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Blue Blood

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Blue Blood last won the day on May 5

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About Blue Blood

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    The happiest Sonic fan in the world.

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  1. I really wouldn't mind at all if the humans in Sonic games looked like those characters in Balan Wonderworld. I have never quite understood why some people are so against the idea of humans in Sonic games. 

    Sana for one example:

     

    Sana.png 

    Or Leo for another:

     

    BW_2D_Leo.png 

    They would just fit in so well. And that's really no surprise considering who designed all of these characters in the first place. 

    I always liked the Pixar-esque humans of Unleashed and certainly wouldn't mind seeing those designs again. This style blends in with the design is Sonic and the other anthro characters even better though. It leans more into a Japanese, anime look. SA1 had verrrry 90s anime human designs.

    Anything other than the hyper realistic humans of 06, basically. And SA2 and Shadow didn't do a particularly good job of it either. If they look too realistic like in those games, then off course is going to feel weird to a lot of the audience. But if the humans are designed to match the anthros, everything would blend together seamlessly. And the humans can be designed as creatively and stylised as the Sonic and the rest. The Balan human characters would be pretty perfect, I think. The only problem with the Balan characters is poor animation in 3D, where they all have the 'mascot suit' and 'grapefruit hands' problem from half-arsed mo-cap.

    1. Cosmos Rogue

      Cosmos Rogue

      Agreed. The only problems with humans in Sonic games so far is that they're poorly designed for the games they are in, and that they exist kind of separately from the antro population. If Sonic Team could write worth a damn, maybe we could see the conflict between Sonic and Eggman reflected in the human and anthro societies and actually have some world building for once.

    2. Polkadi~☆

      Polkadi~☆

      Looking at that art of Sana, you'd be hard-pressed to convince me she's not a character from Unleashed. She looks pretty much exactly like them, but more "Sonic" than "Pixar."

      And Leo reminds me of Sonic just by looking at him.

    3. Wraith

      Wraith

      My only problem with this is that if you exaggerate them too much Sonic and friends don't stick out as well. Maybe that would be viewed as a strength for some people though. 

    4. Supah Berry

      Supah Berry

      Could we have both human and anthro societies live together in harmony like Bojack, for once? Or are we doomed to accept that all antros are outcasts that have to submit to human order, like intelligent Pokemon, and their society must remain segragated on their "alien" planet?

      Could we at least get more hybrids like Sara? 

    5. Blue Blood

      Blue Blood

      @Wraith I don't really see what you mean by that. Sonic and Co stick out because of their bright colours and bold features. I don't see how exaggerated human designs would in any way take away from that. The problem with human characters in Sonic games has historically been that our looks like they don't fit in amongst antros. They have totally different art styles, proportions and features. I'm not suggesting that humans should be Sonic-sized or anything. They just need to match stylistically. Sonic is a cartoon-anime-thing. He should be in a world of similar characters.

    6. HPX

      HPX

      Anime humans are the ideal, but I don't think they ought to be quite so stylized in the same way as the anthros. I've always thought pokémon humans offer a good window into how Sonic humans could look, especially the more eccentric characters.

      I've always been ideologically opposed to the Pixar-ification of Sonic's aesthetic. A distinct balance between shonen edge and wacky rubber hose shenanigans is ideal to me. Leaning so hard into Disney cost a lot of Sonic's integrity imo. 

       

      IMG_20210416_040859.jpg

    7. Azure Blue Tori

      Azure Blue Tori

      One of the issues I have with the human / anthro divide is how it doesn't actually affect anything in the world itself. The exception was the original Sonic vs Eggman conflict, which had a defined motif in a greedy industrialist enroaching on nature, but that line has become increasingly blurred to the point that the Sonic characters are now just kids in furry suits (only difference is they don't go to high school like every anime seems obligated to include these days). You have Amy shopping in Station Square without even a hint of anyone seeing it as unusual or even any Over the Hedge style territorial conflict. It's at the point where I don't have strong feelings either way about humans in the Sonic world, because it doesn't matter. It's just window dressing.

    8. HPX

      HPX

      This is what I enjoy so much about Sonic X. It's very interested in exploring just how weird it is that Sonic and friends exist in our world. Even the President is a recurring character and he's caught between relying on anthros and being threatened by Eggman. All the anthros get passports, Tails even gets a pilot's license. They exist within human systems, surrounded by human characters and they're constantly interacting. 

      It works beautifully as a prelude to the events of Sonic Adventure.

      The games really should take a page or two out of Sonic X's book. No, not the 4Kids edit! 

    9. Dr. Detective Mike

      Dr. Detective Mike

      I agree. There's a lot of good, interesting designs we could be missing out on by keeping out an entire species of animal, for certain. 

      Yes, I know people forget this but humans are animals.

    10. HPX

      HPX

      They're so much more interesting than those ugly nondescript anthros populating Forces. 

    11. Ferno

      Ferno

      I've been saying this for years, except with the Billy Hatcher character designs

      b031f629af3da4cc7f7387c9dfcc3bc3.jpg

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