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Sean

SSMB Moderator
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Everything posted by Sean

  1. If you're playing the Steam version of Sonic CD then it's worth installing the mod loader and enabling these bugfix codes (you'll have to edit the Code.lst file in the mods folder). One of my biggest issues with the newer port is that time travel takes slightly longer than it did in the original, so the time warp fix takes care of that issue nicely. It also resets the clock back to 5'00"00 if the level timer is higher than that while warping, just like in the Sega CD version.
  2. yo FUCK these stairs in Threads of Fate

    HpebjlV.png

  3. All the Shadow and Maria fan art I've seen has me convinced that his backstory is good, it's just Sega's handling of it that is bad.
  4. The only minor thing I'd change is probably the nature of Maria's death. Either have her die from her illness due to GUN cutting Gerald's funding, or not be sick but get shot during the raid anyway. Having both is kind of weird and somewhat undermines the drama surrounding the former. Otherwise, the stuff that used to bother me about Shadow's history... doesn't, anymore. I stopped hating the alien stuff the moment I understood that it didn't fundamentally change anything we learned in SA2 and it wasn't any more ridiculous than ancient water gods destroying civilization or giant planet-sized beasts dwelling within the earth's core to reboot all of existence every few thousand years. If there was anything actually wrong with ShTH's story it was retconning GUN as a force of good lol
  5. Sega is temporarily giving away a Golden Axe sequel prototype on the 18th

    https://store.steampowered.com/app/1368460/Golden_Axed_A_Cancelled_Prototype/

    1. Adamabba

      Adamabba

      That's pretty cool

    2. Teospooker

      Teospooker

      Iir, this is the pitch that SEGA Australia proposed for their initiative after they were done with Castle of Illusion.

  6. Two things: - We locked your original topic because it was more or less a complete reupload of copyrighted material that you don't own. Please do not make any further topics on this same subject. - Don't make low-effort topics advertising your videos with a copy/paste description. We're not a social media site. If you would like to post your videos here (that aren't reuploads of episodes) then feel free to make a single topic for all of your videos accompanied with a short description of what each video is about.
  7. I hope Sega modified the Sonic 2 ROM on Steam so that it forces intrusive ads and broken controls onto the player even for people who have previously paid for it, for the true free Sonic giveaway experience.

    1. Ryannumber1Scarer

      Ryannumber1Scarer

      Can they make sure that it crashes a lot too? I feel like that's a key part to the Sonic 2 experience

  8. I think you've made your purpose for joining this forum loud and clear. Unfortunately we're not accepting registrations from members who are solely interested in attacking and trolling others repeatedly for their opinions. Take care.
  9. whenever I see That Topic

     

  10. This Blaze mod for Sonic Mania is really good. Every game needs a Blaze mod

    https://gamebanana.com/skins/178593

  11. Used to be I was a staunch defender of the "one button only" design choice of the Genesis games, but now I don't think it would hurt to have another even if I still don't mind that choice. The problem I have with the Advance games' moveset is that the extra abilities didn't seem too useful; they weren't inherently useless but these games just aren't designed for combat, and many of said moves killed your speed in a way that rolling and jumping don't. It felt as though the developers added them simply because they were staples in the Adventure games. It also doesn't help that the instashield seemed to be heavily nerfed if not outright useless in Advance. I use it all the time in Sonic 3 but couldn't find any use for it elsewhere. Even in Mania it doesn't feel like it has the same properties, but I haven't messed around with it too much there to tell for sure.
  12. The drop dash is "what if the spin dash was actually good"
  13. I didn't know about this mod until you mentioned it. I tried it out and it's now resting comfortably in my "always on" mods subfolder. Thanks for that. Link if anyone else wants to check it out:
  14. Think this can be talked about here.
  15. I'm not mad about Steve Minecraft but I am furious trying to get the Steam version of SA2 to work after reinstalling it which never seems to work JESUS CHRIST THIS PORT SUCKS.

    1. Blue Blood

      Blue Blood

      I'm not sure what the GCN/DC modding scene is like for SA2, but if you're not fussed about mods then you should try playing it that way. Otherwise, I think if you Google the problem you're having then you may be able to find an answer. Is it just that the game literally went boot? I've heard of that issue before.

