Jump to content

Chooch

TSS Member
  • Content Count

    8,897
  • Joined

  • Last visited

  • Days Won

    15

Everything posted by Chooch

  1. I really really don't want Sega and Sonic Team to abandon the Avatar characters. They're a fun concept that just needs more polish. Honestly more so than polish they just need to be put in more in depth and better designed stages. What's there is already pretty neat in my opinion

    1. RedFox99

      RedFox99

      One issue i have is that the Avatar kind of took limelight from the other characters since he seems to be treated important than Sonic's friends.

    2. JezMM

      JezMM

      ^ The avatar is a main character of the story though.  I don't see how they could have done any more with Sonic's friends for this game without making them playable.

      It's kinda like saying "Tails stole the limelight from Charmy the Bee".  In a story, some characters are just gonna be more important than others, you can't change that without changing the story.  And considering the avatar was intended to be a selling point of the game, it would've been dumb to not make them a main character.

    3. RedFox99
    4. MegasonicZX

      MegasonicZX

      Can we at least not have them as a main game thing though? I don't know, I've always hated custom characters in games and honestly it makes me even more spiteful of them when all I want to do is play as sonic and friends and not a self-insert that I could give less of a turd about.

    5. Milo

      Milo

      @MegasonicZX This. If the Custom Hero concept is seriously going to be brought back, it should be shuffled into a spinoff title. Keep it out of the games that are trying to be normal Sonic games.

    6. Shaddy Zaphod

      Shaddy Zaphod

      I say just make it part of an online multiplayer as an option other than Sonic.

  2. I already feel like the bulk of my enjoyment in the full version of this game is going to be centered around messing around with the Avatar characters and their different abilities. The game definitely doesn't feel good, but it might be fun to mess around in. That's the most positive spin that I can put on it. The best way for me to describe the level design is "The weakest parts of Colors with Heroes' waves of enemies." There is no real free form areas to be found in what is available here in the demo. Sonic Hallways. It definitely makes sense to me that this the same person behind Colors and Lost World. Man has an obsession with straight narrow pathways and blocky platforming.
  3. I just want to experiment with Avatar characters more.

  4. Sonic Forces' prequel comics / lore is so good.

  5. Most of Sonic Forces' level design is more reminiscent of Sonic Heroes than anything.

    1. Shiguy

      Shiguy

      But you know what Heroes has that Forces doesn't...

      "Completely"  3D gameplay

    2. Chooch

      Chooch

      Being completely 3D is irrelevant if it's bad.

    3. Dejimon11

      Dejimon11

      That's not a good thing

    4. CottonCandy

      CottonCandy

      Is that a good thing or a bad thing? 

    5. TheOcelot

      TheOcelot

      Heroes is a bad thing.

    6. Shiguy

      Shiguy

      Hey now at least Heroes doesn't try to shoehorn as much 2D gameplay in if the core 3D gameplay is fundamentally flawed. It at least knows that 2D platformering would be pants if it tried doing it.

      (Godamnit let me have this one, hell I even like heroes damn it)

    7. Bobnik

      Bobnik

      Pff, as someone who likes Heroes, Forces for me looks arguably worse in level design department.

    8. PaddyFancy

      PaddyFancy

      Heroes had 2D level design brought into the 3D world, but the controls suck ass as well as being forced to play through all stages 4 times.

    9. Waveshocker Sigma

      Waveshocker Sigma

      The controls in Heroes are fine if you aren't a scrubby sack of trash who can't git gud. lol

    10. TheOcelot

      TheOcelot

      The controls in Heroes are slippery as fuck. 

    11. The Deleter

      The Deleter

      Heroes' level design is only acceptable when you consider the amount of stuff you need to do in it, such as switching characters, using combat to take care of enemies quickly, and the variety of ways they're used. If Heroes used Forces' moveset, it'd be straight up inferior, not gonna lie :V

      Forces has a completely different issue of having a basic dominant strategy, which is to homing attack across all the level design, and hold down a button to deal with enemies otherwise. It's level design is no where near as empty or one dimensional as Heroes (at least outside of the Tag Team stage) but that means absolutely nothing if the game doesn't require you to engage with it's complexity in any meaningful way...

  6. Part 2 of my "Best Of" Sonic 06 stuff. It's bad. Moving on to making a Sonic Boom: Rise of Lyric "Best Of" next

  7. Definitely streaming when Sonic Forces drops. My 3D Sonic live streams were pretty popular the last time I did them.

  8. I think a lot of my interest in Sonic Forces stems from the the fact that I feel the ambition behind it whenever I look at it or read about it in detail. There are a lot of risks being taken with that game and the team seems passionate about what they're making. I simply don't think Sonic Team's acted quite like this since Unleashed was coming out.

