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Legendary Emerald

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Legendary Emerald last won the day on January 3 2010

Legendary Emerald had the most liked content!

About Legendary Emerald

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    Burt Cocaine

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    Kimatomo City

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  1. Legendary Emerald

    SegaSonic Bros. at California Extreme this weekend

    What prototype community? Anything I've ever seen on prototyped games came from dumps that were released publicly; what faction of people DON'T want access to the things they obsess over? Sounds like gate-keeping nonsense.
  2. Legendary Emerald

    Sonic Forces Final DLC - What is it?

    Nothing about Sonic Forces DLC was shown or mentioned according to all reporting of the event. Quelle surprise.
  3. Legendary Emerald

    Sonic Forces Final DLC - What is it?

    So how about that San Diego Comic Con panel? Very excited that they finally announced the last piece of Sonic Forces DLC, “Episode Decomposing Corpse.”
  4. Legendary Emerald

    Sonic Forces Final DLC - What is it?

    In regards to historical precedent, Sonic 2006's last DLC, Team Attack Amigo, was released only two months after the game came out, and SEGA never even bothered to release it on the US PSN store. Sonic Unleashed's last DLC, the Chun-nan pack, was released 3 months after the game launched. Sonic Lost World's Hyrule level came out five months later. Meanwhile, Sonic Forces released with day-one DLC, a Sanic t-shirt later in the same month, and the Super Sonic update barely a month after release. It has been 8 months since Sonic Forces released, and 7 months since the last piece of DLC. I'm willing to bet Sega was considering further DLC after Episode Shadow and Super Sonic, and they may have even started work on it. But lets face it, the game wasn't a smashing success even if it wasn't an abject failure. Sales numbers are hard to find, but it's Sonic, so I'm sure it broke even. Critical reception was lukewarm at best, and while it has its staunch defenders, fan reception was extremely divisive. Then came the Super Sonic DLC debacle, which SEGA backed down on super hard. SEGA's only concern right now seems to be Mania Plus, even to the detriment of Team Sonic Racing's promotion. If SEGA and Sonic Team were to release significant Forces DLC now, they'd be striking while the iron is ice cold. Extra or improved content could gain some good will from the people who were disappointed in Forces, but Mania Plus seems to be doing a good job of making people forget Force's shortcomings as it is. Where outside of a Sonic forum would you even see people talking about Sonic Forces these days? I certainly wouldn't be opposed to DLC for Forces, since it has very little replay value for me currently. But I think it is far too hopeful to expect anything to come out of this steam listening, outside of maybe an extra t-shirt. Unless the dlc has been complete and lying on a floor somewhere this whole time, it just doesn't make sense to me that SEGA would still be creating content for a dead game.
  5. Legendary Emerald

    Official Sonic 2006 topic

    From what I remember, the only rumor was that Silver’s gameplay style and related physics was being developed as its own test thing, and then got wrapped into Sonic 2006 because no one had any better ideas for how to use it.
  6. Legendary Emerald

    Bashed By Some, Praised By You

    Oh shit, I almost forgot those jazzy numbers! As for my problematic favs, I’ll start with 2006. I must have played Sonic Adventure 1 and 2 for over a hundred hours each between the Dreamcast and Gamecube versions, but I wouldn’t get a PS3 until Sonic Unleashed released. I got Unleadhed and ‘06 on the same day, but was intially unimpressed with Unleashed’s twitch gameplay and (imo) horrible characters and hub worlds. Playing Sonic 2006, however, was like slipping into a warm bath of familiarity. Sure, the water was stale and had enough germs and stink in it to be considered broth instead and of bath... but damn it, it tickled my nostalgia and provided me an actual sequel to the Adventure games I’d loved.
  7. Legendary Emerald

    Pictures of my fan game ^^

    OP joined April 28, and their last visit was April 28. We ain’t gettin’ squat. Thread could probably be closed.
  8. Legendary Emerald

    Sonic 3D Blast: A Technical Marvel?

    I don't think a single thing you just said was true. The Saturn version is a port of the Genesis game, and the Saturn version was made in order to fill the release gap left by Sonic X-Treme's rough development & subsequent cancellation.
  9. Legendary Emerald

    Channel Awesome Was Not So Awesome

    I'd wait to see whatever response he puts out; Doug and Rob are far from blameless. CEO Mike Michaud may have been the cause of most employee stress, but Doug is complicit in everything, right down to being the reason why Mike is CEO and why he owns the Nostalgia Critic character. Doug's incompetence, passiveness, and at times outright wrongful decisions (such as voting to fire Holly) made it so there was no respite for any contributer on the site. Edit: Wait a minute... this post I wrote doesn't make any sense. I completely misread AVGN as Nostalgia Critic in a fit of what I can only assume is total blindness, possibly brought on by imminent heart failure. But... I guess if you PRETEND that I was responding to something relevant, my point still stands? Umm... apologies to Harkofthewaa. Glad I caught this sooner than later.
  10. Legendary Emerald

