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About Joy

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    There's always a way to turn things around! To find the fun!
  • Birthday 06/24/1996

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    Animation, Video Games, Film Critique & Spreading Optimism!
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  1. I'll use YOUR- ...CHAOS CONTROL!

    1. Menace2Society


      “This is the ultimate!”

  2. Anybody know if there's a way to transfer Sonic Dash data between android phones? I'm signed into my Google Play Games account on both devices but can't access any cloud saves and kinda don't wanna start from scratch.

    1. KHCast


      Shouldn’t you be able to manage all your data to the cloud in the settings? At least that’s how it works for iPhones anyway 

    2. Joy


      You would think that right?

      But everything seems to be in there EXCEPT any data management stuff it's bizzare!

  3. Would up finally grabbing the BOTW dlc last night so I'm gonna head into my second playthrough later today. See ya in a few hundred hours!

  4. Gonna play through BOTW again soon. For those who got the DLC would you say it'd be worth buying it at the start and exploring that content while I play or should I buy it later once I've beaten the game?

    Really just debating whether or not to spend the cash now or later 😅

    1. Diogenes


      if you're planning to get it, sooner is better than later. none of the dlc armor can be upgraded and most of it has pretty low defense, so it's more useful early on when you don't have much better

  5. Super hyped for BOTW 2, probably the first time I'll be following the build up to a Zelda release. Been meaning to replay BOTW for a second time since I got it at launch. The sequel reveal's definitely put me in the mood to go get the DLC and dive in.

    I definitely missed a TON on my first playthrough so it should keep me busy a good while!


  7. I'm surprised Sonic 3D didn't make it into the list since it's usually a regular on compilation releases but I can understand them not wanting to give another slot to Sonic since they're trying to be as all-encompassing as they can manage within their game limit. Having said that, a small part of me hoped that they might have reached out to Jon Burton to see about giving his Sonic 3D Director's Cut an official release via the MD Mini. Would've been a pretty unlikely thing to happen but it'd have been pretty cool to see a "remastered" version of by the game's original programmer get included.
  8. The description of the video does say that the animation was "in-house, and not representative of the final product" but...no? I feel animation isn't one of those mediums where you can use the "not representative" safety net. For your debut announcement, especially if you're asking for funding, you need a sample of the absolute best you have to offer in order to justify why people should be interested, let alone giving you money. If they'd shown an animatic instead then MAYBE I'd be a little more open-minded, although not by much. Look at any announcement / teaser trailer for an animated movie, the quality isn't going to be far off the level of detail and fluidity that the final film will offer. And then there's the whole legal problems with this. SEGA are possibly the most relaxed big-name games publisher I can think of and are quite happy for the community to do its thing but even they'll draw the line when money gets involved, and rightfully so. The only loophole I can potentially see is that, because its on Patreon, there's an argument that supporters are just financing the artist themselves rather directly funding the SatAm project. Since they've branded their Patreon around the project though I'm really not sure.
  9. I'm having very hit and miss luck with the AI teammates so far in TSR. Sometimes I can run the race, helping them out as much as possible and they'll keep up but other times I'm having to deliberately fall to the back of the pack to keep an eye on them until they generally buck up their ideas and push towards the front.

    1. DanJ86


      I've not had any major problems myself. In fact I've been pretty bad at the game so far but still managed to pull off a win with my team.

  10. Given some of the bombshells they've dropped for the Mega Drive mini's game list, do you think there's any chance they're actually gonna do the impossible and have Sonic 3K on the last batch of games they reveal?

    1. Polkadi~☆


      Whoa whoa whoa, temper your expectations.

  11. Evening all. I'm having to make up a bit of cash at the moment so I'm letting a few things go. Before I head for Ebay though, I have a copy of Sonic 1 (Mega Drive PAL) signed by Yuji Naka back in 2016. I'm unsure what value this would have but if anybody in the UK would be interested feel free to message me for pics and info!

    1. Polkadi~☆


      I don't think you should sell that, to be honest. That seems like a special item you might like to keep.

    2. DanJ86


      I agree with Polk. But if you really must, I'd suggest looking up what kind of value it could have. (I'm not sure how you'd do that, though.) It'd be tragic if you sold it way under it's actual value.

  12. I'm only an animation graduate compared to them having some industry experience but that CAN happen under the right circumstances, but by no means is it guaranteed to be that simple. It's why we see animation problems when people initially do character model swaps in something like Sonic Generations. Go to the results screen in that video and you'll see the character mesh in absolute pieces trying to work with the Sonic rig. Earlier parts work better because they've modified the animations to compensate. If Sonic's redesign changes the proportions of his body and limbs there's absolutely going to be additional clean-up work needed. It's why skins for Overwatch, Fortnite, or even Mario Odyssey don't mess with the core character model so the rights don't break. Same goes for textures. You can rework textures on an existing model no problem but if you change the model, the texture is gonna be all out of alignment since the UV Map is still made with the previous model in mind. You don't necessarily need to make all the textures from scratch but you'd have to at the very least realign and scale appropriately.
  13. That PS4 controller fix makes me super happy! I'll definitely be getting properly into this game now! 😍
  14. See I'm still waiting to see with the next game because Forces I feel was too set in stone when the new CEO stepped in and started talking about fan trust for them to really do much. Mania feels like the first Sonic game to be a product of SEGA's change in direction and I imagine went into full production close enough to the new CEO's arrival to reap the benefits. TSR certainly feels a little bit safe with roster and tracks but they've clearly got enough faith in it to not only bother delaying it, but also putting it up alongside Crash which is no doubt going to be stiff competition when that launches not long after TSR. I can completely understand why fans would be pessimistic after Forces but I'm actually willing to believe they took a backseat for a bit, the difference in reception between Forces and Mania is probably too big for them to ignore. Fans have been burned too many times but with SEGA's generally solid performance outside Sonic in the past few years, the quality of Mania and the newly established Sonic hub at SOA I'm willing to give them the benefit of the doubt until a reveal.
  15. With Spider-Verse out today in the UK here's a shot I blocked-in today whilst I finish off the last of my uni honours work!


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