Jump to content


SSMB Moderator
  • Content Count

  • Joined

  • Days Won


Everything posted by Sean

  1. I suggested Portal as an alternative example but really it could have been any other Valve IP than Half-Life. Left 4 Dead VR would have been another interesting choice imo. My point being that I think it's unfair to a degree to gate the next HL game off from people who are unable to play it due to the series' focus in storytelling and its unresolved storyline. I'll concede that Portal likely wouldn't work in VR due to the aforementioned issues, but now you can just replace Portal with L4D in my previous posts and my point stands.
  2. Even $200 is prohibitively expensive for me lol. The older I get the more cheapskatey I am when it comes to games. It's gonna be a really long time before I get to the point where I can start to think about looking into buying a VR device
  3. "...OR I COULD PUSH YOU OFF THIS POLYGON MOUNTAIN. Now what is your choice Elise? You can either die, die, or--"

    1. Waveshocker Sigma

      Waveshocker Sigma

      "No, don't do EITHER of those things!"

    2. Sean



  4. Zero and Battle Network are the best Megas Mans

  5. Sonic is pretty cool

    1. Celestia


      eh fights robots and doesn't afraid of anything

    2. Ryannumber1gamer


      more like sonic is pretty lame

      ha gotem

    3. azoo
    4. TCB


      I never had their food so I cant say if I agree or not

    5. TheOcelot


      Sonic is too cool for school

    6. Tarnish


      Which one from the dozen different existing versions?

  6. The MMBN5DS voices are distractingly wretched

  7. I think it's kind of disappointing that Valve went with a story-driven series for their flagship VR title, thereby locking out many fans who have been asking for the next major entry for years, and will have to either avoid spoilers or look up information about it second-hand if they are unable to play it. I agree that Portal might have been a better choice for that reason*, and while I'm not an avid HL fan I sympathize with those who want to experience the next chapter for themselves but are unable to due to lacking a VR device. *and even if you make the next Portal game story-focused like 2 was, at the very least the first two games wrapped up Chell's story quite nicely and a VR title would have been very much its own self-contained thing, which would make the lockout less painful than a full-blown new HL title in a series infamous for its unresolved storyline **and I get it, Half-Life is a much, much bigger deal than Portal and I know the logistics behind why they're making HL VR over any other Valve IP - Half-Life is the game that absolutely will push VR units in ways that no other game can - but for fans invested in the story but for one reason or another literally cannot play it when it comes out it's undeniably disappointing for them

    1. Supah Berry

      Supah Berry


      sEe WhErE sOnIc 4 BeGaN

    2. Blue Blood

      Blue Blood

      2 and a half seconds of footage started the entire physics discussion that's still going on today.

    3. Solister


      Is it impression or they really used Sonic 2 beta running sprites?

      Sonic 4? Where? Did you meant Mania?

    4. Blue Blood

      Blue Blood

      Yes, they used the S2 beta sprites, and the animations bounce all over the place. The trailer was outsourced to visual effects company (this is standard practice) and they just used whatever they found in the web. It's rather sloppy, so ultimately represents the game really well.

    5. Big Panda

      Big Panda

      Why is StH4 Sonic the only one there not running at full speed?

    6. Blue Blood

      Blue Blood

      Dunno if you remember, but originally Sonic would barely use his wheel-o-feet animation in S4. Before the game was delayed, that animation would only show up when running above regular top speed (i.e. when going down a steep hill or after a booster). 

