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Sean

SSMB Moderator
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Status Updates posted by Sean

  1. -remembers that Google is shutting down GPM- I legitimately despise this fucking company

    1. Sean

      Sean

      Oh sure I can transfer my library to their YouTube Music service

      and kiss downloading my purchased music without a subscription goodbye. Fuck. THAT.

    2. Mil-O-Lantern

      Mil-O-Lantern

      I'm just left here wondering what happens to my digital backup copies of the three albums I bought on GPM in case anything happens to the current ones on my phone. Will I have to buy the subscription service to access them? :s

      Needless to say, I'm glad the past two albums I got are actually on disc.

    3. Sean

      Sean

      I strongly recommend you download them right now onto your PC and back them up, because once GPM shuts down and YT Music is all that's left, you need the subscription in order to download music to your phone (and ONLY your phone)

      I just got everything I owned using their stupid Music Manager program (because their browser extension is a fucking hassle and three-quarters and there's a hard download limit if you don't use either of these methods)

    4. Mil-O-Lantern

      Mil-O-Lantern

      I guess I lucked out then in that I only used GPM as a store and not as a streaming service. I have copies of them on my PC (which I forgot to mention in my previous status) in addition to my phone (in which I listen to them via iTunes).

    5. Sean

      Sean

      Yeah I only ever used GPM as a store as well so aside from losing my ability to download purchases this doesn't affect me in the long-term. Call me old-fashioned but I prefer listening to my music offline and having control over which devices I use to listen to them.

  2. Alan Wake is on sale for $1.50 since it's its tenth anniversary so I grabbed it on a whim. It's pretty interesting so far, and not a straight horror game like I initially thought it was.

  3. lol Sonic Forces still has Denuvo.

    1. Ryannumber1Scarer

      Ryannumber1Scarer

      I was actually gonna get Forces and TSR on Steam because since my new laptop can run N Sane and Reignited at 80 on Ultra, I thought they'd run fairly well as well.

      Aaaaand then I noped right out of there when I saw they both still had Denuvo. 

      I don't know a whole lot about Denuvo, but I've heard the horror stories surrounding it, and it's frankly made me steer clear from any game that still has it. Which kind of sucks, because pretty much all of Square's games still use it.

    2. Sean

      Sean

      Whenever I buy a game on Steam that has Denuvo I make absolute sure that I have a crack on hand to use it outside of the client. At least some companies remove it after a certain period of time, which I would be perfectly fine with if it were standard procedure, but that just doesn't happen often outside of some Capcom and Bethesda games. It's worth mentioning that FFXII recently removed it with the Switch feature patch, which might be the first Square game to do so.

      And speaking of Square, fun fact: Mankind Divided recently got a release on GOG (a site where games are sold DRM-free), yet the Steam version still contains Denuvo. This happens more frequently than you might expect and it's infuriating for existing owners.

  4. The Toy Story 3 game is good because you can play as Jessie

    1. Zaysho

      Zaysho

      but can you date Cloud

    2. Tornado

      Tornado

      can you blast off again?

  5. Sean

    Never realized you and I share a birthday haha. Hope yours is good!

    1. PaulyBFromDa303

      PaulyBFromDa303

      Double celebration! That's gonna be a lot of birthday candles

      Happy birthday you two!

  6. I saw someone mention that the SM64PC port shadowdropping out of nowhere (whether or not it was released by the devs themselves) did more harm than good, and I think I agree with that. Unlike other reverse-engineered source ports out there like Sonic 3 AIR and Doom 64EX, people are under the widespread misconception that it is illegal and Nintendo is going after the entire project. There isn't an official repository where you can obtain the source code so news outlets have been reporting this shit and getting all the facts wrong this entire past week, and it has really harmed the credibility of the project even though it doesn't deserve it.

    To put it succinctly, the precompiled binaries are definitely illegal because it contains actual rom data and assets from the original game. The code itself - which is 100% reverse engineered and contains no official Nintendo code - isn't, and it's perfectly legal for anyone to compile it using their own dumped game.

    1. Blue Blood

      Blue Blood

      I mean, it's still Mario 64. Even if you argued that they recreated every 3D model, every texture and ever piece of audio from scratch (which they didn't), it's still the Mario IP and it's still undermining SM64 in some capacity. It's got to be illegal from that angle, right?

