predecessors, I still think it is pretty boring in its own right. I'd like to have seen the actual core gameplay somehow serve as the concept of the Special Stages. I think some of the level concepts are a bit more generic than Sonic 2. Lava Reef (fire level), Ice Cap (snow level), Sandopolis (sand level) compared to Oil Ocean, Wing Fortress or Casino Night from Sonic 2 for example. Of course Sonic 3AK has some really unique levels, but I think Sonic 2 has a more unique setlist in whole. I think the sprite art in Sonic 2 was a bight cleaner and nicer on the eyes than Sonic 3's. Sometimes the Sonic 3AK levels and characters can look a bit too cluttered for me. List your own examples
  12. I mean, I actually think the likes system is pretty cool. It separates this forum from other forums and I don't want to see it go. I just think that it creates an atmosphere where people are too busy trying to get likes rather than discuss, which can be a bit unfortunate. It also doesn't help with the whole atmosphere problem
  13. Sonic 4 isn't even that insulting. It's just a poorly made and artistically bankrupt version of Sonic 1 and 2 (with the exception of certain aspects of Episode 2). I would say that it's not a good Classic Sonic game, mostly because it just isn't very good, but it's actually a lot better than the games that came before it in my opinion. It's functional, has some fun level design in places, and brought back Classic tropes like badniks, special stages and Super Sonic. I had fun with the two episodes.
  14. Well it depends how people express their preference for a game. I hate to use Sonic 06 as an example, but it's honestly the best one. If someone is aware that Sonic 06 is a badly made game and still likes it, that's fine. I have no problem with that. It's when someone tries to argue that the game is actually good, as if it is somehow overlooked. I mean, it just makes me scratch my head. Sonic 06 is a terrible, terrible game. If someone thinks it's legitimately good then I'm not going to lose sleep or get all mad. I'll just be a bit...baffled.
  15. To be fair though, it's pretty difficult to argue that a badly made game is legitimately good. I get that's it all subjective, but a game like Sonic R is a trainwreck in all honesty. I enjoy playing it but it's so badly made and weaker than its competitors that it's hard to recommend it to anyone. I still enjoy playing it, but I consider it objectively bad because of how difficult it is to argue that the game is good. You could apply this to other bad Sonic games.
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