  9. Post your GOTYs for every year this decade

    2010 Last Window: The Secret of Cape West
    2011 Portal 2
    2012 Dustforce
    2013 Super Mario 3D World
    2014 Donkey Kong Country: Tropical Freeze
    2015 Undertale
    2016 VA-11 Hall-A
    2017 A Hat in Time*
    2018 Celeste
    2019 A Short Hike (barely qualifies since I didn't play many games this year but I still quite enjoyed this one)


    *Prey is my overall favorite game this decade so I picked something else to qualify for just 2017 specifically

    1. Zaysho


      2010 Xenoblade
      2011 Skyward Sword
      2012 Pokémon White 2
      2013 Tie between Super Mario 3D World or A Link Between Worlds
      2014 Shantae and the Pirates Curse (though not much else really sticks out to me this year--Tropical Freeze maybe)
      2015 Xenoblade X
      2016 VA-11 Hall-A
      2017 Xenoblade 2 but Breath of the Wild and Hat in Time would be right behind it
      2018 Xenoblade 2: Torna the Golden Country (bit of a cheat since this is an expansion of XC2, but it's was big enough to be given a standalone release and I didn't play much that was new that year)
      2019 mostly played stuff that was old news to everyone else so I can't think of anything

      Until I got my new PC this year (which is when I played Hat in Time) I was mostly limited to Nintendo stuff the last decade so there's definitely a slant toward them lol

    2. blueblur98


      2010 - sonic colors

      2011 - littlebigplanet 2

      2012 - sonic & all-stars racing transformed

      2013 - rayman legends

      2014 - kirby: triple deluxe

      2015 - super mario maker

      2016 - kirby: planet robobot (i don't own the full game yet but i played the demo and i will own it very soon plus i don't have anything else to put here)

      2017 - crash bandicoot n. sane trilogy

      i have not played much of the releases of 2018 and 2019 due to me not owning any current consoles (i was only able to play NST because a friend let me use their PS4 to play it)

    3. Crow the BOOLET

      Crow the BOOLET

      2010: No More Heroes 2 Desperate Struggle

      2011: Alice Madness Returns

      2012: Blazblue Continuum Shift Extend

      2013: Atelier Ayesha: Alchemist of Dusk

      2014: Fairy Fencer F

      2015: Hatoful Boyfriend

      2016: Tokyo Mirage Sessions #FE

      2017: Nier Automata

      2018: Monster Hunter World

      2019: Atelier Ryza: Ever Darkness & the Secret Hideout

      I tried to keep things to newer releases over remakes/remasters to be fair. But we all know Hatoful Boyfriend deserves to be GOAT.

    4. JezMM


      I might have forgotten some obscure game for these, just going by the big ones that are listed when you type "list of <year> games" into google:

      2010 - BioShock 2
      2011 - Sonic Generations
      2012 - The Walking Dead: Season One (Honourable mention: New Super Mario Bros. U - not amazing but prolly the best game from the year that isn't a gameplay-lite narrative experience)
      2013 - Super Mario 3D World (Honourable Mention: The Last of Us)
      2014 - Mario Kart 8
      2015 - Undertale
      2016 - Overwatch
      2017 - Breath of the Wild
      2018 - Super Smash Bros. Ultimate
      2019 - The Walking Dead: The Final Season (technically released across 2018/2019 but obviously the latter two episodes that came in 2019 are what sealed the overall season as good or not) (Honourable mention: Hollow Knight, which is probably above TWD TFS but uh, obviously while I PLAYED it this year, it didn't come out this year. It also wouldn't beat BotW for 2017 lol)

    5. Adamabba


      2010 Super Mario Galaxy 2

      2011 Sonic Generations

      2012 uhh Sonic ASRT (I only played 2 new games this year)

      2013 A Link Between Worlds

      2014 Smash 4

      2015 Super Mario Maker

      2016 Persona 5

      2017 Tie Between Breath of the Wild and Mario Odyssey

      2018 Smash Ultimate

      2019 Kingdom Hearts 3 (I only played 3 new games this year. None were that great to me)


      I've also almost only had access to Nintendo stuff till recently lol

    6. Menace2Society


      2010: Super Mario Galaxy 2/Red Dead Redemption

      2011: Little Big Planet 2/Kirby’s Return to Dreamland

      2012: Animal Crossing: New Leaf

      2013: Lego Marvel Super Heroes/Super Mario 3D World

      2014: Absolutely nothing (What a shitty year for gaming)

      2015: Rocket League

      2016: Stardew Valley

      2017: Super Mario Odyssey

      2018: Super Smash Bros Ultimate

      2019: Super Mario Maker 2 (I guess)

      To be perfectly honest, I kinda struggled making this. Really didn’t care much for the games released this decade. The type of games I liked just kinda disappeared then. Hopefully the next decade’s an improvement.