    2. Sean

      Sean

      If you distribute the compiled exe itself, yes. That contains official copyrighted code and Nintendo is in their right to shut that part down.

      However the reverse engineered code is legal because it was made from scratch and doesn't use anything from Nintendo's version of the game. You won't find anything like the music, models, art, or sound effects in the source code, but instead only code to interpret that for a different environment (so for DX12, OpenGL, Linux, other video game consoles, etc.). You need to still have a rom on hand in order to compile it into a usable game.

      It's similar to how Sonic 3 AIR doesn't contain any actual copyright code and instead relies on the rom to function at all. In fact, it's exactly the same thing, and most of everyone here considers AIR to be a legal fan project, which it is.

    3. Tornado

      Tornado

      It's true that the way it was released probably hurt it, but you also have to consider that it's Nintendo's biggest IP and Nintendo is above any criticism on a lot of the internet no matter what the circumstance; so there's a bit of an uphill struggle regardless that those other projects didn't have to face.

    4. I Have Berry!

      I Have Berry!

      Maybe if they hadn't coviniantly released this moments after another massive leak of the Wii and others, Nintendo wouldn't be so pissed.

  7. What's the newest game you've played that is top 10 (or 5, or 20, or however many favorites you keep track of) material for you? Think mine right now is Prey 2017.

    1. Polkadi~☆

      Polkadi~☆

      Doom Eternal is The Good Shit™

    2. Speederino

      Speederino

      Stardew Valley. Tempted to also say A Hat in Time but I don’t know if it’s *quite* top 10 material, fantastic as it is. Maybe top 20.

      EDIT: How the fuck did I forget about Spider-Man PS4? That’s my answer.

    3. Strickerx5

      Strickerx5

      CoD:MW and Half-Life Alyx could both probably crack into a top 20 slot for me. Though, as for the newest game that I can guarantee a spot in my top 10... Eh, probably have to be BotW honestly.

      Spider-Man and Forza Horizon 4 both come close too though, top 20 at the least.

    4. Sean

      Sean

      I'm not sure if Spider-Man PS4 is one of my favorite games, but it definitely is one of the best superhero media I've ever experienced altogether.

    5. Adamabba

      Adamabba

      I've only ever kept track of like my top 3 favorites lol. I just beat and FF7R and loved it. If I ever think of a top 10 that might be in it.

    6. Polkadi~☆

      Polkadi~☆

      i adore a lot of newly released games, but my top 5, 10, 20 is inconsistent

    7. Sean

      Sean

      Typically when I think of my all-time favorite games I don't try to put them in a specific order. I do have a game that resides at the very top, but everything from number 2 onwards is a primordial soup of quality games I don't think are necessarily better than the others. It's easier for me to think of what fits that way.

    8. Dejimon11

      Dejimon11

      Well I beat OG FF7 a few days ago. That's definitely in my top 5

    9. KHCast

      KHCast

      Streets of Rage 4 or Smash Ultimate. WoFF, while not a “new” game I’ve played, I’d also place as high up there. My copy of Yakuza 0 is still unopened and I gotta play that cause I’ve heard so many good things agh

    10. Wraith

      Wraith

      I'm still thinking about Katamari Damacy. The soundtrack is at least top 3

    11. Sean

      Sean

      Katamari rules and is definitely up there for me. I haven't even played the sequels because the first one was already perfect.

    12. Wraith

      Wraith

      I had a few problems with it but it was largely such a perfect execution of a good concept that I almost want to call it like, the perfect action game or something pretentious like that. It's like the high you get off powering up in a metroidvania distilled. 

    13. Waveshocker Sigma

      Waveshocker Sigma

      Animal Crossing New Horizons, Trials of Mana and FF7 Remake. KH3 after ReMind, too.

    14. JezMM

      JezMM

      PROBABLY Breath of the Wild is the most recent that I could safely deem top 10.

