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About Joy

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    There's always a way to turn things around! To find the fun!

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    Video Games, animation, and trains
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  1. There's one nitpick I've got with the Nintendo Switch hardware. When you plug the handheld into the dock, it sticks out of the top of it by a few centimetres. I mean it's obviously not going to spoil enjoyment in any way but it doesn't look as clean as it could be to me.

    1. Ferno


      they probably did that from a design standpoint to constantly and subconsciously remind the viewer of the console's hybrid nature by seeing a little bit of the tablet at all times when plugged in.

  2. So just imagine, just imagine, just imagine. 

    Nothing I can't see but you when you dance, dance, dance!

  3. These "tutorials" are really more theory based than anything else so technically, yes, he'll be able to apply any knowledge he learns. Pixar use their own custom software for animation so it makes sense that they wouldn't be doing walkthrough tutorials in the same way you'd find on YouTube. You'll want to find other sources to learn how to do something in your chosen software but these Pixar tutorials should strengthen your knowledge of the whats and whys of these areas.
  4. "Pixar in a Box is a behind-the-scenes look at how Pixar artists do their jobs. You will be able to animate bouncing balls, build a swarm of robots, and make virtual fireworks explode. The subjects you learn in school — math, science, computer science, and humanities — are used every day to create amazing movies at Pixar. This collaboration between Pixar Animation Studios and Khan Academy is sponsored by Disney." So yeah, basically these guys have come together and created a series of guides and tutorials covering a fairly wide range of 3D areas; from modelling, to rigging, to effects and seemingly all of it is hosted by people from Pixar. They've even got some of the Inside Out guys on board so there's bound to be something great in here! I've only watched their introduction video so far before making this, but I'd recommend that everybody interested in this field get in on this as soon as you can!
  5. Any 3D artists on here might want to stick around for a new topic in a few minutes. I've found a new partnership currently going on and it's looking very exciting!

  6. ShayMay's about to try Sonic Utopia for the first time. Fans of the Spitball series should find this interesting!

    1. Joy


      Correction: Little delay, we're kicking off in 25 minutes.

  7. ShayMay's going to be streaming Sonic Utopia blind tonight at 9PM if you want to see his reactions!


  8. Sonic Utopia is the real deal from what I've played. If you had issues with GHP's control then you're in for a pleasant surprise.

    1. Indigo Rush

      Indigo Rush

      *sweats nervously*

      Is... Is that so...

  9. Just finished my first run through the demo. If nothing else, this engine gets one thing right that no other 3D fan engine seems to have managed yet: control. Sonic is amazingly responsive to input and his momentum and friction are pretty much perfect. The biggest problem I have with other attempts is the amount of speed granted to the player for a homing dash or even reaching full speed but with barely any friction. Sonic starts off a little too easily and becomes really difficult to stop in time once he gets going. Here, you can reach those crazy speeds by using the environment but it always feels like you're in control and can slam the brakes on if you need to. The issue people will probably still have is the continuation of the "open world-empty world" level design that's often seen in 3D fangames. I personally don't take issue with it, especially for something like this which is basically an engine test but if you took issue with this in Green Hill Paradise then I don't think this'll remedy much for you. Speaking of Green Hill Paradise, I do feel bad for the guys behind it. There's clearly been a lot of effort put into that but I really think this is going to overtake it by quite a bit once the word gets out. The superior control and, seemingly, lack of collision issues just make this far more enjoyable to play. Utopia also seems to run much smoother since it's using Unity instead of UDK. The game boots quickly and the framerate seems solid. I absolutely love this really recommend giving it a go if you're remotely interested! This, for me, is the new benchmark for 3D fan engines. Here's hoping we see more levels made for this engine in the future!
  10. I've only seen episode 1 so far, but for Doctor Who fans, what's your thoughts on Class?

  11. The mystery game of SAGE 2016 has been revealed and it's getting people excited! Sonic Utopia looks to set out on a mission very similar to Green Hill Paradise; recreating the spirit of the classic games in an open 3D environment. There's no details available just yet but a download to the early demo is expected before SAGE 2016 ends. I'm personally very excited for this. There's a big difference between seeing a game and playing it but there does seem to be a higher fidelity of control here than we've seen in GHP. On a side note, that Sonic CD style Sonic model is amazing! How's everybody feeling about this one?
  12. For those who saw my other posts, I just finished my first Maya project for uni!


    1. Nepenthe


      xD Much better than what I did.

    2. Joy


      I've only been doing Maya for just over a month so this is honestly still beginner territory. I'm sure your work was great!

    3. Kiah


      Nice! Now I want some fruit :P

    4. Joy


      Fruit's great! I mean I won't want to see any of it until next year now but they're definitely in the pile of good things all the same.

  13. Just wait for the NX to literally be made in the shape of a massive X. Same for the controllers if we're going all out.

    1. Diogenes


      N shaped console, X shaped controller

      in fact the console is shaped like the n64 logo

  14. Saw Trolls today. Okay, this really is the perfect thing is you just want something to make you upbeat! I'm definitely getting that soundtrack!

    1. CuzEyeCan


      How did you see it? Thought it wasn't supposed to come out until November 4th.

    2. Joy


      It's already out in the UK.

    3. CuzEyeCan


      Oh, I see.

  15. Does anybody know how you collect the Chaos Emeralds in Sonic After The Sequel.

    1. Forte-the-Bell-Tolls


      "For the daring, Classic Mode plays much like the Genesis games. You’ll have to gather a certain amount of rings in order for a Warp Ring to spawn at the end of an Act, which then leads you to a Special Stage where you to chase after a Chaos Emerald. Collect all 7 and you unlock Super Sonic and the Good Ending! Each Special Stage bears a remixed tune, with variations of Sonic 2’s Special Stage, Radical Train’s The Chase of Sonic 2006, Hill Top Course from Sonic Drift 2… and the seventh one, well, you’ll have to reach it yourself to find out!"- Sonic Stadium

    2. Joy


      Ah, I went with the Story Mode for the cutscenes, looks like I'll need to forgo them to get the emeralds.