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Days Won
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Everything posted by Blue Wisp
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Travis is the only one left so far right? Everyone else of the main cast is gone?
Besides Mike Pollock that is.
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The new guy in TSR is... some of his lines are fine, and other times they are actually legit awful. Skip to 15:34 here:
In that little scene, Knuckle's VA sounds like he's trying way too hard with the whole tough-guy act. And Rouge's VA sounded just fine in both Generations and Forces, but her TSR performance is ghastly. At least Omochao is alright in that scene? lol
A lot of the cast largely sound off in TSR. You can tell that their lines were given to them in the same disjointed way that we seem them presented in the cutscenes. The production values for the story are so low that I have to wonder why they even bother.
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@Blue Blood from what I had listened to I got the impression he was more directed to imitate Travis who was already being directed to imitate Dan Green so it just sounds really weird. It sticks out more when Papenbrook and Lindbeck got to interpret Silver and Blaze differently and they sounded better for it.
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The "cutscenes" in TSR are so inconsequential, so removed from the gameplay and so low quality they the game would have probably benefitted from not having them at all. The least that they could have done to improve these scenes would have been to not include a stupid whoosh sound effect each time the character portrait changes. In one of the first scenes they talk about taking a rocket to Planet Wisp so that they can enter the first race, but they're soon dotting around all seven zones from the game like it's nothing. Why add a story if it's meaningless?
The default/normal way to start a race in story mode skips the story anyway, which is really bizarre. Like, pressing A will go straight to the race and pressing X will take you to the cutscene and then the race (Switch version). It's unusual, and suggests that the development team thought little of the story scenes.
Some of the dialogue alone is pretty nice. I enjoy watching Sonic try to trash talk Silver only for it to go way over Silver's head and annoy Sonic in the process, or Big being the only one who isn't super racist against tanukis and the fact that he calls everyone out on their shit simply by being a nice guy. But yeah... Super cheap. Free Riders' cutscenes don't even feel as cheap as TSR's.
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Snowragnarok reacted to this
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Even Free Riders's cutscenes had more love put to them. That game would've worked wonderfully with standard controls as an alternative without the obligatory motion controls imo.
What is it with Sonic and static .jpg VisualNovel-like cutscenes like come on SEGA. Sonic Rush (Understandable due to being a DS/3DS handheld series but even they had some cutscenes using the ingame models), Sonic Rivals, Sonic Free Riders, Team Sonic Racing.
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I'll give Rivals a free pass because it was also a side, handheld game. Rivals 2 had full voice acting for it's static portrait cutscenes too. But there's no excusing Free Riders and TSR, even if the they budget side productions. They weren't handheld games. Even Boom F&I had proper cutscenes (but not Shattered Crystal):
Although ngl, I actually preferred the portraits/models with text boxes in Generations 3DS to the super ugly, highly compressed cutscenes of Lost World 3DS. That game just took some of the Wii U cutscenes and cut out the rest. Not only were they incredibly ugly, but they also some random plotholes. The first time that Sonic and Zeena meet in the 3DS version, she accuses him of messing up her nails during their last encounter.
Rock bottom production values have been pretty common this decade.
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Sky Fortress Act 2 and 3 are the apex predators of Sonic music themes because they're at the top of the food chain.
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What's this about Shadow's character in the IDW comics being controlled by SEGA or something like that to be like Vegeta without the character development? I don't read the IDW comics but I saw a comment about that in the Pontac/Graff topic.
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sega keeps a closer eye on the comics so that things don't spiral off in weird directions the way archie sonic did and some people don't like the direction/limitations they've imposed on how shadow is written.
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Redemption and The KKM reacted to this
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Konami purchases Sonic the Hedgehog and does two Pachinko cabinets and absolutely nothing else with the franchise. I see it coming at this point.
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Love how the first game-related news we get in five years is Roger leaving the role. Grand.
Wait what do you mean that Sonic Forces released five years ago.
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Oh right Team Sonic Racing was a thing.
God damn when's my mainline Sonic title SEGA come on. I'm starting to feel like a Silent Hill fan with all this news drought.
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Redemption reacted to this
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I got recommended from songs from Evil Within and damn they're great. Thinking about playing them but I'm not too knowledgeable on horror games besides Resident Evil or Silent Hill, are they good games?
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If a true Sonic Generations 2 happens someday I hope they remake the Solaris boss fight. That boss was really good.
Plus gotta say I love Solaris. Its design was really nice.
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Where's my third Sonic Storybook game SEGA come on you ported Lost World to PC you got no excuse for any business decision you make.
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Holy crap that The Suicide Squad Roll Call got me hyped up as hell.
I hope Ratcatcher is DC's Ghost (from Ant-Man and the Wasp) counterpart in that they're male villains in the comics but they got a female version in the films. I loved Ghost, one of my MCU's top favourite antagonists.
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So uh I kind of lost track of the show after a few episodes but apparently people didn't like Star vs. The Forces of Evil's ending? Why? What went wrong?
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I've never heard of this program before so Googled it and now I finally know what the second face is in the Cal Arts meme.
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Supah Berry and Blue Wisp reacted to this
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It's one of those endings where, if you watch it in a vacuum divorced from the rest of the series, it's not the worst thing ever, but when you stop and think about the context of the rest of the series, it has a bunch of unintentionally ugly implications (you know how people joked about Sonic killing people with that blackout in the movie? Think that, but this time it's intentional, and we see actual victims).
Though beyond that, it also does a couple of things that play into this unintentional "white saviour" narrative that I've realised kinda hangs over the series ever since it decided it wanted to be Baby's First Game of Thones instead of a lighthearted dimension-hopping comedy.
EDIT: And as Ryan said, it's also the culmination of issues that are present since the start of the third season, and are largely unaddressed even by the fourth.
