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Blue Blood

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Blue Blood last won the day on September 16

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About Blue Blood

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  1. Blue Blood

    Elements/Tropes You Hate in Video Games

    I've never played Fallout or Mass Effect. But to clarify, being a silent protagonist isn't the issue. If its something like Skyrim, wherein you have make choices either through text or just through actions, that's dandy. I'll generally prefer a voice over text only (Fable 3 is much better than Fable 2 in that regard), but ultimately what's important to me is that the player character is involved in the games events and not a blank-slate perfect-hero who doesn't reflect the player in any meaningful way. With Pokémon, I'm obviously not looking for dialogue trees, morality systems and deep stories with multiple endings. That's not what Pokémon is and isn't what it's supposed to be. But every time you play the games, your character actually does nothing except level up and win battles. And if you lose any story-related battles, the story will just pause until you can win. There's no actual involvement. There is none of the bonding and friendship that the games will contestantly tell you that you're experiencing. Somehow the player character manages to inspire Lillie into becoming a stronger person in Sun/Moon despite you just standing there looking gormless all the time, and all the friend characters in X/Y want to hang out with you and give you gifts purely because you exist. Just make the player less of an avatar and more of a character. Involve them, give them a personality and a motive, otherwise get rid of as many story elements as possible (ala Gen 1, but not Let's Go which hammers in a lot of additional fake character interaction). And if the total player avatar route is being taken, there's got to be some kind of player choice involved in the game to make it reflect the player. Maybe rather than having the games tell you who your friends and rivals are, you make that choice by interacting with NPCs. There's no reason that it can't all be spun in a positive, friendly and light-hearted manner. You beat Youngster Joey with with your own Rattata? That inspires him to become a better Rattata trainer and the two of you can do various Rattata related side quests, or maybe he can pops up as the champion with a level 100 Rattata in the end game. Things like that.
  2. Blue Blood

    Elements/Tropes You Hate in Video Games

    Avatars/silent protagonists and player customisation in a game where your character is a blank slate. I hate it. Nothing breaks my immersion more than playing as an avatar character that does nothing worthy of immersing myself into the story. Take the Pokémon games for example. It's not so bad at all in Gen 1 or 2 where the story is little more in-depth "win against the bad guys". But looking at Gen 6 and 7 where you make all these friends and none of the NPCs can stop harping on about the bond between you and your Pokémon... It's so irritating. You don't get to make any choices in those games whatsoever (beyond cosmetic and still very limited clothing choices), but apparently you're pivotal to the story? No. The story just happens to the avatar character, and NPCs talk at you rather than to you. Zelda games mitigate the issue by making Link a character with motives and relationships that count. He's still a silent protagonist and "destined hero", but the story isn't skimped out by making him just that. He's not railroaded on a linear path where he's just witnessing events but instead is actually a tangible part of the story. It's handled better in some games (TP, BotW, WW) than in others (ALTTP, MC), but overall Link is still more of a character than he is an avatar that's just slapped into every scene. I would much rather play a game and experience the story from the perspective of am actual character than try to inject myself into it if my involvement in the plot is limited to doing and feeling exactly what I'm told to.
  3. Ever since SEGA went all out with Sonic Boom and it died in the ass, it's been pretty clear that they don't know what they're doing with the series and have no clear direction to take it in. They're throwing everything at the wall in an effort to see what sticks, and have almost completely lost touch with the wider gaming community. Mania was an enormous success, but it came out sandwiched between the middling Forces   and a few years of total stagnation. Sonic was already struggling after well over a decade of questionable games, to such an extent that even Generations wasn't enough truly prop up the series. They were going for a bold new lease of life with Boom but (because SEGA can't be trusted to do anything right) it had an uphill battle from the start and was already a failed venture before it launched.

    I don't feel like there's any clear indication of what SEGA want Sonic to be right now, and there's a huge disconnect where they clearly don't know what the audiences are looking or even which audiences to focus on. With the recent resurgence of two other 90s mascot platformers in Crash and Spyro and Mario back on full form (if you can even consider the Wii U years anything more than a slight stumble), Sonic is just flailing. The way that the series is being marketed and games clearly not being given the budget they were just a few years ago makes me wonder what could possibly be in store next.

    If there's ever been a time for the franchise to take a break and lie-low whilst something new, fresh, impressive and relevant is cooked up, it's now. But that's obviously not going to happen with the movie out next year. SEGA can't afford to not have a game propping that up (whether that's a tie-in or just a regular game). I'd at least line to see them stick to smaller spin-off games of a really high quality (i.e. Mania and the Sumo racing series) for a couple of years whilst they work on a solid main 3D game to rejuvenate the franchise properly. You know, like what many of us were expecting Forces to be when it was first teased.

    1. TheOcelot


      I wouldn't have a problem with a full 3d Sonic game by Sonic Team being made with a four/five year development cycle.  Then a spin-off racing game etc (by someone like Sumo Digital) released two or three years in between the Sonic Team game. Then SEGA can do smaller projects with other 3rd party developers; re-release/remaster games for some of the quieter years.

