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Status Updates posted by Sean

  1. This SRB2 mod is why I'm a Sonic fan

    1. Supah Berry

      Supah Berry

      Don't forget this mod


  2. Got a copy of GCN Gems Collection, been wanting it on and off since it came out but never got around to it so I'm glad to finally have it, even if there's better ways to play all of the games on it these days haha

    1. Sean


      also wtf was up with the speed in CD's special stages

      I already struggle enough with them in other pre-Taxman versions, these look legitimately impossible for me

    2. Blacklightning


      I always just cheesed it out by deliberately targetting the time bonus UFOs instead of hitting all the mandatory ones in one fell swoop.

    3. Menace2Society


      I’m less concerned about the speed of the special stages and more concerned about that audio quality. That is atrocious.

      Was Gems Collection emulation this bad or did the guy who recorded this had really bad recording software?

    4. Sean


      @Menace2Society It's not an emulation, it's a port of the 1996 PC version which had lower quality sound effects than the Sega CD version. So the quality you hear here is what it actually is.

    5. Blacklightning


      That's the game audio. The music might have been CD quality (no idea if Gems compressed it to fit, but it wouldn't surprise me) but even back in the day it always sounded like it was runing through a broken speaker.

    6. Sean



      for comparison

    7. Menace2Society


      Either way, it's hard as hell on the ears. It just makes me even more grateful for the Taxman remaster.

    8. Sean


      You can replace CD's sound effects with the Genesis ones in the Steam version and it's good

  3. Burial at Sea pt. 2 is really fucking good

  4. A new BioShock game should be set in hell

    1. Wraith


      That's just doom dude

    2. Sean


      If they stay the fuck away from everything Infinite was doing then it wouldn't be Doom

    3. Sean


      Just spitballing ideas but some visionary who learns about cross-dimensional travel decides to go against the idea of hell being an inhospitable plane of suffering and sets up shop, promising an escape from divine judgment and mortality. Residents of the hell city travel there thinking they can escape their sins and beat death to the punch, like maybe they invent some technology where you literally can't die if you're in hell (since where would you even go). This goes about as well as anyone with any sense can predict and the city is just one big ironic hell for everyone there and the player is trying to escape or something.

      Also the imagery of hell doesn't have to be the usual fire and brimstone kind with murderous demons. I was thinking something dreary, soul-crushing and suffocating to contrast the comforting design of the city itself. It should be something incredibly otherworldly, and can't possibly exist on any planet. Something that gets people's sins into a feedback loop and they can't escape from. Bourgeois citizens living in that city initially might get a kick out of conquering such a place, thinking they don't have shit to worry about after their time on the mortal spectrum is up.

      I was half-joking when I made this status but I think this could be a way more interesting idea than suggestions I've seen of people wanting the next BioShock to be set in space (space is a really boring idea for this series considering how much it's been done in science fiction as a whole) or in Rapture again. I'm also not craving another BioShock game, I honestly have no informed clue on where the series can go after the last three games. If there had to be another game, then the only setting I can imagine that could top the last two would be something in another dimension, an entirely different plane of existence.

    4. Dejimon11


      Man what happened to bioshock infinite that everybody went from loving it when it first came out to being disappointed

    5. Wraith


      I expect the third game to jist be set in rapture again. I like what Infinite tried to do with the IP but it just wasn't very good and I think it may have killed the series's drive for risktaking.

  5. Fun fact! ChaosX, the guy who's responsible for P-06, has never played Sonic 2006:


    1. Supah Berry

      Supah Berry

      When not watching/playing the source material is actually a good thing.

    2. SenEDDtor Missile

      SenEDDtor Missile

      So...what? He's basically remaking the game according to how he thinks it should play?

    3. Sean


      He's making a lot of tweaks to it to make it play better and he also probably wants to play it himself.

    4. JayRaR


      So what's his motivation for remaking a game he's never played? I feel like you need some interest and knowledge of the game to remake it

    5. Sean



      So what's his motivation for remaking a game he's never played?



      I feel like you need some interest and knowledge of the game to remake it

      He does have knowledge and interest.

  6. I hate to admit it but P-06 is the first time I've ever felt excited for anything Sonic 2006-related lol, it's a really neat-o conversion and the more I learn about its differences from the base game the more impressed I am by it. The previous PC port was an impressive effort but didn't do much to sway me, and I still wasn't sure of what to make of P-06's first demo back in April. Demo 2 has really made me come around to it though (even if the game itself is still pretty garbo), like it actually feels like a playable product now

    1. Adamabba


      i never played 06 before P-06. It was a dope way for me to experience it for the first time lol

    2. JezMM


      Just tried Wave Ocean and Flame Core. I find Sonic a bit slippery - I fell off really simple places in Wave Ocean that I've NEVER fallen off in the original, and the opening pathway of Flame Core was even worse to get around than the original - in that I had to slow down after the automated section to get my bearings - here I had to come to a full stop and walk until the camera settled so I could see the way ahead.

