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Legendary Emerald

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Everything posted by Legendary Emerald

  1. Huh, Black Knight IS only a decade old. Okay, I change my vote. Sonic and the Black Knight is my favorite Sonic story of the last decade. It attempted something thematically and committed to it. It had beautiful presentation due to the moving artwork cutscenes, and I'm going to count that as a point for the story because storytelling methods deserve just as much attention and praise as the writing itself. Seeing familiar characters reappear in new and strange ways was fun, and the game successfully matched tone with its environments and aesthetics. The fake-out ending worked better than it had any right to, and while the true ending doesn't have the same pathos as Secret Rings, it still managed to mean a lot to some people here who played it. Not perfect by any means, but then again, what Sonic plot is?
  2. The one time this wasn't the case was G.U.N. in Sonic Adventure 2, which was just a military-police organization in pseudo-America abusing its powers. So what did the next game with them in it do? Invent The Commander, the cartoonish head of G.U.N. who operates on a nonsensical grudge held since childhood. Once he is no longer part of the picture, G.U.N. apparently became a fine enough organization that Shadow feels comfortable joining it as an operative in order to help the world. And so the dark, "mature" Shadow game manages to undo one of the actually subversive messages of the prior game.
  3. I believe that. I also believe that no one would want their name associated with such trash. And I still suspect Ken had the biggest yaoi hand in the pot. It's not often brought up, because its far from Ken's worst, but this was the cover art he produced for the SatAM dvd boxset. Wonder how many hands were on this one.
  4. Many Hands was, as far as I know, the first instance of Ken trying to color his own art and showing how absolutely god-awful he was at it. I don't think he ever officially owned up to it, but the similarities between the two Many Hands issues and his current Lara-Su art are too glaring to be a coincidence.
  5. What are the team’s estimation of costs for producing one episode of this show? This is extremely important for any kickstarting type effort. There needs to be 100% transparency for where money is heading and what it is being used for. Having literally any staff on the production crew named also would go a long way. As it stands, the campaign has functionally zero budget at the moment, but is saying it plans to pay for “professional” animators. If that doesn’t mean a studio, that means getting hold of individuals so talented that only a handful would be needed to complete a production that normally takes a full studio. I can’t imagine that such individuals couldn’t make better money elsewhere, or wouldn’t rather put their efforts towards personal projects that they own the rights of. So here are my question in order. Who is involved in this project, what are the projection costs, what is an actual representation of the quality of the product, and what are the plans for the funds collected if Sega decides to act in its best interest and shut this whole thing down?
  6. Fan-fiction refers only to written work; this would be considered a fan animation. And yes, if they cannot afford to fund it themselves, they should not waste other people's money on a passion project for an IP that they don't own.
  7. It's also worth noting that this project currently has 19 backers at a rate of $201 dollars a month. When I tried digging for information on who's behind this sad show, I found that one of the admins of the FUS website, "Shadow," has himself backed it for $90. This means only $111 dollars has been raised from outside sources thus far, unless there are even more FUSers in the background inflating this number. Y'know, it's still not too late to return everyone's money and chalk this one up as a mistake, Sea3on team. This is all pretty depressing for me as a fan of SatAM. Is this what has become of my first fandom? I grew up reading fanfiction by Robert Brown, Francis Tolbert, Dan Drazen, Red Sonic/The Rune Reverend, and Netraptor. The first time I could watch the show was on postage-stamp sized Real Player videos. I've beaten Sonic Epoch multiple times despite all the glitches. The 2012 full series DVD collection is one of my most prized possessions. I even have an account on the FUS forum, though I doubt I could remember how to log in. SatAM's time has come and gone. Fans can keep making their fanfictions and comics, and that's great, but the time for a season 3 or "Sea3on" past by decades ago.
  8. (Apologies if this topic needs to be moved elsewhere.) So I was informed this morning of another attempt at creating the mythical Season 3 of the Saturday Morning Sonic the Hedgehog cartoon, and found this article by our very own Sonic Stadium. https://www.sonicstadium.org/2019/05/dedicated-satam-fans-crowdfund-season-3-production/ Long story short, old fandom standby Fans United for Satam is attempting to crowdfund a fully animated, fully sound-tracked, fully professionally voiced Season 3 of a beloved show that has been cancelled since 1994. The route they have chosen for this is to ask for funding via Patreon and they produced the following image and trailer to advertise it. Now, I have some rather... strong feelings about this idea, but I'll save my full thoughts for a little bit later. What does everyone else think of this?
  9. PBG has issued an apology. As I said in my first post in this thread, I can see why Jared's friends would first respond with disbelief and denial. Glad PBG made this apology as soon as he did.