      I think the movie will get a mobile game but I'll be surprised if we get a proper PS4/Switch title.

    2. LukA8


      You'd think Mania, which keeps selling okay, compared to Forces, which places like Amazon either stopped stocking or throw after you for 10 bucks, along with the games' reception would be a wake-up call to change their approach, but Sonic Team's probably making concepts for their latest 30 second stage as we speak.

      I honestly don't want a new game next year. Give us TSR, the obvious Tokyo Olympics, a Mania follow-up in 2020 and just maybe then I can tolerate another Sonic Team title. Even mobile Forces has ten times the replay value of the game its meant to promote.

    3. Blue Blood

      Blue Blood

      @TheOcelot Yeah, I fully agree with that. Anything from three to five years between big, mainline instalments should work for the series. There's absolutely no reason SEGA can bolster the Sonic brand with a wider array of games that venture into different territories. A 2D sidescroller series (modern, classic, whatever), raving games and other experimental titles that are given focus as core pillars of brand rather than ways to generate a quick buck. After Rush Adventure and Black Knight, SEGA have reduced the number of spin-off games dramatically. There definitely was a time when the series was being over saturated, and now the problem has swung in the opposite direction.

  4. The absolute worst part of Pokémon Let's Go is the trainer battles. As much as I screwed about the Wild battles before playing the game, it's a very welcome change. But the battle system, which has already been insanely boring for years, has been simplified by removing of all the minor improvements made in later gens. They aren't fun at all. And just to make it worse, the layout of Kanto in Gen 1 includes loads of forced trainer battles all over the place.

  5. Blue Blood

    Team Sonic Racing Comic

    Not really. You could see them in the item reel in footage if you looked closely enough, but there was no indication to their name or power until now IIRC. I finished reading the full comic. It's alright. Not offensively bad in its writing, but there's really not a lot to work with. It definitely feels like it a drawn out introduction to a manual. They missed an opportunity to lay down any foundations to the games story or tell much of a story of any kind.
  6. I understand why people are upset about Tumblr, but... It makes sense. It's not a strictly moderated community and is open to everyone. Adult content in there is asking for trouble, really.

    1. Conquering Storm’s Servant

      Conquering Storm’s Servant

      Don’t they have a safe mode that prevents that tho?

    2. Blue Blood

      Blue Blood

      Yeah, but it's as simple as clicking switch to disable it. And I'm pretty sure that a lot of content on there won't be marked as adult when it sounds be.

    3. Ernest-Panda


      Yes, but it only works so long as users mark their accounts as having potentially obscene content iirc

    4. Zaysho


      My blogs are safe for work and I still have flagged content

      l o l

    5. Ivo the Coldsteel

      Ivo the Coldsteel

      They've been flagging shit that isn't even remotely sexual as NSFW.

      This whole purge they're doing is bullshit frankly.

    6. Blue Blood

      Blue Blood

      But what's the alternative? There's a reason that no other huge social media platform is so open to adult content. 

    7. KHCast


      Maybe update your site to make it more apparent the things people may stumble upon while on it as a warning?(while also thoroughly making sure only the extremely risky posts get taken down) Kinda similar to how games make it apparent to parents when it’s a mature rating or something that may be accessible to their child. And yes, I’m advocating for parents to actually take the initiative and effort to make sure what their child is browsing. If tumblr is a risk for them, block the site then or something.

  7. Blue Blood

    Team Sonic Racing - Upcoming Sonic Racing Game

    TSR is ASR 3. SEGA and Sumo can try to spin it any way that they want to, but it's literally just the third ASR game with the focus put squarely on Sonic this time.
  8. Blue Blood

    Team Sonic Racing - Upcoming Sonic Racing Game

    Seaside Hill has now reappeared in Generations, all three racing games, the Olympics series and Dash. It's also very much just Green Hill Zone thematically with a few additions, and we're all getting pretty tired of that level. So it's not refreshing at all. Recycling and stages at this point isn't refreshing. But if a game like this absolutely has to be built around existing locations instead of new ones, the only way to be vaguely "refreshing" would be to use levels that haven't already been revisited. Of the stages we know of in this game so far, that's only Sandopolis and Ice Mountain. The rest of the stages all appeared in Generations at least. That's kinda shit.
  9. Blue Blood

    Team Sonic Racing - Upcoming Sonic Racing Game

    I like the course and I like the music. But... It's still fucking Seaside Hill in a game that's already reusing too much frequently used content in a series that seems to be defining itself purely by nostalgia. Sonic has never been so stale.
  10. Decided that I'm not going to get Smash at launch and will just pick it up somewhere much further down the line instead. My current list of Switch games that I've got but have yet to beat includes Octopath Traveller, Mario + Rabbids, Let's Go Eevee, Snake Pass and maybe some more that I'm totally forgetting about. And that's just on Switch.