       

      Btw We Love Katamari and Beautiful Katamari are both really excellent and worth playing, maybe I'm biased because I played them first (not that it could be helped, the original never came out in Europe until the Switch remake lol) but I think they're better than the original game.  (Well... sort of.  Beautiful Katamari was handled kind of shitty because the base game has barely any offbeat stages with silly, gimmicky objectives to mix things up - they were all saved for the DLC content which... EXTRA shitty... was all on-disc unlocks rather than actual additional content created after the game's launch.  With said DLC stages bought and installed unlocked, the content on offer is fantastic - it's just a shame about how said content is obtained lol.  But I consider that a meta-issue that was probably greedy executives rather than developer-driven).  I think what sets Beautiful Katamari apart for me is that it was the first game to let you truly go from thumbtack size to rolling up the universe in one single stage and no loading screens.  That alone makes the final stage the best the series has to offer, compared to the first two games that sadly end at the point where you're just rolling around out at sea, with the global/universal stages being seperate affairs, presented as mini/gimmick stages rather than part of the core experience.

      But yeah, in short, We Love Katamari has better "silly" levels than the original, lots of varied and cool objectives, and Beautiful Katamari has the best core vanilla Katamari experience when you play that final stage going from tiny to rolling up the universe with no loading pauses at any point.  Also while the original's soundtrack is CLASSIC I do think We Love Katamari is the best soundtrack overall.  BK also has a great soundtrack but admittedly loses points for not including the original Katamari theme anywhere in there.

    15. Tracker_TD

      Tracker_TD

      Sonic Mania is literally my favourite game of all time so that checks out

      I am having trouble thinking of issues I had with Ape Escape 3 though, so I wouldn't be surprised if that made it into my Top 10 next time I assemble some kind of mental list.

    16. Wraith

      Wraith

      There doesn't seem to be any way to play We ❤️ Katamari on modern hardware but I'll be sure to grab it as soon as it's available 

    17. Sean

      Sean

      Honestly think it was a missed opportunity to not make Reroll a compilation of the first two games. Was always interested in playing the second since it's the only other one with the original creator's involvement.

  8. How the fuck do people put up with huge download sizes for games? I think Batman Arkham Knight and Deus Ex Mankind Divided are my two largest games I own on PC, each being over 60gb. It's murder on my internet.

    1. Strickerx5

      Strickerx5

      *looks over at the new CoD which is taking up over 100gb on my computer*

      It’s... complicated lol

      File sizes are just getting bigger across the board. Just something that’s going to keep growing, especially with next gen right around the corner.

      Helps to have a few spare external drives laying around to offload shit onto instead of uninstalling things and redonwloading them later. Also help that I’m just lucky enough to live in an area with pretty good internet.

    2. KHCast

      KHCast

      That’s the game industry for ya. Especially in regards to consoles. Leaving the installations requirements and the hit that takes on you. Id rather not have these “massive expansive visually omg realistic” games if the trade offs inconvenient storage handling on your end. Give me decent visuals, a good game, and a stable 60 fps and that’s all I’ll need.

    3. Penny

      Penny

      funnily enough, the huge file sizes are more a thing with western games. a lot of japanese games, regardless of the actual size of the game, tend to have a lot smaller file size because they actually take the time to compress the files and such. western devs seem to just not do that, which is strange

    4. Strickerx5

      Strickerx5

      @KHCastI'm the exact opposite but hey, I understand the viewpoint. Especially with consoles as they do really have it significantly harder with their locked platform and little room for a decent, cheap solution to it. Though, that being said, I still can't really imagine it getting any better across the board, even with that approach. Tech is just advancing to the point that 500gb-1tb really isn't what it use to be, especially for those who play more than a handful of games.

      Also, and this is just from my experience, but I haven't really noticed a whole lot of difference in download time and storage space compared to a decade ago when this whole digital stuff really kicked off. As drive space gets bigger and internet gets faster, file sizes grow with very few exceptions (shout out to Word). Like, anything over 50gb sounds huge now but remember when games like Unleashed were coming out at around 7gb for a console that most only had 60gb on? Or when the Wii only had around 512mb and limited everything on the shop to around 40mb? Imo, this has long since been a thing.

      With everything going digital and running it off the disk not even being an option anymore in most cases... yeah. Only takes a handful of ,even the more tame, file sizes to push things. Take games like TSR, SFV, Crash Trilogy, ect. for example (or something else that isn't trying to do anything graphically) and that's still 20gb-30gb right now. A dozen those, the average console level features and apps that most have, and any dlc and you're already probably having to shuffle some things around on standard spec.

