

N000
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Has anybody had issues with Sonic 3 AIR being a bit laggy, particularly in special stages? Not entirely sure what would be causing it.
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Rebuying a 3DS just to be able to play Sonic Rush again?
Solid investment. -
Fall guys Stream with SEGA Europe at 6PM, almost certainly showing off the leaked Sonic skin coming this week:
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So what's everybody's playing habit with 3D All-Stars so far? Are you playing each game in sequence (100% or otherwise) or are you jumping between them?
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Just for the novelty of it, I'm jumping between them - doing 5 stars on each every session (with the exception of when I unlock a Bowser stage - I always do those immediately and will just get 1 less star on my next session if it means I get a 6th one on this play session). Also to sort of artifically reproduce that "first play" experience where as a kid I would jump between courses whenever I got stuck on one, I'm using a random number generator to choose which star to get next.
It's a little cumbersome as it causes a lot of extra time running back and forth across the hubs, but enjoying the variety otherwise, considering I normally play these games pretty straightforward as an adult.
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I got the game yesterday, and I'm already at more than 60 stars (shines) in Sunshine. In the past I played it like 2 or 3 times in total, regardless I still remember most of the blue coins locations.
I only started 64 and got the chomp star in Bob-omb Battlefield, while in Galaxy I got the first story-driven star and stopped for now.
I love Sunshine a lot, they made the controls much worse compared to the original but I can get over it, I'm used to play games with bad controls, in my gamer life I played many of them.
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Has it been confirmed at all if players on PS4 and PS5 will be able to talk in the same party chats? One of the things I'm trying to find out before I start pre-order hunting.
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Something I've seen talked about over the years is why Sonic takes so long to reach Shadow when he first sees Chaos Control/ why the Chaos Control is so unsually slow in Sa2.
I honestly can't tell if they were trying to do a dramatic slow motion shot and it just doesn't quite read properly?-
I've always read that scene, where they slow down as they cross each other, as Sonic actually being able to perceive Shadow warping as a perk of his super speed.
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N000 and Jingilator reacted to this
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Does anybody know how Sa1 / 2 stores cutscenes? Are they video files that could in theory be swapped out via modding?
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They're played out in real-time and in-engine. They can't be swapped out. There are a small handful of pre-rendered ones, but in some cases they have live in-game assets rendered on top (e.g. scenes where characters escape from the crashing Egg Carrier) so if you replace those files you'll still see the characters on top of it. I don't know if any work has been done reverse engineer the cutscene format so that they can be reprogrammed or redirected to other video files.
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One of the greatest world mysteries is what on Earth Windmile Isle Act 1 from Unleashed HD classifies as an S Rank worthy run. Even after I got it I still don't get the distinction between and S Rank and a very high A Rank
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About to stream a wee bit of Sonic 3 AIR over on twitch, anybody had issues with the game being slightly choppy for no reason?
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Gonna stream a wee bit of SA2 hero story and chao garden extended in a few mins before my main stream tonight. Come say hi if you need to kill some time! https://www.twitch.tv/thatoddliam
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Has anybody played with the Chao World Extended mod on Sa2? Debating about getting it for streaming later but I'm curious about how good it is.
Already got the numerous other quality-of-life mods set up so we should be good for the main game 😅-
Pretty good, actually. Adds in a lot of stuff such as acquiring certain Chao that would only be obtainable through hacking, different colors, different faces and personalities, and even stuff that was left the cutting room floor.
There's little quirks that are added to the Chao that gives the Chao garden new life, such as Chao with happy eyes randomly giggling, clumsy Chao wobbling around after they trip, or even one Chao walking up to another one and starting a conversation in gibberish. It's really charming. Dark Chao may also walk up to other Chao and punch them, but it's an optional feature.
Overall, I'd recommend it.
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Gonna be testing out my (basic) Twitch setup with some Sonic Heroes if anyone wants to come say hi!
https://www.twitch.tv/thatoddliam