  10. This is the only part I haven't heard so far. None of Heidi's tweets mentioned underage fans, so all I know is that the possibility existed. I don't think many people outside of the young would be enamored with a youtube star enough to show them their bodies, but whether that's sub-18 young or not seems to just be an assumption at the point. Correct me if I'm wrong, because if true, this just makes this all even worse Anyways, like many people here, I was never interested in Jared's content in the first place. He just seemed like discount Peanut Butter Gamer, who... woof, is defending Jared. Now, if Heidi's tweets are true (I'm much more inclined to believe her in all this) Jared is a master bullshitter and gaslighter, so I'm not surprised his close friends would be on his side. I don't think anyone can hold it against them for being skeptical, but involving themselves publicly with this scandal is a very bad idea. PBG's words about changing his mind if it turns out Jared is a shitbag ring hollow, because there's not gonna be the kind of conclusive evidence that the internet likes to think is all that matters. You can't prove that Heidi is mentally ill and fabricating abuse like Jared claims, and you can't prove that Heidi was gaslit and abused by Jared like she claims. Does everything we do have and know line up with Heidi's story of events? Yes, and that's enough for me to be on her side in all this. But some people will just plug their ears and go "NO PROOF" and continue to support Vic Mignona anyway... sorry, just a little parallel, please don't derail the thread. Everything that Heidi has said and what Jared has not denied paints a pretty awful picture of the man; even if Heidi was ill, that's no excuse to use tumblr and sketchy mobile app to ask for nudes from impressionable people who can lie about their age, and its no excuse for cheating on her. None of that would fix his marriage, release him from the situation, or help Heidi, so Jared's defense is basically pure bullshit.
  11. Not at all. Writing is a very fluid process for most people.But should you have your details worked out before you start drawing panels for your comic's issue 1? For god's sake, yes.
  12. Continuity? The series lost pretty much all of that in 2006. Everything has been retconned or made irrelevant one way or another since then. Two Blazes, two Eggman Negas, Silver being inexplicably around, Chaos Emeralds being linked to Gaia and not Chaos, two "Classic" Sonics... there is no continuity in the Sonic franchise as it currently exists.
  13. Well, Chris-chan has mental health issues which she has discussed at length as well as a dangerous enabler of a mother; it's a hard hand she was dealt and not everyone can overcome that. Meanwhile, Ken managed to hit nothing but green lights all the way into becoming head creative force of the longest running non-cape comic book in the US, and still managed to squander everything. I can at least have some pity for Chris-chan, but I'm not sure Ken deserves any, despite his actions causing less real-world harm. It's two completely different situations and I don't think it is worth bringing up as something to compare. Moving on. I'm just waiting for the day this comic gets cancelled. Any expectation of a release was thrown out the window long ago, and any hopes of it drawing a profit was wishful thinking on Ken's part to begin with. My prediction is that the prequel comic app might get released someday (if the legal issues are tied up regarding Ken's use of other artists' work), and that the main app will be cancelled. Lara-Su Chronicles will become a web comic that releases 3 pages and goes on infinite hiatus and we will finally be able to put this topic to rest.
  14. Thanks for all the information. The videos' claim of a PS3-first development was surprising to me, since I followed the release of the game fairly closely at the time. It'll be interesting to see if Matt has the authenticity to actually correct these mistakes in a future video, or if he'll pull an Eyepatch Wolf and never fully own up to incorrect information he has supplied.
  15. Nothing about Game Grumps feels genuine to me anymore, and even the old stuff doesn't hold up when I try to rewatch it today. Grumps stuff is successful with mostly younger people nowadays, and I can't fault Ego for making bank off of it. I just don't think he is a good spokesperson for Sonic considering I don't think he played and enjoyed a Sonic game until Sonic Mania (and I had to ask someone who still watches GG to know that). But Aaron Webber seems intent on converting him for some reason, so we keep having situations like this. It's just kind of embarrassing to see him seek legitimacy from a man who has proven to not know much about game design, no matter how much that first Sequelitus video tricked everyone.
  16. I dropped off of Game Grumps many years ago now but... why is Aaron Webber trying to associate Egoraptor with Sonic? Ego has never understood Sonic games or found them fun, and all of his recorded media regarding Sonic is shitting on it. Not that most of the games he has shit on don't deserve it, but its not like he's a long suffering fan who wants the games to be better; he's never had any actual interest in them. It's fine for him to have these opinions, but why in the world would you actively include him in your marketing? As for the song itself, I understand its just a jam session thing, but those lyrics were painfully unfunny and there was nothing catchy at all about it.
  17. I could really go for a Sonic Rush right about now. The three games in that series (I'll count Sonic Colors DS in there as well) weren't what I really wanted out of a 2D Sonic game, but compared to what Sonic Team themselves were putting out at the time, they were a breath of fresh air. If DIMPs ever gets involved with the series again, I'd rather them continue their work on that gameplay style and leave Genesis accurate platforming games to the Mania team. Sonic vs Darkness: Nightmare Revived (god that name is worse every time I hear it) is a pretty good example of what a Rush game could be like on console, and its definitely preferable to the dual-screen setup.