      It's something that should probably be looked into more by the industry, possibly in forms of better compression techniques (which should hopefully become more of a thing with the introduction of actual SSDs into the console ecosystem along with better hardware to run them). Though, I guess I'm also just of the mindset that there are so many other newer and more pressing issues in the industry as a whole I'd want tackled before this.

      that and take away my forza horizon 4 level quality and im going to loose my shite

      y'all love seeing the FF7 cast rendered in 4K but there's always going to be a toll only your drive can pay

    5. Sean

      Sean

      I mostly play indie and retro games which is why downloading anything more than 30gb is always a huge shock to me. There's only ever a handful of AAA titles that interest me per gen, so this sort of thing makes me more inclined to stick with older titles.

    6. Bowbowis

      Bowbowis

      @Penny I'd chalk that up to more western developers designing their games to be mod friendly. Compressing files reduces the amount of space they take up but it also makes things more difficult on modders since you need to decompress the files before you can edit them. Generally, this requires either specialized tools or else sifting through massive amounts of raw data to try and reconstruct the original files. Sufficiently esoteric compression formats can effectively black-box huge amounts of code.

    7. KHCast

      KHCast

      “y'all love seeing the FF7 cast rendered in 4K but there's always going to be a toll only your drive can pay”


      lowkey, I would have just been fine with the PS3 tech demo being how FF7R looked throughout 

    8. Sean

      Sean

      Another thing that frustrates me is the constant updates and forced download of materials I don't want and will never use. No, I don't give a shit about Doom 4's ~20GB multiplayer mode. Let me opt out of it assholes.

    9. Strickerx5

      Strickerx5

      @KHCastThis actually just made me appreciate how much further we've moved past the pre-rendered PS3 days. Imo, that original demo looks really rough outside of a few physics details that were probably pre-scripted (for example Aerith's dress which honestly, to this day, isn't an easy thing to pull off in real time).

      Like generally, I'd rather not move back just to solve issues that can be dealt with by a number of other means.

       

      @SeanThat's one example of what devs can do to help reduce this. Like, I don't need that Warzone mode installed in MW because I never play it. That would probably instantly free up well over 20GB. This could probably be a similar case for a bunch of other games.

      Though then we hit the problem of code and asset management as sometimes a lot of this stuff is used across the entire game and needs to be installed anyways. Not to mention having to specifically packaging the game so that it can even be sorted in such a way. That presents an interesting challenge on the dev level to sort out. Probably not something that can be retroactively done but can probably be planned during development.

    10. KHCast

      KHCast

      Well game developers always complain about how we need microtransactions because “we expect the latest and greatest visuals and power”

      if that were truly the case, considering the success of games like Minecraft, terraria,  the Wii(Nintendo as a whole tbh), and indie games as a whole, id rather have less “powerful” “groundbreaking” games with massive file sizes, if it meant the death of predatory monetization strategies(and crunch, let’s not forget that)

       

      there are multiple reasons I’d personally be okay with a downgrade in visual fidelity 

       

      however I understand how we’re way beyond that at this point. AAA companies and hype culture thanks to shit like bullshots pushed people’s expectations to ridiculous levels, and now we’re in this situation.

    11. Strickerx5

      Strickerx5

      To be fair, the same could be said for a lot of triple-As that meet those numbers without microtransactions.

      Downgrading the game isn't going to change any of that. Case in point, games like Madden and NBA 2K using largely the same engine and assets since their 2015 iterations.

      We've know that line to be bs for the longest time. To the point where even publishers rarely use it anymore.

    12. KHCast

      KHCast

      Hence why I said “if it were truly the case” 

       

      however if to get games like Cyberpunk and Red Dead redemption 2, we gotta crunch employees, is that really a worth it tradeoff? I think it’s fair to say, most of us would take a less visually groundbreaking game if that were the mandatory cost (a cost we’re learning more and more seems to be commonly spent with these type of games. TLOU2, CyberPunk, Red Dead, etc.)

    13. Strickerx5

      Strickerx5

      Crunch? No.

      Download Size? I'd say so, yes.

      Though, even with that, there are a lot of ways to mitigate that before downgrading the end product. More time, larger staff, more documented engine usage, CEO taking a lesser pay, ect.