      It's a shoddy port through and through. Like, the source material of SA2B isn't quite as garbage as SADX and SEGA at least bothered to implement widescreen, but even the original SA2B on GCN had issues that they didn't bother to fix. Each subsequent Sonic port and re-release is almost always a downgrade from what came before.

    2. Sean

      Sean

      I can't live without mods but the journey to get there is hell

    3. Ryannumber1Scarer

      Ryannumber1Scarer

      I haven't been able to get SA2 to launch on Steam, period. If I don't play in performance mode on my laptop, I can get to 60fps locked, but it drops to 30 every few seconds, and if I play in performance mode, no matter what I do, going into the config file and setting it to 60fps, it will still run at 120 no matter what.

      I don't understand how SEGA get away with still offering this shitpile for money, it doesn't work.

    4. Tracker_TD

      Tracker_TD

      this might sound dumb but check your audio device settings aren't set for playback above like, 16 or 24 bit or something like that

       

      because yes having your audio playback quality too high can actually stop the port working 

  16. Thank god it wasn't Doomguy

    1. Dejimon11

      Dejimon11

      Wait what’s wrong with doom guy?

    2. Sean

      Sean

      He's like Waluigi for dudebros

  17. I'm not too interested in Steve but his inclusion will make a lot of kids happy and they are the only Smash fans who matter

    1. Kuzu

      Kuzu

      But Sean, what about MY feelings and MY opinions. Why won't anyone listen to ME.

  18. I recall encountering a similar issue when I tried running Riders on W10. Since SafeDisc DRM-protected games are no longer supported by Windows I had to install my copy on another computer and move the files over, but even then I couldn't get the game itself to run. I ended up making a registry file so that Windows will acknowledge the game as properly "installed." If you're comfortable with editing your registry, you can try this yourself by creating a blank .txt file and copy-pasting the following into it: Make sure to replace the path with where your game folder is located, and that there are two backwards slashes between each part. Save it and rename the .txt extention to .reg, and try running it. Hope this works out for you.
  19. -sees an old Unleashed topic that was bumped- I don't want to remember what I thought of Unleashed back then

    1. Kuzu

      Kuzu

      Ready for some cringe bro. 

    2. Polkadi~☆

      Polkadi~☆

      I already can't read my old Sonic Forces posts. So much hope, utterly crushed.

    3. Strickerx5

      Strickerx5

      Huh, seems like I never responded to this...

      maybe i should change that

  20. There is a Wind Waker GCN hack that, among other things, implements the swift sail (plus the automatic wind changing) and optionally makes it even faster. I'm never touching the butt ugly Wii U version again

    https://github.com/WideBoner/betterww

    1. azoo

      azoo

      aaaaaaaaaand downloaded

    2. Blue Blood

      Blue Blood

      I don't see anything about this making the dungeons actually good though 

    3. Sean

      Sean

      There's no need since they're already good as is

    4. Blue Blood

      Blue Blood

      Ngl, bringing the conveniences of the Wii U version (and extras) over to the GCN original is great for those who prefer it for whatever reason and I'm not knocking the efforts and skills of those involved, but I just don't like Wind Waker at all. Art style, sailing, dungeon design, game layout... Bleh. The Wii U version was my first actually playing the game and I was sorely disappointed by it.

      If I'm ever going to replay it to give it another chance, I'll just get my Wii U out. The convenience of inventories and maps on the second screen in the 3DS and Wii U versions of OoT, MM, WW and TP are invaluable. Nintendo even knew this when they were developing BotW as a Wii U exclusive game.

    5. Sean

      Sean

      The Zelda games had some of the best usage of the gamepad on the system and I'll forever be bitter that Nintendo has ditched dual screen gaming for the foreseeable future.

    6. Blue Blood

      Blue Blood

      Yep. Dual screen gaming is a real boon.

  21. I'm replaying Wind Waker on the Gamecube. It's brought back some good memories but I made an extra save file after Forsaken Fortress so that in future playthroughs I can just start at Windfall Village. Fuck that place.

    1. Adamabba
    2. dbzfan7

      dbzfan7

      Wii U version or go home.

    3. Sean

      Sean

      That one's hideous

    4. dbzfan7

      dbzfan7

      Swift Sail is all I need in the Wii U version.

  22. Spent the afternoon playing Metroid Prime via PrimeHack, it's insane just how much nicer it is playing with PC FPS controls compared to the official schemes.

  23. I don't think this needs to be a topic.
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