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redhellc

TSS Member
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About redhellc

  • Rank
    Missing Title
  • Birthday 08/05/92

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  • Gender
    Male
  • Country
    Portugal
  • Location
    in the beautiful city of Coimbra

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15137 profile views
  1. Yeah that kinda is a HCI(Human Computer Interaction) nightmare XD Like @Blacklightning said you should streamline what you can. For example start with something easy by asking yourself why would you need two buttons for choosing shields if new shields were added they should complement and blend with the old ones, so why divide them? You should keep asking yourself these kind of questions until you reach a point you can no longer remove buttons. Personal opinion if Lost World taught anything is that I hate item management in a Sonic Game, finding itens like shields in the levels themselves is more gratifying than choosing from a selection of them. Also the player gets an idea of what kind of challenge they will face depending on the shield they find in said level. So I would remove that feature all together.
  2. To me I like to think limitations is what makes us more creative. And I think that thanks to that a game will probably be better designed around a simple control scheme than a more complex one. While a game should evolve with time the basics should remain the primary focus of it. I think first the creator should have a thought process like "What new thing can I do with this move?" than "What new obstacle can I create that will require a new move?" Basically kind of what they did with Mania, they created new ways to interact with the stage using the same moves as the original games making the game feel fresh, the only new move they added takes advantage of the already established moves in a way that only improves flow and doesn't add extra difficulty to the player. I mean look at modern gameplay it has a more complex move set but not only is it less accessible to play it makes it have a simpler level design. What I mean is because the move set makes it more complex to play they create levels focusing on a action at a time to not overwhelm less skilled players, creating a less focused and more boring level. So in the end you have to be careful when you want to add new moves to an already established gameplay. Not only For the sake a more focused design but because of the audience you want to appeal.
  3. I was born in 1992. While I think the 2D games are more consistent in terms of quality I can't deny that I have a little bias to 3D ones, probably because I started playing with the Adventures Series. Though if we are talking nostalgia I would say 2D games like the advance series and the Rush ones are bigger for me. However in the end I have no preference, if the game is good I don't care about 2D or 3D.
  4. New Sonic Forces - "Enter Infinite" Trailer

    Well we have two Sonic's and we have only seen one Tails, unlike Generations. Also wasn't in a plot synopsis somewhere that Tails had giving up fighting because Sonic disappeared, maybe this could be a Tails from another dimension just like Classic Sonic. I'm just saying
  5. New Sonic Forces - "Enter Infinite" Trailer

    Hey people have been mad at Sega for only teasing fights with a brainwashed Tails. Now it could be for real XD
  6. New Sonic Forces - "Enter Infinite" Trailer

    I don't want to deviate the conversation much. But just for curiosity, and I don't know if someone has talked about this before, I'm not the only one that sees a a japonese Kyubi inspired design in Infinite?
  7. should iizuka go

    Do I think the biggest problem with the series right now is direction? Yes, does this mean it's Iizuka's fault? I can't say. It's easy blaming the person that most of the time is the face of the franchise, but that doesn't mean the questionable decisions in games like Forces come from him. Still I do think the franchise needs some new blood, maybe it wouldn't be too bad if he was replaced. Also I don't think it's ok to give credit to Iizuka for Mania, because everyone can have an good idea but what you do with said idea it's a different thing. And I think that's where Mania shines, it's an great execution of a good idea. I mean making Sonic 4 was also a good idea and look how that turned out.
  8. I don't know if this sounds stupid or somebody already said this. But that egg robot sentinel color scheme seems kind of similar to Nega...With time traveling plots who knows...
  9. Happy Birthday!

    1. redhellc

      redhellc

      Thx :P

  10. Here is mine, Sry for being so late it has been a busy month. I hope it's ok.
  11. Community Open Discussion

    If we are talking about the like system, I must say that even though I agree with the points above I also want to point out it also has some good sides. For a person like me who follows a discussion but doesn't like to repeat arguments from other people, this system is a away of showing my agreement without adding redundant arguments or posts like "I agree with this guy". If I have to be honest I liked the old system a lot better, if you someone said something that wasn't of your liking but someone already said what you were going to say you could just dislike said comment. Maybe this could diminish the amount of one sided arguments where a group of members go against just one. However maybe if you separated the comment likes from the reputation, maybe that could work. I mean even if someone has a controversial opinion that doesn't mean that he isn't a respectable member of the community.
  12. Community Open Discussion

    I don't want to sound rude or anything, in fact I might not be the best person to be talking about this since I spent less time than I used to, but lately this forum feels a lot more aggressive than what it used to be. I don't know why and it probably is a fare amount of reasons, all I know is when I joined a couple of years ago I did it because I felt like it was the most welcoming sonic community from the ones I found. Now looking at all of these problems...it just doesn't feel like the same place anymore. I used to spent a somewhat unhealthy time here, even if only lurking, however I don't remember all of this drama. So in the end I think it is good that there is a discussion over new rules to keep this place working well. I just think it is a little sad to see this happening here.
  13. I haven't done anything colab related for here recently and this looks like fun. You can count me in for art of Sonic Colors.
  14. YES!! The more I see of the game the more I want it. I know the "second" game didn't even release it yet, but...is it too bad that I want this to actually become a game series.
  15. I got to say that recent events did have an effect on me and I feel like I'm slowly disconnecting with the franchise. But in terms of past games I can't really say I enjoy them less than before. I probably say that what this fan base needs is a kickstart something that hypes people in someway. I think that most probably the begining of next year will turn things around. I don't have big expectations just a small hope that Sonic Team will deliver something to be excited about. So no I can't say I feel like that only a bit tired of the rollercoaster that is this franchise.
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