      Edit: In ND's case, not getting your more senior staff members pissed off at you enough to leave so that a large amount of dev time is spent simply training new people. You'd think a high profile studio like ND and Sony in general would know that a happy staff member is almost always much less expensive than on-boarding a new hire in the long run...

    14. Sean

      Sean

      Indies are there to trade away graphic fidelity in favor of other qualities (particularly stuff that the AAA market will almost certainly never touch again) and I'm cool with that.

    15. KHCast

      KHCast

      A lot of those ways to mitigate costs while not exchanging graphic fidelity simply aren’t gonna happen in this current capitalist system. Especially CEO’s taking pay cuts. Unfortunately all companies don’t follow Iwata’s train of thought. In this current state of gaming and capitalism, I simply put, think we don’t need mind blowing, massive games that push the boundaries, if theres a human cost that is realistically going to be paid for getting them. 

       

      Yes, I 100% agree there are ways to cut those costs, and still provide these experiences, but these companies let’s be real, are not doing to do that. Strauss Zelnick and Bobby Kotick arent gonna take salary cuts, or hire more long term staff, cause that doesn’t see infinite growth to them or their shareholders 

    16. Strickerx5

      Strickerx5

      Look, I'm not going to argue for crunch.

      If the weight does come down on the consumer to take a downgraded package to end it then fine. Though, I will continue to argue that there are a ton of other healthier, longer lasting, and honestly very much less ridiculous ways to prevent both from happening. Imo, that's where the focus and drive should be. Not just on sweeping nerfs to end level categories that probably won't solve things in the long run either.

      Like, do you really think people like Kotick are just going to downgrade one game and then not say something like "Well now the team has more capacity to make a new game along side this"? It's a band-aid solution at best that, at worst, will just un-earth an even nastier problem.

      ... this status was about file sizes btw,,,

  9. The PC port of SM64 is great

    1. TheOcelot

      TheOcelot

      I really need to try this. Never played SM64.

  10. lol had to replace all of my SA2 mods manually because an update in one of them caused City Escape to be unbeatable.

  11. I'd really like another Toy Story game

    1. KHCast

      KHCast

      What are you talking about? We did get a new Toy Story game 

      kingdom-hearts-3-toy-story.jpg

    2. Sean

      Sean

      I meant a good Toy Story game

    3. Your Vest Friend

      Your Vest Friend

      Toy Story 2 2

    4. KHCast

      KHCast

      Why just good, when there’s great? 

      12A1FA1F-B3B9-4BA0-A1AD-C9A8906CA9A4.jpeg

    5. A wild west steam engine

      A wild west steam engine

      Let's put in an HD nightmare buzz lightyear boss fight too:

       

  12. I saw your reply in NegaMetallix's status and I'm very sorry for your loss as well. Putting down pets were the hardest decisions my family and I had to make. At least your mom gave her a good home.

  13. I've been playing Brutal Legend. I knew about the switch to RTS partway into the game before going into it, but what I wasn't aware of was it happening immediately after the tutorial. I'm definitely trying to approach it with an open mind, but I'm kind of disappointed that I don't get to spend more time with the vanilla hack and slash gameplay.

    1. Teospooker

      Teospooker

      Keep in mind, the hack 'n slash portion was sort of an afterthought because Tim Schafer wanted to focus just on the RTS mechanics but EA marketed the game in a way he was forced to change it at the last second.

  14. Sonic Heroes. Klonoa Heroes. Why are sequels with "Heroes" in the name so cursed

    1. I Have Berry!

      I Have Berry!

      And Fire Emblem Heroes is a f2p mobile game so yeah

       

       

      Can't say how Heroes of Might and Magic is doing at the moment...

       

      There this too

      300px-Front-Cover-City-of-Heroes-Deluxe-

       

    2. Soniman

      Soniman

      Sonic Heroes is a classic 

  15.  

    1. Ryannumber1Scarer

      Ryannumber1Scarer

      i feel like you could put ed edd n eddy sound effects in and get the same effect

  16. Is the Toy Story 3 game any good

    1. Big Panda

      Big Panda

      It’s been years since I played it but, yeah, definitely. That bonus wild west hub world that you can customise is especially ace.

