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Spanner

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  1. Thumbs Up
    Spanner got a reaction from BlueFlare in Sonic Mania: Version 1.04 and Plus DLC PS4 Leaks (SPOILERS)   
    I like that Metallic Madness to Titanic Monarch cutscene but I think it's missing something that could make it a lot better (which is shown in the link).
  2. Thumbs Up
    Spanner got a reaction from Patron in Sonic Hacking Contest 2017   
    After a rather successful Contest Week with many commenting that this year was a complete 180 from last year’s showing, it is now time for the results. Who picked up the trophies and honourable mentions? Let’s find out!

    Judged Trophies

    Hidden Palace Trophy 

    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Metal Sonic Rebooted by Lone Devil


    Wood Zone Trophy

    2nd place entry overall in the contest.

    Sonic 1 Dragon Edition by DragonWolfLeo


    Dust Hill Trophy

    3rd place entry overall in the contest.

    Sonic Egg Factory ReMastered by FoxConED


    Generations Trophy

    Best 3D Sonic game modification submitted overall.

    SADX Lantern Engine by SonicFreak94

    HONOURABLE MENTIONS: Heroes Mod Loader & Tweakbox β (Tech Demo) by sewer56lol and Sonic Redux (Character Demo) by InvisibleUp


    Crystal Egg Trophy

    Best 8-bit Sonic hack submitted overall.

    Sonic 2: Zen Island by Yoshister


    Green Hill Trophy

    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Metal Sonic Rebooted by Lone Devil

    HONOURABLE MENTION: A generic Sonic 1 ROMhack by CHRdutch


    Botanic Base Trophy

    Best art in a Mega Drive / Genesis hack submitted.

    Mr. Cat’s 16 Day Challenge by MrCat

    HONOURABLE MENTION: Sonic Egg Factory ReMastered by FoxConED


    D.A. Garden Trophy

    Best music in an entry submitted.

    Sonic 1 Dragon Edition by DragonWolfLeo

    HONOURABLE MENTION: Sonic Egg Factory ReMastered by FoxConED


    Lava Reef Trophy

    Best level layout in a Mega Drive / Genesis hack submitted.

    Sonic 1 Dragon Edition by DragonWolfLeo

    HONOURABLE MENTIONS: Metal Sonic Rebooted by Lone Devil, A Generic Sonic 1 ROMhack by CHRdutch


    Gimmick Mountain Trophy 

    Best level layout in an 8-bit hack submitted.

    Sonic 2: Zen Island by Yoshister


    Genocide City Trophy

    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Classic Pantufa the Cat DX by VAdaPEGA

    HONOURABLE MENTION: Sonic Egg Factory ReMastered by FoxConED


    11000101 Trophy

    Best technical / proof of concept entry submitted.

    SADX Lantern Engine by SonicFreak94

    HONOURABLE MENTION: Sonic 2 for PC & New 3DS by Clownacy


    Fang Trophy

    Best new enemy/badnik in an entry submitted.

    Sonic Chaos Quest Ultimate by Narcologer


    Eggman Trophy

    Best new boss or mini-boss in an entry submitted.

    Sonic Egg Factory Remastered by FoxConED

    HONOURABLE MENTION: Sonic Chaos Quest Ultimate by Narcologer


    Spin Dash Trophy

    Best new ability in an entry submitted.

    Sonic 1: Colors Edition (SHC2017 Demo) by campbellsonic

    HONOURABLE MENTION: Sonic & Ashuro by Ashuro


    Carnival Night Trophy

    Most innovative game play feature in an entry submitted.

    Sonic 1: Colors Edition (SHC2017 Demo) by campbellsonic

    HONOURABLE MENTION: Sonic 3 Chaos Adventure by JDpense


    Emerald Trophy

    Best Special Stage in an entry submitted.

    Sonic 1 Dragon Edition by DragonWolfLeo


    Wing Fortress Trophy

    Best cutscene in an entry submitted.

    Sonic Egg Factory ReMastered by FoxConED


    Robotnik's Revenge Trophy

    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Sonic 1: Colors Edition (SHC2017 Demo) by campbellsonic

    HONOURABLE MENTION: Metal Sonic Rebooted by Lone Devil


    Casinopolis Trophy

    Most entertaining / fun entry submitted.

    Sonic 1 Dragon Edition by DragonWolfLeo

    HONOURABLE MENTIONS: Metal Sonic Rebooted by Lone Devil, Sonic & Ashuro by Ashuro


    Polygon Jim Trophy

    Most unique entry submitted.

    Achi (AKA another trend in gaming that is slightly annoying and ultimately pointless) by Natsumi


    Tails Trophy

    Most improved entry from last year's contest.

    Sonic & Ashuro by Ashuro


    Blaze Trophy 

    Entry from this year's contest that is felt to have the most potential.

    Sonic 1 Dragon Edition by DragonWolfLeo

    HONOURABLE MENTION: Sonic 2 for PC & New 3DS by Clownacy


    Newtrogic High Trophy

    Voted best entry of the contest by the Media Panel.
    Sonic 1 Dragon Edition by DragonWolfLeo

    The following Judged Trophies were not awarded:
    Windy Valley Trophy: Best art in a 3D modification submitted. Jungle Trophy : Best art in an 8-bit hack submitted. Speed Highway Trophy: Best level layout in a 3D modification submitted. Azure Lake Trophy: Best multiplayer entry submitted. Advance Trophy : Best handheld game entry overall.
    Community Trophies

    Hidden Palace Community Trophy

    Best entry submitted overall.

    Metal Sonic Rebooted by Lone Devil


    Generations Community Trophy

    Best 3D Sonic game modification submitted overall.

    Sonic Redux (Character Demo) by InvisibleUp


    Crystal Egg Community Trophy

    Best 8-bit Sonic hack submitted overall.

    Sonic 2: Zen Island by Yoshister


    Windy Valley Community Trophy

    Best art entry submitted.

    Metal Sonic Rebooted by Lone Devil


    D.A. Garden Community Trophy: Best Music

    Best music entry submitted.

    Sonic 1 Dragon Edition by DragonWolfLeo


    Lava Reef Community Trophy

    Best level layout entry submitted.

    Sonic 1 Dragon Edition by DragonWolfLeo


    11000101 Community Trophy

    Best technical entry submitted.

    Sonic 2 for PC & New 3DS (PoC) by Clownacy


    Polygon Jim Community Trophy

    Most unique entry submitted.

    Achi (AKA another trend in gaming that is slightly annoying and ultimately pointless) by Natsumi


    Tails Community Trophy

    Most improved entry from last year's contest.

    Sonic & Ashuro by Ashuro


    Blaze Community Trophy

    Entry from this year's contest that is felt to have the most potential.

    Sonic 1 Dragon Edition by DragonWolfLeo


    Evaluation

    Like last year, we want YOUR feedback on this year’s Contest Week so please take the time to fill out this form and let us know what you thought about this year and what we can look at for next year. So we can get planning for next year sorted out and next year’s Contest announced by the end of this year like always, please note the deadline for the evaluation is the end of Sunday 3rd December. It won’t take you that long to fill out this form, so if you are able to, please do so.




    Special Thanks
    The Judges – which along with myself were Cinossu, Clownacy, Dandaman955, Dario FF, OrdosAlpha, Selbi , SuperEgg, and SSF1991 (Donnie) and Twilightzoney. Despite the challenges this year we were able to get the judging fully completed and evaluated. We had a few newcomers this year who have fit comfortably into the role, and I personally think that we don’t need to bring in anyone new for next year as we have enough people to do the job. Cinossu for his brand new website that finally came to fruition this year. Although he had a significant downtime due to his laptop having issues alongside other delays, he has given us a new site that does the job really well and will last us for a very long time. Although some features were not implemented this year due to not having enough time to get them in such as the Comments Section and Teams, they will be back next year and you can suggest in the Feedback Form of what could be added to the site next year. SuperEgg for organising the majority of the media side of things, bringing you the list below of people in the next section. The Media Panel that consisted of AquelGamerMexicano, AntDude, coopercastille, FoxConED of Sonic SCANF, MegaGWolf, Neo Hazard, premydaremy, RadicalSoda, redhotsonic, SomecallmeJohnny, sonicyoda of SEGADriven.com, The Geek Critique and TheRealFTA of FTCR. Many have streamed during the week or produced videos, any which have not yet, will do so after this week. Bartman3010 from Sonic Retro, VEDJ_F from Sonic Stadium, Ryan from Tails Channel and Tristan from TSSZ News for providing coverage of the contest. SeanieB for providing server hosting and accommodating us well in terms of fixing slight issues and providing statistics. Aside from some brief problems on Monday that were quickly fixed after a few settings were changed, there were no long periods of downtime this year, which I’m sure everyone is pleased with. amphobius, LazloPsylus, Shannon and StephenUK for their previous involvement in this year’s Hacking Contest. Ayla, also for the above reason but for organising the Sonic Hacking Contest for the past 15 years. Unfortunately due to personal reasons she was not able to take part in judging, but was very instrumental in reforming this year’s Contest alongside others including proposing the Quality Control Criteria that changed the Contest for the better. Ayla planned to make this year her final year of judging which will now not happen, but I think everyone should thank her for what she has done over the years and hopefully she has a good retirement from the Contest. redhotsonic for his Hacking Contest Trailer. CpChan, gsoft, Lange, Lil-G, Natsumi, Perfect Chaos Zero, P3DR0, redhotsonic, thevaleev and Volg Shan for providing moderation services during the Contest Week on our Discord server to ensure people got in and not out of line. Also, Titanus on Discord for being awesome. Everyone who submitted to the Contest or Expo, no matter if they won trophies or not, but especially Jon Burton from Travellers Tales who submitted his Sonic 3D Directors Cut Beta to the Expo. To have an original developer submit something was never something we ever expected to happen, until this year. Although he was not able to get involved more this week as he was on vacation, we are planning on doing something with him very soon which a lot of you have wanted to get involved with, more will be announced when we can. And You…for taking part in the Contest Week.


    The End…For Now

    We will be back for the Sonic Hacking Contest 2018. Information for that will be posted hopefully by the end of this year. We have done really well this year, so let’s keep it up the good work for next year!
  3. Thumbs Up
    Spanner got a reaction from TB100 in Sonic Hacking Contest 2017   
    Psst. Hey. Guess what.

    We're finally live.

    ------------------------------------------------------------------------------------------------------------------------------------------------------
    NOTE: This was posted on Sonic Retro and SSRG a few months ago. You are advised to also look at those threads. We had a 2016 thread on SSMB too so here's the new one.

    Logo by Cinossu - click the image to access our new website which is responsive to all devices.
    We know that the 2016 Contest was rather disappointing in a lot of ways, and to be honest it was a wake-up call to everyone to address things for the following contest to make it as good as it both can and should be. We've made some serious changes as a result, which include the addition of quality control criteria that hacks have to meet in order to be accepted. We've also removed a few trophies, added some new ones that people will hopefully like, and we will also be running a separate Hacking Expo during the Contest Week that will allow for hacks to be showcased without them being judged. Let's get right into things...


    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, Clownacy, SuperEgg, and SSF1991 (Donnie) along with new judges Dandaman955, Dario FF, OrdosAlpha, StephenUK and Twilightzoney. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. Do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.

    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks). Judges will provide more detailed evaluations of the entries at the end of the contest to give opinion, thoughts, and advice they feel is deserved.

    Please note that the final decisions are subject to the Judging Team and may not reflect your own opinion. If one hack wins a whole load of trophies that is what the judges thought should win. Judges may change at any time due to unavailability or other reasons.


    TROPHIES

    First are the normal trophies. Please note that any level specific trophies are now hack specific, meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well. The same as last year, judges again reserve the right not to award a trophy at all via a Null Vote.


    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Wood Zone Trophy
    2nd place entry overall in the contest.

    Dust Hill Trophy
    3rd place entry overall in the contest.

    Generations Trophy
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Botanic Base Trophy (Newly split)
    Best art in a Mega Drive / Genesis hack submitted.

    Windy Valley Trophy (Newly split)
    Best art in a 3D modification submitted.

    Jungle Trophy (Newly split)
    Best art in an 8-bit hack submitted.

    D.A. Garden Trophy
    Best music in an entry submitted.

    Lava Reef Trophy (Newly split)
    Best level layout in a Mega Drive / Genesis hack submitted.

    Speed Highway Trophy (Newly split)
    Best level layout in a 3D modification submitted.

    Gimmick Mountain Trophy (Newly split)
    Best level layout in an 8-bit hack submitted.

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Azure Lake Trophy
    Best multiplayer entry submitted.

    Advance Trophy (NEW)
    Best handheld game entry overall.

    11000101 Trophy
    Best technical / proof of concept entry submitted.

    Fang Trophy
    Best new enemy/badnik in an entry submitted.

    Eggman Trophy
    Best new boss or mini-boss in an entry submitted.

    Spin Dash Trophy
    Best new ability in an entry submitted.

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.

    Emerald Trophy
    Best Special Stage in an entry submitted.

    Wing Fortress Trophy
    Best cutscene in an entry submitted.

    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Casinopolis Trophy
    Most entertaining / fun entry submitted.

    Polygon Jim Trophy
    Most unique entry submitted.

    Tails Trophy
    Most improved entry from last year's contest.

    Blaze Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.

    Newtrogic High Trophy
    Voted best entry of the contest by the Media Panel.

    COMMUNITY TROPHIES

    These trophies are trophies that are awarded by the community during the Contest Week.

    Hidden Palace Community Trophy
    Best entry submitted overall.

    Generations Community Trophy (NEW TO COMMUNITY JUDGING)
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Community Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Windy Valley Community Trophy
    Best art entry submitted.

    D.A. Garden Community Trophy
    Best music entry submitted.

    Lava Reef Community Trophy
    Best level layout entry submitted.

    11000101 Community Trophy
    Best technical entry submitted.

    Polygon Jim Community Trophy
    Most unique entry submitted.

    Tails Community Trophy (NEW TO COMMUNITY JUDGING)
    Most improved entry from last year's contest.

    Blaze Community Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.


    RULES
    Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted in the Sonic Hacking Contest. Please take a look at the Quality Control criteria below these rules for what is and what is not allowed in an entry to both the Contest and the Expo below these rules. We're being serious over this stuff this year. If you can't meet the criteria then you need more time before you can take part in the Contest. Take some time to look at what you are missing or need to work on and come back in 2018 with an even better entry than your current one. While the Expo will also be subject to the Quality Control criteria, it won't be as stringent as that for the Contest. No Joke or Meme entries are allowed in the Contest this year. The evaluations from the public have clearly shown that they did not like the abundance of them in last year's contest, so we will not be allowing them this year. However, they will be allowed in the Expo provided that they meet the Quality Control criteria. No Private entries. If you want to submit to the Contest your entry must be made available completely to the Public. There is no Partial-Private this year for the Contest at all, but that feature will be available in the Hack Expo. Submissions must either inform of what has been changed or explicitly what has not - zone and act breakdowns to a full change log, if need be - to avoid people playing stock vanilla levels and gameplay that has been left completely untouched. Submissions can also inform of other information such as cheat codes, easter eggs, and other worthwhile information that would benefit your entry when being looked at and judged. You must include media such as screenshots (absolutely mandatory, and must include a title screen image), videos (YouTube links are fine), and music (MP3, OGG, and VGM preferred). The judges will not waste time making screenshots or other media for you. E-mailed or direct-messaged entries will not be accepted. All submissions must be completed through the online site. All entries must be playable and cannot prevent judges from playing them if they have been uploaded. Judges have the right to look at your incomplete work if you have submitted it. However, judges will not allocate trophies based on any incomplete builds, only the last build submitted for the completed entry. Hacks found with stolen content will not be tolerated and anyone caught will be dealt with severely, the least of which will be their entry being made null and void. If anyone suspects an entry to have stolen content either flag the entry or contact a judge immediately. If you have used things such as music 
    packs from the Internet in your entry please be wary of this and be sure to double-check on their origins, as they are known to contain content illegitimately ripped from other hacks. All entries are viewed equal regardless of who submits them. Do not be put off with people well known in the community potentially submitting that could win trophies - people do not win trophies because of who they are in this community, people win because their entry deserved to win. Please be aware that not all judges can judge certain games - Sonic Generations, Lost World, and other console based entries, for example - as they do not have the capability to do so. If you submit an entry which is not a standard 8-bit or 16-bit entry please have this in mind. Judges have the right to remove your entry from the Contest at any time if it does not meet the criteria or if your hack is disqualified for whatever reason. While these entries apply to both the Contest and the Expo, they will be more stringently enforced for the Contest than the Expo. These rules can be changed, added to, or removed from at any time. Check back often (or at least once before you submit something) to make sure they haven't since you last looked.
    QUALITY CONTROL CRITERIA FOR SUBMISSIONS
    Pick at least one item from, at minimum, three of the four bullet points:
    Palette changes, physics changes, SEGA sound changes, and other various small things. Art changes, layout changes, special stage layout changes, and mapping changes. Engine changes, sound driver changes, and special stage functionality changes. Music and sound effect changes.
    Or at least one of the following:
    A complete change to the rules of a Sonic game. For example: Sonic Bash v2, boss rush hacks, Knuckles Emerald Hunt, etc. A (near-)complete overhaul into a whole new game. For example, Sonic Scorched Quest, Sonic Virtual Adventure, etc. A technical feat. For example, MarkeyJester's Mode 7 Mega Drive experiments, Sonic 4 in 1, etc. A 3D modification that changes features in the playable game itself. Just menu or simple texture modifications alone are not acceptable.
    Your entry will be disqualified if it contains:
    NSFW content that is accessed through normal means or just playing the game. Easter eggs are okay, however, as they aren't immediately accessible without prior knowledge to their existence. Adding the method of access through your entry description, however, will be considered as accessed through normal means. Please share the method of access through other mediums such as forums or discord. Obscure jokes and/or memes that most people will not understand. If the entry focuses on in-jokes with no appeal to anyone other than those in the know, the Contest or Expo is not a valid place for it to be shown. A joke entry whose soul purpose is to game the rules and exploit any loopholes, if any are found.
    If you are unsure whether or not your hack would pass the criteria, contact a judge for clarification.