      EDIT: Can’t believe I forgot about RDR1. Definitely a GOTY contender.

    7. Wraith


      2010: Donkey Kong Country Returns

      2011: Rayman Origins

      2012: Dustforce 

      2013: Metal Gear Rising

      2014: Tropical Freeze

      2015: UNDERTALE

      2016: Doom

      2017: Breath of the Wild

      2018: Celeste

      2019: Devil May Cry 5

      Breath of the Wild is my favorite game of all time.

    8. Sean


      BS2 would probably be my favorite game of that year from a gameplay point of view

      I also picked games based on their release date rather than when I played them because I can never remember which game I felt was my favorite by the end of each year, and also 'cause I play old games all the time. Like Last Window for example I only played for the first time last year but I can't think of any other released-in-2010 game that hit me as hard

    9. Wraith


      honorable mentions to cuphead I dont know when it came out but I played it this year and it was a 10

    10. Nix


      2010: Super Mario Galaxy 2

      2011: Rayman Origins

      2012: Dragon's Dogma

      2013: Metal Gear Rising

      2014: Bayonetta 2

      2015: Undertale

      2016: DOOM

      2017: NieR: Automata

      2018: Celeste

      2019: Final Fantasy XIV: Shadowbringers

      I thought for sure that Devil May Cry 5 was gonna be my 2019 GotY, but Shadowbringers came along and it's the best damn Final Fantasy game ever made.

    11. Brawler Bear CC14

      Brawler Bear CC14

      2010: Kingdom Hearts: Birth by Sleep

      2011: Sonic Generations (Full blast volume City Escape at Christmas is still one of my favorite personal Sonic game moments.)

      2012: Kid Icarus: Uprising (Still need to replay this. Was going to give it to ASRT until I remembered how entertaining it was. Sorry, Sonic and Ralph.)

      2013: Mario & Luigi: Dream Team (VERY stiff competition with 3D World, Link Between Worlds, and ESPECIALLY Dark Moon, but I gotta follow my heart.)

      2014: Donkey Kong Country: Tropical Freeze (My favorite platformer of the decade.)

      2015: Yoshi's Woolly World 

      2016: Kirby: Planet Robobot (With honorable mentions to M&L: Paper Jam and TMNT: Mutants in Manhattan. I STILL LOVE YA, BABIES, BUT HALBERD KIRBY.)

      2017: Super Mario Odyssey (Secondary nominees being Samus Returns and the Switch port of Yooka-Laylee)

      2018: Super Smash Bros. Ultimate 

      2019: Don't have one because I haven't played many of the year's games yet, but out of everything I've experienced so far, I'd say KH3 as a placeholder with a possible shake-up later on by Luigi's Mansion 3, Yooka-Laylee and the Impossible Lair, or River City Girls. (Also honorable mention to Bowser Jr.'s Journey for making me shed a tear over Morton Koopa Jr.)

    12. Nast


      2010 - Bayonetta
      Honorable Mentions - Super Meat Boy, Super Mario Galaxy 2

      2011 - Sonic Generations
      Honorable Mentions - Rayman Origins

      2012 - Rhythm Heaven Fever
      Honorable Mentions - Lone Survivor, Sonic & All-Stars Racing Transformed, Ib

      2013 - Dust: An Elysian Tail
      Honorable Mentions - Super Mario 3D World, The Legend of Zelda: A Link Between Worlds

      2014 - The Binding of Isaac: Rebirth
      Honorable Mentions - Super Smash Bros. for Wii U, Shovel Knight, Freedom Planet