    Top fan made Sonic games

    SRB2 is my favorite 3D Sonic game, hands down. You or anyone else in this thread can use what I’m gonna say next to take your SRB2 experience to the next level. Most veteran players feel the controls to be best with WASD for moving and strafing and mouse for moving camera and changing directions. I use m1 and m2 for jumping and rolling, but any keys that can be easily reached work. The mouse speed is very high by default, and mouselook is turned on by default as well, o if you find yourself staring at the ground or sky often, turn down mouse sensitivity and consider turning Mouse Look off in Mouse settings. Analog control with controller is also an option, and while it’s okay, the camera being almost fully manuel means you won’t get the speed and fluidity that the game is built for, so I’d never recommend it unless you absolutely can’t wrap your head around the mouse and keyboard controls that the game was built around. Running the game in OpenGl mode improves the lighting and smoothness of the textures when you crank everything up and generally provides a more stable framerate on modern computers. If you download a launcher for the game, such as the excellent SRB2 Mod Retriever and Manager, you can make this setting the default when launching as well as manage any mods. Which brings me to... The last way to get the most out of SRB2 is to download fan made level packs from the srb2 forum; Chaos Domain is higher quality than even the base game, and Tortured Planet is a lengthy challenge. There’s even a reimagining of Sonic 2006 that has no business being as great as it is. All these wads and more can be downloaded from the site as wad files or directly through the same manager I plugged before, which i will provide a link to. SRB2 is a gem, and its only becoming sharper as the dev team continues work on it. The amount of content that the official devs and fan devs have cooked up is staggering. It’s the best controlling 3D Sonic game and the most consistent in quality. Mod manager thread: https://mb.srb2.org/showthread.php?t=43294
  11. Legendary Emerald

    Sonic game based (roughly) in SATAM/Archie Universe

    http://info.sonicretro.org/Sonic_Epoch_Advance There’s a link to the homepage where the game on this Retro page. Epoch was a fairly big name in the old Sonic fan game scene, but its full release flew under the radar for most.
  12. Legendary Emerald

    Sonic game based (roughly) in SATAM/Archie Universe

    The best SatAM related game you’ll find out there is Sonic Epoch for the Game Boy Advance. It started life as a DOS game before being ported and completed on Game Boy Advance hardware by the primary developer. You can find the Rom file with a quick google search and Visual boy Advance M emulator should be able to play it with save files working (when not on original hardware, the game has glitches regarding save files, but VBAM seems to get it right). It’s a 2D sidescroller, not an rpg, but it has plenty of cutscenes and written dialogue. It’s a fair bit darker than SatAM or Archie ever got; it’s essentially a lost fanfic from an era in which writers like Dan Drazen and Robert Brown & Francis Tolbert were developing the SatAM world into something much more threatening. Epoch’s story is not as good as those author’s works, but it about the best you’ll find in a Sonic fan game. Surprisingly good musical score too. Shame the gameplay is so basic, but its a relic of the DOS development days.
  13. Legendary Emerald

    Does Sonic resonate with you on a personal level?

    Sonic Adventure 2’s soundtrack is delicious nostalgia for me and always puts me in a happy head space. I was reminded today though that nothing will ever beat the impact FF7 had on me as a child; I purchased the PS4 rerelease on sale, and when I installed the bundled theme on my ps4 and heard the old menu sound effects and chimes, I nearly wept.
  14. Legendary Emerald

    Sonic Unleashed (Xbox 360) vs. Legend of Spyro Dawn of the dragon (Xbox 360)

    Really not sure what good comes out of comparing these two games directly, especially since Legend of Spyro 3 isn't exactly a popular or well known game. Heck, and I regret that I did play it; what a horrid followup to a flawed but interesting franchise. It was almost unrecognizable thanks to the change in developer and focus, and by the time I got to the open world-ish section, I got so bored I turned the game off every time. The first two Legends games were a bit interesting because of their camera angle, which was focused on Spyro's backside like a Zelda or other adventure game. Legend 3 zooms out the camera and looks and plays like every other children's beat-em-up game; it just doesn't feel good to hit enemies anymore. Edit: Having said that, I do have to admit that I haven't played the game since the year it released. I'd beaten Legend of Spyro 2 recently at the time though, so I had at least a direct point of comparison. Maybe the game is better than I remember it being, but all I can remember is being disappointed in how different it was and getting lost in the open-ish world section. I had already beaten Unleashed by the time I played LoS3, and while I wasn't impressed with Unleashed either, it at least didn't feel like such a departure that it completely alienated me.
  15. Legendary Emerald

    Most Annoying Sonic Characters

    Chip is by far the most annoying sonic character. His design is obscenely ugly (specifically his face and experessions), the US voice actor is just doing a lame dude-bro voice instead of trying to localize what the high-pitched Japanese VA was doing (which leads to the character not sounding like what he looks like in the US dub), and the piss-poor comedic timing of his “jokes” are the most cringeworthy moments in the entire Sonic canon for me.
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