    STANCE ON SONIC MANIA MODS
    After the release of Sonic Mania for PC, it did not take long for people to break into the game and modify various pieces of it. Right now, Mania modding is in its very early stages with mostly sound, sprite and models being manipulated. Unless things seriously progress to a point where level editing (for example) is able to be done, all Mania mods may be entered for the Hack Expo ONLY.

    Please bear in mind that we have a Quality Control Criteria that must be met therefore anything of a low quality will very likely be rejected by judges and rejected from exposure at the Contest Week entirely. Simply put, we do not want a free-for-all on Mania mods that could ruin what we put in place regarding quality control. If you’re unsure if your mod will be accepted, you are very welcome to submit it – the judges will decide whether or not it will be allowed into the Hack Expo.

    If modding progresses to an advanced state (such as level editing and technical additions), we may permit those mods to be judged, however we expect this will probably not happen this year, but rather in time for next year’s contest. We are open to discussion on this issue.

    DEADLINES
    The primary submissions deadline for entries will be the end of Sunday 29th October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point.

    You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 5th November.

    If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

    Any questions can be asked in this thread wherein a judge will be able to provide some sort of answer.

    Monday 20th November to Sunday 26th November is the Contest Week. 
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around the Contest Week is your best time for it. A brand new site is being developed which will have new features and also be more reliable than the previous one.

    We hope to have live streams, mini contests and much more similar to previous Contests - these will be announced closer to the time of the Contest when they have been finalised. We'll also have news coverage this time much like last year. In our evaluation form for 2016 we asked people to provide links to websites and streamers to invite to participate in the 2017 Contest and we will be doing that to ensure that we can get as many people on board as possible.

    We'll let you know when the website is updated for the 2017 Contest so you can begin submitting as some changes to the site will be carried out to improve it. Once again, in order to submit you'll need a Sonic Retro or SSRG full member account, although exceptions may be given by contacting a judge.
    Feel free to like our Twitter and Facebook pages and subscribe to our Twitch Channel.

    The contest rules and features can change at any time - further announcements will be posted in due time.

    So with that, I'll leave you to your hacking.
    Ready, Set, Procrastinate!!
  4. Thumbs Up
    Spanner got a reaction from PaulyBFromDa303 in Sonic Hacking Contest 2017   
    Psst. Hey. Guess what.

    We're finally live.

    ------------------------------------------------------------------------------------------------------------------------------------------------------
    NOTE: This was posted on Sonic Retro and SSRG a few months ago. You are advised to also look at those threads. We had a 2016 thread on SSMB too so here's the new one.

    Logo by Cinossu - click the image to access our new website which is responsive to all devices.
    We know that the 2016 Contest was rather disappointing in a lot of ways, and to be honest it was a wake-up call to everyone to address things for the following contest to make it as good as it both can and should be. We've made some serious changes as a result, which include the addition of quality control criteria that hacks have to meet in order to be accepted. We've also removed a few trophies, added some new ones that people will hopefully like, and we will also be running a separate Hacking Expo during the Contest Week that will allow for hacks to be showcased without them being judged. Let's get right into things...


    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, Clownacy, SuperEgg, and SSF1991 (Donnie) along with new judges Dandaman955, Dario FF, OrdosAlpha, StephenUK and Twilightzoney. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. Do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.

    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks). Judges will provide more detailed evaluations of the entries at the end of the contest to give opinion, thoughts, and advice they feel is deserved.

    Please note that the final decisions are subject to the Judging Team and may not reflect your own opinion. If one hack wins a whole load of trophies that is what the judges thought should win. Judges may change at any time due to unavailability or other reasons.


    TROPHIES

    First are the normal trophies. Please note that any level specific trophies are now hack specific, meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well. The same as last year, judges again reserve the right not to award a trophy at all via a Null Vote.


    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Wood Zone Trophy
    2nd place entry overall in the contest.

    Dust Hill Trophy
    3rd place entry overall in the contest.

    Generations Trophy
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Botanic Base Trophy (Newly split)
    Best art in a Mega Drive / Genesis hack submitted.

    Windy Valley Trophy (Newly split)
    Best art in a 3D modification submitted.

    Jungle Trophy (Newly split)
    Best art in an 8-bit hack submitted.

    D.A. Garden Trophy
    Best music in an entry submitted.

    Lava Reef Trophy (Newly split)
    Best level layout in a Mega Drive / Genesis hack submitted.

    Speed Highway Trophy (Newly split)
    Best level layout in a 3D modification submitted.

    Gimmick Mountain Trophy (Newly split)
    Best level layout in an 8-bit hack submitted.

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Azure Lake Trophy
    Best multiplayer entry submitted.

    Advance Trophy (NEW)
    Best handheld game entry overall.

    11000101 Trophy
    Best technical / proof of concept entry submitted.

    Fang Trophy
    Best new enemy/badnik in an entry submitted.

    Eggman Trophy
    Best new boss or mini-boss in an entry submitted.

    Spin Dash Trophy
    Best new ability in an entry submitted.

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.

    Emerald Trophy
    Best Special Stage in an entry submitted.

    Wing Fortress Trophy
    Best cutscene in an entry submitted.

    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Casinopolis Trophy
    Most entertaining / fun entry submitted.

    Polygon Jim Trophy
    Most unique entry submitted.

    Tails Trophy
    Most improved entry from last year's contest.

    Blaze Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.

    Newtrogic High Trophy
    Voted best entry of the contest by the Media Panel.

    COMMUNITY TROPHIES

    These trophies are trophies that are awarded by the community during the Contest Week.

    Hidden Palace Community Trophy
    Best entry submitted overall.

    Generations Community Trophy (NEW TO COMMUNITY JUDGING)
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Community Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Windy Valley Community Trophy
    Best art entry submitted.

    D.A. Garden Community Trophy
    Best music entry submitted.

    Lava Reef Community Trophy
    Best level layout entry submitted.

    11000101 Community Trophy
    Best technical entry submitted.

    Polygon Jim Community Trophy
    Most unique entry submitted.

    Tails Community Trophy (NEW TO COMMUNITY JUDGING)
    Most improved entry from last year's contest.

    Blaze Community Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.


    RULES
    Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted in the Sonic Hacking Contest. Please take a look at the Quality Control criteria below these rules for what is and what is not allowed in an entry to both the Contest and the Expo below these rules. We're being serious over this stuff this year. If you can't meet the criteria then you need more time before you can take part in the Contest. Take some time to look at what you are missing or need to work on and come back in 2018 with an even better entry than your current one. While the Expo will also be subject to the Quality Control criteria, it won't be as stringent as that for the Contest. No Joke or Meme entries are allowed in the Contest this year. The evaluations from the public have clearly shown that they did not like the abundance of them in last year's contest, so we will not be allowing them this year. However, they will be allowed in the Expo provided that they meet the Quality Control criteria. No Private entries. If you want to submit to the Contest your entry must be made available completely to the Public. There is no Partial-Private this year for the Contest at all, but that feature will be available in the Hack Expo. Submissions must either inform of what has been changed or explicitly what has not - zone and act breakdowns to a full change log, if need be - to avoid people playing stock vanilla levels and gameplay that has been left completely untouched. Submissions can also inform of other information such as cheat codes, easter eggs, and other worthwhile information that would benefit your entry when being looked at and judged. You must include media such as screenshots (absolutely mandatory, and must include a title screen image), videos (YouTube links are fine), and music (MP3, OGG, and VGM preferred). The judges will not waste time making screenshots or other media for you. E-mailed or direct-messaged entries will not be accepted. All submissions must be completed through the online site. All entries must be playable and cannot prevent judges from playing them if they have been uploaded. Judges have the right to look at your incomplete work if you have submitted it. However, judges will not allocate trophies based on any incomplete builds, only the last build submitted for the completed entry. Hacks found with stolen content will not be tolerated and anyone caught will be dealt with severely, the least of which will be their entry being made null and void. If anyone suspects an entry to have stolen content either flag the entry or contact a judge immediately. If you have used things such as music 
    packs from the Internet in your entry please be wary of this and be sure to double-check on their origins, as they are known to contain content illegitimately ripped from other hacks. All entries are viewed equal regardless of who submits them. Do not be put off with people well known in the community potentially submitting that could win trophies - people do not win trophies because of who they are in this community, people win because their entry deserved to win. Please be aware that not all judges can judge certain games - Sonic Generations, Lost World, and other console based entries, for example - as they do not have the capability to do so. If you submit an entry which is not a standard 8-bit or 16-bit entry please have this in mind. Judges have the right to remove your entry from the Contest at any time if it does not meet the criteria or if your hack is disqualified for whatever reason. While these entries apply to both the Contest and the Expo, they will be more stringently enforced for the Contest than the Expo. These rules can be changed, added to, or removed from at any time. Check back often (or at least once before you submit something) to make sure they haven't since you last looked.
    QUALITY CONTROL CRITERIA FOR SUBMISSIONS
    Pick at least one item from, at minimum, three of the four bullet points:
    Palette changes, physics changes, SEGA sound changes, and other various small things. Art changes, layout changes, special stage layout changes, and mapping changes. Engine changes, sound driver changes, and special stage functionality changes. Music and sound effect changes.
    Or at least one of the following:
    A complete change to the rules of a Sonic game. For example: Sonic Bash v2, boss rush hacks, Knuckles Emerald Hunt, etc. A (near-)complete overhaul into a whole new game. For example, Sonic Scorched Quest, Sonic Virtual Adventure, etc. A technical feat. For example, MarkeyJester's Mode 7 Mega Drive experiments, Sonic 4 in 1, etc. A 3D modification that changes features in the playable game itself. Just menu or simple texture modifications alone are not acceptable.
    Your entry will be disqualified if it contains:
    NSFW content that is accessed through normal means or just playing the game. Easter eggs are okay, however, as they aren't immediately accessible without prior knowledge to their existence. Adding the method of access through your entry description, however, will be considered as accessed through normal means. Please share the method of access through other mediums such as forums or discord. Obscure jokes and/or memes that most people will not understand. If the entry focuses on in-jokes with no appeal to anyone other than those in the know, the Contest or Expo is not a valid place for it to be shown. A joke entry whose soul purpose is to game the rules and exploit any loopholes, if any are found.
    If you are unsure whether or not your hack would pass the criteria, contact a judge for clarification.

    STANCE ON SONIC MANIA MODS
    After the release of Sonic Mania for PC, it did not take long for people to break into the game and modify various pieces of it. Right now, Mania modding is in its very early stages with mostly sound, sprite and models being manipulated. Unless things seriously progress to a point where level editing (for example) is able to be done, all Mania mods may be entered for the Hack Expo ONLY.

    Please bear in mind that we have a Quality Control Criteria that must be met therefore anything of a low quality will very likely be rejected by judges and rejected from exposure at the Contest Week entirely. Simply put, we do not want a free-for-all on Mania mods that could ruin what we put in place regarding quality control. If you’re unsure if your mod will be accepted, you are very welcome to submit it – the judges will decide whether or not it will be allowed into the Hack Expo.

    If modding progresses to an advanced state (such as level editing and technical additions), we may permit those mods to be judged, however we expect this will probably not happen this year, but rather in time for next year’s contest. We are open to discussion on this issue.

    DEADLINES
    The primary submissions deadline for entries will be the end of Sunday 29th October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point.

    You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 5th November.

    If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

    Any questions can be asked in this thread wherein a judge will be able to provide some sort of answer.

    Monday 20th November to Sunday 26th November is the Contest Week. 
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around the Contest Week is your best time for it. A brand new site is being developed which will have new features and also be more reliable than the previous one.

    We hope to have live streams, mini contests and much more similar to previous Contests - these will be announced closer to the time of the Contest when they have been finalised. We'll also have news coverage this time much like last year. In our evaluation form for 2016 we asked people to provide links to websites and streamers to invite to participate in the 2017 Contest and we will be doing that to ensure that we can get as many people on board as possible.

    We'll let you know when the website is updated for the 2017 Contest so you can begin submitting as some changes to the site will be carried out to improve it. Once again, in order to submit you'll need a Sonic Retro or SSRG full member account, although exceptions may be given by contacting a judge.
    Feel free to like our Twitter and Facebook pages and subscribe to our Twitch Channel.

    The contest rules and features can change at any time - further announcements will be posted in due time.

    So with that, I'll leave you to your hacking.
    Ready, Set, Procrastinate!!
  5. Thumbs Up
    Spanner got a reaction from Sonictrainer in Sonic Hacking Contest 2017   
    Psst. Hey. Guess what.

    We're finally live.

    ------------------------------------------------------------------------------------------------------------------------------------------------------
    NOTE: This was posted on Sonic Retro and SSRG a few months ago. You are advised to also look at those threads. We had a 2016 thread on SSMB too so here's the new one.

    Logo by Cinossu - click the image to access our new website which is responsive to all devices.
    We know that the 2016 Contest was rather disappointing in a lot of ways, and to be honest it was a wake-up call to everyone to address things for the following contest to make it as good as it both can and should be. We've made some serious changes as a result, which include the addition of quality control criteria that hacks have to meet in order to be accepted. We've also removed a few trophies, added some new ones that people will hopefully like, and we will also be running a separate Hacking Expo during the Contest Week that will allow for hacks to be showcased without them being judged. Let's get right into things...


    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, Clownacy, SuperEgg, and SSF1991 (Donnie) along with new judges Dandaman955, Dario FF, OrdosAlpha, StephenUK and Twilightzoney. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. Do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.

    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks). Judges will provide more detailed evaluations of the entries at the end of the contest to give opinion, thoughts, and advice they feel is deserved.

    Please note that the final decisions are subject to the Judging Team and may not reflect your own opinion. If one hack wins a whole load of trophies that is what the judges thought should win. Judges may change at any time due to unavailability or other reasons.


    TROPHIES

    First are the normal trophies. Please note that any level specific trophies are now hack specific, meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well. The same as last year, judges again reserve the right not to award a trophy at all via a Null Vote.


    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Wood Zone Trophy
    2nd place entry overall in the contest.

    Dust Hill Trophy
    3rd place entry overall in the contest.

    Generations Trophy
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Botanic Base Trophy (Newly split)
    Best art in a Mega Drive / Genesis hack submitted.

    Windy Valley Trophy (Newly split)
    Best art in a 3D modification submitted.

    Jungle Trophy (Newly split)
    Best art in an 8-bit hack submitted.

    D.A. Garden Trophy
    Best music in an entry submitted.

    Lava Reef Trophy (Newly split)
    Best level layout in a Mega Drive / Genesis hack submitted.

    Speed Highway Trophy (Newly split)
    Best level layout in a 3D modification submitted.

    Gimmick Mountain Trophy (Newly split)
    Best level layout in an 8-bit hack submitted.

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Azure Lake Trophy
    Best multiplayer entry submitted.

    Advance Trophy (NEW)
    Best handheld game entry overall.

    11000101 Trophy
    Best technical / proof of concept entry submitted.

    Fang Trophy
    Best new enemy/badnik in an entry submitted.

    Eggman Trophy
    Best new boss or mini-boss in an entry submitted.

    Spin Dash Trophy
    Best new ability in an entry submitted.

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.

    Emerald Trophy
    Best Special Stage in an entry submitted.

    Wing Fortress Trophy
    Best cutscene in an entry submitted.

    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Casinopolis Trophy
    Most entertaining / fun entry submitted.

    Polygon Jim Trophy
    Most unique entry submitted.

    Tails Trophy
    Most improved entry from last year's contest.

    Blaze Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.

    Newtrogic High Trophy
    Voted best entry of the contest by the Media Panel.

    COMMUNITY TROPHIES

    These trophies are trophies that are awarded by the community during the Contest Week.

    Hidden Palace Community Trophy
    Best entry submitted overall.

    Generations Community Trophy (NEW TO COMMUNITY JUDGING)
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Community Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Windy Valley Community Trophy
    Best art entry submitted.

    D.A. Garden Community Trophy
    Best music entry submitted.

    Lava Reef Community Trophy
    Best level layout entry submitted.

    11000101 Community Trophy
    Best technical entry submitted.

    Polygon Jim Community Trophy
    Most unique entry submitted.

