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A major thing I wonder about for a hypothetical racing game/series with the Boost gameplay, is how the design would be structured to accommodate a roster of playable racers. I'm not sure whether the ideal goal would be either everyone racing on-foot (as in Sonic R and the rest of the Boost games), or everyone races in some form of vehicle (the other Sonic racing games). In terms of the latter, I'd prefer a mix of both traditional karts and the Extreme Gear (boards/skates/bikes) from Riders.
The main question is if you're aiming for consistency with the Boost games in gameplay presentation (if the idea of a Boost game where you're not racing on-foot is off-putting); or if you're aiming for canon consistency with character traits and abilities (if the idea of characters neither known for natural super speed --Big-- nor on-foot racing --Babylon Rogues-- given Boost gameplay abilities is off-putting).
Although maybe you could compromise and have the fastest characters be able to run on foot, float, or hover just fine; but everyone else has Extreme Gear skates in order to keep up.
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so few characters have been portrayed as having boost-level speeds that i doubt we'll ever get any kind of on-foot boost racing game. even mixing on-foot characters with vehicle characters is unlikely; it's one thing to pull an R and have the few slowest characters in vehicles to explain them keeping up, but if the majority was going to be in vehicles they'd likely focus the game on them, and they wouldn't want the series' main character to not be part of a game's main gimmick.
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HBO Max original Locked Down was released yesterday, and it included a new Warner Bros. Pictures logo:
For comparison, this was the former/current logo that's been in use since 1998:
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Some bonus trivia stuff:
There's actually a logo used in 2020 that had the former 1998 logo animation paired with the blue shield of the new 2021 logo. It's only been used for Tenet, which probably means it was a placeholder until the new logo was ready.
1998 marked what was the studio's 75th anniversary, and as such, the 1998 logo had a unique anniversary variant for each WB film that was released in that year.
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Love the visual upgrade, simple and clean while also very shiny with a new car feel. Needed a bit more gravitas tho, because this still hasn't been topped yet imo
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@Ferno speaking of gravitas--one of my favorite WB logos is actually the home video logo they had in the 80s-mid-90s. visually it looks rather dated now and it's considered cheesy, but the bombastic fanfare and the text/shield animation i think helps sell the effect of importance.
(i also do like the 1998 75th logo I posted above, specifically due to the wind chime music)
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Holy canopy at that Bowser’s Fury trailer. A giant new sandbox level with a Kaiju boss battle between a oily burning Giant Bowser and a Lion-themed Cat Mario?
February can’t come soon enough!
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okay so here is a little showcase reel i did of what i think are my finest dedede plays from that blasted year that was 2020. bonus incentive to watch: it has sonic music in it.
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The U.S. Capitol complex is now in lockdown because Trump supporters were able to breach the Capitol building police/security and get inside when the Senate and House were debating to certify the vote for Biden...legislators had to be either be evacuated and/or are now sheltering-in-place inside the building...
What a goddamn mess.
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Another art update.
Also, the previous art update from a few days ago, for those who missed it.
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For those who are interested in streaming apps/devices, HBO Max is finally available on Roku devices starting today. (If you already have the regular HBO app installed, you will have to go to the settings for the existing HBO app and update it for it to be replaced with the HBO Max app. I personally have to do that in order to get it to show up properly.)
The HBO Max app is also now available on the PS5 as well.