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Chaos Fusion

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About Chaos Fusion

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  • Birthday 10/02/1993

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  1. I remember you! wish you were still around, even if it was a year ago allot did happen, hope your having a great day!

  2. Beat me to it. xD Just leave it to the modders and we'll play those levels soon enough providing there's not some game specific gimmick...
  3. I'm not buying a Wii-U just for one game...Not even a PC version
  4. After seeing some of the speculation that it may be another Storybook title, I'm a bit skeptical as I remember reading about a third entry in the Storybook series back in 2010 - 11. A game based around the Echidna's would be interesting but PLEASE, not another storybook game. : /
  5. This demo was submitted SAGE 2012 and it's the final engine test that I plan to release before I start releasing proper story demo's. Some new features include a Saving system, new Sonic abilities, RPG elements ( damage counter and status ailments ), 5 playable levels and better menu's. Booth Link: http://sagexpo.org/g...t-and-darkness/ YoYo Games Link:v2.1 http://sandbox.yoyog...ht-and-darkness Mediafire:v2.1 http://www.mediafire...pjmn90r5emcfpd5 People have found some horrible bugs when they played this so if you do come across any bugs, please let me know what you have found. On a side note, I'm unable to remove the current Topic tag...it wasn't funny to begin with.
  6. Mini Preview: That's right, I'm adding a Chao Garden to my game. The Chao Garden will most likely make an appearance in the SAGE demo with many other new features and additions.
  7. Going for a SAGE release for my fangame since its been more than half a year since I released a demo. And next time, I'll check my profile posts more often unlike last time =/

  8. Well, I posted the video on SFGHQ quite a while ago but still, Video update....yay...I should keep all my game posts up to date [media=] Need to find a better screen capturing program that agrees with GameMaker. Anyway, next demo will hopefully get released before SAGE depending on my work load and how fast I complete all the necessary features that I plan to add.
  9. While the review did have some valid points, I agree with others. 5 is way to harsh. 6-7 is probably the best. Also on a side note, the comments section is so mind numbingly dumb(or its full of trolls). I'm ashamed for even reading them
  10. Sounds pretty good so far. I also am making a Sonic RPG and a lot of the features you mentioned do sound similar to what I'm doing. (Party Member Abilites, how stats are used.) Though there are some differences with what I would have done, it really depends if this is like Crisis Core where you only control 1 player only or Persona and Chrono Trigger where you control a party.
  11. LOL. 16 minute rant about why Sonic 06 sucked. Still, you should have mentioned how bad the VA's were as well because their work did make the story more of a joke. I can say you did better than me. I only lasted to flame core as Sonic before I returned it
  12. You'd think this would be part of Modern Gameplay but NO, they give him that boring slide. Aww well, looking forward for more updates to this. @Gravitylol - :/ Not really a fan of the Original Sonic Drift. I prefer the spin more but thats just me.
  13. I love Extra Credits. Education and entertaining. Becoming a Game Designer, bad writing, Call of Juarez: The Cartel and true female characters are my favourites. Work conditions is also another good one
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