TSS Member
  • Content count

  • Joined

  • Last visited

  • Days Won


Gabe last won the day on September 7 2015

Gabe had the most liked content!

Profile Information

  • Interests
    (Video games * 4 + 4) + (film * 5 - 1000) + (animation * 3 - 100) + (drawing + art * comics * 0.25) + food + other things = interests!
  • Gender
  • Country
    United States
  • Location
    Aurora, CO

Contact Methods

  • Skype
  • YouTube
  • Tumblr
    gabe495 (standard) / gabe495art (art)
  • 3DS
  • NNID
  • PSN

Recent Profile Visitors

182591 profile views
  1. Something that has been really been bothering me about Forces since its reveal is how, yet again, Sonic Team still isn't content with just focusing on making a new game and having it sell itself on those merits. If Forces was just a "no strings attached" refined boost game, I'd have much more confidence in Sonic Team having learned some real lessons in cultivating a franchise / playstyle and Forces actually surpassing the trend of being an "good enough" or "almost good" Sonic game. But the fact they're still tossing in not just classic Sonic, but a third new gameplay style, as well as adding Wisps into the mix once again, really doesn't tell me that they have any confidence whatsoever in any of the gameplay styles they can use to make a game. They can't just focus on making just a good Sonic game with whatever playstyle they have, they have to throw in other elements / gimmicks to pad out the game and/or use for marketing points. Boost gameplay is introduced with Unleashed, where it ends up having to share half of the gameplay with the God of War-cloned Werehog playstyle. Next comes Colors, which doesn't have anything as drastic, but the the larger focus on 2D puzzle / precision platforming and power-ups through the Wisps clashes with the boost's focus on consistently fast speed, so boost gameplay is significantly downplayed with that title. Then comes Generations, another title in which the gameplay focus is split in half between boost gameplay with a different playstyle; though this time, what they have --classic Sonic-- considered good by many people, if far from perfect in terms of what it's supposed to be replicating. Only for that title to be followed by Lost World, which throws out the boost gameplay entirely for a new playstyle and gets criticized for it, prompting Sonic Team to return to it with Forces...and even then, it's not like Lost World itself was a straightforward product in its game focus (parkour mechanics, motion-controlled Wisps, new HA moves, 3D planetoid levels, 3D tube levels, 2D precision platforming, one-off gimmick levels like the snowball, et al.) For contrast's sake--despite being a way smaller team and having less resources to work with, Taxman and co. aren't showing any doubts on what they want Mania to be. They know the game they want to make, and the (new) ideas they're coming up with for that game aren't being implemented in a manner that works against the playstyle they've chosen, and/or muddles up the game focus. Compared to Forces, that title looks like a Sonic game that will actually sell itself on gameplay for once, rather than fireworks.
  2. In other news, we finally have a trailer for DWA's Captain Underpants adaptation.

    Aside from adult VAs for kids (Kevin Hart as George is really throwing me off), this looks really, really good. Looks just in-line with the books in terms of comedy.

    1. Scott


      Never read the books, but I love how well it's nailed the art style and it's so beautiful in-motion! :o It looks insanely fun

    2. Spin Attaxx

      Spin Attaxx


      i wanna seeeeeee thiiiiiiss

    3. ShroomZed


      I'm REALLLLY not a fan of the voices in this but looks good nonetheless. 

  3. At least one-two years ago I was at the Westminister bridge with my parents on a field trip (specifically, we went to The London Dungeon attraction). In light of the recent attacks/events unfolding there this that's rather scary to think about. Hope anyone around there is able to stay safe and my condolences goes to the victims.

    1. TailsBot


      Would take me about 30 minutes by train to get to London, still a shock it's that near.

  4. tumblr_om4e12Z42e1ryvl86o1_540.jpg

    >game not included

    1. KHCast


      Haha holy shit the greed. The fucking ea incompetence for the sake of money 

      Wait, this isn't the game collectors edition is it?