      Other than that though?  Fantastic stuff, it's a bizarre experience to control Knuckles in particular, who felt AWFUL to play as in the original.  His gliding doesn't suck, his climbing animation doesn't look ridiculous, he gets up onto ledges properly, all his punches and attacks connect... It's bizarre for this to look so near-identical to the original game and yet have him handle the way I expect him to in my mind's eye (within the constraints of 2006's jankiness) rather than just being awful in all manner of ways.  The characters having actual facial animation when talking during the character transitions was an unnecessary but surprisingly nice touch too.

      Oh, the spin attack actually damaging enemies rather than HAVING to use homing attacks is also pretty cool.

    3. Sean


      I slipped off Flame Core's beginning a LOT. I later found out that if you turn around on the platform with the first enemy, you can just jump to that section and skip the entire automated sequence

      I also can't figure out how to reliably jump off the swings in Wave Ocean, I managed to do it... maybe three times? Every other time I try to jump from it Sonic just flops off lazily, I never had any problem with timing in SA2 or Generations.

  7. Unlocked Super Sonic in the P-06 demo



    1. Adamabba


      How do you unlock him?

    2. Sean


      Get S-ranks in every level, and then collect the Rainbow Gem in the third section of Kingdom Valley

  8. The Horton movie fucking sucks because I've seen The Peanuts Movie. I've seen what true greatness is

    1. Big Panda

      Big Panda

      The Peanuts movie literally wouldn’t exist in its current state if not for Horton.

    2. The drunkard from space!

      The drunkard from space!

      @Mythical Panda: Do you have a citation for that?

    3. Sean


      Yeah and films wouldn't exist if it weren't for the KKK having a film that painted them as heroes of America

      I'm not thankful for Horton or any Dr. Seuss film made in the last 30 years.

    4. Big Panda

      Big Panda



      Craig [Schulz], stating there is no one “more protective of the comic strip than myself”, chose [Steve] Martino as director because he showed faithfulness to literature in his adaptation of Dr. Suess’ Horton Hears a Who!

    5. Milo


      @Mythical Panda I dunno if I would go that far, but yeah, the Schulz family is on record for saying that they felt Steve Martino did a good job with Horton in terms of being faithful to the book, that they picked him to direct the movie from their script.

      (Of course, it also goes without saying that Blue Sky was apparently the only studio willing to give the Schulz family creative control over their movie as it is...)

    6. Big Panda

      Big Panda

      Yeah and films wouldn't exist if it weren't for the KKK having a film that painted them as heroes of America”


    7. Supah Berry

      Supah Berry

      @Mythical Panda He also directed the fourth Ice Age, apparently.

      It took about six years for the Schulzs to get that film off the ground until they met Blue Sky. Makes me hope Illumination is giving Miyamoto enough of as say as Blue Sky did for them.



      If they aren't?


      Just make'em.

    8. Milo


      @Mythical Panda Sean's referring to the (original) Birth of a Nation from 1915. The film is historically important for not only being one of the first feature films of the medium; it's also credited for near-singlehandedly inventing and/or pioneering a lot of techniques, tools, and tropes fundamental to making films, even today (just to name a few--camera close-ups, fade outs, using an musical score for an orchestra, and staged battle sequences).

      BUT that historical significance is marred by its subject matter (adapted from a book titled The Clansmen). It's a story about two families and their struggle in the American Civil War that paints the KKK as heroes (it's actually credited to the group's resurgence in popularity in that decade) and champions white supremacy; while also vilifying African-Americans as the (now all-too-familiar) racist caricatures of them being unintelligent and predatory towards white women. Dissonance in values doesn't even hit the tip of the iceberg in regards to this movie.

    9. Nix


      @Mythical Panda

      The Birth of a Nation, probably.  Tons of groundbreaking film making techniques came from that movie (or were at least popularized by it).

      But it's an incredibly racist movie that portrays the KKK as America's saviors.

    10. Sean


      I'm mostly being facetious. My standards of what a good animated film adaptation can be changed drastically after I saw the Peanuts film and realized that it wasn't going to be setting any trends. And Horton's really only good compared to other Dr. Seuss movies which isn't a high bar to surpass.

      A better example for me to use would have been Sonic 2006 vs Sonic Unleashed; the former's badness was what made Sega try to turn the franchise around and produce one of my favorite games in the series but it doesn't raise my opinion of 2006 in the least.

  9. There's a higher chance of the next 3D Sonic game being good than there is of a good Dr. Seuss movie coming out in my lifetime so don't give up hope

    1. Supah Berry

      Supah Berry

      In before people say "Horton" was good


    2. Milo


      horton was decent; good when compared to the other seuss adaptations released before/afterwards.