    Tails Community Trophy (NEW TO COMMUNITY JUDGING)
    Most improved entry from last year's contest.

    Blaze Community Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.


    RULES
    Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted in the Sonic Hacking Contest. Please take a look at the Quality Control criteria below these rules for what is and what is not allowed in an entry to both the Contest and the Expo below these rules. We're being serious over this stuff this year. If you can't meet the criteria then you need more time before you can take part in the Contest. Take some time to look at what you are missing or need to work on and come back in 2018 with an even better entry than your current one. While the Expo will also be subject to the Quality Control criteria, it won't be as stringent as that for the Contest. No Joke or Meme entries are allowed in the Contest this year. The evaluations from the public have clearly shown that they did not like the abundance of them in last year's contest, so we will not be allowing them this year. However, they will be allowed in the Expo provided that they meet the Quality Control criteria. No Private entries. If you want to submit to the Contest your entry must be made available completely to the Public. There is no Partial-Private this year for the Contest at all, but that feature will be available in the Hack Expo. Submissions must either inform of what has been changed or explicitly what has not - zone and act breakdowns to a full change log, if need be - to avoid people playing stock vanilla levels and gameplay that has been left completely untouched. Submissions can also inform of other information such as cheat codes, easter eggs, and other worthwhile information that would benefit your entry when being looked at and judged. You must include media such as screenshots (absolutely mandatory, and must include a title screen image), videos (YouTube links are fine), and music (MP3, OGG, and VGM preferred). The judges will not waste time making screenshots or other media for you. E-mailed or direct-messaged entries will not be accepted. All submissions must be completed through the online site. All entries must be playable and cannot prevent judges from playing them if they have been uploaded. Judges have the right to look at your incomplete work if you have submitted it. However, judges will not allocate trophies based on any incomplete builds, only the last build submitted for the completed entry. Hacks found with stolen content will not be tolerated and anyone caught will be dealt with severely, the least of which will be their entry being made null and void. If anyone suspects an entry to have stolen content either flag the entry or contact a judge immediately. If you have used things such as music 
    packs from the Internet in your entry please be wary of this and be sure to double-check on their origins, as they are known to contain content illegitimately ripped from other hacks. All entries are viewed equal regardless of who submits them. Do not be put off with people well known in the community potentially submitting that could win trophies - people do not win trophies because of who they are in this community, people win because their entry deserved to win. Please be aware that not all judges can judge certain games - Sonic Generations, Lost World, and other console based entries, for example - as they do not have the capability to do so. If you submit an entry which is not a standard 8-bit or 16-bit entry please have this in mind. Judges have the right to remove your entry from the Contest at any time if it does not meet the criteria or if your hack is disqualified for whatever reason. While these entries apply to both the Contest and the Expo, they will be more stringently enforced for the Contest than the Expo. These rules can be changed, added to, or removed from at any time. Check back often (or at least once before you submit something) to make sure they haven't since you last looked.
    QUALITY CONTROL CRITERIA FOR SUBMISSIONS
    Pick at least one item from, at minimum, three of the four bullet points:
    Palette changes, physics changes, SEGA sound changes, and other various small things. Art changes, layout changes, special stage layout changes, and mapping changes. Engine changes, sound driver changes, and special stage functionality changes. Music and sound effect changes.
    Or at least one of the following:
    A complete change to the rules of a Sonic game. For example: Sonic Bash v2, boss rush hacks, Knuckles Emerald Hunt, etc. A (near-)complete overhaul into a whole new game. For example, Sonic Scorched Quest, Sonic Virtual Adventure, etc. A technical feat. For example, MarkeyJester's Mode 7 Mega Drive experiments, Sonic 4 in 1, etc. A 3D modification that changes features in the playable game itself. Just menu or simple texture modifications alone are not acceptable.
    Your entry will be disqualified if it contains:
    NSFW content that is accessed through normal means or just playing the game. Easter eggs are okay, however, as they aren't immediately accessible without prior knowledge to their existence. Adding the method of access through your entry description, however, will be considered as accessed through normal means. Please share the method of access through other mediums such as forums or discord. Obscure jokes and/or memes that most people will not understand. If the entry focuses on in-jokes with no appeal to anyone other than those in the know, the Contest or Expo is not a valid place for it to be shown. A joke entry whose soul purpose is to game the rules and exploit any loopholes, if any are found.
    If you are unsure whether or not your hack would pass the criteria, contact a judge for clarification.

    STANCE ON SONIC MANIA MODS
    After the release of Sonic Mania for PC, it did not take long for people to break into the game and modify various pieces of it. Right now, Mania modding is in its very early stages with mostly sound, sprite and models being manipulated. Unless things seriously progress to a point where level editing (for example) is able to be done, all Mania mods may be entered for the Hack Expo ONLY.

    Please bear in mind that we have a Quality Control Criteria that must be met therefore anything of a low quality will very likely be rejected by judges and rejected from exposure at the Contest Week entirely. Simply put, we do not want a free-for-all on Mania mods that could ruin what we put in place regarding quality control. If you’re unsure if your mod will be accepted, you are very welcome to submit it – the judges will decide whether or not it will be allowed into the Hack Expo.

    If modding progresses to an advanced state (such as level editing and technical additions), we may permit those mods to be judged, however we expect this will probably not happen this year, but rather in time for next year’s contest. We are open to discussion on this issue.

    DEADLINES
    The primary submissions deadline for entries will be the end of Sunday 29th October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point.

    You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 5th November.

    If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

    Any questions can be asked in this thread wherein a judge will be able to provide some sort of answer.

    Monday 20th November to Sunday 26th November is the Contest Week. 
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around the Contest Week is your best time for it. A brand new site is being developed which will have new features and also be more reliable than the previous one.

    We hope to have live streams, mini contests and much more similar to previous Contests - these will be announced closer to the time of the Contest when they have been finalised. We'll also have news coverage this time much like last year. In our evaluation form for 2016 we asked people to provide links to websites and streamers to invite to participate in the 2017 Contest and we will be doing that to ensure that we can get as many people on board as possible.

    We'll let you know when the website is updated for the 2017 Contest so you can begin submitting as some changes to the site will be carried out to improve it. Once again, in order to submit you'll need a Sonic Retro or SSRG full member account, although exceptions may be given by contacting a judge.
    Feel free to like our Twitter and Facebook pages and subscribe to our Twitch Channel.

    The contest rules and features can change at any time - further announcements will be posted in due time.

    So with that, I'll leave you to your hacking.
    Ready, Set, Procrastinate!!
  6. Thumbs Up
    Spanner got a reaction from Ravenfreak in Sonic Hacking Contest 2017   
    Psst. Hey. Guess what.

    We're finally live.

    ------------------------------------------------------------------------------------------------------------------------------------------------------
    NOTE: This was posted on Sonic Retro and SSRG a few months ago. You are advised to also look at those threads. We had a 2016 thread on SSMB too so here's the new one.

    Logo by Cinossu - click the image to access our new website which is responsive to all devices.
    We know that the 2016 Contest was rather disappointing in a lot of ways, and to be honest it was a wake-up call to everyone to address things for the following contest to make it as good as it both can and should be. We've made some serious changes as a result, which include the addition of quality control criteria that hacks have to meet in order to be accepted. We've also removed a few trophies, added some new ones that people will hopefully like, and we will also be running a separate Hacking Expo during the Contest Week that will allow for hacks to be showcased without them being judged. Let's get right into things...


    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, Clownacy, SuperEgg, and SSF1991 (Donnie) along with new judges Dandaman955, Dario FF, OrdosAlpha, StephenUK and Twilightzoney. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. Do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.

    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks). Judges will provide more detailed evaluations of the entries at the end of the contest to give opinion, thoughts, and advice they feel is deserved.

    Please note that the final decisions are subject to the Judging Team and may not reflect your own opinion. If one hack wins a whole load of trophies that is what the judges thought should win. Judges may change at any time due to unavailability or other reasons.


    TROPHIES

    First are the normal trophies. Please note that any level specific trophies are now hack specific, meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well. The same as last year, judges again reserve the right not to award a trophy at all via a Null Vote.


    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Wood Zone Trophy
    2nd place entry overall in the contest.

    Dust Hill Trophy
    3rd place entry overall in the contest.

    Generations Trophy
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Botanic Base Trophy (Newly split)
    Best art in a Mega Drive / Genesis hack submitted.

    Windy Valley Trophy (Newly split)
    Best art in a 3D modification submitted.

    Jungle Trophy (Newly split)
    Best art in an 8-bit hack submitted.

    D.A. Garden Trophy
    Best music in an entry submitted.

    Lava Reef Trophy (Newly split)
    Best level layout in a Mega Drive / Genesis hack submitted.

    Speed Highway Trophy (Newly split)
    Best level layout in a 3D modification submitted.

    Gimmick Mountain Trophy (Newly split)
    Best level layout in an 8-bit hack submitted.

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Azure Lake Trophy
    Best multiplayer entry submitted.

    Advance Trophy (NEW)
    Best handheld game entry overall.

    11000101 Trophy
    Best technical / proof of concept entry submitted.

    Fang Trophy
    Best new enemy/badnik in an entry submitted.

    Eggman Trophy
    Best new boss or mini-boss in an entry submitted.

    Spin Dash Trophy
    Best new ability in an entry submitted.

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.

    Emerald Trophy
    Best Special Stage in an entry submitted.

    Wing Fortress Trophy
    Best cutscene in an entry submitted.

    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Casinopolis Trophy
    Most entertaining / fun entry submitted.

    Polygon Jim Trophy
    Most unique entry submitted.

    Tails Trophy
    Most improved entry from last year's contest.

    Blaze Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.

    Newtrogic High Trophy
    Voted best entry of the contest by the Media Panel.

    COMMUNITY TROPHIES

    These trophies are trophies that are awarded by the community during the Contest Week.

    Hidden Palace Community Trophy
    Best entry submitted overall.

    Generations Community Trophy (NEW TO COMMUNITY JUDGING)
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Community Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Windy Valley Community Trophy
    Best art entry submitted.

    D.A. Garden Community Trophy
    Best music entry submitted.

    Lava Reef Community Trophy
    Best level layout entry submitted.

    11000101 Community Trophy
    Best technical entry submitted.

    Polygon Jim Community Trophy
    Most unique entry submitted.

    Tails Community Trophy (NEW TO COMMUNITY JUDGING)
    Most improved entry from last year's contest.

    Blaze Community Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.


    RULES
    Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted in the Sonic Hacking Contest. Please take a look at the Quality Control criteria below these rules for what is and what is not allowed in an entry to both the Contest and the Expo below these rules. We're being serious over this stuff this year. If you can't meet the criteria then you need more time before you can take part in the Contest. Take some time to look at what you are missing or need to work on and come back in 2018 with an even better entry than your current one. While the Expo will also be subject to the Quality Control criteria, it won't be as stringent as that for the Contest. No Joke or Meme entries are allowed in the Contest this year. The evaluations from the public have clearly shown that they did not like the abundance of them in last year's contest, so we will not be allowing them this year. However, they will be allowed in the Expo provided that they meet the Quality Control criteria. No Private entries. If you want to submit to the Contest your entry must be made available completely to the Public. There is no Partial-Private this year for the Contest at all, but that feature will be available in the Hack Expo. Submissions must either inform of what has been changed or explicitly what has not - zone and act breakdowns to a full change log, if need be - to avoid people playing stock vanilla levels and gameplay that has been left completely untouched. Submissions can also inform of other information such as cheat codes, easter eggs, and other worthwhile information that would benefit your entry when being looked at and judged. You must include media such as screenshots (absolutely mandatory, and must include a title screen image), videos (YouTube links are fine), and music (MP3, OGG, and VGM preferred). The judges will not waste time making screenshots or other media for you. E-mailed or direct-messaged entries will not be accepted. All submissions must be completed through the online site. All entries must be playable and cannot prevent judges from playing them if they have been uploaded. Judges have the right to look at your incomplete work if you have submitted it. However, judges will not allocate trophies based on any incomplete builds, only the last build submitted for the completed entry. Hacks found with stolen content will not be tolerated and anyone caught will be dealt with severely, the least of which will be their entry being made null and void. If anyone suspects an entry to have stolen content either flag the entry or contact a judge immediately. If you have used things such as music 
    packs from the Internet in your entry please be wary of this and be sure to double-check on their origins, as they are known to contain content illegitimately ripped from other hacks. All entries are viewed equal regardless of who submits them. Do not be put off with people well known in the community potentially submitting that could win trophies - people do not win trophies because of who they are in this community, people win because their entry deserved to win. Please be aware that not all judges can judge certain games - Sonic Generations, Lost World, and other console based entries, for example - as they do not have the capability to do so. If you submit an entry which is not a standard 8-bit or 16-bit entry please have this in mind. Judges have the right to remove your entry from the Contest at any time if it does not meet the criteria or if your hack is disqualified for whatever reason. While these entries apply to both the Contest and the Expo, they will be more stringently enforced for the Contest than the Expo. These rules can be changed, added to, or removed from at any time. Check back often (or at least once before you submit something) to make sure they haven't since you last looked.
    QUALITY CONTROL CRITERIA FOR SUBMISSIONS
    Pick at least one item from, at minimum, three of the four bullet points:
    Palette changes, physics changes, SEGA sound changes, and other various small things. Art changes, layout changes, special stage layout changes, and mapping changes. Engine changes, sound driver changes, and special stage functionality changes. Music and sound effect changes.
    Or at least one of the following:
    A complete change to the rules of a Sonic game. For example: Sonic Bash v2, boss rush hacks, Knuckles Emerald Hunt, etc. A (near-)complete overhaul into a whole new game. For example, Sonic Scorched Quest, Sonic Virtual Adventure, etc. A technical feat. For example, MarkeyJester's Mode 7 Mega Drive experiments, Sonic 4 in 1, etc. A 3D modification that changes features in the playable game itself. Just menu or simple texture modifications alone are not acceptable.
    Your entry will be disqualified if it contains:
    NSFW content that is accessed through normal means or just playing the game. Easter eggs are okay, however, as they aren't immediately accessible without prior knowledge to their existence. Adding the method of access through your entry description, however, will be considered as accessed through normal means. Please share the method of access through other mediums such as forums or discord. Obscure jokes and/or memes that most people will not understand. If the entry focuses on in-jokes with no appeal to anyone other than those in the know, the Contest or Expo is not a valid place for it to be shown. A joke entry whose soul purpose is to game the rules and exploit any loopholes, if any are found.
    If you are unsure whether or not your hack would pass the criteria, contact a judge for clarification.

    STANCE ON SONIC MANIA MODS
    After the release of Sonic Mania for PC, it did not take long for people to break into the game and modify various pieces of it. Right now, Mania modding is in its very early stages with mostly sound, sprite and models being manipulated. Unless things seriously progress to a point where level editing (for example) is able to be done, all Mania mods may be entered for the Hack Expo ONLY.

    Please bear in mind that we have a Quality Control Criteria that must be met therefore anything of a low quality will very likely be rejected by judges and rejected from exposure at the Contest Week entirely. Simply put, we do not want a free-for-all on Mania mods that could ruin what we put in place regarding quality control. If you’re unsure if your mod will be accepted, you are very welcome to submit it – the judges will decide whether or not it will be allowed into the Hack Expo.

    If modding progresses to an advanced state (such as level editing and technical additions), we may permit those mods to be judged, however we expect this will probably not happen this year, but rather in time for next year’s contest. We are open to discussion on this issue.

    DEADLINES
    The primary submissions deadline for entries will be the end of Sunday 29th October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point.

    You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 5th November.

    If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

    Any questions can be asked in this thread wherein a judge will be able to provide some sort of answer.

    Monday 20th November to Sunday 26th November is the Contest Week. 
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around the Contest Week is your best time for it. A brand new site is being developed which will have new features and also be more reliable than the previous one.

    We hope to have live streams, mini contests and much more similar to previous Contests - these will be announced closer to the time of the Contest when they have been finalised. We'll also have news coverage this time much like last year. In our evaluation form for 2016 we asked people to provide links to websites and streamers to invite to participate in the 2017 Contest and we will be doing that to ensure that we can get as many people on board as possible.

    We'll let you know when the website is updated for the 2017 Contest so you can begin submitting as some changes to the site will be carried out to improve it. Once again, in order to submit you'll need a Sonic Retro or SSRG full member account, although exceptions may be given by contacting a judge.
    Feel free to like our Twitter and Facebook pages and subscribe to our Twitch Channel.

    The contest rules and features can change at any time - further announcements will be posted in due time.

    So with that, I'll leave you to your hacking.
    Ready, Set, Procrastinate!!
  7. Thumbs Up
    Spanner got a reaction from E-van in Sonic Hacking Contest 2017   
    Psst. Hey. Guess what.

    We're finally live.

    ------------------------------------------------------------------------------------------------------------------------------------------------------
    NOTE: This was posted on Sonic Retro and SSRG a few months ago. You are advised to also look at those threads. We had a 2016 thread on SSMB too so here's the new one.