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the fuck
How much money did Sony give Square Enix?
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I don't get why people are so baffled. Exclusive deals like this have been in games since the 90s. Earthworm Jim had exclusive Sega content, The PS1 Mortal Kombat games had content not on the N64 versions, the Xbox 360 had exclusive Call of Duty stuff, this is all part of competition, companies trying to give us reasons to get their console.
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I think he's wondering what has changed now for people to actually start complaining, because this has been the first major example i see for this case. Hell, only a few years ago everyone was a-ok with Ubisoft having Star Fox content for the Switch version of Starlink and no deal for the other versions.
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Not to mention that is one of the most egregious examples ever. If you're dismissing that just because "it's the way it's always been", you're being wilfully ignorant and dismissive.
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Supah Berry reacted to this
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@KHCast I forgot about that! I could accept Banjo/Avatars on 360 and Miis on Wii because of first party rights, but having several SEGA brands exclusive to PC was lame. Although IIRC it was a much later release and SEGA simply weren't interested in the going through the associated costs of updating all the other platforms.
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@Thigolf Why is it shitty? So basically you're saying Nintendo is shitty for doing that Wii U exclusivity deal with SEGA a few years back. Are they also shitty for putting their games only on the Switch? In the entertainment industry if you have no exclusive content you're nothing dude, why would I spend money on something, be it a console, a streaming service or whatever if there's nothing it offeres that others don't ?
Was SEGA shitty for not putting Sonic 2 on the SNES as well?
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@Blue Blood Even in those cases, it still was a case of devaluing the PlayStation version and charging the same amount for it. Still shitty even if it “makes sense” given the characters. Hell, having different content in the same game based on different consoles is still in itself a ridiculously dumb idea to me, since it essentially tries to FOMO us and make us feel bad for not getting the other “better” version(s)
@pppp that’s a lotta false equivalences you’re making
“In the entertainment industry if you have no exclusive content you're nothing dude”
In the case of video games, that’s why first party exclusives are a thing
“Was SEGA shitty for not putting Sonic 2 on the SNES as well?”
LOL WHAT?
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Supah Berry and Blue Blood reacted to this
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If a rich as fuck company shoves money up the ass of another company to keep content from other platforms, it's shitty, yes.
Especially if the former rich as fuck as company has plenty of studios and cash to make their own content anyway. Noone is mad that Sony made games are Sony platform exclusives. People are mad that Sony and Square gatekeep their third party shit. Sony gets sales. Square gets cash. The consumer gets NOTHING out of this, other than fucked over.
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Supah Berry reacted to this
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Quote
So basically you're saying Nintendo is shitty for doing that Wii U exclusivity deal with SEGA a few years back.
Thinks back to how RoL literally had one leg in the grave coming out the gate as they had to port the game down from hardware they already had working builds for. Not to mention how the series in general had next to no footing tech wise this generation largely due to being stuck on that gen for another 3 years...
... I mean to be fair, it was largely Sega being stupid there too.
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Supah Berry reacted to this
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So I JUST learned that Silent Hill Homecoming was made by Double Helix... The same studio that made the amazing Killer Instinct reboot for the Xbox One (which Iron Galaxy continued developing from S2 onwards).
... How.
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The biggest part of Spider-Man being exclusive to Playstation means that he'll do jackshit in the story lmao.
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Holy shit Yuki Naka and Naoto Ohshima
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So uhhh i wanna get into danganronpa
Should I watch the anime as an entry point thing?
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I do recommend playing the games but I also recommend playing the games in Japanese because the localization isn't great.
I will forever stick to saying that Super High School Level is more iconic than "Ultimate" for example and some things I just find super weird in it in general like the changing of names for some weird reason. This kind of localization isn't acceptable when Persona 4 did it faithfully.
You can watch the anime yeah where it has a better localization but it goes by fast and you don't get to learn about the characters as much as you would in the games due to the games having free time events. Its up to you if you how you spend your time ultimately.
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Oh FUCK RIGHT they're getting delisted for a while.
Okay I'll try the first game and see what's up. Thanks everyone.
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Failinhearts reacted to this
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So I saw a Youtube comment mentioning that Metroid Prime's use of the scan visor and method of storytelling is one of the precursors of the "environmental storytelling" that games like Dark Souls use and...
Yeah... Sounds accurate to me? Like, Dark Souls has the same type of storytelling as Metroid Prime doesn't it?
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It was never mentioned what happened to Navi after Majora's Mask right?
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I really expected Johnny to give Black Knight a negative review but I'm surprised and happy with what he thinks about it.
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Oh crap Tangle and Whisper crossing over to a game.
Took them long enough. Wonder if the next Sonic game will have IDW stuff on it.
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Sonic Dash
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Dr. Mechano reacted to this
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@Pelvic WOO! engine Neither Dash nor Speed Battle use voice clips.
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In fairness Sally had her turn used in SEGA marketing in the mid 90s, just stuff like spin off games was a less lax process those days (they sure did TRY though, just they never got off the ground).
Also at this point I can see why characters like Sticks, Tangle and Whisper have been considered more compatible with this sort of marketing, not just because their works are the fresh new 'hot topic', but because they're more easy to translate. They all have one consistent design and characterisation and it's largely flexible with the games universe. You don't lose a ton of important lore and character building slapping Sticks in her Boom design in the games world for example.
With Sally and the other Freedom Fighters, they've went through an excessive amount of retools and development. It's WAY easier to alienate actual fans of the characters by just picking one interpretation as the 'official' one and sticking them in.
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Jovahexeon Jax Joranvexeon and Supah Berry reacted to this
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I had NO clue that they patched in Dingodile's losing quote in N-Sane Trilogy.
God damn that's awesome. Always loved that quote.