      2015 - Undertale
      Honorable Mentions - Ori and the Blind Forest, Crypt of the Necrodancer

      2016 - Rhythm Heaven Megamix
      Honorable Mentions - Sonic Utopia

      2017 - Sonic Mania
      Honorable Mentions - Shovel Knight: Specter of Torment, Sonic Time Twisted

      2018 - Delta Rune Chapter 1
      (Smash Ultimate might have been there if I'd played it yet... otherwise I've got nothing)

      2019 - Kingdom Hearts III
      (only one I've played from this year)

    13. Milo


      @Wraith Cuphead was originally 2017.

      Seeing all these lists makes me realize in retrospect I didn't really play (or get to play) much games from this decade and I'm sure most of them would be Nintendo stuff (the PS3 was the last non-Nintendo console I got and I don't really play games on PC).

      EDIT: Most of them would be platformers too. 😕

    14. TheOcelot


      2010: Fallout New Vegas

      2011: Sonic CD (Taxman)

      2012: Rayman 3 HD

      2013: The Last of Us

      2014: MGS: Ground Zeroes

      2015: Shovel Knight

      2016: Ratchet & Clank

      2017: Horizon Zero Dawn

      2018: Sonic Mania Plus

      2019: ???

  10. I realized that I only played two new games this year - Kingdom Hearts 3, and a game where you play as a bird hiking in the mountains. Which one is my GOTY!? the answer may not be surprising


    1. Wraith


      Dmc5. Dmc5 is the answer 

    2. Sean


      I haven't played DmC2 yet

  11. I've run out of Sonic games to play lol. The hacking contest can't arrive fast enough

    1. Supah Berry

      Supah Berry


      Have a small urge to want to play Amy Mania





      N o w

  12. I don't think there's really much to go off here to have its own topic and prompt discussion (just telling people to talk about this stuff without indicating why is difficult to get discussion off the ground for) - especially since most people here already know about this, sorry.
  13. I've been trying to map Secret Rings' motion controls to a controller in Dolphin. It's playable - roughly - but like... do I really want to play the whole game like this. or at all. ever again

    1. Milo


      i'm trying to envision the timeline where sonic team were preparing to crowbar the control scheme and on-rails design up the game's ass and somebody stepped in to tell them "actually can we not just do that? let's just made a straightforward adventure-lite 3D sonic platformer, sonic in arabia nights is a good enough selling point for this game as it is"

      i imagine it would had been a nice timeline

    2. dbzfan7


      I need so much help I can't even get my dolphin to run my wii games. I just get a damn black screen.

    3. Sean


      Try checking the Dolphin wiki for individual game pages to get stuff working. You might also have to look through all of the settings and experiment with different graphics backends.

  14. I can't play any more of Secret Rings

    1. Menace2Society


      It’s okay. You had endured it longer than most of us would. Go play the better 2007 Sonic game (Rush Adventure) to relieve that stress.

    2. Indigo Rush

      Indigo Rush

      Remember when Secret Rings was considered the right direction for the series? 

      If you don't, you probably successfully repressed the mid-2000s in your psyche 

    3. The Tenth Doctor

      The Tenth Doctor

      But... you need to hear Seven Rings in hand a few more times!

    4. Sean


      Not sure what it says about this game when I was able to finish Sonic 06 (only the levels and bosses using a completed file, but still) but not this

    5. Indigo Rush
    6. The Deleter

      The Deleter

      It was my first Sonic game

      It's also to this day the only Sonic game I have yet to actually finish tbh

  15. I know this is a pretty old topic, but I hid some posts which were list-only posts, including one made earlier today. Please try to explain your reasoning as to why you like/dislike these games rather than just listing them off. Thanks.
  16. Some good reads there. The Ohtani interview surprised/intrigued me the most since I've never heard of any interviews conducted with him before.
  17. Why is the dinosaur egg mission

    1. The Tenth Doctor

      The Tenth Doctor

      Oh, not that mission. The director of Black Knight had to apologise for that mission when he announced it XD

    2. Sean


      @The Tenth Doctor lol what's the source? Would love to read that because I was thinking to myself "I hope the developers fucking apologized for this shit" as I was playing

    3. Menace2Society


      I hope he aplogized for the entirely of Black Knight as well. 

