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Kuzu

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Status Replies posted by Kuzu

  1. i unironically enjoy smash mouth

  2. Did shields appear in any of the Sonic cartoons, comics, or other adaptations?

    It's so weird to think how Mario's powerups were so intrinsic to his various spinoff media, but Sonic items (other than Rings, which are usually depicted differently than in the games) pretty much never come up.

    1. Kuzu

      Kuzu

      Sonic power ups aren't emphasized as much because focus has always been on the character's innate abilities

    2. (See 8 other replies to this status update)

  3. One of the biggest examples of how lazy the series has become, is how with the exception of once, we've had the same final boss in every game since 2010. Ain't no excuse for that. 

    1. Kuzu

      Kuzu

      And even when Mario does reuse familiar boss fights, they at least TRY to change it up. 

      The Bowser fights in 64, Sunshine, Galaxy, Galaxy 2, 3D World, and Odyessey are all different and unique from each other. 

    2. (See 5 other replies to this status update)

  4. Pokemon fans: "Our games suck and the developers don't care about us" 

    Sonic fans: "First time?" 

     

     

    1. Kuzu

      Kuzu

      Naw, the movie showed that people like Sonic, so it's only just the fans. 

    2. (See 9 other replies to this status update)

  5. Pokemon fans: "Our games suck and the developers don't care about us" 

    Sonic fans: "First time?" 

     

     

    1. Kuzu

      Kuzu

      @Spin Attaxx Sega Sammy is rich as fuck dude. Not Pokemon Rich, but still have enough.

    2. (See 9 other replies to this status update)

  6. Shadow sure loves to roundhouse kick

    This should be his counter in Smash Bros

    1. Kuzu

      Kuzu

      That's actually another trait him and Sonic share, a preference for kicking. 

    2. (See 1 other reply to this status update)

  7. The trend of race bending anime characters (almost always black) comes up now and then on Twitter and it never not bugs me. As a black person I understand the need for representation but like....race changing characters that already represent an entirely different culture people or Japan (because let's be real it almost always always is anime characters) makes me uncomfortable I guess? Characters from MHA, KNY, Mob Psycho, etc who have Japanese names and live in Japan having their race changed mmm...idk man it just rubs me the wrong way. Like I'm not sure what it accomplishes as it doesn't actually create more representation because the characters are always gonna be the race they are, but people love to pat themselves on the back because they turned Josuke's skin dark 🤷‍♀️

     

    1. Kuzu

      Kuzu

      Well I mean, the reverse is just as common to be fair (Still mad about the whole Nessa issue)

    2. (See 5 other replies to this status update)

  8. Someone explain to me why the Persona series gets a free pass from Western audiences when its literally everything people hate in a JRPG.

    Its a waifu simulator but the girls are either barely legal and in high school or there are adult women that you can date but people also find weird because the player character is also a high schooler. The characters are anime stereotypes and have bland designs at times. The games are a social commentary on Japan but it flies over the West's head at times. The modern setting isn't anything new nor does it do anything interesting with it. And the story is about edgy teens going against society in different ways.

    The game is turn based which is another thing the West dislikes. The time management does make it interesting and somewhat unique (the Atelier series did it first among the genre) but it can come off as an inconvenience. It does have that mons appeal because of how the Persona system works but its not universal appeal either nor do I hear anyone being excited about the Personas either.

    So all it has really is style but that's kiiind of shallow. I honestly don't how this series really appealed to those who never liked the genre at all. I don't get why people bash everything else for using these tropes when Persona is literally those tropes in the first place. What kind of double standards are these???

    1. Kuzu

      Kuzu

      Psssssst.

       

      Trails of does that better, you should play them. Falcom got your back.

    2. (See 11 other replies to this status update)

  9. Someone explain to me why the Persona series gets a free pass from Western audiences when its literally everything people hate in a JRPG.