    Logo by Cinossu - click the image to access our new website which is responsive to all devices.
    We know that the 2016 Contest was rather disappointing in a lot of ways, and to be honest it was a wake-up call to everyone to address things for the following contest to make it as good as it both can and should be. We've made some serious changes as a result, which include the addition of quality control criteria that hacks have to meet in order to be accepted. We've also removed a few trophies, added some new ones that people will hopefully like, and we will also be running a separate Hacking Expo during the Contest Week that will allow for hacks to be showcased without them being judged. Let's get right into things...


    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, Clownacy, SuperEgg, and SSF1991 (Donnie) along with new judges Dandaman955, Dario FF, OrdosAlpha, StephenUK and Twilightzoney. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. Do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.

    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks). Judges will provide more detailed evaluations of the entries at the end of the contest to give opinion, thoughts, and advice they feel is deserved.

    Please note that the final decisions are subject to the Judging Team and may not reflect your own opinion. If one hack wins a whole load of trophies that is what the judges thought should win. Judges may change at any time due to unavailability or other reasons.


    TROPHIES

    First are the normal trophies. Please note that any level specific trophies are now hack specific, meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well. The same as last year, judges again reserve the right not to award a trophy at all via a Null Vote.


    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Wood Zone Trophy
    2nd place entry overall in the contest.

    Dust Hill Trophy
    3rd place entry overall in the contest.

    Generations Trophy
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Botanic Base Trophy (Newly split)
    Best art in a Mega Drive / Genesis hack submitted.

    Windy Valley Trophy (Newly split)
    Best art in a 3D modification submitted.

    Jungle Trophy (Newly split)
    Best art in an 8-bit hack submitted.

    D.A. Garden Trophy
    Best music in an entry submitted.

    Lava Reef Trophy (Newly split)
    Best level layout in a Mega Drive / Genesis hack submitted.

    Speed Highway Trophy (Newly split)
    Best level layout in a 3D modification submitted.

    Gimmick Mountain Trophy (Newly split)
    Best level layout in an 8-bit hack submitted.

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Azure Lake Trophy
    Best multiplayer entry submitted.

    Advance Trophy (NEW)
    Best handheld game entry overall.

    11000101 Trophy
    Best technical / proof of concept entry submitted.

    Fang Trophy
    Best new enemy/badnik in an entry submitted.

    Eggman Trophy
    Best new boss or mini-boss in an entry submitted.

    Spin Dash Trophy
    Best new ability in an entry submitted.

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.

    Emerald Trophy
    Best Special Stage in an entry submitted.

    Wing Fortress Trophy
    Best cutscene in an entry submitted.

    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Casinopolis Trophy
    Most entertaining / fun entry submitted.

    Polygon Jim Trophy
    Most unique entry submitted.

    Tails Trophy
    Most improved entry from last year's contest.

    Blaze Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.

    Newtrogic High Trophy
    Voted best entry of the contest by the Media Panel.

    COMMUNITY TROPHIES

    These trophies are trophies that are awarded by the community during the Contest Week.

    Hidden Palace Community Trophy
    Best entry submitted overall.

    Generations Community Trophy (NEW TO COMMUNITY JUDGING)
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Community Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Windy Valley Community Trophy
    Best art entry submitted.

    D.A. Garden Community Trophy
    Best music entry submitted.

    Lava Reef Community Trophy
    Best level layout entry submitted.

    11000101 Community Trophy
    Best technical entry submitted.

    Polygon Jim Community Trophy
    Most unique entry submitted.

    Tails Community Trophy (NEW TO COMMUNITY JUDGING)
    Most improved entry from last year's contest.

    Blaze Community Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.


    RULES
    Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted in the Sonic Hacking Contest. Please take a look at the Quality Control criteria below these rules for what is and what is not allowed in an entry to both the Contest and the Expo below these rules. We're being serious over this stuff this year. If you can't meet the criteria then you need more time before you can take part in the Contest. Take some time to look at what you are missing or need to work on and come back in 2018 with an even better entry than your current one. While the Expo will also be subject to the Quality Control criteria, it won't be as stringent as that for the Contest. No Joke or Meme entries are allowed in the Contest this year. The evaluations from the public have clearly shown that they did not like the abundance of them in last year's contest, so we will not be allowing them this year. However, they will be allowed in the Expo provided that they meet the Quality Control criteria. No Private entries. If you want to submit to the Contest your entry must be made available completely to the Public. There is no Partial-Private this year for the Contest at all, but that feature will be available in the Hack Expo. Submissions must either inform of what has been changed or explicitly what has not - zone and act breakdowns to a full change log, if need be - to avoid people playing stock vanilla levels and gameplay that has been left completely untouched. Submissions can also inform of other information such as cheat codes, easter eggs, and other worthwhile information that would benefit your entry when being looked at and judged. You must include media such as screenshots (absolutely mandatory, and must include a title screen image), videos (YouTube links are fine), and music (MP3, OGG, and VGM preferred). The judges will not waste time making screenshots or other media for you. E-mailed or direct-messaged entries will not be accepted. All submissions must be completed through the online site. All entries must be playable and cannot prevent judges from playing them if they have been uploaded. Judges have the right to look at your incomplete work if you have submitted it. However, judges will not allocate trophies based on any incomplete builds, only the last build submitted for the completed entry. Hacks found with stolen content will not be tolerated and anyone caught will be dealt with severely, the least of which will be their entry being made null and void. If anyone suspects an entry to have stolen content either flag the entry or contact a judge immediately. If you have used things such as music 
    packs from the Internet in your entry please be wary of this and be sure to double-check on their origins, as they are known to contain content illegitimately ripped from other hacks. All entries are viewed equal regardless of who submits them. Do not be put off with people well known in the community potentially submitting that could win trophies - people do not win trophies because of who they are in this community, people win because their entry deserved to win. Please be aware that not all judges can judge certain games - Sonic Generations, Lost World, and other console based entries, for example - as they do not have the capability to do so. If you submit an entry which is not a standard 8-bit or 16-bit entry please have this in mind. Judges have the right to remove your entry from the Contest at any time if it does not meet the criteria or if your hack is disqualified for whatever reason. While these entries apply to both the Contest and the Expo, they will be more stringently enforced for the Contest than the Expo. These rules can be changed, added to, or removed from at any time. Check back often (or at least once before you submit something) to make sure they haven't since you last looked.
    QUALITY CONTROL CRITERIA FOR SUBMISSIONS
    Pick at least one item from, at minimum, three of the four bullet points:
    Palette changes, physics changes, SEGA sound changes, and other various small things. Art changes, layout changes, special stage layout changes, and mapping changes. Engine changes, sound driver changes, and special stage functionality changes. Music and sound effect changes.
    Or at least one of the following:
    A complete change to the rules of a Sonic game. For example: Sonic Bash v2, boss rush hacks, Knuckles Emerald Hunt, etc. A (near-)complete overhaul into a whole new game. For example, Sonic Scorched Quest, Sonic Virtual Adventure, etc. A technical feat. For example, MarkeyJester's Mode 7 Mega Drive experiments, Sonic 4 in 1, etc. A 3D modification that changes features in the playable game itself. Just menu or simple texture modifications alone are not acceptable.
    Your entry will be disqualified if it contains:
    NSFW content that is accessed through normal means or just playing the game. Easter eggs are okay, however, as they aren't immediately accessible without prior knowledge to their existence. Adding the method of access through your entry description, however, will be considered as accessed through normal means. Please share the method of access through other mediums such as forums or discord. Obscure jokes and/or memes that most people will not understand. If the entry focuses on in-jokes with no appeal to anyone other than those in the know, the Contest or Expo is not a valid place for it to be shown. A joke entry whose soul purpose is to game the rules and exploit any loopholes, if any are found.
    If you are unsure whether or not your hack would pass the criteria, contact a judge for clarification.

    STANCE ON SONIC MANIA MODS
    After the release of Sonic Mania for PC, it did not take long for people to break into the game and modify various pieces of it. Right now, Mania modding is in its very early stages with mostly sound, sprite and models being manipulated. Unless things seriously progress to a point where level editing (for example) is able to be done, all Mania mods may be entered for the Hack Expo ONLY.

    Please bear in mind that we have a Quality Control Criteria that must be met therefore anything of a low quality will very likely be rejected by judges and rejected from exposure at the Contest Week entirely. Simply put, we do not want a free-for-all on Mania mods that could ruin what we put in place regarding quality control. If you’re unsure if your mod will be accepted, you are very welcome to submit it – the judges will decide whether or not it will be allowed into the Hack Expo.

    If modding progresses to an advanced state (such as level editing and technical additions), we may permit those mods to be judged, however we expect this will probably not happen this year, but rather in time for next year’s contest. We are open to discussion on this issue.

    DEADLINES
    The primary submissions deadline for entries will be the end of Sunday 29th October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point.

    You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 5th November.

    If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

    Any questions can be asked in this thread wherein a judge will be able to provide some sort of answer.

    Monday 20th November to Sunday 26th November is the Contest Week. 
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around the Contest Week is your best time for it. A brand new site is being developed which will have new features and also be more reliable than the previous one.

    We hope to have live streams, mini contests and much more similar to previous Contests - these will be announced closer to the time of the Contest when they have been finalised. We'll also have news coverage this time much like last year. In our evaluation form for 2016 we asked people to provide links to websites and streamers to invite to participate in the 2017 Contest and we will be doing that to ensure that we can get as many people on board as possible.

    We'll let you know when the website is updated for the 2017 Contest so you can begin submitting as some changes to the site will be carried out to improve it. Once again, in order to submit you'll need a Sonic Retro or SSRG full member account, although exceptions may be given by contacting a judge.
    Feel free to like our Twitter and Facebook pages and subscribe to our Twitch Channel.

    The contest rules and features can change at any time - further announcements will be posted in due time.

    So with that, I'll leave you to your hacking.
    Ready, Set, Procrastinate!!
  8. Thumbs Up
    Spanner got a reaction from Celestia in Sonic Hacking Contest 2017   
    Psst. Hey. Guess what.

    We're finally live.

    ------------------------------------------------------------------------------------------------------------------------------------------------------
    NOTE: This was posted on Sonic Retro and SSRG a few months ago. You are advised to also look at those threads. We had a 2016 thread on SSMB too so here's the new one.

    Logo by Cinossu - click the image to access our new website which is responsive to all devices.
    We know that the 2016 Contest was rather disappointing in a lot of ways, and to be honest it was a wake-up call to everyone to address things for the following contest to make it as good as it both can and should be. We've made some serious changes as a result, which include the addition of quality control criteria that hacks have to meet in order to be accepted. We've also removed a few trophies, added some new ones that people will hopefully like, and we will also be running a separate Hacking Expo during the Contest Week that will allow for hacks to be showcased without them being judged. Let's get right into things...


    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, Clownacy, SuperEgg, and SSF1991 (Donnie) along with new judges Dandaman955, Dario FF, OrdosAlpha, StephenUK and Twilightzoney. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. Do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.

    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks). Judges will provide more detailed evaluations of the entries at the end of the contest to give opinion, thoughts, and advice they feel is deserved.

    Please note that the final decisions are subject to the Judging Team and may not reflect your own opinion. If one hack wins a whole load of trophies that is what the judges thought should win. Judges may change at any time due to unavailability or other reasons.


    TROPHIES

    First are the normal trophies. Please note that any level specific trophies are now hack specific, meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well. The same as last year, judges again reserve the right not to award a trophy at all via a Null Vote.


    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Wood Zone Trophy
    2nd place entry overall in the contest.

    Dust Hill Trophy
    3rd place entry overall in the contest.

    Generations Trophy
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Botanic Base Trophy (Newly split)
    Best art in a Mega Drive / Genesis hack submitted.

    Windy Valley Trophy (Newly split)
    Best art in a 3D modification submitted.

    Jungle Trophy (Newly split)
    Best art in an 8-bit hack submitted.

    D.A. Garden Trophy
    Best music in an entry submitted.

    Lava Reef Trophy (Newly split)
    Best level layout in a Mega Drive / Genesis hack submitted.

    Speed Highway Trophy (Newly split)
    Best level layout in a 3D modification submitted.

    Gimmick Mountain Trophy (Newly split)
    Best level layout in an 8-bit hack submitted.

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Azure Lake Trophy
    Best multiplayer entry submitted.

    Advance Trophy (NEW)
    Best handheld game entry overall.

    11000101 Trophy
    Best technical / proof of concept entry submitted.

    Fang Trophy
    Best new enemy/badnik in an entry submitted.

    Eggman Trophy
    Best new boss or mini-boss in an entry submitted.

    Spin Dash Trophy
    Best new ability in an entry submitted.

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.

    Emerald Trophy
    Best Special Stage in an entry submitted.

    Wing Fortress Trophy
    Best cutscene in an entry submitted.

    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Casinopolis Trophy
    Most entertaining / fun entry submitted.

    Polygon Jim Trophy
    Most unique entry submitted.

    Tails Trophy
    Most improved entry from last year's contest.

    Blaze Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.

    Newtrogic High Trophy
    Voted best entry of the contest by the Media Panel.

    COMMUNITY TROPHIES

    These trophies are trophies that are awarded by the community during the Contest Week.

    Hidden Palace Community Trophy
    Best entry submitted overall.

    Generations Community Trophy (NEW TO COMMUNITY JUDGING)
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Community Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Windy Valley Community Trophy
    Best art entry submitted.

    D.A. Garden Community Trophy
    Best music entry submitted.

    Lava Reef Community Trophy
    Best level layout entry submitted.

    11000101 Community Trophy
    Best technical entry submitted.

    Polygon Jim Community Trophy
    Most unique entry submitted.

    Tails Community Trophy (NEW TO COMMUNITY JUDGING)
    Most improved entry from last year's contest.

    Blaze Community Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.


    RULES
    Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted in the Sonic Hacking Contest. Please take a look at the Quality Control criteria below these rules for what is and what is not allowed in an entry to both the Contest and the Expo below these rules. We're being serious over this stuff this year. If you can't meet the criteria then you need more time before you can take part in the Contest. Take some time to look at what you are missing or need to work on and come back in 2018 with an even better entry than your current one. While the Expo will also be subject to the Quality Control criteria, it won't be as stringent as that for the Contest. No Joke or Meme entries are allowed in the Contest this year. The evaluations from the public have clearly shown that they did not like the abundance of them in last year's contest, so we will not be allowing them this year. However, they will be allowed in the Expo provided that they meet the Quality Control criteria. No Private entries. If you want to submit to the Contest your entry must be made available completely to the Public. There is no Partial-Private this year for the Contest at all, but that feature will be available in the Hack Expo. Submissions must either inform of what has been changed or explicitly what has not - zone and act breakdowns to a full change log, if need be - to avoid people playing stock vanilla levels and gameplay that has been left completely untouched. Submissions can also inform of other information such as cheat codes, easter eggs, and other worthwhile information that would benefit your entry when being looked at and judged. You must include media such as screenshots (absolutely mandatory, and must include a title screen image), videos (YouTube links are fine), and music (MP3, OGG, and VGM preferred). The judges will not waste time making screenshots or other media for you. E-mailed or direct-messaged entries will not be accepted. All submissions must be completed through the online site. All entries must be playable and cannot prevent judges from playing them if they have been uploaded. Judges have the right to look at your incomplete work if you have submitted it. However, judges will not allocate trophies based on any incomplete builds, only the last build submitted for the completed entry. Hacks found with stolen content will not be tolerated and anyone caught will be dealt with severely, the least of which will be their entry being made null and void. If anyone suspects an entry to have stolen content either flag the entry or contact a judge immediately. If you have used things such as music 
    packs from the Internet in your entry please be wary of this and be sure to double-check on their origins, as they are known to contain content illegitimately ripped from other hacks. All entries are viewed equal regardless of who submits them. Do not be put off with people well known in the community potentially submitting that could win trophies - people do not win trophies because of who they are in this community, people win because their entry deserved to win. Please be aware that not all judges can judge certain games - Sonic Generations, Lost World, and other console based entries, for example - as they do not have the capability to do so. If you submit an entry which is not a standard 8-bit or 16-bit entry please have this in mind. Judges have the right to remove your entry from the Contest at any time if it does not meet the criteria or if your hack is disqualified for whatever reason. While these entries apply to both the Contest and the Expo, they will be more stringently enforced for the Contest than the Expo. These rules can be changed, added to, or removed from at any time. Check back often (or at least once before you submit something) to make sure they haven't since you last looked.
    QUALITY CONTROL CRITERIA FOR SUBMISSIONS
    Pick at least one item from, at minimum, three of the four bullet points:
    Palette changes, physics changes, SEGA sound changes, and other various small things. Art changes, layout changes, special stage layout changes, and mapping changes. Engine changes, sound driver changes, and special stage functionality changes. Music and sound effect changes.
    Or at least one of the following:
    A complete change to the rules of a Sonic game. For example: Sonic Bash v2, boss rush hacks, Knuckles Emerald Hunt, etc. A (near-)complete overhaul into a whole new game. For example, Sonic Scorched Quest, Sonic Virtual Adventure, etc. A technical feat. For example, MarkeyJester's Mode 7 Mega Drive experiments, Sonic 4 in 1, etc. A 3D modification that changes features in the playable game itself. Just menu or simple texture modifications alone are not acceptable.
    Your entry will be disqualified if it contains:
    NSFW content that is accessed through normal means or just playing the game. Easter eggs are okay, however, as they aren't immediately accessible without prior knowledge to their existence. Adding the method of access through your entry description, however, will be considered as accessed through normal means. Please share the method of access through other mediums such as forums or discord. Obscure jokes and/or memes that most people will not understand. If the entry focuses on in-jokes with no appeal to anyone other than those in the know, the Contest or Expo is not a valid place for it to be shown. A joke entry whose soul purpose is to game the rules and exploit any loopholes, if any are found.
    If you are unsure whether or not your hack would pass the criteria, contact a judge for clarification.