    4. Blue Blood

      Blue Blood

      I vaguely remember that. In the issue of Nintendo Power where Black Knight was announced, he also said something to the effect of "there's a little voice inside my head that's telling me not to stop until I make a good Sonic game". Of course this is like, 11 years ago, I could easily be misremembering.

    5. The Tenth Doctor

      The Tenth Doctor

      Yeah it was Nintendo Power. Can't find the full interview sadly, but a lot of sites do have "No dinosaur eggs!" in the original preview, like this one.

      https://www.giantbomb.com › forums
      Sonic and the Black Knight Ultimate Thread - Wii - Giant Bomb

  18. I started playing Secret Rings for the first time today. This game is really weird

    1. Wraith


      It's really bad in very interesting ways

    2. Sean


      Yeah that sums it up lol. It's not very fun but it is intriguing(?)

    3. Blacklightning




    4. Ferno






      BORN (ORN ORN orn orn)

    5. JezMM


      Important tip: If you hammer the 2 button to skip through all the score tallying at the end of a mission, the screen should fade out exactly before the vocals for the first verse of the main theme kick in, and you can pretend they just used the opening riff as the end of stage jingle instead of just straight-up playing most of the main theme song that they also use for the level select screen and final goddamn boss.

    6. Sean


      It's like if in SA2 instead of using various instrumental renditions of Live & Learn, they just played the vocal song full blast in every single menu and cutscene in the game

    7. Soniman


      I defended that game when I first played it but after playing it again semi recently it's sooo bad. I honestly don't know what was the major appeal in making this storybook series when it was such a bad flop not seen again until Sonic Boom.

      That said I did like the fantastical world design that was wasted. Levitated Ruin slaps 

    8. Ryannumber1gamer


      I will always say their usage of Seven Rings is an absolute joke. The song is legitimately great, but because you hear it so many times, and it's used so absolutely out of place as an end-level theme, not only does it wear thin extremely fast, but it loses the impact of having it play as the true final boss theme. 

      Also the game's mission structure sucks. If you're like me, you might find fun in the game for the first few levels, but you'll be slogging through it by Zone 4 at least if not before then.

    9. Radiant Hero Ike

      Radiant Hero Ike

      I really liked the dinosaur level

      Mainly because it's one of the only Sonic stages with dinosaurs that I can think of

    10. Menace2Society


      I remember absolutely loving that game when I was a young-in. 

      I’m afraid to go back to it, lol

    11. Ferno


      would've been wild if Crush 40's version was used as a "surprise" type thing with the final boss. too bad their version didn't exist until way after the game came out

    12. JezMM


      I will say I'm not a huge fan of Crush 40's rendition. In the original, there's this little guitar riff after each line in the chorus, like uhh "Seven Rings in Hand, speed through nights with feet in sand" (dow-now-nooow...), Seven Rings in Hand, wonders all under command (dow-now-nooow)

      ...That thing.  It adds this little subtle air of mysticalness and emotion to the melody that I adore, and the Crush 40 version doesn't have it. Makes the whole song sound like Shadow the Hedgehog/2006-esque Crush 40 hard rock, just doesn't vibe with me as well.

      Having said that I have just re-listened to the Crush 40 version and it certainly has an intensity that would work for the final boss - the only issue is that then the proper, full version of the original song has no home other than being menu music. Doesn't even play during the credits after all. Always bothers me when they neglect to do anything interesting with the actual main theme of the game before the remix versions. For example it's kinda silly that, in the Wii/PS2 version of Unleashed, you hear the final boss version of Endless Possibility before the actual regular song, since there's no opening trailer in that version. Even in the 360 version, you'll only hear the vocal song beforehand if you wait around on the title screen, it's not a recurring theme for the game anywhere else.