    Its a waifu simulator but the girls are either barely legal and in high school or there are adult women that you can date but people also find weird because the player character is also a high schooler. The characters are anime stereotypes and have bland designs at times. The games are a social commentary on Japan but it flies over the West's head at times. The modern setting isn't anything new nor does it do anything interesting with it. And the story is about edgy teens going against society in different ways.

    The game is turn based which is another thing the West dislikes. The time management does make it interesting and somewhat unique (the Atelier series did it first among the genre) but it can come off as an inconvenience. It does have that mons appeal because of how the Persona system works but its not universal appeal either nor do I hear anyone being excited about the Personas either.

    So all it has really is style but that's kiiind of shallow. I honestly don't how this series really appealed to those who never liked the genre at all. I don't get why people bash everything else for using these tropes when Persona is literally those tropes in the first place. What kind of double standards are these???

    1. Kuzu

      Kuzu

      This is incredibly ironic given that Persona has just as many of those dreaded Anime tropes, and its writing is arguably worse than other JRPG's.

      Yea, its a weird ass double standard. Most of the people who love Persona 5 but hate JRPG's have probably never touched another JRPG in their life.

      Its incredibly aggravating as a JRPG fan myself.

    2. (See 11 other replies to this status update)

  10. Man, why SEGA and Sonic Team keep pushing the lamest things like Wisps and the Deadly Six, duck that.

    1. Kuzu

      Kuzu

      @Strickerx5 I agree, and I'm not saying that people shouldn't or cannot dislike the Deadly Six. I don't particularly care about them myself, but I also can recognize how quickly opinions can turn around as time and better material comes along.

      Look at it this way; if Sega just acquiesced to fan hatred, they would have scrapped probably every single character by now, and that would have been more harmful in the long run.

      I just don't believe in scrapping something simply because it didn't get the positive reactions you wanted.

      The Deadly Six could be written out tomorrow and I probably wouldn't care, but if they're gonna stick around, then I would at least wanna know what they're gonna do for them.

    2. (See 21 other replies to this status update)

  11. Sonic Forces should've just been repackaged as a Warriors game to be honest I would play the hell out of a Sonic musou 

    1. Kuzu

      Kuzu

      Bro, a Sonic Musou would be the dopest shit ever. 

    2. (See 6 other replies to this status update)

  12. Man Nintendo didn’t mention Zelda’s 35th anniversary. Guess they don’t care about one of their biggest IPs at all. /s

    1. Kuzu

      Kuzu

      You got Pokemon 25 to look forward to at least. 

    2. (See 5 other replies to this status update)

  13. Man, why SEGA and Sonic Team keep pushing the lamest things like Wisps and the Deadly Six, duck that.

    1. Kuzu

      Kuzu

      That is more or less how I feel though. I didn't care much about Silver at first, but I grew to like him over time and I liked what Flynn did with Zavok in Bad Guys.

      I understand First impressions are everything and feelings don't exactly change, but I think its a bit counterproductive to deny anything that doesn't specifically cater to you. 

    2. (See 21 other replies to this status update)

  14. Man, why SEGA and Sonic Team keep pushing the lamest things like Wisps and the Deadly Six, duck that.

    1. Kuzu

      Kuzu

      Old good, new Bad

      I'm not going to say that people don't have legitimate reasons for hating on this stuff, but let's not this is the first time Sonic has pushed a contentious element (Silver, Big, and arguably Shadow) much to the ire of a specific portion of the fanbase.

      And yes, there are still fans who hate those aforementioned elements to this day and wish they never stayed (i.e. anyone who still subscribes that Shadow should have stayed dead)

      Bottom line is, this stuff is here to stay for better or worse and we gotta tolerate it.

    2. (See 21 other replies to this status update)

  15. So RCS seemingly left the role of Sonic of his own accord according to a recent podcast. 

    I heavily feel like that's a cover up so as to not throw Sega under the bus, given that's a professional thing to do. 

    1. Kuzu

      Kuzu

      Well ,its none of our business at the end of the day. 

      Still sucks though. 