    STANCE ON SONIC MANIA MODS
    After the release of Sonic Mania for PC, it did not take long for people to break into the game and modify various pieces of it. Right now, Mania modding is in its very early stages with mostly sound, sprite and models being manipulated. Unless things seriously progress to a point where level editing (for example) is able to be done, all Mania mods may be entered for the Hack Expo ONLY.

    Please bear in mind that we have a Quality Control Criteria that must be met therefore anything of a low quality will very likely be rejected by judges and rejected from exposure at the Contest Week entirely. Simply put, we do not want a free-for-all on Mania mods that could ruin what we put in place regarding quality control. If you’re unsure if your mod will be accepted, you are very welcome to submit it – the judges will decide whether or not it will be allowed into the Hack Expo.

    If modding progresses to an advanced state (such as level editing and technical additions), we may permit those mods to be judged, however we expect this will probably not happen this year, but rather in time for next year’s contest. We are open to discussion on this issue.

    DEADLINES
    The primary submissions deadline for entries will be the end of Sunday 29th October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point.

    You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 5th November.

    If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

    Any questions can be asked in this thread wherein a judge will be able to provide some sort of answer.

    Monday 20th November to Sunday 26th November is the Contest Week. 
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around the Contest Week is your best time for it. A brand new site is being developed which will have new features and also be more reliable than the previous one.

    We hope to have live streams, mini contests and much more similar to previous Contests - these will be announced closer to the time of the Contest when they have been finalised. We'll also have news coverage this time much like last year. In our evaluation form for 2016 we asked people to provide links to websites and streamers to invite to participate in the 2017 Contest and we will be doing that to ensure that we can get as many people on board as possible.

    We'll let you know when the website is updated for the 2017 Contest so you can begin submitting as some changes to the site will be carried out to improve it. Once again, in order to submit you'll need a Sonic Retro or SSRG full member account, although exceptions may be given by contacting a judge.
    Feel free to like our Twitter and Facebook pages and subscribe to our Twitch Channel.

    The contest rules and features can change at any time - further announcements will be posted in due time.

    So with that, I'll leave you to your hacking.
    Ready, Set, Procrastinate!!
  9. Thumbs Up
    Spanner got a reaction from Betz in Sonic Hacking Contest 2017   
    Psst. Hey. Guess what.

    We're finally live.

    ------------------------------------------------------------------------------------------------------------------------------------------------------
    NOTE: This was posted on Sonic Retro and SSRG a few months ago. You are advised to also look at those threads. We had a 2016 thread on SSMB too so here's the new one.

    Logo by Cinossu - click the image to access our new website which is responsive to all devices.
    We know that the 2016 Contest was rather disappointing in a lot of ways, and to be honest it was a wake-up call to everyone to address things for the following contest to make it as good as it both can and should be. We've made some serious changes as a result, which include the addition of quality control criteria that hacks have to meet in order to be accepted. We've also removed a few trophies, added some new ones that people will hopefully like, and we will also be running a separate Hacking Expo during the Contest Week that will allow for hacks to be showcased without them being judged. Let's get right into things...


    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, Clownacy, SuperEgg, and SSF1991 (Donnie) along with new judges Dandaman955, Dario FF, OrdosAlpha, StephenUK and Twilightzoney. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. Do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.

    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks). Judges will provide more detailed evaluations of the entries at the end of the contest to give opinion, thoughts, and advice they feel is deserved.

    Please note that the final decisions are subject to the Judging Team and may not reflect your own opinion. If one hack wins a whole load of trophies that is what the judges thought should win. Judges may change at any time due to unavailability or other reasons.


    TROPHIES

    First are the normal trophies. Please note that any level specific trophies are now hack specific, meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well. The same as last year, judges again reserve the right not to award a trophy at all via a Null Vote.


    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Wood Zone Trophy
    2nd place entry overall in the contest.

    Dust Hill Trophy
    3rd place entry overall in the contest.

    Generations Trophy
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Botanic Base Trophy (Newly split)
    Best art in a Mega Drive / Genesis hack submitted.

    Windy Valley Trophy (Newly split)
    Best art in a 3D modification submitted.

    Jungle Trophy (Newly split)
    Best art in an 8-bit hack submitted.

    D.A. Garden Trophy
    Best music in an entry submitted.

    Lava Reef Trophy (Newly split)
    Best level layout in a Mega Drive / Genesis hack submitted.

    Speed Highway Trophy (Newly split)
    Best level layout in a 3D modification submitted.

    Gimmick Mountain Trophy (Newly split)
    Best level layout in an 8-bit hack submitted.

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Azure Lake Trophy
    Best multiplayer entry submitted.

    Advance Trophy (NEW)
    Best handheld game entry overall.

    11000101 Trophy
    Best technical / proof of concept entry submitted.

    Fang Trophy
    Best new enemy/badnik in an entry submitted.

    Eggman Trophy
    Best new boss or mini-boss in an entry submitted.

    Spin Dash Trophy
    Best new ability in an entry submitted.

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.

    Emerald Trophy
    Best Special Stage in an entry submitted.

    Wing Fortress Trophy
    Best cutscene in an entry submitted.

    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Casinopolis Trophy
    Most entertaining / fun entry submitted.

    Polygon Jim Trophy
    Most unique entry submitted.

    Tails Trophy
    Most improved entry from last year's contest.

    Blaze Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.

    Newtrogic High Trophy
    Voted best entry of the contest by the Media Panel.

    COMMUNITY TROPHIES

    These trophies are trophies that are awarded by the community during the Contest Week.

    Hidden Palace Community Trophy
    Best entry submitted overall.

    Generations Community Trophy (NEW TO COMMUNITY JUDGING)
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Community Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Windy Valley Community Trophy
    Best art entry submitted.

    D.A. Garden Community Trophy
    Best music entry submitted.

    Lava Reef Community Trophy
    Best level layout entry submitted.

    11000101 Community Trophy
    Best technical entry submitted.

    Polygon Jim Community Trophy
    Most unique entry submitted.

    Tails Community Trophy (NEW TO COMMUNITY JUDGING)
    Most improved entry from last year's contest.

    Blaze Community Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.


    RULES
    Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted in the Sonic Hacking Contest. Please take a look at the Quality Control criteria below these rules for what is and what is not allowed in an entry to both the Contest and the Expo below these rules. We're being serious over this stuff this year. If you can't meet the criteria then you need more time before you can take part in the Contest. Take some time to look at what you are missing or need to work on and come back in 2018 with an even better entry than your current one. While the Expo will also be subject to the Quality Control criteria, it won't be as stringent as that for the Contest. No Joke or Meme entries are allowed in the Contest this year. The evaluations from the public have clearly shown that they did not like the abundance of them in last year's contest, so we will not be allowing them this year. However, they will be allowed in the Expo provided that they meet the Quality Control criteria. No Private entries. If you want to submit to the Contest your entry must be made available completely to the Public. There is no Partial-Private this year for the Contest at all, but that feature will be available in the Hack Expo. Submissions must either inform of what has been changed or explicitly what has not - zone and act breakdowns to a full change log, if need be - to avoid people playing stock vanilla levels and gameplay that has been left completely untouched. Submissions can also inform of other information such as cheat codes, easter eggs, and other worthwhile information that would benefit your entry when being looked at and judged. You must include media such as screenshots (absolutely mandatory, and must include a title screen image), videos (YouTube links are fine), and music (MP3, OGG, and VGM preferred). The judges will not waste time making screenshots or other media for you. E-mailed or direct-messaged entries will not be accepted. All submissions must be completed through the online site. All entries must be playable and cannot prevent judges from playing them if they have been uploaded. Judges have the right to look at your incomplete work if you have submitted it. However, judges will not allocate trophies based on any incomplete builds, only the last build submitted for the completed entry. Hacks found with stolen content will not be tolerated and anyone caught will be dealt with severely, the least of which will be their entry being made null and void. If anyone suspects an entry to have stolen content either flag the entry or contact a judge immediately. If you have used things such as music 
    packs from the Internet in your entry please be wary of this and be sure to double-check on their origins, as they are known to contain content illegitimately ripped from other hacks. All entries are viewed equal regardless of who submits them. Do not be put off with people well known in the community potentially submitting that could win trophies - people do not win trophies because of who they are in this community, people win because their entry deserved to win. Please be aware that not all judges can judge certain games - Sonic Generations, Lost World, and other console based entries, for example - as they do not have the capability to do so. If you submit an entry which is not a standard 8-bit or 16-bit entry please have this in mind. Judges have the right to remove your entry from the Contest at any time if it does not meet the criteria or if your hack is disqualified for whatever reason. While these entries apply to both the Contest and the Expo, they will be more stringently enforced for the Contest than the Expo. These rules can be changed, added to, or removed from at any time. Check back often (or at least once before you submit something) to make sure they haven't since you last looked.
    QUALITY CONTROL CRITERIA FOR SUBMISSIONS
    Pick at least one item from, at minimum, three of the four bullet points:
    Palette changes, physics changes, SEGA sound changes, and other various small things. Art changes, layout changes, special stage layout changes, and mapping changes. Engine changes, sound driver changes, and special stage functionality changes. Music and sound effect changes.
    Or at least one of the following:
    A complete change to the rules of a Sonic game. For example: Sonic Bash v2, boss rush hacks, Knuckles Emerald Hunt, etc. A (near-)complete overhaul into a whole new game. For example, Sonic Scorched Quest, Sonic Virtual Adventure, etc. A technical feat. For example, MarkeyJester's Mode 7 Mega Drive experiments, Sonic 4 in 1, etc. A 3D modification that changes features in the playable game itself. Just menu or simple texture modifications alone are not acceptable.
    Your entry will be disqualified if it contains:
    NSFW content that is accessed through normal means or just playing the game. Easter eggs are okay, however, as they aren't immediately accessible without prior knowledge to their existence. Adding the method of access through your entry description, however, will be considered as accessed through normal means. Please share the method of access through other mediums such as forums or discord. Obscure jokes and/or memes that most people will not understand. If the entry focuses on in-jokes with no appeal to anyone other than those in the know, the Contest or Expo is not a valid place for it to be shown. A joke entry whose soul purpose is to game the rules and exploit any loopholes, if any are found.
    If you are unsure whether or not your hack would pass the criteria, contact a judge for clarification.

    STANCE ON SONIC MANIA MODS
    After the release of Sonic Mania for PC, it did not take long for people to break into the game and modify various pieces of it. Right now, Mania modding is in its very early stages with mostly sound, sprite and models being manipulated. Unless things seriously progress to a point where level editing (for example) is able to be done, all Mania mods may be entered for the Hack Expo ONLY.

    Please bear in mind that we have a Quality Control Criteria that must be met therefore anything of a low quality will very likely be rejected by judges and rejected from exposure at the Contest Week entirely. Simply put, we do not want a free-for-all on Mania mods that could ruin what we put in place regarding quality control. If you’re unsure if your mod will be accepted, you are very welcome to submit it – the judges will decide whether or not it will be allowed into the Hack Expo.

    If modding progresses to an advanced state (such as level editing and technical additions), we may permit those mods to be judged, however we expect this will probably not happen this year, but rather in time for next year’s contest. We are open to discussion on this issue.

    DEADLINES
    The primary submissions deadline for entries will be the end of Sunday 29th October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point.

    You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 5th November.

    If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

    Any questions can be asked in this thread wherein a judge will be able to provide some sort of answer.

    Monday 20th November to Sunday 26th November is the Contest Week. 
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around the Contest Week is your best time for it. A brand new site is being developed which will have new features and also be more reliable than the previous one.

    We hope to have live streams, mini contests and much more similar to previous Contests - these will be announced closer to the time of the Contest when they have been finalised. We'll also have news coverage this time much like last year. In our evaluation form for 2016 we asked people to provide links to websites and streamers to invite to participate in the 2017 Contest and we will be doing that to ensure that we can get as many people on board as possible.

    We'll let you know when the website is updated for the 2017 Contest so you can begin submitting as some changes to the site will be carried out to improve it. Once again, in order to submit you'll need a Sonic Retro or SSRG full member account, although exceptions may be given by contacting a judge.
    Feel free to like our Twitter and Facebook pages and subscribe to our Twitch Channel.

    The contest rules and features can change at any time - further announcements will be posted in due time.

    So with that, I'll leave you to your hacking.
    Ready, Set, Procrastinate!!
  10. Thumbs Up
    Spanner got a reaction from Haalyle in Sonic Hacking Contest 2017   
    Psst. Hey. Guess what.

    We're finally live.

    ------------------------------------------------------------------------------------------------------------------------------------------------------
    NOTE: This was posted on Sonic Retro and SSRG a few months ago. You are advised to also look at those threads. We had a 2016 thread on SSMB too so here's the new one.

    Logo by Cinossu - click the image to access our new website which is responsive to all devices.
    We know that the 2016 Contest was rather disappointing in a lot of ways, and to be honest it was a wake-up call to everyone to address things for the following contest to make it as good as it both can and should be. We've made some serious changes as a result, which include the addition of quality control criteria that hacks have to meet in order to be accepted. We've also removed a few trophies, added some new ones that people will hopefully like, and we will also be running a separate Hacking Expo during the Contest Week that will allow for hacks to be showcased without them being judged. Let's get right into things...


    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, Clownacy, SuperEgg, and SSF1991 (Donnie) along with new judges Dandaman955, Dario FF, OrdosAlpha, StephenUK and Twilightzoney. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. Do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.

    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks). Judges will provide more detailed evaluations of the entries at the end of the contest to give opinion, thoughts, and advice they feel is deserved.

    Please note that the final decisions are subject to the Judging Team and may not reflect your own opinion. If one hack wins a whole load of trophies that is what the judges thought should win. Judges may change at any time due to unavailability or other reasons.


    TROPHIES

    First are the normal trophies. Please note that any level specific trophies are now hack specific, meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well. The same as last year, judges again reserve the right not to award a trophy at all via a Null Vote.


    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Wood Zone Trophy
    2nd place entry overall in the contest.

    Dust Hill Trophy
    3rd place entry overall in the contest.

    Generations Trophy
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Botanic Base Trophy (Newly split)
    Best art in a Mega Drive / Genesis hack submitted.

    Windy Valley Trophy (Newly split)
    Best art in a 3D modification submitted.

    Jungle Trophy (Newly split)
    Best art in an 8-bit hack submitted.

    D.A. Garden Trophy
    Best music in an entry submitted.

    Lava Reef Trophy (Newly split)
    Best level layout in a Mega Drive / Genesis hack submitted.

    Speed Highway Trophy (Newly split)
    Best level layout in a 3D modification submitted.

    Gimmick Mountain Trophy (Newly split)
    Best level layout in an 8-bit hack submitted.

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Azure Lake Trophy
    Best multiplayer entry submitted.

    Advance Trophy (NEW)
    Best handheld game entry overall.

    11000101 Trophy
    Best technical / proof of concept entry submitted.

    Fang Trophy
    Best new enemy/badnik in an entry submitted.

    Eggman Trophy
    Best new boss or mini-boss in an entry submitted.

    Spin Dash Trophy
    Best new ability in an entry submitted.

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.

    Emerald Trophy
    Best Special Stage in an entry submitted.

    Wing Fortress Trophy
    Best cutscene in an entry submitted.

    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Casinopolis Trophy
    Most entertaining / fun entry submitted.

    Polygon Jim Trophy
    Most unique entry submitted.

    Tails Trophy
    Most improved entry from last year's contest.

    Blaze Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.

    Newtrogic High Trophy
    Voted best entry of the contest by the Media Panel.

    COMMUNITY TROPHIES

    These trophies are trophies that are awarded by the community during the Contest Week.

    Hidden Palace Community Trophy
    Best entry submitted overall.

    Generations Community Trophy (NEW TO COMMUNITY JUDGING)
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Community Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Windy Valley Community Trophy
    Best art entry submitted.

    D.A. Garden Community Trophy
    Best music entry submitted.

    Lava Reef Community Trophy
    Best level layout entry submitted.

    11000101 Community Trophy
    Best technical entry submitted.

    Polygon Jim Community Trophy
    Most unique entry submitted.

    Tails Community Trophy (NEW TO COMMUNITY JUDGING)
    Most improved entry from last year's contest.

    Blaze Community Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.