      (yeah that anime sequence exists, but it lasts for like, two-three minutes. it's a dictionary definition of a big-lipped alligator moment)

      at least we've gotten some cool stuff on the small screen for it like chuck jones' grinch, i suppose. the green eggs and ham show coming to netflix visually looks pretty neat, so i'm pretty curious to see how that plays out.

    3. Menace2Society


      how dare you shit on the 2000 Grinch movie

    4. Perkilator


      Wait, that was actually part of the movie? I didn’t remember that bit at all when I watched it as a kid.

    5. Milo


      grinch 2000 has a delightfully hammy jim carrey performance and impressive makeup but i'm not going to bat for it beyond that. maybe if it didn't have that weird adult/grossout humor it would had held up as a movie more.

      the tone of the grinch 2000 movie also comes off as bad in retrospect because you can see how hard the following cat in the hat movie with mike myers was trying to recapture its success by going overboard with that type of comedy and how it backfired to the point that we can't get anymore live-action seuss films.

    6. Menace2Society


      But it had Jim Carrey!

      JIM FRICKIN CARREY! You can't top that!

    7. Sean


      so yeah I'm never getting a good Dr. Seuss movie in my lifetime huh



    8. Supah Berry

      Supah Berry


      Now, now. We as the Sonic Fanbase have learned that Jim Carrey alone won't save a bad movie.



      That was the CITH film's first mistake: trying to copy Jim Carrey's Grinch. The Cat in the Hat is literally the polar opposite of the Grinch. Dr Seuss made that crossover with those two just to show how day and night they are.

    9. Milo


      thankfully illumination doesn't have the rights to seuss films anymore, so we don't have to expect another lorax or grinch 2018 in the coming years.

      that said, warner bros. animation has the rights now and they're taking another stab at a cat in the hat movie. i think in a worst-case scenario it should at least be alright.

  10. I'm playing the Game Gear version of Sonic 1 in Sonic Gems Collection using an AR code to freeze the timer



    in Dolphin

    1. blueblur98


      this is, by far, the weirdest way to play sonic 1

    2. Polkadi~☆


      pssh, come back when you're running all of that on a virtual computer

    3. Indigo Rush

      Indigo Rush

      This is so extra

    4. Sean
  11. [insert any non-game Sonic continuity here] should be its own thing as long as it doesn't have stuff from other continuities and follows the modern game canon 100% with no deviations at all

    unless if it's the Sonic movie. Then it shouldn't have any game elements or else it'll bomb and not be popular with small children I don't care about

    1. Jack at Home

      Jack at Home

      My opinion: every continuity should be its own thing, as long as it doesn't follow Modern Sonic strictly, if it does it should follow that. The Sonic movie… can be whatever it wants to be as long as it's good and enjoyable. Heck, any continuity can be whatever it wants to be, we don't have to like all of them, but they need to be enjoyable, that's the priority.

    2. Bowbowis


      [insert any non-game Sonic continuity here] should be its own thing as long as it respects the game's continuity and characterizations up to around 2010 or so (after that it's such a cluster-fuck there's no point in even trying). You don't necessarily follow them 100%, but at least keep the original nature and trajectory of the characters and their world in mind so your new continuity still feels like Sonic instead of something completely unrelated with familiar names and faces slapped on (i.e. Shadow debuted as a villain so it's reasonable for a blank-slate continuity like Boom to have him in that role; at least to start. However, I don't care how you spin it, "I hate friendship" is about as far from a valid interpretation of his motives in SA2 as is humanly possible.). Elements from other continuities are fine as long as they can be integrated without disrupting the franchise's core dynamics too much.

      My main concern with the movie thus far is that it's falling into the same trap a lot of live action adaptations do by trying too hard to justify its own premise. Remember, a lot of people in real life honestly believe humans invented clothing because a talking snake tricked them into eating some fruit. Audiences can accept a lot of weirdness as long as it's shown to be normal within the universe being portrayed and Sonic has always been at its best when it simply rolls with its weirdness and builds from there instead of trying to question it.

  12. This was the first version of Sonic 1 I ever played and boy was it a cursed as fuck first impression

    1. Scott


      What the actual fuck!? The sounds! The music!! My ears!!!

    2. Supah Berry

      Supah Berry

      Sounds like a better NES version than Somari was

    3. azoo


      the guy who made that emulator for that game gave instructions in the game's files on how to use it to play other roms lmao

      cool guy. awful sound emulation though LOL

    4. Ferno


      im callin the cops

      the coast guard

      the pope

      and the avengers

    5. Strickerx5


      What if I told you the first version of Sonic 1 I ever played was on the iPod Video...

