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Everything posted by Sean

  1. Why are there still PC games coming out that don't support mouse and keyboard controls

  2. I disagree with the equivalency, but I didn't mean to get hot-headed over your initial response, so sorry about that.
  3. Pokémon, one of the two other series in Smash that people complain about having too many characters, and unlike Fire Emblem doesn't have a central protagonist that it uses every time it needs to rep the latest game, and unlike Fire Emblem actually goes for characters that are popular among fans. Can I please just have an opinion about this stupid video game without someone trying to throw a whataboutism in my face over it?


  5. That was the best one. Mania aside, I never expected Sega to acknowledge the Master System games again.
  6. Cave Story is really good and the older I get the more appreciative I am of it

    1. Blacklightning


      Shame about Nicalis though

    2. Sean


      Yeah. I'm replaying the freeware version (modded to run in widescreen and 60fps, with other enhancements) out of protest since I already gave them my money for the Steam and Switch versions D:

  7. I'm pretty disappointed because of how blatantly transparent the Fire Emblem characters have been as advertisements for the latest games (they never even pick someone who isn't a protagonist or from one of the pre-Awakening games). It's whatever though, it doesn't ruin the entire fighter pass for me and it doesn't kill my interest in future DLC characters. This pass has been a 3/5 for me, with Joker being the other character I didn't really care for due to not being an iconic pick either, so it hasn't been a bad haul overall.
  8. dajupd2-607e2f90-93f8-4081-9e27-9b4c1ac3

    good night

  9. I bought Mega Man X Legacy Collection PS4 since Best Buy had one copy left and I figured why not since I have the classic Legacies and kinda want to get the Zero/ZX one next month.

    To anyone who has it: How bad is the input lag in this collection

    1. Polkadi~☆


      If it's not the PC version, then there's little input lag, if at all.

    2. Ryannumber1gamer


      I didn't notice any input lag on the PS4 version.

    3. Sean


      so it's the PC version specifically that has those issues? I was previously under the impression that it was a widespread problem across all platforms.

    4. Ryannumber1gamer


      Nope, just PC. There's some kind of issues with the options that causes it. 

    5. Sean


      Good to know, thanks for the responses.

  10. Sega if you're not going to put the Taxstealth versions on PC/consoles, can you please at the very least un-ruin the mobile versions

    1. Blue Blood

      Blue Blood

      I'm still waiting for them to ruin Mania

      Also, what platform are you on? I'm on iPhone personally so I'm out of luck, but Android users can download old versions. 

      What really bugs me is that I paid good money for the games on iPhone when there was no requirement to consent to personalised ads. In fact, there were no ads in the games regardless. But now you cannot okay unless you accept. That's not the product that I paid for  

    2. Strickerx5


      It's actually amazing how terrible they've been with porting shit over the last decade.

    3. Sean


      @Blue Blood I have both iOS and Android versions. I'm using older devices to play the pre-Sega Forever copies, and I also have the files backed up on my PC (it took me an eternity to learn how to rollback my iOS version), but I worry about them not being compatible with newer phones/tablets.

    4. Dejimon11


      @Strickerx5 ready for that Unleashed PC mod with DRM? 

    5. Strickerx5


      I'll take it with Denuvo at this point.

    6. Blue Blood

      Blue Blood

      Totally understand. Even if the odd versions were never to become incompatible written more recent models, it's only a workaround and more a solution. SEGA screwed up the versions of some of their most famous and important games, and don't care. They're such a garbage company.

    7. Ryannumber1gamer


      @Blue Blood

      I don't know if it's just me, but the original version of CD crashes anytime I try to play it, so that's out as well.

  11. But Mom I don't WANNA do the S&K special stages

    1. Indigo Rush

      Indigo Rush

      Would you do it for a Chaos Emerald?

    2. Sean


      Just one?


    3. Big Panda

      Big Panda

      I wanna stay home and bake cookies with yoooooouuu~

  12. RNMVNjo.png

    'the hell happened to Bitzer in Shaun season 2?

    1. Diogenes


      someone is wearing his skin

    2. Big Panda

      Big Panda

      I thought the fur looked alright, personally. The white muzzle doesn’t look good on a clay model, however.

  13. (tweet) BioShock Collection coming to Switch, apparently O:

    1. Soniman


      Never heard of it

    2. Sean


      They're RPG-lite shooters with emphasis on story and superpowered "plasmids" that let you use abilities like lightning bolt or bee swarm attacks alongside standard FPS loadouts.

  14. fBh9pTS.png

    How many more mods is it gonna take to make this version good

    1. Soniman


      I think at 30 mods you have to start asking yourself if it's worth it 

    2. Zaysho


      "Stache fix"

    3. Sean


      @Soniman Nothing is worth digging out my old Dreamcast which probably doesn't work anymore or setting up DC emulation.

    4. Milo


      install that one mod that gives everybody rouge's costume and you should be good to go :^)

    5. Polkadi~☆


      "Sonic Adventure 2 Retranslated"

      ...Does that include voice acting, or...?

    6. Sean


      @Polkadi~☆ It's a mod that replaces story subtitles with Windii's translated Japanese script.