    2. Gabe


      @KHCast It is (one of two, actually), and this one doesn't come cheap ($200). (The other one is $100, the difference between the two is that the car for the $100 is a diecast model, the car in the $200 one has R/C functionality).

    3. blueblur98


      this isn't the first time EA pulled this. they did it with battlefield 1 too. i predicted they would do that in 2015.

    4. Strickerx5


      Oh I can already see all the raging customers coming back into stores when they realize the game isn't included...

    5. Blacklightning


      >Collector's Edition

      >Doesn't even include the fucking game

      And here I thought preorder culture was already bullshit

  5. Look at this cutscene comparison clip of the March 2016 leaked build of ME:A to the final product.

    How did the visuals get downgraded this much?! Were the game's graphics artists assaulted by copies of Sonic Boom: Rise of Lyric?

    1. Gabe


      *Made a mistake, the leaked build is from April 2016, not March 2016.

    2. Celestia


      "Horrible mismanagement on EA's part" seems like the likely answer

    3. Patticus


      Apparently, the team that made Andromeda are not one with experience making games.

    4. Blacklightning


      Isn't that just EA's normal executive behaviour?

    5. Patticus


      @Blacklightning Seems more like Ubisoft's calling card these days.

    6. KHCast


      Vertical slices by EA? Didn't expect that 

  6. tumblr_ojq633iSlw1r1mpi1o1_540.jpg

    i'm the cheetosdog

    1. Celestia


      I'm gogglesdog

    2. Forte-Metallix


      pepsidog 2 gud pls nerf

  7. Reading the SSMB Guidelines, and noticed this:

    "Spamming will put you on the staff shit list and will ensure a swift trip to banville."

    "a swift trip to banville."




    Suddenly being banned from SSMB doesn't seem so harsh.

    1. Soni


      My urge to be banned has now lowered, I'm a glutton for punishment, not for luxury

    2. Kiah


      I don't recommend that as looks can be deceiving...just saying. 

    3. Forte-Metallix



      Free vacation, here I come!

    4. Chili Dawg

      Chili Dawg

      SSMB, while I never intend to be banned, if i am found to be not worthy of membership I expect you people to fulfill your end of the bargain.

    5. Soldier: 76

      Soldier: 76

      An all expenses paid trip to Banville? Just for spamming? SIGN ME UP

    6. Ryannumber1gamer


      Well, looks like @Zaysho's screwed over again

    7. Chris


      The rules are poised for a rewrite in the near future. It's on my to-do list.

    8. Zaysho


      Why was I even tagged in here

    9. Ryannumber1gamer



      The joke is that Bansville is a fancy hotel, and therefore the rules make it accidentally sound like if you break the rules, you go on a vacation to a fancy hotel. Since you're "unbannable" that means you can't go to the fancy hotel :U 

    10. Zaysho


      This is what happens when I go to bed at 4AM every night.

  8. For those who missed it yesterday, I made a new Smash Bros. montage.


  9. Happy birthday Tara!

    1. Tara


      Thank you! <3

  10. The GOAT game of the year returns....IN SPACE!


  11. tumblr_on2n22KaC91rg4mm8o1_400.png


  12. Here's a new Smash Bros. montage I did. (Not Dedede-focused, but does have Dedede clips.)


  13. Everyone's watching the new Samurai Jack episodes and I'm just sitting here listening to reviews of a Kevin Spacey talking cat movie XD


  14. We got a teaser for Aardman's Early Man, coming January 2018! (This is also Wallace and Gromit creator Nick Park's first film since the Wallace and Gromit film The Curse of the Were-Rabbit.)


    1. ShroomZed


      fuckin sweeeet dude 

    2. Mightyray


      I'm so going to see this. This looks like so much fun!

    3. Monkey Destruction Switch

      Monkey Destruction Switch

      Oh, yeah! I'm totally interested.

      So is this actual claymation?

    4. Gabe


      @Monkey Destruction Switch Yep. I presume their might be some visual effects that would require CG, but the film is otherwise Aardman's signature stop-motion.