    RULES
    Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted in the Sonic Hacking Contest. Please take a look at the Quality Control criteria below these rules for what is and what is not allowed in an entry to both the Contest and the Expo below these rules. We're being serious over this stuff this year. If you can't meet the criteria then you need more time before you can take part in the Contest. Take some time to look at what you are missing or need to work on and come back in 2018 with an even better entry than your current one. While the Expo will also be subject to the Quality Control criteria, it won't be as stringent as that for the Contest. No Joke or Meme entries are allowed in the Contest this year. The evaluations from the public have clearly shown that they did not like the abundance of them in last year's contest, so we will not be allowing them this year. However, they will be allowed in the Expo provided that they meet the Quality Control criteria. No Private entries. If you want to submit to the Contest your entry must be made available completely to the Public. There is no Partial-Private this year for the Contest at all, but that feature will be available in the Hack Expo. Submissions must either inform of what has been changed or explicitly what has not - zone and act breakdowns to a full change log, if need be - to avoid people playing stock vanilla levels and gameplay that has been left completely untouched. Submissions can also inform of other information such as cheat codes, easter eggs, and other worthwhile information that would benefit your entry when being looked at and judged. You must include media such as screenshots (absolutely mandatory, and must include a title screen image), videos (YouTube links are fine), and music (MP3, OGG, and VGM preferred). The judges will not waste time making screenshots or other media for you. E-mailed or direct-messaged entries will not be accepted. All submissions must be completed through the online site. All entries must be playable and cannot prevent judges from playing them if they have been uploaded. Judges have the right to look at your incomplete work if you have submitted it. However, judges will not allocate trophies based on any incomplete builds, only the last build submitted for the completed entry. Hacks found with stolen content will not be tolerated and anyone caught will be dealt with severely, the least of which will be their entry being made null and void. If anyone suspects an entry to have stolen content either flag the entry or contact a judge immediately. If you have used things such as music 
    packs from the Internet in your entry please be wary of this and be sure to double-check on their origins, as they are known to contain content illegitimately ripped from other hacks. All entries are viewed equal regardless of who submits them. Do not be put off with people well known in the community potentially submitting that could win trophies - people do not win trophies because of who they are in this community, people win because their entry deserved to win. Please be aware that not all judges can judge certain games - Sonic Generations, Lost World, and other console based entries, for example - as they do not have the capability to do so. If you submit an entry which is not a standard 8-bit or 16-bit entry please have this in mind. Judges have the right to remove your entry from the Contest at any time if it does not meet the criteria or if your hack is disqualified for whatever reason. While these entries apply to both the Contest and the Expo, they will be more stringently enforced for the Contest than the Expo. These rules can be changed, added to, or removed from at any time. Check back often (or at least once before you submit something) to make sure they haven't since you last looked.
    QUALITY CONTROL CRITERIA FOR SUBMISSIONS
    Pick at least one item from, at minimum, three of the four bullet points:
    Palette changes, physics changes, SEGA sound changes, and other various small things. Art changes, layout changes, special stage layout changes, and mapping changes. Engine changes, sound driver changes, and special stage functionality changes. Music and sound effect changes.
    Or at least one of the following:
    A complete change to the rules of a Sonic game. For example: Sonic Bash v2, boss rush hacks, Knuckles Emerald Hunt, etc. A (near-)complete overhaul into a whole new game. For example, Sonic Scorched Quest, Sonic Virtual Adventure, etc. A technical feat. For example, MarkeyJester's Mode 7 Mega Drive experiments, Sonic 4 in 1, etc. A 3D modification that changes features in the playable game itself. Just menu or simple texture modifications alone are not acceptable.
    Your entry will be disqualified if it contains:
    NSFW content that is accessed through normal means or just playing the game. Easter eggs are okay, however, as they aren't immediately accessible without prior knowledge to their existence. Adding the method of access through your entry description, however, will be considered as accessed through normal means. Please share the method of access through other mediums such as forums or discord. Obscure jokes and/or memes that most people will not understand. If the entry focuses on in-jokes with no appeal to anyone other than those in the know, the Contest or Expo is not a valid place for it to be shown. A joke entry whose soul purpose is to game the rules and exploit any loopholes, if any are found.
    If you are unsure whether or not your hack would pass the criteria, contact a judge for clarification.

    STANCE ON SONIC MANIA MODS
    After the release of Sonic Mania for PC, it did not take long for people to break into the game and modify various pieces of it. Right now, Mania modding is in its very early stages with mostly sound, sprite and models being manipulated. Unless things seriously progress to a point where level editing (for example) is able to be done, all Mania mods may be entered for the Hack Expo ONLY.

    Please bear in mind that we have a Quality Control Criteria that must be met therefore anything of a low quality will very likely be rejected by judges and rejected from exposure at the Contest Week entirely. Simply put, we do not want a free-for-all on Mania mods that could ruin what we put in place regarding quality control. If you’re unsure if your mod will be accepted, you are very welcome to submit it – the judges will decide whether or not it will be allowed into the Hack Expo.

    If modding progresses to an advanced state (such as level editing and technical additions), we may permit those mods to be judged, however we expect this will probably not happen this year, but rather in time for next year’s contest. We are open to discussion on this issue.

    DEADLINES
    The primary submissions deadline for entries will be the end of Sunday 29th October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point.

    You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 5th November.

    If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

    Any questions can be asked in this thread wherein a judge will be able to provide some sort of answer.

    Monday 20th November to Sunday 26th November is the Contest Week. 
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around the Contest Week is your best time for it. A brand new site is being developed which will have new features and also be more reliable than the previous one.

    We hope to have live streams, mini contests and much more similar to previous Contests - these will be announced closer to the time of the Contest when they have been finalised. We'll also have news coverage this time much like last year. In our evaluation form for 2016 we asked people to provide links to websites and streamers to invite to participate in the 2017 Contest and we will be doing that to ensure that we can get as many people on board as possible.

    We'll let you know when the website is updated for the 2017 Contest so you can begin submitting as some changes to the site will be carried out to improve it. Once again, in order to submit you'll need a Sonic Retro or SSRG full member account, although exceptions may be given by contacting a judge.
    Feel free to like our Twitter and Facebook pages and subscribe to our Twitch Channel.

    The contest rules and features can change at any time - further announcements will be posted in due time.

    So with that, I'll leave you to your hacking.
    Ready, Set, Procrastinate!!
  11. Thumbs Up
    Spanner got a reaction from FriendBot in Sonic Hacking Contest 2017   
    Psst. Hey. Guess what.

    We're finally live.

    ------------------------------------------------------------------------------------------------------------------------------------------------------
    NOTE: This was posted on Sonic Retro and SSRG a few months ago. You are advised to also look at those threads. We had a 2016 thread on SSMB too so here's the new one.

    Logo by Cinossu - click the image to access our new website which is responsive to all devices.
    We know that the 2016 Contest was rather disappointing in a lot of ways, and to be honest it was a wake-up call to everyone to address things for the following contest to make it as good as it both can and should be. We've made some serious changes as a result, which include the addition of quality control criteria that hacks have to meet in order to be accepted. We've also removed a few trophies, added some new ones that people will hopefully like, and we will also be running a separate Hacking Expo during the Contest Week that will allow for hacks to be showcased without them being judged. Let's get right into things...


    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, Clownacy, SuperEgg, and SSF1991 (Donnie) along with new judges Dandaman955, Dario FF, OrdosAlpha, StephenUK and Twilightzoney. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. Do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.

    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks). Judges will provide more detailed evaluations of the entries at the end of the contest to give opinion, thoughts, and advice they feel is deserved.

    Please note that the final decisions are subject to the Judging Team and may not reflect your own opinion. If one hack wins a whole load of trophies that is what the judges thought should win. Judges may change at any time due to unavailability or other reasons.


    TROPHIES

    First are the normal trophies. Please note that any level specific trophies are now hack specific, meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well. The same as last year, judges again reserve the right not to award a trophy at all via a Null Vote.


    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Wood Zone Trophy
    2nd place entry overall in the contest.

    Dust Hill Trophy
    3rd place entry overall in the contest.

    Generations Trophy
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Botanic Base Trophy (Newly split)
    Best art in a Mega Drive / Genesis hack submitted.

    Windy Valley Trophy (Newly split)
    Best art in a 3D modification submitted.

    Jungle Trophy (Newly split)
    Best art in an 8-bit hack submitted.

    D.A. Garden Trophy
    Best music in an entry submitted.

    Lava Reef Trophy (Newly split)
    Best level layout in a Mega Drive / Genesis hack submitted.

    Speed Highway Trophy (Newly split)
    Best level layout in a 3D modification submitted.

    Gimmick Mountain Trophy (Newly split)
    Best level layout in an 8-bit hack submitted.

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Azure Lake Trophy
    Best multiplayer entry submitted.

    Advance Trophy (NEW)
    Best handheld game entry overall.

    11000101 Trophy
    Best technical / proof of concept entry submitted.

    Fang Trophy
    Best new enemy/badnik in an entry submitted.

    Eggman Trophy
    Best new boss or mini-boss in an entry submitted.

    Spin Dash Trophy
    Best new ability in an entry submitted.

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.

    Emerald Trophy
    Best Special Stage in an entry submitted.

    Wing Fortress Trophy
    Best cutscene in an entry submitted.

    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Casinopolis Trophy
    Most entertaining / fun entry submitted.

    Polygon Jim Trophy
    Most unique entry submitted.

    Tails Trophy
    Most improved entry from last year's contest.

    Blaze Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.

    Newtrogic High Trophy
    Voted best entry of the contest by the Media Panel.

    COMMUNITY TROPHIES

    These trophies are trophies that are awarded by the community during the Contest Week.

    Hidden Palace Community Trophy
    Best entry submitted overall.

    Generations Community Trophy (NEW TO COMMUNITY JUDGING)
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Community Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Windy Valley Community Trophy
    Best art entry submitted.

    D.A. Garden Community Trophy
    Best music entry submitted.

    Lava Reef Community Trophy
    Best level layout entry submitted.

    11000101 Community Trophy
    Best technical entry submitted.

    Polygon Jim Community Trophy
    Most unique entry submitted.

    Tails Community Trophy (NEW TO COMMUNITY JUDGING)
    Most improved entry from last year's contest.

    Blaze Community Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.


    RULES
    Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted in the Sonic Hacking Contest. Please take a look at the Quality Control criteria below these rules for what is and what is not allowed in an entry to both the Contest and the Expo below these rules. We're being serious over this stuff this year. If you can't meet the criteria then you need more time before you can take part in the Contest. Take some time to look at what you are missing or need to work on and come back in 2018 with an even better entry than your current one. While the Expo will also be subject to the Quality Control criteria, it won't be as stringent as that for the Contest. No Joke or Meme entries are allowed in the Contest this year. The evaluations from the public have clearly shown that they did not like the abundance of them in last year's contest, so we will not be allowing them this year. However, they will be allowed in the Expo provided that they meet the Quality Control criteria. No Private entries. If you want to submit to the Contest your entry must be made available completely to the Public. There is no Partial-Private this year for the Contest at all, but that feature will be available in the Hack Expo. Submissions must either inform of what has been changed or explicitly what has not - zone and act breakdowns to a full change log, if need be - to avoid people playing stock vanilla levels and gameplay that has been left completely untouched. Submissions can also inform of other information such as cheat codes, easter eggs, and other worthwhile information that would benefit your entry when being looked at and judged. You must include media such as screenshots (absolutely mandatory, and must include a title screen image), videos (YouTube links are fine), and music (MP3, OGG, and VGM preferred). The judges will not waste time making screenshots or other media for you. E-mailed or direct-messaged entries will not be accepted. All submissions must be completed through the online site. All entries must be playable and cannot prevent judges from playing them if they have been uploaded. Judges have the right to look at your incomplete work if you have submitted it. However, judges will not allocate trophies based on any incomplete builds, only the last build submitted for the completed entry. Hacks found with stolen content will not be tolerated and anyone caught will be dealt with severely, the least of which will be their entry being made null and void. If anyone suspects an entry to have stolen content either flag the entry or contact a judge immediately. If you have used things such as music 
    packs from the Internet in your entry please be wary of this and be sure to double-check on their origins, as they are known to contain content illegitimately ripped from other hacks. All entries are viewed equal regardless of who submits them. Do not be put off with people well known in the community potentially submitting that could win trophies - people do not win trophies because of who they are in this community, people win because their entry deserved to win. Please be aware that not all judges can judge certain games - Sonic Generations, Lost World, and other console based entries, for example - as they do not have the capability to do so. If you submit an entry which is not a standard 8-bit or 16-bit entry please have this in mind. Judges have the right to remove your entry from the Contest at any time if it does not meet the criteria or if your hack is disqualified for whatever reason. While these entries apply to both the Contest and the Expo, they will be more stringently enforced for the Contest than the Expo. These rules can be changed, added to, or removed from at any time. Check back often (or at least once before you submit something) to make sure they haven't since you last looked.
    QUALITY CONTROL CRITERIA FOR SUBMISSIONS
    Pick at least one item from, at minimum, three of the four bullet points:
    Palette changes, physics changes, SEGA sound changes, and other various small things. Art changes, layout changes, special stage layout changes, and mapping changes. Engine changes, sound driver changes, and special stage functionality changes. Music and sound effect changes.
    Or at least one of the following:
    A complete change to the rules of a Sonic game. For example: Sonic Bash v2, boss rush hacks, Knuckles Emerald Hunt, etc. A (near-)complete overhaul into a whole new game. For example, Sonic Scorched Quest, Sonic Virtual Adventure, etc. A technical feat. For example, MarkeyJester's Mode 7 Mega Drive experiments, Sonic 4 in 1, etc. A 3D modification that changes features in the playable game itself. Just menu or simple texture modifications alone are not acceptable.
    Your entry will be disqualified if it contains:
    NSFW content that is accessed through normal means or just playing the game. Easter eggs are okay, however, as they aren't immediately accessible without prior knowledge to their existence. Adding the method of access through your entry description, however, will be considered as accessed through normal means. Please share the method of access through other mediums such as forums or discord. Obscure jokes and/or memes that most people will not understand. If the entry focuses on in-jokes with no appeal to anyone other than those in the know, the Contest or Expo is not a valid place for it to be shown. A joke entry whose soul purpose is to game the rules and exploit any loopholes, if any are found.
    If you are unsure whether or not your hack would pass the criteria, contact a judge for clarification.

    STANCE ON SONIC MANIA MODS
    After the release of Sonic Mania for PC, it did not take long for people to break into the game and modify various pieces of it. Right now, Mania modding is in its very early stages with mostly sound, sprite and models being manipulated. Unless things seriously progress to a point where level editing (for example) is able to be done, all Mania mods may be entered for the Hack Expo ONLY.

    Please bear in mind that we have a Quality Control Criteria that must be met therefore anything of a low quality will very likely be rejected by judges and rejected from exposure at the Contest Week entirely. Simply put, we do not want a free-for-all on Mania mods that could ruin what we put in place regarding quality control. If you’re unsure if your mod will be accepted, you are very welcome to submit it – the judges will decide whether or not it will be allowed into the Hack Expo.

    If modding progresses to an advanced state (such as level editing and technical additions), we may permit those mods to be judged, however we expect this will probably not happen this year, but rather in time for next year’s contest. We are open to discussion on this issue.

    DEADLINES
    The primary submissions deadline for entries will be the end of Sunday 29th October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point.

    You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 5th November.

    If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

    Any questions can be asked in this thread wherein a judge will be able to provide some sort of answer.

    Monday 20th November to Sunday 26th November is the Contest Week. 
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around the Contest Week is your best time for it. A brand new site is being developed which will have new features and also be more reliable than the previous one.

    We hope to have live streams, mini contests and much more similar to previous Contests - these will be announced closer to the time of the Contest when they have been finalised. We'll also have news coverage this time much like last year. In our evaluation form for 2016 we asked people to provide links to websites and streamers to invite to participate in the 2017 Contest and we will be doing that to ensure that we can get as many people on board as possible.

    We'll let you know when the website is updated for the 2017 Contest so you can begin submitting as some changes to the site will be carried out to improve it. Once again, in order to submit you'll need a Sonic Retro or SSRG full member account, although exceptions may be given by contacting a judge.
    Feel free to like our Twitter and Facebook pages and subscribe to our Twitch Channel.

    The contest rules and features can change at any time - further announcements will be posted in due time.

    So with that, I'll leave you to your hacking.
    Ready, Set, Procrastinate!!
  12. Thumbs Up
    Spanner got a reaction from Darinian in Sonic Hacking Contest 2017   
    Psst. Hey. Guess what.

    We're finally live.

    ------------------------------------------------------------------------------------------------------------------------------------------------------
    NOTE: This was posted on Sonic Retro and SSRG a few months ago. You are advised to also look at those threads. We had a 2016 thread on SSMB too so here's the new one.

    Logo by Cinossu - click the image to access our new website which is responsive to all devices.
    We know that the 2016 Contest was rather disappointing in a lot of ways, and to be honest it was a wake-up call to everyone to address things for the following contest to make it as good as it both can and should be. We've made some serious changes as a result, which include the addition of quality control criteria that hacks have to meet in order to be accepted. We've also removed a few trophies, added some new ones that people will hopefully like, and we will also be running a separate Hacking Expo during the Contest Week that will allow for hacks to be showcased without them being judged. Let's get right into things...


    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, Clownacy, SuperEgg, and SSF1991 (Donnie) along with new judges Dandaman955, Dario FF, OrdosAlpha, StephenUK and Twilightzoney. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. Do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.

