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Badnik Mechanic

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Posts posted by Badnik Mechanic

  1. If you think that video is interesting.

    I went one step further.

    I'm amazed I'm saying this.

    But I think Movie Sonic is a far stronger and clearer brand than Modern Sonic is.

    Even if you put aside the gameplay and level design problem. Modern Sonic is in an absolute mess. It's overly converluted and contraditory... often within it's own individual game.

    Yet the Movie is just clearer and as a world is stronger than what the game counterpart has on offer right now.

  2. 12 hours ago, Soleary said:

    Hi there,

    My daughter got sonic mania for her ps4 for Christmas.  We have never played before and dont know the basic commands.  Can anyone help? Our sonic has hit a wall and cant jump high enough to get up over it, there's no way back or down.  How does he fly? Or a super jump?


    I think I know what the OP is talking about because I had a similar problem.

    By any chance. Are you playing Sonic Mania Plus and you're on Angel Island where you get Ray and Mighty?

    If so... this is what you do.

    If you have Ray (The Yellow looking dude) jump into the air and press left then right repeatedly.

    Ray will start to do his flight move. It takes a few moments to get the rhythm right but he should be able to clear the wall.


    For Mighty (The red guy who looks like Sonic), I don't remember this too well. But I think if you jump in the air then press the jump button again mighty crashes down to the ground?

    There's a part near the wall which I think he can break through which allows you to clear it(?).

  3. hQ9t4W7.png

    For the past month, I've been organising a bit of a bit online event for the community to participate in two nights of Team Sonic Racing fun and games. 

    The idea initially was to simply pick a date and time to give a boost to the online community so we could try and have some online antics with lots of new people instead of the usual loyal following. Well... It's since grown into something more.

    I was able to recruit a number of well known Sonic Streamers and personalities in the community who have agreed to take a time slot to Stream TSR and try to raise money for the Charity Special Effect.

    Date & Time

    We're streaming tomorrow (Monday 16th December) at 4PM (GMT)/11AM (EST) for a few hours, then picking up the next day (Tuesday 17th December) at 5PM (GMT)/12PM (EST) for another few hours.

    Full Schedule

    The full schedule, who is streaming and on which version is as follows (Subject to any unforeseen changes).





    How can I help? 

    Obviously, if you fancy watching either of the streamers and joining in with the chat, that's always a huge moral booster, but we're also taking donations for Special Effect during the event. Any donation is welcome and the money goes directly to Special Effect via Tiltify.

    But what we'd also love to see is people actually joining us online and joining our races so you get to race with us during our respective live-stream, or just come online and lets give the game some love and support with some fresh players. 

    Who is Special Effect? 

    Special Effect is a UK based charity that helps people with disabilities get into gaming, they happen to be supported by both Sega and Sumo digital and do some incredible work. More information on their website.

    How can I donate?

    Each streamer should have a very obvious icon or sign post to how you can donate... Alternatively, feel free to use this link.

    Further Information

    We don't have a site or a twitter account for this event, the next best thing would be to either follow myself or Sam since we'll be tweeting the various times/moments when someone is online and if there are any changes, as will any of the other streamers during the event.


    Any questions, fire away and I'll try to answer asap!

  4. 3 hours ago, skull902 said:

    Having trouble getting it to launch, unfortunately. Like I double-click the application and it just crashes my file explorer. Real unfortunate; it looked real good from the trailer.

    Try right click and run as administrator.

    Also check your anti virus isn't automatically killing it as a false positive like mine was.

  5. 8 hours ago, Sean said:

    The recent Bluray transfer is taken from the original masters. It's still standard definition but it's better than the old copies.

    Is it!? I did not know that. I thought it was DVD clips due to that message they have on the box!

  6. Some of you might enjoy this.

    I decided to re-watch the trailer and tried to find every reference and Easter Egg possible.


    There's some that I'm not 100% convinced on, like the the red baseball hat being a reference to Sonic Unleashed/Underground, but since the GH is obviously Green Hills, figure SU would also be something.

