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ThatOddLiam

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  1. Thumbs Up
    ThatOddLiam got a reaction from Supah Berry in I know mocking SA1's cut-scenes is pretty low-hanging fruit but this one doesn't come   
    Now I don't know what was and wasn't available to them in their animation software back then but for a basic tracking shot like this you can literally parent the camera to the character and then no matter what kind of crazy stunts the character does, that camera will stay locked on to a fault. 

    It feels like they literally had the engine running, set up Amy's default walk cycle and screen recorded them controlling the camera with directional keys or something. It'd explain why Amy walks in and the track is fine, she then catches the artist off guard when she stops and they quickly hit the opposite directional key to go back.

     
  2. Thumbs Up
    ThatOddLiam got a reaction from JezMM in I know mocking SA1's cut-scenes is pretty low-hanging fruit but this one doesn't come   
    Now I don't know what was and wasn't available to them in their animation software back then but for a basic tracking shot like this you can literally parent the camera to the character and then no matter what kind of crazy stunts the character does, that camera will stay locked on to a fault. 

    It feels like they literally had the engine running, set up Amy's default walk cycle and screen recorded them controlling the camera with directional keys or something. It'd explain why Amy walks in and the track is fine, she then catches the artist off guard when she stops and they quickly hit the opposite directional key to go back.

     
  3. Fist Bump
    ThatOddLiam reacted to Emperor Robrainiac in Has anybody played with the Chao World Extended mod on Sa2? Debating about getting it   
    Pretty good, actually. Adds in a lot of stuff such as acquiring certain Chao that would only be obtainable through hacking, different colors, different faces and personalities, and even stuff that was left the cutting room floor.
    There's little quirks that are added to the Chao that gives the Chao garden new life, such as Chao with happy eyes randomly giggling, clumsy Chao wobbling around after they trip, or even one Chao walking up to another one and starting a conversation in gibberish. It's really charming. Dark Chao may also walk up to other Chao and punch them, but it's an optional feature.
    Overall, I'd recommend it.
  4. Thumbs Up
    ThatOddLiam got a reaction from Strickerx5 in It's actually somewhat remarkable how much of a visual downgrade there was from Unlea   
    It's so difficult to pinpoint what makes Forces look so much worse. It's consistently sharper than Unleashed but I swear it's a combination of the texture work and the lighting setups as a whole that make it just look worse. The big battle crowd scenes in that canyon towards the end of the game are the absolute worst of it. Everything just feels so much flatter than Unleashed.

    I feel Unleashed was possibly ever so slightly too ambitious for the hardware and time constraints they were dealing with. Put it on PC these days in order to allow for a solid 1080p with upscalled existing textures (hopefully removing the huge amount of frame smearing) and I'm confident it would blow Forces out the water.

    In pretty much every aspect Unleashed is the benchmark they should be aiming for in terms of effort, and ideally, of course, surpassing it. Generations is the more well-rounded game but Unleashed was the last time it felt like they wanted to push themselves.
  5. Thumbs Up
    ThatOddLiam got a reaction from Blue Blood in It's actually somewhat remarkable how much of a visual downgrade there was from Unlea   
    It's so difficult to pinpoint what makes Forces look so much worse. It's consistently sharper than Unleashed but I swear it's a combination of the texture work and the lighting setups as a whole that make it just look worse. The big battle crowd scenes in that canyon towards the end of the game are the absolute worst of it. Everything just feels so much flatter than Unleashed.

    I feel Unleashed was possibly ever so slightly too ambitious for the hardware and time constraints they were dealing with. Put it on PC these days in order to allow for a solid 1080p with upscalled existing textures (hopefully removing the huge amount of frame smearing) and I'm confident it would blow Forces out the water.

    In pretty much every aspect Unleashed is the benchmark they should be aiming for in terms of effort, and ideally, of course, surpassing it. Generations is the more well-rounded game but Unleashed was the last time it felt like they wanted to push themselves.
  6. Thumbs Up
    ThatOddLiam got a reaction from PC the Hedgehog in It's actually somewhat remarkable how much of a visual downgrade there was from Unlea   
    It's so difficult to pinpoint what makes Forces look so much worse. It's consistently sharper than Unleashed but I swear it's a combination of the texture work and the lighting setups as a whole that make it just look worse. The big battle crowd scenes in that canyon towards the end of the game are the absolute worst of it. Everything just feels so much flatter than Unleashed.