    1. Ryannumber1gamer

      Ryannumber1gamer

      -awaits comments of hate crying that it's the same tired old shit-

    2. Clewis

      Clewis

      I don't feel like a lot of the design decisions behind Forces are risky at all. Lost World felt like more of a risk than this game.

    3. A wild west steam engine

      A wild west steam engine

      I think when we see more of what the game has to offer we will get a better picture of how ambitious they are.

    4. Tracker_TD

      Tracker_TD

      We went a cool 3 minutes before a "here comes FORCES HATE!!!" comment. Amazing.

      Anyway, I can't say I agree. Aspects such as asset re-use, level design, and playing it safe by bringing back Classic (with no evident improvements from Gens) tells me the opposite of ambition is being made here. I think in terms of story, you could at least somewhat argue that, but even then it's leaning on arbitrarily re-using old villains in a way I can't see being explained particularly well. 

      I'm not seeing risks with Forces, I'm pretty sure I'm seeing mistakes.  I get more of a Colours lead-up vibe to this than Unleashed tbh, but perhaps that's just me. 

    5. Chili Dawg

      Chili Dawg

      I feel like there's genuine passion in some of it, but other parts are just shallow pandering, which honestly makes the whole experience that much more frustrating

    6. Chooch

      Chooch

      The overall plot, tone and the introduction of Avatar characters definitely are risky. Not sure what isn't risky about them

    7. Tracker_TD

      Tracker_TD

      The avatar is definitely a risk, I'll give you that. To some extent the plot is, but again I feel leaning on the weirdly reused characters weakens that somewhat. 

      I think I agree with Clewis here; LW felt more risky than this. 

    8. Shiguy

      Shiguy

      Not sure if I'd consider classic sonic being there a "risk" but, I sorta share the same thought.

       

       

       

    9. Ryannumber1gamer

      Ryannumber1gamer

      Not a case of "Here comes FORCES HATE!!!". It's a case of "there's a 50/50 chance of this turning into another massive argument between fans and haters". 

      Considering both sides have done it as much as the other. I disagree with the "not taking risks" because the OC creator, the darker story, and trying to find a balance in all of these elements present a risk. Ever since Unleashed, SEGA's been content to remain in this shallow joke land with Sonic so them geniunely trying something new in terms of plot and characters presents genuine risk.

    10. Chooch

      Chooch

      Bringing back old characters in such a fashion is risky, honestly. Especially considering how the revival of Shadow was received. It's just a different kind of risk. Their reintroduction has been polarizing for sure. I don't think that something that polarizing can be considered "safe."

    11. Tracker_TD

      Tracker_TD

      Perhaps it can be considered risky, then, but I certainly don't get much of a sense of "ambition" from it. 

    12. Kuzu

      Kuzu

      Well I'd agree that it's risky, but I wouldn't necessarily equate that to being ambitious.

      But hey, I didn't realize how ambitious Unleashed was until I actually played it and saw how much they put it in.

    13. Chooch

      Chooch

      This game already gives me Unleashed vibes. I think it's totally fine to disagree mind you. It's just how I've felt for a while.

    14. JosepHenry

      JosepHenry

      Forces so far still needs to prove the ambition part, the risks are there, but I need to play the game to see if is really ambitious.

    15. Kuzu

      Kuzu

      Naw I get it, because it's the first time in years they've taken these types of risks. It's just that risks like these are what led to the series` current reputation. So to me, it just feels like Sonic Team severely overestimate how interested people are in their gimmicks over simply playing the game.

       

  9. I'm so confused coming off beating the true final boss in Sonic Mania and it's only because of this forum

  10. Knuckles low jump makes some of these bosses so annoying. Legitimately feels like an oversight at times.

  11. Genuinely think Infinite's theme is better than Fist Bump

    1. Penny

      Penny

      same. i'm a sucker for pop-punk/punk-rock songs

  12. I played Crash 2 by far the least so I can't really talk too much about how the N. Sane version feels in comparison to the original, but for me the original feels far and away the worst. Getting sucked off platforms thanks to the new collision and just the general feeling of running around in the environment feels pretty bad. Crash 2 feels better just off of it being Crash 2. Crash 3 is the greatest of all time forever tho'.
  13. So I ran into a really really strange bug during the Crash 2 N. Gin fight. I think it might be worth looking at...
  14. So what are we naming the custom hero that Sonic Team is likely to be using in any subsequent gameplay footage? Hero the Wolf?

