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VEDJ-F last won the day on February 22

VEDJ-F had the most liked content!

About VEDJ-F

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    Sonic the Hedgehog/Crash Bandicoot (especially the reptiles), Spyro the Dragon, Rayman the...Rayman, Super Mario (sorta...), Fur Fighters, Studio Ghibli, Stitch, other Disney animation, Rango, reptiles in general
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    vedj-f-bekuesu (btw don't go here)
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  1. IDW's Sonic the hedgehog(coming 2018)

    That's the localised line. The original Japanese line has Eggman offer territory, not money. Also, quite a few of the Egg Bosses have some domain to rule, whether it be just a property and some land, a fleet or an entire region. That would still peeve them.
  2. IDW's Sonic the hedgehog(coming 2018)

    Well, we kinda know that the Egg Bosses don't fit into the modern era hierarchy, otherwise Eggman couldn't offer half the world post-conquering to the Chaotix on a whim since any Egg Bosses in said half of the world would have something to say about it.
  3. I'm not saying that it didn't advance anything (lukewarm opinion of the game aside), I'm just saying I question whether the men in charge see it as doing that.
  4. I think a couple of things factor into my feeling on Mania; 1. It took nearly 20 years to even begin to touch the idea of a revisit. And the two times they kind of did, it was still trying to advance modern ideologies as opposed to actually bringing back the actual classic principle stuff and advancing that (Sonic 4 with a Rush style, Sonic Generations with classic Sonic having the modern physics more than 1:1 classic). 2. Even Mania doesn't come off as a genuine revisit to that style as an advancement (in the eyes of Sonic Team), at least not to me, and it comes down to the origin; with Whitehead pitching console ports of Sonic 1 and 2 with some extra levels, and Iizuka instead suggesting something like a "Best Of", I'm not sure Iizuka himself sees it as advancing on it even with how much they altered them. Even the original stuff added in ultimately served a purpose outside of serving the classic elements. And Iizuka being surprised at the sheer force of the reception only seals the deal. I'd have to wait and see what a hypothetical Mania 2 was like before I could say "Yep, this is SEGA (of Japan) and Sonic Team actually genuinely seeing this as an advancement on the classic style".
  5. So with Episode Shadow, everyone in Speed Battle is now accounted for. 

    Really beginning to doubt Blaze and Cream being in now.

    1. Forte-Metallix


      On the plus side, we get Omega back.

      On the downside, Sky Sanctuary is all but confirmed.

    2. Jack the Rookie

      Jack the Rookie

      Blaze was confirmed by Aaron Webber, says they haven't revealed the full cast yet.

    3. Jovahexeon Ace Joranvexeon

      Jovahexeon Ace Joranvexeon

      What about Omega in Forces though? :U

    4. Dee Dude

      Dee Dude

      I'm still not losing in them.

      Aaron said they didn't reveal the entire cast list.


    5. Diogenes
    6. VEDJ-F


      @Jack the Rookie That wasn't a confirmation, he only said he thinks she might be in. Which gives room for her to not be in at the same time. 

  6. Interview happened earlier than expected. Not home yet but at least I can use my phone.

  7. Right, I'm off to an interview and won't be back for like 3-4 hours. Don't let the forum have a meltdown while I'm gone, okay?

    1. Bobnik


      You know meltdown is gonna happen, right?

      Anyway, good luck!

    2. dwibs93
    3. Polkadi
  8. Spoiler review for next week's episode.
  9. oh my god

    1. Dejimon11
    2. VEDJ-F


      tomorrow is gonna be fucking hype

    3. TCB


      You feeling hype for anything with those words...must be something to look forward to then


    4. Dejimon11


      what's happening tomorrow? 

    5. blueblur98


      sonic forces??????

    6. Fusion-Ellipsis


      It's forces related right

  10. Oh great, now I have to stay out of the story trailer topic until after the news. I wanted to gush about my reptile boys. 


    1. Dee Dude

      Dee Dude


      >Infinity symbol


  12. So I got those characters I was missing. How about a quick guide on how to more efficiently cheese the game. Basically, it's really easy to exploit the item system to get stuff that gives you a super edge against opponents. All you need to do is let all three slots fill up with items, and then keep using the middle item (aka the speed boost). This makes it really easy to just rush through the course, and when you're in first they turn into shields that lower the chances of being sniped by an opponent. There's a couple of things to be wary of with this though; 1. Most speed boosts do not grant invulnerability to obstacles, so you have to time them for places you know you can keep it going. This doesn't apply to characters who get the invincibility as their speed boost (aka Knuckles, Vector and Omega). 2. Shadow is a really good counter to this technique as his exclusive mine is a row of thunderclouds that destroy an item if you get caught, on top of having the lightning attack. It's not such a big issue with invincibility boost, but it can still catch you out if you're in between activating the next one as the current one ends. Amy and Rouge can be annoying as they also have the lightning attack but it's only the less reliable projectile. Off that topic, I swear Vector is much slower in foot speed than Espio, despite their stats saying they're the same. Also I find it funny how once again Vector has a higher strength stat than Knuckles, this time being a full 10/10 compared to Knuckles' (and Omega's) 9/10. A similar thing happened in the Mario and Sonic series.
  13. One thing that will always bug me is when people are like "Why did SEGA feel the need to make Sonic 3D in the first place, he was fine just 2D".

    Either they're unaware of the climate of the 90s or they prefer to forget that everyone and their mother was jumping 2D games into 3D because that was the cool thing to do, and 2D as an equally legitimate style didn't really become a thing until relatively recently. Heck, the games had been slowly going over to 3D since 1992. 

    1. Dejimon11


      Yeah I don't get it either. Everybody wanted to do 3D...except for HAL who after 25 years kept Kirby in 2D for some reason. My question is why do they feel the need to add a large portion of 2D sections in 3D games. It's been a thing since unleashed and now it's gotten ridiculous.

    2. Josh


      Jumping on seemed wise as far as following the crowd goes, but a lot of series didn't actually survive the jump to 3D. I think, if you can't make 3D work, there's no shame in sticking to what does in Kirby's case.

    3. VEDJ-F


      I'd say even Kirby jumped on that bandwagon with Crystal Shards. It wasn't exactly the same open-world style as Mario and Zelda did, but still. 

      The hindsight is irrelevant to the fact that at the time, 3D was seen as the logical step after 2D, so it's natural that nearly everyone was trying it. 

      As for 2D in 3D Sonic sections, I'm guessing the warm reception of Colours has sort of contributed to that. 

    4. Josh


      Crystal Shards is not a type of 3D. It's gameplay is 2D just like the other Kirby games. There are no places in the game where the character can move around in 3 Dimensions. 

      Nintendo showed some restraint with franchises like Kirby and Metroid because they realized getting the 3D transition right was more important than getting it done. More studios should have had that same thought process.