    2. (See 1 other reply to this status update)

  16. Was there ever a reason stated why Sonic's running animation changed from the angled arms to him holding them behind him when he transitioned to the modern era? I'm curious about the thought and design process behind the change.

    1. Kuzu

      Kuzu

      Sonic did the Naruto run long before Naruto did.

    2. (See 4 other replies to this status update)

  17. A 2D Sonic fighting game by arc sys would be the greatest monkey paw wish. 

    1. Kuzu

      Kuzu

      Well speaking as a "veteran" fighting game player, simplification doesn't actually solve much. What it ultimately comes down to is the player's skill (or lack thereof), and if there's little depth, then its gonna have a hard time keeping people's interest before they move on.

      Granblue Fantasy Versus is simple, and while its fun, there's not that much depth to entice older players like myself and a newer player is likely to just move on. 

      Fighting games are just kind of hard to get into, because they require some level commitment that not many will (or can) put in.

       

      As for the other points; those are BS lol. The first Blazblue game came out in 2008, and had a starting roster of 12, and the first iteration of Guilty Gear Xrd had 13. Small Rosters are common as fuck, so I don't know why people are making that an issue. 

      Skullgirls had EIGHT characters and nobody complains about that :V

       

      Lobby is shit though, can't do anything about that. 

    2. (See 13 other replies to this status update)

  18. A 2D Sonic fighting game by arc sys would be the greatest monkey paw wish. 

    1. Kuzu

      Kuzu

      I'm assuming with how Arcsys usually does their Fighting games nowadays 

       

      /Me, a longtime Arcsys player who still wants a new Blazblue.

    2. (See 13 other replies to this status update)

  19. >Talking about Sonic Power Levels. 

  20. >Talking about Sonic Power Levels. 

    1. Kuzu

      Kuzu

      I don't think there was ever a time when I was so obsessed with numbers.

    2. (See 4 other replies to this status update)

  21. please, no more anime sword fighters

    this is really getting ridiculous

    1. Kuzu

      Kuzu

      Can't stop, won't stop. 

  22. EuY3-Z7VgAAwMhE.png:large

    I wish all Sonictubers a very

    disappointment

    1. Kuzu

      Kuzu

      Hey, be nice to them...they need to eat. 

    2. (See 5 other replies to this status update)

  23. I really wish 3D Sonic games would stop trying to stretch themselves thin with padding, and just flesh out the stages that are there. 

    I'd take a game with six to seven great levels that only lasted about 2-3 hours, as opposed to a longer a game with a bunch of meh levels plastered together. 

    1. Kuzu

      Kuzu

      Even when I do have the narrative drive to finish, that shit is so fucking draining. You finish the story once, that narrative drive is gone since you already know what happens, so all you're left with is the gameplay. And you can't tell me with a straight face that you would go back and replay Big's levels to get to the ending in Sonic Adventure.

      If the problem is replayability, then just do it similar to Crash 4 and have something to collect in these levels. Or go back to how Sonic Adventure 1 and 2 did it and have some type of mission mode. Sonic games, in general, just aren't supposed to be very long. As mentioned, the value comes from replaying and trying to master the game as well as find hidden secrets, that alone can justify repeat playthroughs without having to pad things out.

       

      Lower the price to $40 if you got to, but as I said, trying to pad these games out is doing more harm than good at this point.

    2. (See 5 other replies to this status update)

  24. Nice to see that Tailschannel kept up the tradition of doing lame cryptic hint shit, now that Sega stopped 

    1. Kuzu

      Kuzu

      Its annoying as shit, but it 's doing its job of getting people to talk and speculate, which is the entire point of teasing people to begin with .

    2. (See 5 other replies to this status update)

  25. Broke; Sonic fans arguing about lore and characterization.

    Woke: Sonic fans arguing about gameplay mechanics and implementation.

    1. Kuzu

      Kuzu

      @The Deleter So what you're saying is that Billy is Sonic fans.

       

    2. (See 12 other replies to this status update)

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