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Mayor D

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Mayor D last won the day on July 16

Mayor D had the most liked content!

About Mayor D

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    Have I Got Views For You!

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    Dont forget to.... Leave a kiss for your... Casanova! hahar!
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    Just off the Scrap Brain Zone by the river.

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  1. Got this odd bug in Mania.


    The audio cuts out randomly. Even if I switch stages.

    1. Dejimon11


      Yeah that's been a thing for a while.

  2. Jump in the air as ray. Push a button. Ray glides up but gains no height. Jump in the air as ray. Bush different button. Ray instantly plummets in a dive. Based on That, I figure it's some kind of glide move, you have to dive a little to build speed so you can pull up to gain heigh. And you have to push these two buttons to that. But if you try that it doesn't work, but based on the two unique reactions to those button prompts, that gives the impression that's what you're supposed to do. Since every characters primary move in history is tied to the buttons and not the d-pad to both activate and maintain their move.
  3. You know precisely what I mean so I don't get this reply at all. Tails and knuckles flight direction is controlled by the d-pad. The activation of the flight and with the case of tails maintaining his flight is done with the buttons. There no move in any Sonic game which requires you to constantly use the d-pad in that way to maintain or activate it. So why would I instantly assume that was the case now?
  4. The issue I had was pretty much the following. Every move in Mania which makes the character perform a signature move or shared move is tied to the buttons on the controller, the buttons are what essentially activates the move, not the D-Pad. Now with Ray, when you jump and press any of the buttons, Ray either tries to glide up or instantly crashes down. So I figured that it was a tapping of the two buttons to make a rhythm, similar to how you do things in games like Track and Field, so for the majority of the time I was trying to see if that was how it worked. Then when that wasn't working I tried to quit to the main menu in the hope there would be a move list or some kind of manual, I then discovered that you can't quit from this section without completely closing down the game. It took me so long to figure it out because... well... Can anyone name a main Sonic title where you use the D-Pad in such a way to perform a move? With the exception being the bouncy barrel in Sonic 3?
  5. Ray the Flying Squirrel game please.

  6. (Tweet)


    Meh close enough.

    1. Toa Axis

      Toa Axis

      I knew I wasn't the only one to draw that comparison.

  7. So... I just checked my PS+ saved data for Mania. Which was 100% complete. It's file size is just 3.15 MB. Mania Plus creates a second save file as well as keeping the original file. The mania plus save file is 67.11MB. That's larger than my saves for Back Ops 3, The Surge, No Mans Sky, Dark Souls 3, MGSV and Bloodborne. Why does Mania Plus need that much data for a save file?
  8. U Wot M8!?

    Original Sonic Mania save file size. 3.15MB.

    Mania Plus save file size... 67.11MB!

  9. Yeah Morse Code is read back in Upper Case, I might be wrong but I think telegrams where the same. Anyway, I did a small video on the Morse Code message because I recognised the line immediately as being from Aristotle, well a variation of one of his quotes. Only I don't think it's just tied to the team, I think it also includes the fans as Well, since as it states in the artbook, if it wasn't for the fan demand and reception, Mania Plus wouldn't exist.
  10. Ray is an absolutely wonderful addition to the game guys.

    1. TheOcelot


      Both Mighty & Ray are.

    2. Blue Blood

      Blue Blood

      Both of them are great and very different. Ray is for fast and free play, whilst Mighty is better suited to playing with recklessly on ground level. I prefer Ray, but both are fine additions to the formula.

  11. I just this moment beat encore mode... My advice. Skip it. It's boring. Play through mania as mighty and Ray (Ray is bloody amazing). Encore mode is just dull, nothing much feels different, unless ' that boss and the new transitions are not in Mania mode, Encore mode feels like a pallet swap Rom hack that everybody used to make in the mid 2000's.
  12. Having played Mania Plus for a while now.

    I have to say...

    IGN were 100% right with their score for the DLC.

    1. PaddyFancy


      What did IGN say about the DLC?

    2. Conando


      Can you play as Mighty and Ray in Mania mode too?

    3. Mayor D

      Mayor D

      Not tried yet, but I guess it's possible.

    4. Blue Blood

      Blue Blood

      Yes, you can. They aren't exclusive to Encore Mode.

      The biggest parts of the DLC are the two new playable characters and the team system of Encore Mode. The stages are only very slightly remixed (and often look unpleasant with the new colours), so the new mode in itself doesn't add tons to the game. For a fiver it's fair and good value, but it's not much of an expansion. I'd say a 7 or 7.5/10 for the DLC is about right. 

    5. Conando


      Yeah, sounds fair.

    6. TheOcelot


      For the dlc alone 7/10 is  a fair score.

      For the full packaged (physical release content, Mania mode & Encore mode etc) I'd give it at least 9/10.

    7. Mayor D

      Mayor D

      Ok so I'm now up to lava reef...

      I think 7/10 might even be too generous.


      The problem is that Encore mode which as someone who went straight into because I'd already beaten Mania, Encore mode is just boring.


      Other than the giant rings being in other locations, what's the difference?

      Yeah 'that boss is great and the new level transitions are nice, and the fact you are effectively playing as all 5 characters makes it feel like a real adventure.


      But the mode itself just lacks anything new or exciting, the original surprise moments that the original brought isn't here.

      And a lot of the new level pallet colours just don't look nice.


      Ray is an absolute joy to play as though, Mighty is... ehhhh 


      Encore mode is basically... remember how in the mid 2000s everyone was making Rom hacks which were "I made the green hill blue" pallet swaps.


      That's... what Encore mode feels like. It feels like it may have been a tiny bit over-hyped for what it is.

    8. Blue Blood

      Blue Blood

      Perhaps the most disappointing thing about Encore Mode is that the bosses are completely unchanged. The new boss is actually part of the update and applies to Mania Mode, so it's not even part of Encore Mode.

      The last they could have done was change the arenas to make the bosses require a different strategy, even if the boss AI didn't change. 

  13. Yes. But there was nothing in the game that told you how to do that move before that point. It's literally the opposite of the bouncy barrel to get up there. But all the moves in Mania didn't do anything like that. Add only the fact you cannot exit from that section to the title screen to seek help from the main menu, it's a bit of a problem if you can't figure it out.
  14. I have a feeling there might be a few negative impressions when this goes live... due to this. I cannot figure out where to go. I'm right at the start and I know I'm missing something but no idea what. I also can't pause the game at this screen to quit out. I'm completely stuck. Edit: right... after 6 min I finally figured it out.. But... Yeah... that's a problem area they need to fix, mainly that there's no way to quit back to the main menu or move list so you can figure out how to 'fly' as ray.
  15. Non spoiler Mania status...



    1. TheOcelot


      Use the left and right buttons to control Ray's ascent and descent.

    2. Rusty Spy

      Rusty Spy

      Most people played Super Mario World

    3. Waveshocker Sigma

      Waveshocker Sigma

      Most people in our generation did, maybe.

      Not the current one.


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