    1. Rusty Spy

      Rusty Spy

      I'm sure they can wait

    2. Blue Blood

      Blue Blood

      I've never actually enjoyed playing Smash...

    3. KHCast


      So why get it then?

    4. Strickerx5


      You do you man. Though honestly, having a Switch and not having Odyssey, Botw, and/ nor soon to be Smash is a... rather unique situation

    5. Blue Blood

      Blue Blood

      @KHCast Because I've never played a lot of Smash. I'm interested in it.

      @Strickerx5 I don't think that there's anyone in the world in that situation. Lol. I've had BotW and Odyssey since launch and have beaten them. The list I posted is just the Switch games that I've got but have yet to beat.

    6. Strickerx5


      Oh, lol alright then

    7. Jango


      Get a PS4 instead.

    8. Blue Blood

      Blue Blood

      I already have one.

    9. Jango


      Nice, add me! joaovicmartins 


  11. Still a gorgeous trailer, even ten years on.

    1. Ferno


      that was the first time I'd ever seen him move that fast in-game and I'll never forget how hyped I was at the time

    2. Dr. Detective Mike

      Dr. Detective Mike

      Still a gorgeous game period. Side by side comparison between this game and Forces really did put into perspective just how much a failure Mr. Hedgehog Engine II is.

    3. Ferno


      It's not the HE2 that's at fault but the art direction. Compare the on-the-nose video-gamey aesthetics of Green Hill from Forces to the more natural looking Green Hill from Generations for example.

    4. Dr. Detective Mike

      Dr. Detective Mike

      I think it might be a combination of certain things. It's definitely not just the aesthetic that I had an issue with. The lighting in Forces is terrible, especially in the final level where the sky is open and a huge light is just beaming down from the Heaven's for no reason. A lot of the textures, up close, look really weird. And this might not be the engine's fault but the cutscenes looked awful. They were noticeably compressed in some areas, especially the really awful one towards the end where they were charging at all the clones.

      Whatever the case may be, this game came out 10 years ago and it looks better than the game that came out a year ago and that makes me sad.


    I can't fucking believe that I like Pokémon Let's Go.

    1. ThePrinceOfSaiyans
    2. Blue Blood

      Blue Blood

      It's absolute trash. I don't know why I'm enjoying it.

    3. SupahBerry


      "Don't get the wrong idea... I have not developed any new feelings for Pokemon Let's Go whatsoever... B-Baka..."

    4. Ferno


      This reads like a long anime title

    5. Ryannumber1gamer




      "A love for a bad spin-off?!" 

      "Blue-Blood's hidden Poke-Passion!" 

    6. Adamabba


      we also like anime even though anime is trash

    7. KHCast


      Nintendo: yes, it’s working ahhahahahaha

    8. jingleblurs98


      don't feel ashamed just because you like a game.

    9. Blue Blood

      Blue Blood

      @blueblur98 Who said anything about feeling ashamed?

    10. Ferno


      Also this status is making my wallet very nervous tbh

  13. I bought LGE. I had a bit of an epiphany and decided to just try the games, knowing that these were supposed to be something different after Pokémon had been turning me off for so many years. I'm only early on in the game so far and I don't care at all for the cutesy atmosphere. But the gameplay isn't horrible... I'm enjoying it in a relaxed way. It's a stress free game, which isn't something that I truly understood until I played it for myself with the mindset that it's a different sort of Pokémon RPG. If it turns out that the game isn't for me in the long run, I'll just trade it in.
  14. Blue Blood

    Team Sonic Racing - Upcoming Sonic Racing Game

    It's very energetic and sounds like the sort of thing I'd expect from Hyper Potions. It's pretty good. Not the best version, but I do like it. I want to hear a clean version of the Wisp Circuit track next.
  15. I love the fact that Mania's breath of fresh air and talent has immediately started to bleed over into the rest of the franchise (musically only, if you don't count the ham-fisted tie in from Forces). Hyper Potions and Tee Lopes contributing to TSR is really cool. Makes me hope that some of the development team will be asked to work with Sonic Team some titles in the future.

    1. The Tenth Doctor

      The Tenth Doctor

      Its great they brought them in, as well as Jun. They seem to have fun working together too 😄 

    2. superman43


      For me, this is just half of the achievement Mania brought. The second one is fangaming, which stepped up on quality (and quantity) thanks to Mania.

    3. TheOcelot


      Yeah, and Tyson with Mania Adventures (and that other new animation project he's likely involved with)and Gatestormer who is producing more art for their Social Media.

      As for the rest of Team Mania, surely Taxman & Stealth has earned SEGA's trust by now. So hopefully SEGA will want to work with these guys again.

    4. Gabriel


      eh, i don't believe sonic team would be remotely interested in doing anything that breaks their approach to design on their own terms, less so from advice from outside groups

      recall sonic team saying they looked at mania for inspiration when designing forces' classic sonic gameplay...


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