    13. Soniman


      This is why Live and Learn is still the king of vocal theme song implementation.

      And I hate to admit it but....they did a pretty good job with Fist Bump as well and it's many variations 

    14. Ferno


      His World was also handled well tbh. Had about as many menu variations as Live and Learn

    15. JezMM


      Yeah Fist Bump was handled REALLY well.  It's a shame that the tiny Null Space section and shortness/easiness of the stage (as all of the stages) made the moment underwhelming. Need more theme songs being used for pivitol plot moments rather than final bosses and end credits - doing so got really formulaic for a while (although I was fine with the 2006-Colours trilogy with their dramatic orchestral versions for final bosses (though a shame that 2006 and Unleashed used a synthesised orchestra - Unleashed especially since they had one available).

    16. Sean


      Unleashed's is my favorite final boss theme in the series and I desperately wish for a live orchestral version of it

  19. I played this when it came out and I think it's a stellar effort so far. Of the four "main" 8bit Sonic platformers (I don't count G Sonic...) Triple Trouble was always my least favorite of the bunch because I always felt its ambition to be a Genesis-like Sonic game felt far too bloated for the Game Gear. So this kind of project really helps its themes and ideas shine through in a more suitable aesthetic imo. I really like that, similar to the Sonic Chaos remake, you're going for a reimagining of it rather than a straight remake. The only issue I noticed when I played was that D-pad support was broken, but going by your posts on Retro that seems to have been fixed in a later patch I haven't tried yet. Don't really have any major complaints with it other than that, so I'm looking forward to seeing how it develops.
  20. It's called Sonic Forces because it forces whoever plays it to have one of a variety of different opinions about the game lmao gottem

    1. Polkadi~☆


      Sonic Forces you to form your own opinion.

    2. Indigo Rush

      Indigo Rush

      Sonic Forces me to continue a 2 year long boycott due to stubborn pride and resentment towards the direction of the series



    1. Big Panda

      Big Panda

      It becomes that little more bearable when you’ve memorised where this giant eyes appear.

      Otherwise, it can fuck off.

    2. Ryannumber1gamer
    3. TheOcelot


      Silver is hilarious. He can barley out run the killer vortex-things

    4. Sean



    5. Jango


      Well, it's not called end of the world for nothing 

  22. Until a few days ago when I beat all of Sonic's levels in 2006 I didn't think it was the absolute worst fucking Sonic game I ever played in my life. But now I've finished all of Shadow and Silver's levels and bosses, and here we are

    1. JezMM


      Yeah I feel this hard. I enjoy Sonic's gameplay as a VERY janky Sonic Adventure 1 follow-up that just has a LOT of weird bits and glitches you have to know to avoid, but I'll only ever replay his stages. Silver and Shadow's campaigns are an utter drag. It's amazing how bad they managed to make Shadow feel to control after gliding around as him felt so good even in his janky-as-heck own game.

    2. Sean


      Yep. Sonic's levels are pretty rough, but with some practice I was able to play them well and get some enjoyment from them, even though there's still a handful of horrible moments like the snowboarding section or the bubble section in Aquatic Base.

      With Shadow and Silver there's no enjoyment in their gameplay or levels at all. This is the worst level design I've seen in the whole series and it really, really soured what tiny amount of goodwill I had towards 2006 beforehand. It's pure badness.

  23. Yeah there's more details on Brady Hartel's Twitter. Here's a thread that breaks down what the BD release contains: Needless to say, it's the most high quality release of the dub out there. And judging by his posts on Sonic Retro, he definitely shares other fans' interest in getting the Japanese subtitled version out there someday, though there's no promises regarding it.
  24. The recent Bluray transfer is taken from the original masters. It's still standard definition but it's better than the old copies.
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.