    2. Sean

      Sean

      I was pretty interested in its Toy Box mode, yeah. And it looks like a decent game in its own right; I loved the TS2 game as a kid and even though 3 was by a different developer, it looks like it has a lot of its own charm and effort put into it.

      I've been eyeing the PS3 version in particular, since the Steam version is apparently based on the downgraded Wii port.

    3. Big Panda

      Big Panda

      The PS3 version apparently has an exclusive playable character (Zurg), so it’s ideal.

    4. Ryannumber1Scarer

      Ryannumber1Scarer

      If you're going in for Toy Box - it's a fun time. It's great how imaginative and fun it is with the missions and customization. 

      If you're going in for story - eh. A few fun levels, but the story isn't a very good representation of the movie and practically skims the later half of the movie.

    5. Sean

      Sean

      The story mode looks like a hodgepodge of random game gimmicks they felt like doing at any particular time. Not a consistent experience like TS2 was. If I pick it up I might give the story mode a go for a bit but it's really the Toy Box mode that sells it to me.

    6. Big Panda

      Big Panda

      The story mode is at least worth it for exploring recreated locations from the movie.

    7. I Have Berry!

      I Have Berry!

      It's the predecessor to the Disney Infinity franchise if that means anything, with a simpler, more limited Toy Box. But yeah, as said the main story story mode is no TS2 game; it's levels are A - B linear and is generally much shorter (it does have a recreation of the Buzz game from TS2's opening). I never actually finished it, being more into the Toy Box mode, which I supposed got the majority of the polish that maybe should've been used on the story mode. Before KH3, I also loved looking at how much the characters looked much more like in the movies, and was a bit iffed that this art direction was lost in favor of the cheap plastic look for Infinity.

      Fun Fact: It was cause of this game and it's graphics that led me to seek a PS3. I had the Wii version first, and the whole "Wii-Port-Of-Licensed-Game-Gets-Short-End-Of-The-Stick" finally got to me. I looked at HD version the same way y'all look at Unleashed's and thought it did the game more justice. Besides, playable Zurg PS3 exclusive ;^)

    8. Sean

      Sean

      That's the thing making me want to check out TS3 over Infinity lol. I hate Infinity's art style whereas TS3 had the most movie-like graphics for the characters until KH3 came along and blew it out of the water. Plus I'm not really into toy collecting games.

  17. Guys. There are so many fucking video games

    1. Chili Dawg

      Chili Dawg

      nope, only sonic

    2. KHCast

      KHCast

      I know right. Like, 5 or something. Crazy 

    3. Sean
    4. Spookilator

      Spookilator

      I would go order one, but my parents want to prioritize getting me back into a job. Luckily, my manager called earlier today and said he’d put me back to work when it was safe to do so again.

    5. DryLagoon

      DryLagoon

      Really? I thought only Animal Crossing New Horizons existed. lol

  18. SA1's CG artwork was the fucking worst

    1. Sean

      Sean

      what

      M8zSL9U.png

      is

      3F3Pfr9.png

      this

      eTXjhQF.png

      shit

    2. Big Panda

      Big Panda

      True. But I still have the same nostalgic fondness for them that I do the European Sonic 3D boxart.

    3. Diogenes

      Diogenes

      i like that last one actually

    4. Sean

      Sean

      The teeth scares me

    5. Wraith

      Wraith

      You are simply weak

    6. I Have Berry!

      I Have Berry!

      Still more expressive than any of Sonic in game models for the past 10 years

    7. Tornado

      Tornado

      Don't forget the Gems Collection one where they wanted to make it so clear that he was punching someone by swinging his fist sideways that they added a swoosh line to it.

      Sonic_Gems_Collection_Coverart_GCN.png

    8. Soniman

      Soniman

      Last one is cool

    9. A wild west steam engine

      A wild west steam engine

      fb685914c14a742fbc5d16d10a62e817.png.407e7288dbfacf625c6c7a9580bbbff6.png

      e253fad9e089782df1511140f8ea93bf.jpg.bfcbf705039c928762144eb7954f3dea.jpg

      Idk, doesn't look too bad to me, only thing I see that sonic's butt brow disorder mutated.

    10. Monkey Destruction Switch

      Monkey Destruction Switch

      Sonic Adventure DX CGI art is kinda bad. Just plain Sonic Adventure CGI art is pretty good.