    7. Polkadi~☆


      welp, subs over dubs it is

    8. Sean


      There's also an equivalent for SADX: https://gamebanana.com/gamefiles/6536

    9. Blue Blood

      Blue Blood

      The "disable upgrade models" mod is the best. The SA2 models are probably my favourite in the entire series, but after a couple of levels you can barely see anyone underneath off the junk they're carrying. The upgrades in SA1 generally look fine, so I don't know why they got so much more intrusive in SA2. If anything, it would have made more sense to keep them as smaller additions ala SA1 so that they didn't obscure the characters.

    10. Sean


      I really like that you can also choose which upgrades to keep. Knuckles and Rouge with the sunglasses is good

    11. Jango


      Agreed, the sunglasses are cool hehe

  15. Playing SA2 mech stages with Gamma physics is fucking weird. It's gonna take me forever to readjust to this

    1. Blue Blood

      Blue Blood

      It's weird, but IMO much more fun. It with you could get rid of the mech controls through, cause turning is quite difficult.

  16. Jeez bosses are so much harder as Sonic in that Cave Story mod. Had a miserable time trying to defeat Balrog's frog form, of all things. You think the health system would make them easier since you can't die as long as you have one ring, but nope, the game has ways of making grabbing your lost rings a massive chore sometimes.

  17. I watched A Matter of Loaf and Death. It was pretty fun, and highly surreal watching a brand new (for me) Wallace & Gromit short for the first time since I was a kid.

    1. SenEDDtor Missile

      SenEDDtor Missile

      And the very last film where Wallace was voiced by Peter Sallis.

  18. Capcom please give me my Mega Man Battle Network & Star Force Legacy Collection. I promise I'll never ask for anything Mega Man related again

    1. Polkadi~☆


      maybe some day

    2. Supah Berry

      Supah Berry

      They're most likely next in line after the Zero ZX collection is dealt with. I imagine they'd be most reluctant to reintroduce Legends after the MML3 fallout, so that might come last.

  19. What's your favorite Sonic jump sound effect? Think SA1's is mine

    1. Blue Blood

      Blue Blood

      Classic, but I'll agree that the SA1 sound works better in 3D somehow and isn't as obnoxious. And fun fact, Amy, Cream and Charmy use the SA1 jump sound Heroes, whilst most other characters use the SA2 "whoosh" sound. 

      I quite like the rolling sound effect that plays throughout the jump in Unleashed and other newer games too. But generally speaking the games from '06 onwards have really rubbish sound effects; not just for jumping, but for everything. I really don't like the sounds that springs, grinding, landing on a rail and dash pads make now.

      And the SCD jump sound is really bad.

    2. Rabid-Coot


      Classic sound but with slow-mo on.

    3. Adamabba


      SA1. It's spin dash sfx is easily my fave too


    4. Waveshocker Sigma

      Waveshocker Sigma

      SA1, SA2, all of the ones in Heroes and the Advance and Rush ones.

  20. There's a mod for SADX that replaces animal capsules with goal rings from SA2 and I can't go back to the old way anymore.

    1. Blue Blood

      Blue Blood

      What's wrong with the animal capsules? I've not bothered with the Goal Ring mod, because the capsules  have always been my preferred way of finishing the levels. 

    2. Sean


      It's annoying jumping on them

    3. JezMM


      Ironically Sonic Colours did capsules much better by making them homing attackable, very satisfying way to finish a stage, then proceeded to use them on like, 5 stages out of the 30+ on offer.

    4. Blue Blood

      Blue Blood

      Is that it? The game makes you gravitate towards the button when you jump. I've never found it to be a problem.

      The capsules in Colours felt satisfying, and the points system used for Lost World's capsule could have been fun too if not for Lost World sucking.

    5. Sean


      It saves me a whole two seconds and I have to use my brain less whenever I complete a level. It matters a lot to me personally.

    6. Blue Blood

      Blue Blood

      You're the reason we have Forces level design.

    7. Sean
    8. Adamabba


      i first read this as if it said it replaces every animal with a goal ring

    9. JezMM


      I do think they are kind of a weak ending, even the 16-bit games had more satisfying sound effects for them exploding, and the way the plunger sort of softly moves down after you land on it just doesn't feel like... anything at all really lol.

      I've never noticed any gravitation towards them myself, though Sonic's jumps are fairly easy to be precise with in SA1.

    10. JezMM


      Oh but yeah signposts are way cooler.  Honestly I've always imagined in my vague dream perfect 3D Sonic game, the stage would end with you gravitating towards the sign post, Sonic grabs the side of it to get it spinning, flips upwards and jumps down to do a cool pose while the score tallies up, and then the signpost in the background dramatically stops spinning to display your rank.

    11. Soniman


      Its kinda weird that Black Knight is the only game that really did any variation of the sign post finish in 3D so that's one point for that poo poo game 

    12. StaticMania


      Does the Signpost being 3D popout in Generations count as...a variation?

  21. Closing this because it's a list topic. Plus we have an entire subforum dedicated to showing off collections if members are interested in that sort of thing.
  22. Somehow I didn't see this topic the first time but I'm locking this since it's just a list topic judging by the majority of replies.
  23. I want my DMC-like Zelda game please

    1. Wraith


      literally my two favorite things

  24. I rewatched ParaNorman; it's real good and I forgot how emotional it gets near the end.

    Missing Link aside, I highly enjoyed most of Laika's movies. Coraline and Kubo are my favorites (for different reasons, I'm not sure which I'd put above the other), followed by ParaNorman and then The Boxtrolls, which before Missing Link was their "weakest" film but it was still pretty fantastic IMO and kept most of the best qualities of their other works. Amazing studio.

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