    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks). Judges will provide more detailed evaluations of the entries at the end of the contest to give opinion, thoughts, and advice they feel is deserved.

    Please note that the final decisions are subject to the Judging Team and may not reflect your own opinion. If one hack wins a whole load of trophies that is what the judges thought should win. Judges may change at any time due to unavailability or other reasons.


    TROPHIES

    First are the normal trophies. Please note that any level specific trophies are now hack specific, meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well. The same as last year, judges again reserve the right not to award a trophy at all via a Null Vote.


    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best entry in the contest.

    Wood Zone Trophy
    2nd place entry overall in the contest.

    Dust Hill Trophy
    3rd place entry overall in the contest.

    Generations Trophy
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.

    Botanic Base Trophy (Newly split)
    Best art in a Mega Drive / Genesis hack submitted.

    Windy Valley Trophy (Newly split)
    Best art in a 3D modification submitted.

    Jungle Trophy (Newly split)
    Best art in an 8-bit hack submitted.

    D.A. Garden Trophy
    Best music in an entry submitted.

    Lava Reef Trophy (Newly split)
    Best level layout in a Mega Drive / Genesis hack submitted.

    Speed Highway Trophy (Newly split)
    Best level layout in a 3D modification submitted.

    Gimmick Mountain Trophy (Newly split)
    Best level layout in an 8-bit hack submitted.

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.

    Azure Lake Trophy
    Best multiplayer entry submitted.

    Advance Trophy (NEW)
    Best handheld game entry overall.

    11000101 Trophy
    Best technical / proof of concept entry submitted.

    Fang Trophy
    Best new enemy/badnik in an entry submitted.

    Eggman Trophy
    Best new boss or mini-boss in an entry submitted.

    Spin Dash Trophy
    Best new ability in an entry submitted.

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.

    Emerald Trophy
    Best Special Stage in an entry submitted.

    Wing Fortress Trophy
    Best cutscene in an entry submitted.

    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.

    Casinopolis Trophy
    Most entertaining / fun entry submitted.

    Polygon Jim Trophy
    Most unique entry submitted.

    Tails Trophy
    Most improved entry from last year's contest.

    Blaze Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.

    Newtrogic High Trophy
    Voted best entry of the contest by the Media Panel.

    COMMUNITY TROPHIES

    These trophies are trophies that are awarded by the community during the Contest Week.

    Hidden Palace Community Trophy
    Best entry submitted overall.

    Generations Community Trophy (NEW TO COMMUNITY JUDGING)
    Best 3D Sonic game modification submitted overall.

    Crystal Egg Community Trophy (NEW)
    Best 8-bit Sonic hack submitted overall.

    Windy Valley Community Trophy
    Best art entry submitted.

    D.A. Garden Community Trophy
    Best music entry submitted.

    Lava Reef Community Trophy
    Best level layout entry submitted.

    11000101 Community Trophy
    Best technical entry submitted.

    Polygon Jim Community Trophy
    Most unique entry submitted.

    Tails Community Trophy (NEW TO COMMUNITY JUDGING)
    Most improved entry from last year's contest.

    Blaze Community Trophy (NEW)
    Entry from this year's contest that is felt to have the most potential.


    RULES
    Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted in the Sonic Hacking Contest. Please take a look at the Quality Control criteria below these rules for what is and what is not allowed in an entry to both the Contest and the Expo below these rules. We're being serious over this stuff this year. If you can't meet the criteria then you need more time before you can take part in the Contest. Take some time to look at what you are missing or need to work on and come back in 2018 with an even better entry than your current one. While the Expo will also be subject to the Quality Control criteria, it won't be as stringent as that for the Contest. No Joke or Meme entries are allowed in the Contest this year. The evaluations from the public have clearly shown that they did not like the abundance of them in last year's contest, so we will not be allowing them this year. However, they will be allowed in the Expo provided that they meet the Quality Control criteria. No Private entries. If you want to submit to the Contest your entry must be made available completely to the Public. There is no Partial-Private this year for the Contest at all, but that feature will be available in the Hack Expo. Submissions must either inform of what has been changed or explicitly what has not - zone and act breakdowns to a full change log, if need be - to avoid people playing stock vanilla levels and gameplay that has been left completely untouched. Submissions can also inform of other information such as cheat codes, easter eggs, and other worthwhile information that would benefit your entry when being looked at and judged. You must include media such as screenshots (absolutely mandatory, and must include a title screen image), videos (YouTube links are fine), and music (MP3, OGG, and VGM preferred). The judges will not waste time making screenshots or other media for you. E-mailed or direct-messaged entries will not be accepted. All submissions must be completed through the online site. All entries must be playable and cannot prevent judges from playing them if they have been uploaded. Judges have the right to look at your incomplete work if you have submitted it. However, judges will not allocate trophies based on any incomplete builds, only the last build submitted for the completed entry. Hacks found with stolen content will not be tolerated and anyone caught will be dealt with severely, the least of which will be their entry being made null and void. If anyone suspects an entry to have stolen content either flag the entry or contact a judge immediately. If you have used things such as music 
    packs from the Internet in your entry please be wary of this and be sure to double-check on their origins, as they are known to contain content illegitimately ripped from other hacks. All entries are viewed equal regardless of who submits them. Do not be put off with people well known in the community potentially submitting that could win trophies - people do not win trophies because of who they are in this community, people win because their entry deserved to win. Please be aware that not all judges can judge certain games - Sonic Generations, Lost World, and other console based entries, for example - as they do not have the capability to do so. If you submit an entry which is not a standard 8-bit or 16-bit entry please have this in mind. Judges have the right to remove your entry from the Contest at any time if it does not meet the criteria or if your hack is disqualified for whatever reason. While these entries apply to both the Contest and the Expo, they will be more stringently enforced for the Contest than the Expo. These rules can be changed, added to, or removed from at any time. Check back often (or at least once before you submit something) to make sure they haven't since you last looked.
    QUALITY CONTROL CRITERIA FOR SUBMISSIONS
    Pick at least one item from, at minimum, three of the four bullet points:
    Palette changes, physics changes, SEGA sound changes, and other various small things. Art changes, layout changes, special stage layout changes, and mapping changes. Engine changes, sound driver changes, and special stage functionality changes. Music and sound effect changes.
    Or at least one of the following:
    A complete change to the rules of a Sonic game. For example: Sonic Bash v2, boss rush hacks, Knuckles Emerald Hunt, etc. A (near-)complete overhaul into a whole new game. For example, Sonic Scorched Quest, Sonic Virtual Adventure, etc. A technical feat. For example, MarkeyJester's Mode 7 Mega Drive experiments, Sonic 4 in 1, etc. A 3D modification that changes features in the playable game itself. Just menu or simple texture modifications alone are not acceptable.
    Your entry will be disqualified if it contains:
    NSFW content that is accessed through normal means or just playing the game. Easter eggs are okay, however, as they aren't immediately accessible without prior knowledge to their existence. Adding the method of access through your entry description, however, will be considered as accessed through normal means. Please share the method of access through other mediums such as forums or discord. Obscure jokes and/or memes that most people will not understand. If the entry focuses on in-jokes with no appeal to anyone other than those in the know, the Contest or Expo is not a valid place for it to be shown. A joke entry whose soul purpose is to game the rules and exploit any loopholes, if any are found.
    If you are unsure whether or not your hack would pass the criteria, contact a judge for clarification.

    STANCE ON SONIC MANIA MODS
    After the release of Sonic Mania for PC, it did not take long for people to break into the game and modify various pieces of it. Right now, Mania modding is in its very early stages with mostly sound, sprite and models being manipulated. Unless things seriously progress to a point where level editing (for example) is able to be done, all Mania mods may be entered for the Hack Expo ONLY.

    Please bear in mind that we have a Quality Control Criteria that must be met therefore anything of a low quality will very likely be rejected by judges and rejected from exposure at the Contest Week entirely. Simply put, we do not want a free-for-all on Mania mods that could ruin what we put in place regarding quality control. If you’re unsure if your mod will be accepted, you are very welcome to submit it – the judges will decide whether or not it will be allowed into the Hack Expo.

    If modding progresses to an advanced state (such as level editing and technical additions), we may permit those mods to be judged, however we expect this will probably not happen this year, but rather in time for next year’s contest. We are open to discussion on this issue.

    DEADLINES
    The primary submissions deadline for entries will be the end of Sunday 29th October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point.

    You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 5th November.

    If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

    Any questions can be asked in this thread wherein a judge will be able to provide some sort of answer.

    Monday 20th November to Sunday 26th November is the Contest Week. 
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you're planning to debut your submission to the public you can do it then, however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around the Contest Week is your best time for it. A brand new site is being developed which will have new features and also be more reliable than the previous one.

    We hope to have live streams, mini contests and much more similar to previous Contests - these will be announced closer to the time of the Contest when they have been finalised. We'll also have news coverage this time much like last year. In our evaluation form for 2016 we asked people to provide links to websites and streamers to invite to participate in the 2017 Contest and we will be doing that to ensure that we can get as many people on board as possible.

    We'll let you know when the website is updated for the 2017 Contest so you can begin submitting as some changes to the site will be carried out to improve it. Once again, in order to submit you'll need a Sonic Retro or SSRG full member account, although exceptions may be given by contacting a judge.
    Feel free to like our Twitter and Facebook pages and subscribe to our Twitch Channel.

    The contest rules and features can change at any time - further announcements will be posted in due time.

    So with that, I'll leave you to your hacking.
    Ready, Set, Procrastinate!!
  13. Thumbs Up
    Spanner got a reaction from Darinian in Sonic Hacking Contest 2016   
    THE RESULTS! Now, before we get onto the results, we know that many of us this year can agree on one thing – this contest was not as good as previous years. It is not something that the judges are pleased about, not to mention other issues that have cropped up including the site going down repeatedly. 

    Not every hack was bad this year, and the ones that have won trophies this year can easily show that, as well as a few that missed out this year. But overall, many have felt that this year, most people did not bring their A game to the contest, most people half assed a bunch of entries and eventually pissed off pretty much everyone who went near those entries. This is not the fault of the judges, but the people who are submitting this content to us.

    We accept that changes must be made for next year and trust me, we've already talked about what to do for 2017, and we will continue to do so for as long as needed until we are satisfied to announce a much improved Hacking Contest for 2017 – the 15th Anniversary. Many entries that were in this year, or even stuff along the lines of entries like some submitted, won't even be allowed for next year. But for now, here are the results of the Sonic Hacking Contest 2016:

    Hidden Palace Trophy
    1st Place
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto

    Wood Zone trophy
    2nd Place
    Sonic: Virtual Adventure (SHC 2016 Demo) by Ladego Team
    HONOURABLE MENTION: Sonic 2 ReMastered by TheCat (very split decision with this trophy)

    Dust Hill Trophy
    3rd Place
    Untitled Sonic 1 Hack by jubbalub

    Green Hill Trophy
    Entry (or specific level of an entry if non-applicable) that plays most like a Sonic game.
    Untitled Sonic 1 Hack by jubbalub

    Windy Valley Trophy
    Best art in an entry submitted.
    Pantufa the Cat - Extended Edition by VAdaPEGA
    HONOURABLE MENTION: Sonic Halloween by CamManS5

    D.A. Garden Trophy
    Best music in an entry submitted.
    NULL VOTE – NO TROPHY AWARDED
    HONORABLE MENTIONS: Sonic: Virtual Adventure (SHC 2016 Demo) by Ladego Team, Knuckles Emerald Hunt by MainMemory

    Lava Reef Trophy
    Best level layout in an entry submitted.
    Pepsi in Sonic 1 by Unlimited Trees

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.
    Tails Adventures for Über Players by Bakayote

    Wing Fortress Trophy
    Best cutscene in an entry submitted.
    Sonic: Virtual Adventure (SHC 2016 Demo) by Ladego Team

    Azure Lake Trophy
    Best multiplayer entry submitted.
    Sonic Bash! v2 by redhotsonic
    HONOURABLE MENTION: Sonic 3 & Knuckles: Chaotix Edition by Jdpense

    Generations Trophy
    Best 3D Sonic game modification submitted.
    Eggmanland for Sonic Generations by NeKit
    HONOURABLE MENTIONS: Beta Windy Valley (Sonic Lost World) by SonicOtakuSNG; SADX Character Select Mod by MainMemory & SonicFreak94

    11000101 Trophy
    Best technical / proof of concept entry submitted.
    Sonic Pocket Winter by ValleyBell
    HONOURABLE MENTIONS: Sonic 4 in 1 by Natsumi; Sonic: Virtual Adventure (SHC 2016 Demo) by Ladego Team; Eggmanland for Sonic Generations by NeKit

    Fang Trophy
    Best new enemy / badnik in an entry submitted.
    NULL VOTE – NO TROPHY AWARDED
    HONOURABLE MENTIONS: Pepsi in Sonic 1 by Unlimited Trees; Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto

    Eggman Trophy
    Best new boss or miniboss in an entry submitted.
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto
    HONOURABLE MENTION: Doctor Robotnik's Plan B (REV01) by Painto

    Spindash Trophy
    Best new ability in an entry submitted.
    Sonic Pocket Winter by ValleyBell
    HONOURABLE MENTIONS: Pikachu the Mouse by Team Overload; Sonic & Ashuro by Ashuro

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.
    NULL VOTE – NO TROPHY AWARDED

    Casinopolis Trophy
    Most entertaining / fun hack submitted.
    The Radikal Ralakimus Hack Pack (WOW!) - Volume 1 by Ralakimus & Bakayote
    HONOURABLE MENTION: Sonic Halloween by CamManS5

    Emerald Trophy
    Best Special Stage in an entry submitted.
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto


    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.
    Sonic 1: Reverse Curse by Campbellsonic

    Polygon Jim Trophy
    Most unique entry submitted.
    The Radikal Ralakimus Hack Pack (WOW!) - Volume 1 by Ralakimus & Bakayote
    HONOURABLE MENTION: Lose Tails or Else by GT Koopa


    Tails Trophy
    Most improved entry from last year's contest.
    Untitled Sonic 1 Hack by jubbalub


    Newtrogic High Trophy
    Voted best entry of the contest by the Media team.
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto

    Big the Cat Trophy
    Worst entry overall in the contest.
    Roya Rockwood's Sonic Mega Collection by Royameadow
    HONOURABLE MENTIONS: Unlimited Trees by Unlimited Trees; Blue Potato the McDonalds by Blue Potato; Blue Knuckles in Sonic 3 by Blind_Jack; White Sonic in SK (Sonic 3 Part 2) by joshwoakes; Sonic XE by Team XE; Team Overload (all those underwhelming entries were overkill)


    Hidden Palace Community Trophy
    Voted best entry submitted overall.
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto


    Windy Valley Community Trophy
    Voted best art entry submitted.
    Pantufa the Cat - Extended Edition by VAdaPEGA


    D.A. Garden Community Trophy
    Voted best music entry submitted.
    Sonic: Virtual Adventure (SHC 2016 Demo) by Ladego Team


    Lava Reef Community Trophy
    Voted best level layout entry submitted.
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto


    11000101 Community Trophy
    Voted best technical entry submitted.
    Sonic Pocket Winter by ValleyBell

    Big the Cat Community Trophy
    Voted worst entry submitted overall.
    Roya Rockwood's Sonic Mega Collection by Royameadow


    We would also like to give some recognition to the following hacks:
    Sonic 2 ReMastered by TheCat – If we had the 8-bit Trophy this year (it will likely be back next year), this would have won it.
    Sonic & Ashuro by Ashuro – You have so much potential, come back next year because this hack could win good by then. If we had a trophy to award to the hack with the most potential, it's this hack.

    Scrap Brain Zone Act 1 Mini Contest
    Competition to work on a SBZ1 level layout from scratch.
    JOINT WINNERS: Natsumi and MegaGWolf


    We would like to thank everyone who took part by submitting, the judges, those that streamed during the week, the rest of the media panel and anyone else I've forgotten about. This honestly was a very difficult contest to judge this year, especially with the quality of entries this year, to a point where quite a lot of the judges ended up being completely stressed out by the end of this. 

    Let's emphasise this for next year – QUALITY, NOT QUANTITY! We want to have a great contest enjoyable by everyone, not one that just depresses people in the end. With the quality control we intend to implement, I don't see over 50 hacks being submitted next year, but if what we get is a reduced amount of submissions that are very pleasing, then that would be great. 

    Don't go all over the place with future entries, some advice to give would be to focus on one zone first, do everything you possibly can with it, and move onto the next zone if you have the time to do so. Remember, hacks like Sonic Boom and Sonic – The Next Level only contained just one zone in their submissions, and they won big. 

    All hacks will receive evaluation pages from judges very shortly – due to the issues faced this week we are running a little behind and we hope to have them available to the public by the end of next week. But that's not the only thing getting evaluation, we want YOU to evaluate the contest and the Contest Week, to let us know what should be done for the 2017 Contest. Please submit this form by the end of Sunday 20th November.

    That's all for now. After this long week, it's time to celebrate.
  14. Thumbs Up
    Spanner got a reaction from TheOcelot in Sonic Hacking Contest 2016   
    THE RESULTS! Now, before we get onto the results, we know that many of us this year can agree on one thing – this contest was not as good as previous years. It is not something that the judges are pleased about, not to mention other issues that have cropped up including the site going down repeatedly. 