    11. Blue Blood

      Blue Blood

      @Tornado The Gems art is gorgeous... Also is a direct homage to the Japanese/European CD art, swoosh line included.

    12. Sean

      Sean

      I didn't make a distinction between SA1 and DX because some of the artwork heavily associated with DX were made for the DC version too, particularly the DX version's infamous cover and title screen artwork.

    13. Kuzu
    14. Tornado

      Tornado

      It's not a very good homage when it looks almost nothing like it.

    15. Big Panda

      Big Panda

      Maybe the punching motion was intended to represent Fighters?

    16. Monkey Destruction Switch

      Monkey Destruction Switch

      @Sean Thanks for the info, I wasn't aware.

  19. I picked up FFXII on sale earlier and have been playing the first couple of hours. Seems interesting so far and the battle system was pretty different from what I was expecting, feeling like a traditional JRPG despite the real-time combat. Anybody here have any experience with this game? I haven't played much Final Fantasy before and thought about checking VII, IX, and X-1 out alongside or after this.

    1. Plasme

      Plasme

      I never liked FF12 much because I just couldn't get into the story and I hate the battle system. Some people love it, which is fair enough, but I could never get into it.

      I think, 7 and 9 are far superior. 10 is better than it too I think.

    2. JosepHenry

      JosepHenry

      I played a bit of it, I lost the save file, but i though it was pretty good, battle system is pretty weird but you can fast forward and that is quite the blessing.

    3. Sean

      Sean

      One thing that stands out to me so far is the writing. The only other long-running Square franchise I've played is Kingdom Hearts, and FFXII is a massive breath of fresh air compared to what I'm used to. It's not the most special story ever, but I'm genuinely intrigued so far by this game's apparent focus on the political strife between these countries.

    4. Wraith

      Wraith

      almost any given final fantasy game is a step above kingdom hearts in terms of writing except for maybe XV

    5. Sean

      Sean

      I watched a friend play through most of XV a few years ago and I don't remember feeling as much second-hand embarrassment over a game's writing like I did then

    6. JosepHenry

      JosepHenry

      listen, say KH writing is bad all you want, if you say it is worse than XV then you are lying

    7. Wraith

      Wraith

      that is the opposite of what i said

    8. KHCast

      KHCast

      I’d also recommend World of Final Fantasy once you play a couple more FF games. Lots of cute nods to the franchise, and it’s fairly accessible to newcomers mechanically

      Crystal Chronicles HD when it drops on Switch/PS4/PC(I think it’s releasing on PC) is also a good time especially with friends, and this version will have online multiplayer 

    9. JosepHenry

      JosepHenry

      I know I just said for sake of it lol

    10. Wraith

      Wraith

      oh well yeah i agree then

    11. Sean

      Sean

      @KHCast I was interested in some of the side games like the ones you mentioned, too, especially Crystal Chronicles. I also want to play the SNES games and FF Tactics one of these days. Man I wish I got into this series sooner tbh, there's too damn many of them

    12. KHCast

      KHCast

      Tactics I have little experience with, but my older brother played that all the time and loved it.

       

      Also just know if you check out World of Final Fantasy (get the Maxima version, that has more content), you’re gonna have to deal with it’s annoying mascot character that tries to talk like starfire. Aside from that, the rest of the games pretty enjoyable, and even funny at a lot of points 

  20. Be aware of him

    pOKGJe5.png

    1. Monkey Destruction Switch

      Monkey Destruction Switch

      I have now been enlightened.

  21. Fucking hate it when I'm interested in getting into a game series and I find out that some entries were delisted years ago.

    1. Dejimon11

      Dejimon11

      Got any examples? 

    2. Sean

      Sean

      RollerCoaster Tycoon is the source of my ire right now. The first two games are still available on Steam and GOG, but RCT3 was delisted back in 2018 because of a lawsuit between Atari and Frontier regarding unpaid royalties. I doubt it's coming back. A lot of people consider 3 to be one of the better entries, too.

      Telltale series were hit with this pretty hard. You can't buy Tales of Monkey Island anymore. GOG delisted all of their games including The Walking Dead and Sam & Max (Hit the Road is still available due to being published by LucasArts), but you can still get them on Steam. Not sure about consoles though.

