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LunchPolice

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About LunchPolice

  • Rank
    Game cards do not actually talk

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  • Gender
    Male
  • Country
    New Zealand

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    @Lunchbillion
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    https://www.youtube.com/user/Quackbillion/featured

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  1. This was amazing. I would LOVE a new 2D game in this art style.
  2. Great idea! Been looking for something like this. I'm Lunchbillion on Xbox One and Lunchbillion#4080 on Discord. If any other Xbox players are around, DM me if you want to play sometime!
  3. Really enjoyed Sonic's refreshing inner turmoil in this issue. Seeing this confident character who strongly values his own freedom have to deal with being a burden on others and facing a threat that steals his sense of self is fascinating. I gotta say, the writers are especially nailing it with this character. The way he cares for his friends but only wants to spend time with them on his terms, the way he procrastinates on letting Amy know he's OK... it's perfect! It's just a little more genuine exploration of his most interesting traits from the games, but it really rounds him out and makes him feel like a real character. He's like his theme songs from the Adventure games personified, and that's awesome.
  4. Cool to see Knuckles being meaningfully included in the story!
  5. To echo a previous poster, Final Fortress would be a good one. At the very least, something inspired by that stage's basic concept (Eggman's sky fleet) would make a lot of sense. Outside of levels that fit the game's theme (which, admittedly, may be too much to hope for) I'd love to see a return to Emerald Coast for the nostalgia factor. 3DS Generations did it absolutely no justice IMO. I'd also like Ice Cap, just to see a snow/ice level in modern graphics. I have a feeling Green Hill and Chemical Plant will be the only returning stages or that any more returning stages will be ones that appeared in Generations... definitely hoping for the former.
  6. While I think this game's theming could lend itself to a hub world, I think you guys are being a touch melodramatic.
  7. I have a bad feeling that the only returning zones are going to be the ones featured in Generations. The game's theming doesn't particularly lend itself to nostalgic rehashing, so why bring back old levels unless it's to beef up the game content-wise with pre-made assets? On the other hand, bringing back old zones that weren't in Generations would also be pretty weird. Why not use those development resources to make new stages that fit the post-apocalyptic resistance theme? Pretty disappointing either way, really. Not saying this ruins the game or anything, but I would prefer something a little more focused and cohesive.
  8. To those saying the Hard Boiled Heavies should have been in Sonic Forces, I disagree. Generations, Forces and Mania already share Green Hill and most likely Chemical Plant. When Forces is already struggling to have a strong identity, the last thing we need is more reused material. Mania spoilers: That said, I think the Phantom Ruby connection between Mania and Forces is cool. Making these games centre around separate magical gems wouldn't make them any more unique from each other. It's just a fun bit of continuity, which Sonic has definitely lacked in recent years. It's also subtle enough to not matter if you don't care. Mania isn't really about story in the first place, so I don't think Forces robs it of a satisfying conclusion by any means.
  9. I'll admit it. I game-overed on Chemical Plant's first underwater segment. ... What? I beat the game eventually! xD
  10. Green Hill is one thing, but Chemical Plant wouldn't fit the narrative of "take the world back from Eggman/dimensional weirdness". What's to save? Chemical Plant was a horrible industrial waste to begin with. I say tear the whole thing down! Also, Mania's whole premise was being a throwback game, as was Generations'. This game would do better to forge its own identity, you know?
  11. Are we sure this sound effect isn't a recurring one in the Sonic series? If it appears in any of the original Genesis games then this is probably a wash. I do hope something comes of this, it would be a really cool and unexpected connection. Also, this is my first post here in six years. Hi, everyone!
  12. Best: Vector I really like how this guy actually has different proportions and body shape compared to the other characters. Most Sonic characters have the same basic body type with small alterations. This guy actually looks more like his species, but still fits in. More characters should be like Vector. Besides, it's a crocodile wearing headphones. How cool is that? I also like his current voice actor, really fits the design. Vector is awesome. I was pleasantly suprised to see other people in this thread like him. Sonic Yeah, not much to say here. He hasn't always been great, but I really like his current Unleashed/Colours/Generations model. Sonic has a simple design that doesn't resemble his species too much, but for some reason I really like it. Doesn't need too many accessories, but I appreciate the variety in Sonic Riders. The SA2 stuff is just silly though. And clothes on Sonic look silly. Tails Like Vector, Tails actually has a different body shape compared to other characters. Of course, the difference isn't that big, but it is very welcome. His colours are cool, and stand out from Sonic. He has a cool muzzle and... yeah. He's pretty neat. Honourable mention to Blaze the Cat. She's cool. Also Big, for basically the same reason as Vector. Undecided: Sally Yeah, I don't know what to say about Sally. I haven't watched the cartoons or read the comics, so I think I've got a fairly unbiased viewpoint. The original design has a freakishly large head, and later designs look better but she's too humanlike. I suppose the newer version is better, but it definitely needs a lot of tweaking. The lack of clothes doesn't bother me. In fact, I think it's stupid that the other female characters wear clothes. Except for Blaze, because she's from an alternate dimension. Worst: Espio Don't get me wrong, I like the whole ninja thing. Chameleons are good at camoflauge, so clearly chameleons are ninjas. However, he looks way too much like Sonic. I know there are clear differences, but he just isn't different enough. He's a chameleon, he should be taller and thinner, and his face being so close to Sonic's makes no sense. What's with the Soniclike muzzle? What? There's a lot of potential here, but we're just left with this mediocre purple guy. Ehhhh. EDIT: I forgot to add Rouge under the worst designs.
  13. I like the Light Speed Attack. It's great, because it hardly ever works like it should. I remember using it on a single bad guy in Emerald Coast, and Sonic just span around it in circles for aaaages. Fun times.
  14. New Zealand needs it's demo too! Oh well. I can wait until tomorrow.who am i trying to convince? : (
  15. I'm not disappointed. We still get to play it! Come on! And only Classic half isn't too bad. We get to try out the new(sorta) gameplay! I also haven't seen the E3 demo, so it doesn't matter to me. MUST PLAAAAYYY
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