    I feel Unleashed was possibly ever so slightly too ambitious for the hardware and time constraints they were dealing with. Put it on PC these days in order to allow for a solid 1080p with upscalled existing textures (hopefully removing the huge amount of frame smearing) and I'm confident it would blow Forces out the water.

    In pretty much every aspect Unleashed is the benchmark they should be aiming for in terms of effort, and ideally, of course, surpassing it. Generations is the more well-rounded game but Unleashed was the last time it felt like they wanted to push themselves.
  7. Thumbs Up
    ThatOddLiam reacted to Diogenes in Just finished a 100% run of UnWiished. Fatigue started to set in at the end getting a   
    i still think it's got one of the most interesting lives systems in any sonic game. one of the few times when i felt a game actually justified having lives, even if they're still not super important to the experience.
  8. Thumbs Up
    ThatOddLiam got a reaction from Supah Berry in gee i wonder what tipped them off it absolutely can't be the extensive coverage by ga   
    This needed to do a Sonic 3 AIR and provide all the reverse-engineered source code while requiring a user-provided rom to access the assets. A complete, standalone executable was asking for trouble.
  9. Thumbs Up
    ThatOddLiam reacted to Sean in gee i wonder what tipped them off it absolutely can't be the extensive coverage by ga   
    They only went after the executable. The project itself is safe.
  10. Thumbs Up
    ThatOddLiam reacted to TheOcelot in Jon Burton going back to Sonic 3D Blast after two decades and "officially" fixing som   
    Would be neat if any future rereleases include the directors cut version.
  11. My Emmerdoods
  12. Chuckle
    ThatOddLiam reacted to Blue Blood in Long shot. Does anybody have a pal Mega Drive mini that they used the Project Lunar m   
    Cool. I'll go get it sorted for you now. Wasn't sure who on earth this "ThatOddLiam" was popping up in my notifications was though. Lol 
  13. Fist Bump
    ThatOddLiam reacted to Blue Blood in Long shot. Does anybody have a pal Mega Drive mini that they used the Project Lunar m   
    I do. If you've not sourced them already, let me know and I'll get them sorted for you. 
  14. Thumbs Up
    ThatOddLiam reacted to JezMM in Pretty sure I've asked about starting the Shantae series before but in terms of the t   
    Sounds good, RR is still a decent game so you should hopefully have a good time, it's just a little truncated compared to the others.  Don't be afraid to move onto PC if for some reason RR loses your interest.
  15. Thumbs Up
    ThatOddLiam got a reaction from JezMM in Pretty sure I've asked about starting the Shantae series before but in terms of the t   
    Just checked my Steam library and it seems at one time or another I ended up with the Risky's Revenge Director's Cut so I'll probably start there. Had a read through the plot and setting of the first game on wikipedia too so I think I've got the jist of the narrative stuff from that.
  16. Thumbs Up
    ThatOddLiam reacted to Lord-Dreamerz in Pretty sure I've asked about starting the Shantae series before but in terms of the t   
    I personally had started on "Shantae and the Pirate's Curse" which is overall many fans fave game in the series... I played it back on the Wii U, it is now on Switch too. it was REALLY fun! However the gameplay is not exactly the norm of the series, which can mislead your expectations for the other games as a tiny warning.
  17. Thumbs Up
    ThatOddLiam reacted to Ryannumber1gamer in Pretty sure I've asked about starting the Shantae series before but in terms of the t   
    Pirate’s Curse is the best game in the series because it plays differently from the other games. Unlike the rest of the series where Shantae relies on transformations and has to stop to dance into them, Pirate’s Curse has Risky’s pirate gear, which can be used fluidly with the rest of Shantae’s moveset in succession.
    The end result is when you unlock all of the gear, you have this amazingly fast paced, fluid level of gameplay that rewards you for using the gear in tandem with each other. It’s especially great on a new game plus run where you start with all gear and can play this style throughout the whole game. 
    Half Genie Hero is a decently fun time too, but it isn’t as good as Pirate’s Curse, it’s hurt by putting mandatory backtracking into a Mega Man level structure and it serves as needless padding and filler. It’s still a good time, but I can only recommend it if you enjoyed Pirate’s Curse.
    Shantae 1 and Risky’s Revenge haven’t aged very well at all, so I don’t really recommend them.
  18. Thumbs Up
    ThatOddLiam reacted to Lord-Dreamerz in Pretty sure I've asked about starting the Shantae series before but in terms of the t   
    @JezMM
    I think the continuous narrative is not a problem. I started with pirate's curse and wasn't bothered whatsoever with jumping into the middle of everything... but this depends on a person's personal interest as some people can't stand missing out on story buildup, while others won't worry about it.
  19. Thumbs Up
    ThatOddLiam reacted to JezMM in Pretty sure I've asked about starting the Shantae series before but in terms of the t   
    Yeah, Shantae is a really annoying series to recommend a first game for because they all come with major caveats, and just to rub salt in the wound, they have a continous narrative, at least with regards to character relationships and a continous throughline of Shantae coming to grips with who she is and the whereabouts of her parents.
    Shantae for Game Boy - Only avaliable on 3DS: Was very impressive technically for it's time, and still a good game if you use a guide to manage some of the more "old-game-with-an-open-world where-the-hell-do-I-go-now" moments. But obviously this is a pretty hardcore way to start, this game is OLD now.
    Risky's Revenge - A decent game that retains the gameplay of the original but is smaller in scope than the others due to being a DSiWare game originally.  This is where a lot of fans started and the modern ports fix some frustrating issues with the original, but it's not the series at it's best and isn't as funny as the other games for whatever reason.  It's good, but a very mild introduction to the series.
    Pirate's Curse - As said, the best game in the series, though unfortunately also has very different gameplay due to having all of your moves available at all times rather than the franchise's tradition of having Shantae transform into different animals to navigate the world. It's also abnormal from a narrative perspective - Shantae has lost her magical abilities at this point in the series and teams up with the franchise antagonist.
    Half-Genie Hero - A really nicely put together game that returns to the franchise's traditional gameplay in terms of moveset, but ditches open world exploration for a linear level structure that it then expects you to re-explore multiple times, especially since they had to sacrifice some game length for the game's high production values.
    Seven Sirens - If you fancy waiting for the new one, it's shaping up pretty nicely so far.  It finds a really happy middleground between Pirate's Curse's quick access moveset without losing the aesthetic of Shantae's traditional animal transformations. I've only played Part 1 on Apple Arcade though, so I dunno whether the story will end up going places that will be alienating for newcomers - previous games certainly have.
     