      Wolfenstein 2009, since it was published by Activision and Bethesda apparently hates the game. Any racing game with real-world cars. Duke Nukem 1 and 2. Commander Keen 6 (although this was never available digitally in the first place due to having a different publisher). etc.

    3. I Have Berry!

      I Have Berry!

      I take it you ain't planning on seeking Planet Coaster anytime soon, if you don't have it already? It's definitly stingy when it comes to it's pricey expansions, but alas, it's the lesser of the two evils when compared to RTC's recent entries, of course.

    4. Sean

      Sean

      I haven't looked into it yet. I was thinking of starting with OpenRTC2 since I've never played a rollercoaster sim before and I'm just coming off from Transport Tycoon and SimCity.

    5. Ryannumber1Scarer

      Ryannumber1Scarer

      Tales of Monkey Island is particularly frustrating, because it got delisted right as Curse and Escape was available digitally for the first time ever.

    6. Sean

      Sean

      I should have grabbed that when I had the chance. I usually buy my games from GOG and I held off on Tales because it apparently suffered from sound issues that the Steam version didn't. I'm also sore about never being able to own the entire Walking Dead series on GOG - Skybound haven't shown any interest in republishing their games there.

    7. Ryannumber1Scarer

      Ryannumber1Scarer

      The only other option as of now is if you don't mind it, a physical copy should be fairly easy to find on Ebay. The game not only had the typical free Telltale DVD for season owners at the end, but it was one of the few games that due to LucasArts' involvement, got a proper release worldwide. 

      I even managed to nab a collector's edition that had a ton of stuff like a special cover, pirate coin, voodoo card, and such, so I don't think it'd be too hard to find a copy. 

      It's not the ideal solution, but I think it's worth it, personally. Tales still remains my favourite Monkey Island game to date.

    8. Sean

      Sean

      A lot of physical Telltale games used SecuRom, so nah. Will probably have to use less legal means if it came down to it, but if it ever gets a re-release I'll get it for sure this time.

  22. Superman Smashes the Klan is pretty good comics. You should read it

    1. Jovahexeon Explosive Witch

      Jovahexeon Explosive Witch

      Oooh, I love that one.

    2. Kuzu

      Kuzu

      I have been seeing that a lot lately. 

    3. Soniman

      Soniman

      Excuse me?? Like...the KKK?

    4. Kuzu

      Kuzu

      Eeyup

    5. Sean

      Sean

      Yes and it's awesome

      He also punches a nazi for good measure

    6. Kuzu

      Kuzu

      Its the most "American" thing Superman has done in recent years

    7. Soniman

      Soniman

      That DOES sound amazing 

    8. Sean

      Sean

      I thought it portrayed different types of racism surprisingly well (such as the deliberately hurtful type displayed by the KKK and others with anti-Chinese sentiments, or the more passive and even positive-discrimination variety that some of the girls' friends have on display), excellent character development for many characters including Supes himself, and fantastic artwork courtesy of the Gurihiru duo. I've been interested in checking out other Superman comics since reading this, it's great whenever I see media that has such a good handle on his character.

  23. I'm going to sleep

  24. [video game] isn't hard because i say so

    1. KHCast

      KHCast

      “You just need to get good and be patient. Gamers nowadays just want everything handed to them “

    2. dbzfan7

      dbzfan7

      I mean...my younger brother is pretty shit at games and he still beat Dark Souls. I mean I was a voice helping (but not taking the controls), and he still overcame it. Though to be fair he did a Magic build. But in DKS2 he did melee. To compare he sucked at Metal Gear Rising on normal difficulty.

    3. KHCast

      KHCast

      Difficulty is relative to the player. One game may be hard to one player but easy to another, while that player may struggle at a different game that the “sucky” player has no problem with 

    4. Polkadi~☆
    5. dbzfan7

      dbzfan7

      True, I just said he had a harder time with what most would say is the easier game.

    6. Kuzu

      Kuzu

      Git Gud casul. 

    7. I Have Berry!

      I Have Berry!

      "I was feeling good for a minute. And then people were like 'Pfft it's not hard'. Diminish my accomplishments why don't you?"

      - Vinny Vinesauce, who completed Mario Sunshine's Lily Pad and Pachinko courses on his first try

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