    1. Forte-Metallix

      Forte-Metallix

      Template the Wolf

    2. MightyRay

      MightyRay

      Nerd the wolf

    3. Klinsy

      Klinsy

      B. B. Wolf

      Worked for Darkstalkers

    4. Your Vest Friend

      Your Vest Friend

      Canvas the Wolf. 

  15. Hello Sonic Stadium, I would like to share with you all my reaction to finishing Sonic Boom: Rise of Lyric (video) 
    https://clips.twitch.tv/BigEntertainingZebraWow

    1. Dejimon11

      Dejimon11

      Man i have to say your reaction was a lot stronger than when I first played it.

    2. Chooch

      Chooch

      My playthrough was so unbelievably painful. It was like the game was showing off just for the sake of people watching and I hated it so much.

    3. Dejimon11

      Dejimon11

      I know. I know. Trust me I KNOW. Look at it this way at least you weren't dumb enough to get it day 1 like me. 

    4. Your Vest Friend

      Your Vest Friend

      *Goes back to the videos and starts to watch the first Sonic Boom RoL video there*

      *Five minutes in and you're already screaming "THIS WAS A MISTAKE" like a madman*

      Ha

  16. I recently replayed Sonic 06 on stream and a friend of mine bought me Sonic Boom: Rise of Lyric to play on stream and I am mentally exhausted a few hours in

    1. Your Vest Friend

      Your Vest Friend

      "Friend"

      by what definition

    2. Tails spin

      Tails spin

      You poor soul

    3. Dejimon11

      Dejimon11

      Yeah it's a bad game 

  17. Splatoon 2 is coming out way earlier than I thought

  18. I'm going through 2064 Read Only Memories for the first time right now and it's a really good game. Every aspect of it is just really nice.

  19. Never really considered the possibility of Eggman returning as a playable character. That would definitely be interesting but I'm completely at a loss as to how it would work. Boom Sonic I have a lot more ideas for, haha.
  20. So far the main thing I can really muster is that we have a straight line. A really really really pretty straight line. Green Hill Zone Act 2 in Generations was basically the same way so I'm not freaking out yet tho'. I'm honestly more concerned about Wisps than anything. I don't like Wisps, I never did and I probably never will unless they do some sort of overhaul on them (which they likely won't). I'm just hoping that Wisps in this game are at least tolerable if not way better than how they were in Colors. If they're going to keep bringing them back then they need to take the time to improve upon them by making them more cohesive and fun to use. Also I have no reason to believe that the third gameplay style they are teasing is anything but Boom Sonic. By Boom Sonic I don't mean a copy of Rise of Lyric's gameplay or anything, I just mean the character you will use is Boom Sonic. The cartoon's doing alright, the classic Sonic and modern Sonic pillars are there and there's no real evidence to suggest that they're going to make a brand new character for Forces. By process of elimination that's where I'm left. It could be fun. Who knows.
  21. Hi. I'm back. Maybe

    1. Dejimon11

      Dejimon11

      Hey how's it going?

    2. Chooch

      Chooch

      Alright. Hanging in there. The past few months have been a roller coaster. Got engaged. Dad passed away. Taking it slow

    3. Dejimon11

      Dejimon11

      Well best of luck man. 

    4. Kuzu

      Kuzu

      You got engaged?

    5. Wonderworld Ultima

      Wonderworld Ultima

      Sad to hear about your father, my condolences to you.

      But congrats on the engagement, take what you can!

    6. Kiah

      Kiah

      Hey there. Im sorry so sorry to hear about your father. You have my condolences. Congratulations on your engagement and I wish you both the best!

  22. Incessant references to the Sonic cycle in 2016 make me weary but otherwise it's an alright video, I guess. It is true that a lot of reason why Mania is met with such little skepticism is because the team behind it has more than proven themselves prior to this.
  23. I know most people would hate it but if we got Sky Sanctuary again in Sonic Mania I wouldn't complain at all.

    1. Blacklightning

      Blacklightning

      Sky Sanctuary's a'ight, but I feel like Gens gave it all the rep it needed for ages.

      Marble Garden on the other hand...

    2. Chooch

      Chooch

      But.. Marble Garden is terrible.

    3. Blacklightning
    4. Tails spin

      Tails spin

      Yeah I really dislike Marble Garden.

      I would like Launch Base Zone to be in as a Sonic 3 rep.

      Fly Battery or Sandopolis for & Knuckles 

    5. Solister

      Solister

      I like Sky Sanctuary, is one of my favorite levels!

    6. The Tenth Doctor

      The Tenth Doctor

      Make it white again. Just to anoy the fans :)

  24. Team Marie actually won the final Splatfest. I'm pretty damn happy about that. I won't lie.

×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.