  13. Sonic Pinball Party is the best GBA Sonic game

    1. Supah Berry

      Supah Berry

      Has a rather bitchin' rendition of Open Your Heart, I won't lie


    2. Nina Cortex Jovahexeon

      Nina Cortex Jovahexeon

      Well...it does have NiGHTS in it.

    3. Sean


      It's the most fun pinball spin-off I've ever played and has near perfect, predictable pinball physics. The Sonic and Nights boards are both really great. And it has far less bullshit attached to it than the Advance trilogy or Battle do. Easiest game of the bunch for me to pick up and play and it's always the game I think to try first whenever I need a quick pinball fix.

    4. Menace2Society


      Well, it’s certainly a better pinball game than Spinball.

  14. tumblr_pa3ay1kBtS1qepldno1_400.jpg

    It's been eleven years and I still haven't gotten over how fucking batshit cursed this design is

    1. Thigolf
    2. Blue Blood

      Blue Blood

      I don't see that design as awful itself. Like, there's really nothing wrong with it. It's just not Klonoa by any stretch of the imagination.

      Not that it really matters cause the Wii remake tanked regardless...

  15. I'm really happy to see Toby making ties with the professional game industry, he absolutely deserves it with his talents

    1. Thigolf


      I absolutely cannot imagine what it must feel like making a Kickstarter for a game idea you have and a handful of years later said game sold millions of copies, let your character in Smash and allows you to compose for the biggest media franchise in the world

      What a freaking path of life this dude took, goddamn.

    2. Marcello


      Yeah, I really liked him in Spider-Man 2.

  16. Swings seem completely busted in the new P-06 demo compared to the previous one; whenever I try jumping off one Sonic just falls off. Also I can't seem to steer at all on the water sliding sections, I don't remember if it was like this in the previous demo or in the regular game

  17. I really like that there's an option to use Sonic's SA1-style jumpball in the P-06 demo. Never liked how later games tried phasing that out. Also having Japanese voices this time is very good

  18. Sonic is pretty good

    1. TheOcelot
    2. Sonictrainer


      Sonic is my antidrug

    3. Blue Blood

      Blue Blood

      Sonic burned our water supply, burned our crops and delivered a plague unto our houses!

    4. Wraith


      Sonic slaps

    5. The Master

      The Master

      Mr Yuji Naka is alright.

  19. blessed mods

    1. Big Panda

      Big Panda

      I still wanna see a full Saturn demake of Adventure.

    2. Adamabba


      R Sonic actually looks dope in SA2, especially the running animation

    3. Supah Berry

      Supah Berry

      This made me realize, why are the shoe buckles on that model shown at the top of his shoes instead of to his sides?????


      Also, look at 00:19 of the second video

  20. Sonic Forces is the sequel to Sonic Chronicles

    1. Blue Blood

      Blue Blood

      Does this mean that Cream was killed off?

    2. Indigo Rush
    3. Jack at Home

      Jack at Home

      No, it's a "brand new experience"

  21. Watched Hazbin Hotel. I like the gay slutty spider

  22. Colors is like a 6/10 on the Wii and 7.5/10 if I'm playing it in 60fps

    1. Strickerx5


      Solid 7 from me... on a good day at least.

    2. Jango


      What have I started XD

      I also give it a solid 7. While the levels come and go as fast as Sonic Forces', the general feel of the game is much better, so are the level themes. The wisps I'll say are actually fun in this game (and this game only), the double jump was a cool idea, the level design is, for the most part, entertaining, save half dozen blocky levels. Even the automatic levels, such as Terminal Velocity, are at least pretty epic to compensate. I think what the game sets to do, it does well. Nothing ambitious. And the story while pretty simple, it isn't as unbearable to watch as Lost World or Forces... And we got gems like "no copyright law in the universe...".

  23. I find it hella weird that the only legal way to play Knuckles in Sonic 2 on a PC is to play it on the PC version of Mega Collection Plus

  24. Never playing as any other character again tbh

  25. I've been rewatching the Japanese Unleashed cutscenes and I really appreciate how Tomokazu Seki's werehog sounds like just a regular dude: 


    1. Thigolf


      Chip sounds like two and I don't think it helps his case

    2. Sean


      I like him better as a kid than as a surfer dude trying to sound like a kid in the English version

    3. Blue Blood

      Blue Blood

      Yeah I don't know what they were going for with his English voice. It's like '06 Silver, but deeper. I don't hate it though, and am grateful it wasn't an "annoying child" or obnoxiously high pitched anime voice. His dialogue is what makes him hard to listen to. The voice itself is inoffensive.

    4. Sean


      I don't mind the anime kid voice in Japanese but I don't think it would have translated as well into English. I think this game has one of the better dubs in the series; even though I only replay Sonic games in Japanese, I liked Griffith's performance here better to Shadow and 2006.

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