  18. I brought up the movie as an example of something that had a bad trailer that people reacted negatively towards but ended up being perfectly fine and did not negatively impact its franchise. I never implied that this Sonic film would face the same sort of opposition that Ghosbusters did, and I am not on the side which thinks people are just trolling this Sonic film with dislikes. I said as much in my post: this trailer is bad, I expect the movie to be bad, and by discussing how trailers are made I am backing up my expectations. I brought up Ghostbusters specifically because I felt it was a poor example of a bad trailer leading to a bad film, but that is the example I saw multiple times in this thread. If I had remembered Paddington Bear first, I would have gone with that instead because it is closer stylistically to Sonic and thus a more sensible point of comparison. Edit: Even thought Ghostbusters turned out fine, its pretty undeniable the negative effect the trailer had at the box office. Whether or not Sonic faces the same will depend on how discerning children are these days, as Ghosbusters was not a children's film and couldn't rely as much on tired parents being dragged to it.
  19. Oh, I entirely agree. My post isn't meant to defend the film in any way, but I wanted to cover some bases I hadn't seen explored before here. Just for fun though, in addition to my example of Ghosbusters 2016, I also remember the initial trailers for Paddington Bear being so disgusting and unfunny that I never could have imagined it being decent. To my and everyone else's surprise, it became a modern family film classic and got a sequel only a few years later. And I STILL haven't seen it, because the imagery in that trailer was so bad. Even if this Sonic movie did turn out to be a good family film, I probably wouldn't be able to bring myself to watch it for the same reason.
  20. Let's talk about trailers for a moment. It's very rare that a trailer this bad and unpromising still leads to a good film, but it'd be disingenuous of us to say it has never happened. The Ghosbusters 2016 trailer that this thread so often brings up was indeed no good, but the film itself turned out to be perfectly fine and funny, and a lot of the people who still hold strong negative feelings for the film either 1) never saw it when it came out, or 2) are the type of people who watched and created videos with titles such as "Feminazis RUIN the GhostBUSTAHs." It was a slightly above average comedy (by Hollywood standards) and dealt no damage to the franchise overall. Conversely, let's look at Suicide Squad, a movie that got re-shot to hell and back after audiences enjoyed a trailer that promised a light-hearted action romp. Unfortunately, the studio had ACTUALLY created a more depressing and dark film that test audiences weren't going for, so a hacksaw was taken to the whole thing to create the Frankenstein's monster of cinematic garbage that got released into theaters. It was one of the more successful DC films at the time, but public opinion swung hard against it in the span of only a couple months after release. Taking it back to Sonic now, it's far too late for the film to get extensive reshoot like Suicide Squad, for better or for worse. The film has already been delayed multiple times and whether the studio is happy about it or not, this seems to be what we are getting. The absolute best we can hope for is a Ghostbusters situation where the actual movie has better jokes and the Sonic brand is not damaged. Comedies in particular are hard to produce trailers for, but I don't want to give Sonic too much benefit of the doubt when clear cut mistakes like Sonic and Robotnik's designs are on display. The action angle also muddies things, as I haven't been convinced that prolonged action scenes with a poorly integrated CGI character fighting mechs and drones will look good. The recent TMNT films at least had a shitton of money poured into them to make their action scenes pop, but Sonic is looking rather cheap, and people's comparisons to the protagonist of Hop and the Garfield films makes that even clearer. I've no hopes for this film, but I'd like to be proven wrong. I could write a small essay on why that "child in a bag" joke doesn't work, but it may not even be in the final film cut because of the way Hollywood trailers fabricate scenes from scraps left on the cutting room floor sometimes. The chances are slim, though, and no one should have to give this film the benefit of the doubt; the Sonic franchise has managed to limp by on good-faith purchases for far too long now and it's gotten us nothing but bad games and shit movie trailers lately. I'm not going to pay to see a film that looks like this, not even for the riffing potential.
  21. The Chaos Emerald’s power has secretly always been alliteration. Ssuper Ssonic? Perfect. Ssuper Ttails? Fuck off with that nonsense!
  22. But how are audiences going to take Pikachu seriously if he looks like a Saturday morning cartoon character? Those poor people at *multi-million dollar production studio* have NO CHOICE but to make a version of him that fits in with reality as best as possible. You can’t expect Pikachu’s iconic design that has stayed consistent since 1997 to work in the high-art world of American cinema. ... I actually think Detective Pikachu’s design IS a good way to go about making something work for live action, but I hope I’ve made my point.
  23. He is a cartoon character. Trying to bury that lead will get you nowhere. There is no need for this film to portray a realistic or respectable looking Robotnik. He only needs to be an entertaining character that can hopefully retain a degree of threat through his actions.
  24. What is so wrong with this design? It’s instantly recognizable as Robotnik/Eggman and only omits the most cartoonish and hardest to reproduce aspect of his old character design, that being the overly large mustache. The fabric on this actor’s suit can be called into question for sure, but a film with hollywood money would undoubtably be able to make this exact outfit work.
  25. I don't know much about them, so someone correct me if I'm wrong, but a quick google says Blur Studio is a production studio. It seems they were only involved in producing the CG cutscenes for the games you mentioned, which means they would have had zero influence on the storytelling choices of any Sonic game they worked on. They would have designed their robots and environments based on whatever the lead artists at Sonic Team wanted to be in the game.
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