    Having said all of this, I do wonder if I'm worrying too much about the narrative stuff - as said while Risky's Revenge does nothing to explain who everyone is and what happened on the previous adventure, I still enjoyed it regardless. It's entirely possible the references to the overall narrative in PC and HGH might either harmlessly go over the head of a newcomer or still be perfectly easy to understand even without foreknowledge.
    Gun to my head... I'd say Pirate's Curse.  If you enjoy it and end up being disappointed at all by the others, that's still a better position to be in than having never played any at all!
  20. Thumbs Up
    ThatOddLiam reacted to E-van in Let's pretend a new Sonic collection is in the works. What games would you expect (ra   
    SA1, SA2, Heroes, Unleashed, Colors, Generations
    Also some sort of handheld collection with the Advance and Rush games would be pretty sweet too
  21. Thumbs Up
    ThatOddLiam reacted to Zaysho in Let's pretend a new Sonic collection is in the works. What games would you expect (ra   
    Honestly a collection with all the 00s stuff before Unleashed would be really cool. I don't know how practical it is, but I would like to see SA1, 2, Heroes, Shadow, the Advance and Battle games all collected together. Maybe even include Rush games. It'd probably make more sense to split those up into their own collections though, I dunno.
  22. Fist Bump
    ThatOddLiam reacted to JosepHenry in Let's pretend a new Sonic collection is in the works. What games would you expect (ra   
    Boost Trilogy for 40 bucks?
    Unleashed, Colors and Generations at 60fps.
  23. Fist Bump
    ThatOddLiam reacted to Waveshocker Sigma in What's your favorite 3D Sonic title?   
    I love absolutely every one of you Heroes bros. I just wanted you to know that. ❤️
  24. Thumbs Up
    ThatOddLiam reacted to Jango in Even with that anniversary collection leak debunked. SEGA are sitting on very easy mo   
    Heroes please. I've been diging to replay this game after AGES
  25. Thumbs Up
    ThatOddLiam reacted to Wraith in Sonic Unleashed in 2008: An underrated gem. Sonic Unleashed in 2020: An overhyped pro   
    I think that people acting like ambition isn't a legitimate reason to love a game is silly, but even ignoring that part Sonic Unleashed is just a legitimately solid time all around. I don't have a problem saying it's one of my favorite Sonic games. It scratches itches for me in terms of difficulty, level design, aesthetic and world building that no other game in the series does.
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