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Joellui

TSS Member
  • Content count

    102
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About Joellui

  • Rank
    Buddy the Character.

Profile Information

  • Gender
    Male
  • Country
    United States
  • Location
    Under a roof

Contact Methods

  • Skype
    gjoellui
  • Steam
    Joellui
  • PSN
    Joellui
  1. Establishing worlds and Consistency

    Soo Angel Island and basically the events of the classic games were all in the human world? It just doesn't add up to whats been said with this two world crap. I mean you can't say Angel Island is NOT in the human due it falling near Station Square & since Angel Island was in Sonic 3 that means most of the classic games were going on in the human world.
  2. Establishing worlds and Consistency

    I mean I don't think is that difficult, they did it with Sonic Adventure, Shadow the Hedgehog & to a lesser extent Sonic Heroes.
  3. I think what hes trying to explain is that in Sonic Battle (i think) is mentioned that in one of Gerald Robotnik's diaries, its enplaned that he found Emerl and brought him to the Ark. However he gave it GUN so he can more time with Project Shadow. So Shadow and Emerl have a LOOSE connection to each other through Gerald.
  4. Sonic Forces SPOILER Thread

    They really threw any character development into the a dumpster of acid. Yikess.
  5. Sonic Forces SPOILER Thread

    Jesus, that's probably the most complicated thing I've ever to heard to such a simple question.
  6. Sonic Forces SPOILER Thread

    I mean Team Dark was clearly sent by them to investigate Green Hill so it would only make sense for them to help out.
  7. Sonic Forces SPOILER Thread

    I feel like this game reeked of pure laziness. Like I would loved if they used past levels, for example Station Square, and show how that place was affected and that would've been a great opportunity in having a Chaos 0 boss fight. And where the hell was G.U.N. at? Like we know Team Dark was sent by them to Green Hill, and then what? They just stop fighting? They could've definitely had been a great impact on the story, they could've even help this "Resistance", but the Sonic Team didn't even try. Even come to think of it with Metropolis they could've brought THE Grand Metropolis stage as a place where HexaEco was pushing back Eggmans attack or something, but the Team didn't even try and make something out of this game and that's what disappointing me the most and it just sucks.
  8. Sonic Forces SPOILER Thread

    I don't think I can agree it's a cliche, when most stories end up alright, depending on what game is being talked about. And I hate when I have to compare Sonic to Mario, but isn't also cliche when Mario always have to rescue Peach? Nintendo keeps doing it because it just works, awhile having different reasons for Bowers has to capture Princess Peach. It should be the same with the Emeralds. Find new and compelling reasons as to why to use the Emeralds than completely shoving them towards the side, but that just how I see it.
  9. Sonic Forces SPOILER Thread

    I just want to know, why the hell didn't anyone decide to use the Chaos Emeralds! Like did everyone forget they existed.
  10. Yes. Honestly Sega should give other developer the right to make a Sonic game. Just imagine a game developed by Platinum Games, I think that would be great.
  11. Is anyone else glad they actually remembered Knuckles has a responsibility in taking care of the Master Emerald?
  12. Sonic Force- 100 ring cap in "Easy Mode"

    Yeah just saw it. Oopsss
  13. Sonic Force- 100 ring cap in "Easy Mode"

    Because they're essentially removing an essential part of the game that has been there since the series started and there was no need to change it in the first place. Don't fix something that isn't broken. I just don't understand why the Sonic Team has to make things so complicated. It just doesn't make any sense. Edit: There's easy mode soooo.....
  14. Where are you getting these ideas from? And if it was even the slightest bit possible, what does that have to do with him having a sword?
  15. Sonic Forces Impressions

    What I meant short, sorry if I didn't bring the message across properly is story wise. I felt that Pre Sonic Colors most of the games story were fleshed out more and made more sense. I honestly feel that the story for both Sonic Colors and Generations was just an excuse to just play the levels. I feel the levels should revolve around the story, not the story revolve around the levels. Then again I don't know anything about making a Sonic game so what do I know?..
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