    There's a lot in the motel scene, not just the ledge balancing Sonic, but the TV is showing a movie in which both Time Miller and Jeff Fowler worked on... Then it shows a weird product placement for ketchup and Enterprise car hire.

    A few smaller things which may or may not be direct references but rather accidental ones, like the tumble dryer being a small nod to the origin of Sonic in Fleetway/SOA's sonic comic. Also the kung fu Sonic is more or less parodying both Enter the Dragon and The Karate Kid.


  7. So... Yeah my thoughts on this. Also all my examples and references can be found in my video on the trailer... I'm not capping and uploading individual images for this. So check out the video for examples of what I'm talking about.

    This trailer feels like a click-bait thumbnail for a misleading video in many ways. Now... Yes the design is light years ahead of ManHog. Yes the trailer is fun, it's exciting and will please a lot of people.

    But that isn't the movie. The movie isn't a series of small moments like this... it's a feature length movie.


    And if you look at trailer 1 and compare what was in that, which isn't in this...

    * The military scenes are almost gone. 

    * The Generals are gone.

    * Toms girlfriend is almost gone.

    * The awful dialogue from before has been cut out.


    Buuuut... Most of that is still in and still is the movie. 

    Even what was poor before is still poor now. Jim Carrey's performance is not good, it's his 'doing it for a pay-cheque' performance that we've seen before. His costume is still generic black coat man, the badniks are just generic drones which look like toys you find in a gadget shop... Which makes no sense, even the first trailer makes out that Eggman is this crazy eccentric who can't really be trusted... So go all out with it, make it so that he designs robots that look like creatures instead of generic robots.

    Some of the VFX isn't finished and looks really poor (check out the scene in Sonic's home, some of the VFX is really bad, note the tyre that Sonic stands on when he plays ping pong).


    The design looks better, maybe even great... But the movie?

  8. So for this years Halloween I wanted to make something a little different, I decided to make a live action spooky short movie. 


    Night of the Living Tails Doll starts off as a typical youtube unboxing video, but then as the sun goes down, the plush comes to live and looks for it's next victim. 


    This is the first time I've attempted to make a short film like this, normally I just film 'presenting' style hence why the lighting isn't amazing at one point.

    The short was filmed over a number of nights during October and 1 week in September for the daytime scenes.


    In terms of production values (LOL!), I more or less filmed every scene on my own, there are 1 or 2 shots where I had to ask a 2nd person to either hold a light or move the camera where it was impossible for me to do so without building some elaborate contraption to pull off the intended effect.


    So I hope you enjoy this, and hey it's a live action Sonic movie that you don't have to pay for!

  9. 4 hours ago, Roger_van_der_weide said:

    And Sega all stars tennis now  I'm fruitlessly wishing anyway.

    I can say for certain that the story mode for that game never left the pen and paper stage (Least I'm 90% sure it didn't).

    ASRT had a few interesting things that have yet to be found, but we're mainly talking about weapon/items and alternative rules for track transformations.

  10. On 8/10/2019 at 7:35 PM, Roger_van_der_weide said:

    Team crash racing I'm guessing.
    Little off topic there.

    To be on-topic, I get the feeling that Manual is trolling us. Not just with it casually dropping that huge bomb on Zavok's position with the Zeti out of nowhere, but check Metal Sonic's "DOES HE HAVE ULTERIOR MOTIVES TO RACE???" cliffhanger text in his description. Aww, cute, the manual is pretending Metal Sonic has something to do in ths game.

    Old post but...

    I'd say the manual isn't trolling.

    The game was made by Sumo Digital and they normally do put stories into their games and have a lot of story elements planned even if they don't make it to the final release.


    Case in point would be Sega Superstars Tennis which did have a story written up for it, but I don't think it was ever released.

    ASRT also had a ton of creative assets cut from the game just a few months before release (a completely alternative sticker set and other graphics for a few things). Some of these did get released but not very well documented.

    So whoever wrote the manual probably was working off a older brief which got changed mid development.

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