    Not every hack was bad this year, and the ones that have won trophies this year can easily show that, as well as a few that missed out this year. But overall, many have felt that this year, most people did not bring their A game to the contest, most people half assed a bunch of entries and eventually pissed off pretty much everyone who went near those entries. This is not the fault of the judges, but the people who are submitting this content to us.

    We accept that changes must be made for next year and trust me, we've already talked about what to do for 2017, and we will continue to do so for as long as needed until we are satisfied to announce a much improved Hacking Contest for 2017 – the 15th Anniversary. Many entries that were in this year, or even stuff along the lines of entries like some submitted, won't even be allowed for next year. But for now, here are the results of the Sonic Hacking Contest 2016:

    Hidden Palace Trophy
    1st Place
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto

    Wood Zone trophy
    2nd Place
    Sonic: Virtual Adventure (SHC 2016 Demo) by Ladego Team
    HONOURABLE MENTION: Sonic 2 ReMastered by TheCat (very split decision with this trophy)

    Dust Hill Trophy
    3rd Place
    Untitled Sonic 1 Hack by jubbalub

    Green Hill Trophy
    Entry (or specific level of an entry if non-applicable) that plays most like a Sonic game.
    Untitled Sonic 1 Hack by jubbalub

    Windy Valley Trophy
    Best art in an entry submitted.
    Pantufa the Cat - Extended Edition by VAdaPEGA
    HONOURABLE MENTION: Sonic Halloween by CamManS5

    D.A. Garden Trophy
    Best music in an entry submitted.
    NULL VOTE – NO TROPHY AWARDED
    HONORABLE MENTIONS: Sonic: Virtual Adventure (SHC 2016 Demo) by Ladego Team, Knuckles Emerald Hunt by MainMemory

    Lava Reef Trophy
    Best level layout in an entry submitted.
    Pepsi in Sonic 1 by Unlimited Trees

    Genocide City Trophy
    Most difficult entry (or specific level of an entry if non-applicable) submitted.
    Tails Adventures for Über Players by Bakayote

    Wing Fortress Trophy
    Best cutscene in an entry submitted.
    Sonic: Virtual Adventure (SHC 2016 Demo) by Ladego Team

    Azure Lake Trophy
    Best multiplayer entry submitted.
    Sonic Bash! v2 by redhotsonic
    HONOURABLE MENTION: Sonic 3 & Knuckles: Chaotix Edition by Jdpense

    Generations Trophy
    Best 3D Sonic game modification submitted.
    Eggmanland for Sonic Generations by NeKit
    HONOURABLE MENTIONS: Beta Windy Valley (Sonic Lost World) by SonicOtakuSNG; SADX Character Select Mod by MainMemory & SonicFreak94

    11000101 Trophy
    Best technical / proof of concept entry submitted.
    Sonic Pocket Winter by ValleyBell
    HONOURABLE MENTIONS: Sonic 4 in 1 by Natsumi; Sonic: Virtual Adventure (SHC 2016 Demo) by Ladego Team; Eggmanland for Sonic Generations by NeKit

    Fang Trophy
    Best new enemy / badnik in an entry submitted.
    NULL VOTE – NO TROPHY AWARDED
    HONOURABLE MENTIONS: Pepsi in Sonic 1 by Unlimited Trees; Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto

    Eggman Trophy
    Best new boss or miniboss in an entry submitted.
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto
    HONOURABLE MENTION: Doctor Robotnik's Plan B (REV01) by Painto

    Spindash Trophy
    Best new ability in an entry submitted.
    Sonic Pocket Winter by ValleyBell
    HONOURABLE MENTIONS: Pikachu the Mouse by Team Overload; Sonic & Ashuro by Ashuro

    Carnival Night Trophy
    Most innovative game play feature in an entry submitted.
    NULL VOTE – NO TROPHY AWARDED

    Casinopolis Trophy
    Most entertaining / fun hack submitted.
    The Radikal Ralakimus Hack Pack (WOW!) - Volume 1 by Ralakimus & Bakayote
    HONOURABLE MENTION: Sonic Halloween by CamManS5

    Emerald Trophy
    Best Special Stage in an entry submitted.
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto


    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in an entry submitted.
    Sonic 1: Reverse Curse by Campbellsonic

    Polygon Jim Trophy
    Most unique entry submitted.
    The Radikal Ralakimus Hack Pack (WOW!) - Volume 1 by Ralakimus & Bakayote
    HONOURABLE MENTION: Lose Tails or Else by GT Koopa


    Tails Trophy
    Most improved entry from last year's contest.
    Untitled Sonic 1 Hack by jubbalub


    Newtrogic High Trophy
    Voted best entry of the contest by the Media team.
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto

    Big the Cat Trophy
    Worst entry overall in the contest.
    Roya Rockwood's Sonic Mega Collection by Royameadow
    HONOURABLE MENTIONS: Unlimited Trees by Unlimited Trees; Blue Potato the McDonalds by Blue Potato; Blue Knuckles in Sonic 3 by Blind_Jack; White Sonic in SK (Sonic 3 Part 2) by joshwoakes; Sonic XE by Team XE; Team Overload (all those underwhelming entries were overkill)


    Hidden Palace Community Trophy
    Voted best entry submitted overall.
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto


    Windy Valley Community Trophy
    Voted best art entry submitted.
    Pantufa the Cat - Extended Edition by VAdaPEGA


    D.A. Garden Community Trophy
    Voted best music entry submitted.
    Sonic: Virtual Adventure (SHC 2016 Demo) by Ladego Team


    Lava Reef Community Trophy
    Voted best level layout entry submitted.
    Sonic: Scorched Quest (SHC'16 pre-final) by Team Painto


    11000101 Community Trophy
    Voted best technical entry submitted.
    Sonic Pocket Winter by ValleyBell

    Big the Cat Community Trophy
    Voted worst entry submitted overall.
    Roya Rockwood's Sonic Mega Collection by Royameadow


    We would also like to give some recognition to the following hacks:
    Sonic 2 ReMastered by TheCat – If we had the 8-bit Trophy this year (it will likely be back next year), this would have won it.
    Sonic & Ashuro by Ashuro – You have so much potential, come back next year because this hack could win good by then. If we had a trophy to award to the hack with the most potential, it's this hack.

    Scrap Brain Zone Act 1 Mini Contest
    Competition to work on a SBZ1 level layout from scratch.
    JOINT WINNERS: Natsumi and MegaGWolf


    We would like to thank everyone who took part by submitting, the judges, those that streamed during the week, the rest of the media panel and anyone else I've forgotten about. This honestly was a very difficult contest to judge this year, especially with the quality of entries this year, to a point where quite a lot of the judges ended up being completely stressed out by the end of this. 

    Let's emphasise this for next year – QUALITY, NOT QUANTITY! We want to have a great contest enjoyable by everyone, not one that just depresses people in the end. With the quality control we intend to implement, I don't see over 50 hacks being submitted next year, but if what we get is a reduced amount of submissions that are very pleasing, then that would be great. 

    Don't go all over the place with future entries, some advice to give would be to focus on one zone first, do everything you possibly can with it, and move onto the next zone if you have the time to do so. Remember, hacks like Sonic Boom and Sonic – The Next Level only contained just one zone in their submissions, and they won big. 

    All hacks will receive evaluation pages from judges very shortly – due to the issues faced this week we are running a little behind and we hope to have them available to the public by the end of next week. But that's not the only thing getting evaluation, we want YOU to evaluate the contest and the Contest Week, to let us know what should be done for the 2017 Contest. Please submit this form by the end of Sunday 20th November.

    That's all for now. After this long week, it's time to celebrate.
  15. Thumbs Up
    Spanner got a reaction from SegaNintendoGMR in Sonic Hacking Contest 2016   
    Sonic the Hedgehog Hacking Contest 2016
    For the last few years the Hacking Contest has been getting better and better with features such as live streaming from well known names and community voting. We want as many people as possible to get involved so a thread on Sonic Stadium would help a lot. I have been advised by Azoo that just like with SAGE 2016, an admin will be creating a sub-forum to discuss Hacking Contest entries very soon, so let's get things going first with this thread. Please excuse me for any formatting issues, IPB is a pain to use nowadays...
    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, LazloPsylus, Shannon, SuperEgg and SSF1991 (Donnie) along with new judges amphobius (DalekSam) and Clownacy. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons – do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.
    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks, but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks).
    Please note that the final decisions are subjected to the Judging Team, and may not reflect your own opinion, so if one hack wins a whole load of trophies like last year, well that’s what the judges thought should have won. Judges may change at any time due to unavailability or other reasons.
    TROPHIES
    First are the normal trophies. Please note that any level specific trophies are now hack specific meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well.
    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best hack in the contest.
    Wood Zone Trophy
    2nd place.
    Dust Hill Trophy
    3rd place.
    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.
    Windy Valley Trophy
    Best art in a hack submitted.
    D.A. Garden Trophy
    Best music in a hack submitted.
    Lava Reef Trophy
    Best level layout in a hack submitted.
    Genocide City Trophy
    Most difficult hack (or specific level of a hack if non-applicable) submitted.
    Azure Lake Trophy
    Best multi-player hack submitted.
    Generations Trophy
    Best 3D Sonic game mod.
    11000101 Trophy
    Best technical / proof of concept hack submitted.
    Fang Trophy
    Best new enemy/badnik in a hack submitted.
    Eggman Trophy
    Best new boss or miniboss in a hack submitted.
    Spin Dash Trophy
    Best new ability in a hack submitted.
    Carnival Night Trophy
    Most innovative game play feature in a hack submitted.
    Emerald Trophy
    Best Special Stage in a hack submitted.
    Wing Fortress Trophy
    Best cutscene in a hack submitted.
    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in a hack submitted.
    Casinopolis Trophy
    Most entertaining / fun hack submitted.
    Polygon Jim Trophy
    Most unique hack submitted.
    Tails Trophy
    Most improved hack from last year's contest.

    COMMUNITY TROPHIES
    These trophies are trophies that are awarded by the community during the Contest Week. In order to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG). If you have accounts at both places, please only use one to do voting - we can check for fraud after all.
    Hidden Palace Community Trophy
    Best hack submitted overall.
    Big Community Trophy
    Worst hack submitted overall.
    Windy Valley Community Trophy
    Best art hack submitted.
    D.A. Garden Community Trophy
    Best music hack submitted.
    Lava Reef Community Trophy
    Best level layout hack submitted.
    11000101 Community Trophy
    Best technical hack submitted.
    Polygon Jim Community Trophy
    Most unique hack submitted.
    ...And there you have it!! The only other incredibly important thing to mention at this point in time would be the rules of this hacking contest. These are generally the same as last year's with a few changes:
    RULES
    1. Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted.
    2. No palette hacks - we have moved on from these sorts of hacks and can do far better than that nowadays, plus there is no trophy for palette hacks.
    3. Level layout only hacks can be submitted - if you can't do much with your hack and think it can't be submitted, think again. Ask a judge if you're unsure though.
    4. Joke hacks along the lines of Sonic 1337 will not be accepted. Feel free to make something humourous though!
    5. No Private Hacks. Entries are either Public (Hack can be downloaded) or Partial (media such as screenshots, videos and music only available to the public).
    6. You must include media such as screenshots (absolutely mandatory, must include a title screen image), videos (YouTube links are fine) and music (MP3 and VGM preferred). The judges will no longer waste time making screenshots for you.
    7. E-mailed submissions will not be accepted. All submissions must be through the online script.
    8. All submissions MUST BE PLAYABLE and cannot prevent judges from playing the game. Judges have the right to look at your incomplete work if you submit it, and judges do not allocate trophies based on your incomplete builds, only the last build submitted.
    9. Hacks found with stolen content are not tolerated and anyone caught will be dealt with severely and their entry will be null and void. If anyone suspects an entry to have stolen content, contact a judge IMMEDIATELY.
    10. These rules can change at any time. Check back often (or at least before you submit something) to make sure they haven't.

    CONTEST WEEK - Monday 7th to Sunday 13th November
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you’re planning to debut your submission to the public, you can do it then however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around, the Contest Week is your best time for it. From Monday, access the Contest Site at http://shc.sonicresearch.org/ and get involved by playing the entries, watching the live streams and much more. Hacks can be downloaded by anyone, and all entries are public this year, but remember if you want to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG).
    Regular streamers SomecallmeJohnny and MegaGWolf are returning this year, alongside the debut of redhotsonic (who created the official trailer for the Contest Week) and we will have streams from myself (Spanner), Neo Hazard, Bartman3010, Geek Critique and a very special stream on Saturday that we will leave to speculation until that happens. The Sonic Show will also be producing content as well. The results of the Hacking Contest will be announced on Sunday at 8pm GMT / 3pm EST on MegaGWolf's channel. The full schedule of the streams will be released at the weekend.
    If you have any questions please let us know, also feel free to follow our newly-revived Twitter account and like our Facebook page. We also have a Discord Server set up for the Contest Week and you can join this as well.
     
  16. Thumbs Up
    Spanner got a reaction from ccawley2011 in Sonic Hacking Contest 2016   
    Sonic the Hedgehog Hacking Contest 2016
    For the last few years the Hacking Contest has been getting better and better with features such as live streaming from well known names and community voting. We want as many people as possible to get involved so a thread on Sonic Stadium would help a lot. I have been advised by Azoo that just like with SAGE 2016, an admin will be creating a sub-forum to discuss Hacking Contest entries very soon, so let's get things going first with this thread. Please excuse me for any formatting issues, IPB is a pain to use nowadays...
    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, LazloPsylus, Shannon, SuperEgg and SSF1991 (Donnie) along with new judges amphobius (DalekSam) and Clownacy. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons – do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.
    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks, but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks).
    Please note that the final decisions are subjected to the Judging Team, and may not reflect your own opinion, so if one hack wins a whole load of trophies like last year, well that’s what the judges thought should have won. Judges may change at any time due to unavailability or other reasons.
    TROPHIES
    First are the normal trophies. Please note that any level specific trophies are now hack specific meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well.
    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best hack in the contest.
    Wood Zone Trophy
    2nd place.
    Dust Hill Trophy
    3rd place.
    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.
    Windy Valley Trophy
    Best art in a hack submitted.
    D.A. Garden Trophy
    Best music in a hack submitted.
    Lava Reef Trophy
    Best level layout in a hack submitted.
    Genocide City Trophy
    Most difficult hack (or specific level of a hack if non-applicable) submitted.
    Azure Lake Trophy
    Best multi-player hack submitted.
    Generations Trophy
    Best 3D Sonic game mod.
    11000101 Trophy
    Best technical / proof of concept hack submitted.
    Fang Trophy
    Best new enemy/badnik in a hack submitted.
    Eggman Trophy
    Best new boss or miniboss in a hack submitted.
    Spin Dash Trophy
    Best new ability in a hack submitted.
    Carnival Night Trophy
    Most innovative game play feature in a hack submitted.
    Emerald Trophy
    Best Special Stage in a hack submitted.
    Wing Fortress Trophy
    Best cutscene in a hack submitted.
    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in a hack submitted.
    Casinopolis Trophy
    Most entertaining / fun hack submitted.
    Polygon Jim Trophy
    Most unique hack submitted.
    Tails Trophy
    Most improved hack from last year's contest.

    COMMUNITY TROPHIES
    These trophies are trophies that are awarded by the community during the Contest Week. In order to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG). If you have accounts at both places, please only use one to do voting - we can check for fraud after all.
    Hidden Palace Community Trophy
    Best hack submitted overall.
    Big Community Trophy
    Worst hack submitted overall.
    Windy Valley Community Trophy
    Best art hack submitted.
    D.A. Garden Community Trophy
    Best music hack submitted.
    Lava Reef Community Trophy
    Best level layout hack submitted.
    11000101 Community Trophy
    Best technical hack submitted.
    Polygon Jim Community Trophy
    Most unique hack submitted.
    ...And there you have it!! The only other incredibly important thing to mention at this point in time would be the rules of this hacking contest. These are generally the same as last year's with a few changes:
    RULES
    1. Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted.
    2. No palette hacks - we have moved on from these sorts of hacks and can do far better than that nowadays, plus there is no trophy for palette hacks.
    3. Level layout only hacks can be submitted - if you can't do much with your hack and think it can't be submitted, think again. Ask a judge if you're unsure though.
    4. Joke hacks along the lines of Sonic 1337 will not be accepted. Feel free to make something humourous though!
    5. No Private Hacks. Entries are either Public (Hack can be downloaded) or Partial (media such as screenshots, videos and music only available to the public).
    6. You must include media such as screenshots (absolutely mandatory, must include a title screen image), videos (YouTube links are fine) and music (MP3 and VGM preferred). The judges will no longer waste time making screenshots for you.
    7. E-mailed submissions will not be accepted. All submissions must be through the online script.
    8. All submissions MUST BE PLAYABLE and cannot prevent judges from playing the game. Judges have the right to look at your incomplete work if you submit it, and judges do not allocate trophies based on your incomplete builds, only the last build submitted.
    9. Hacks found with stolen content are not tolerated and anyone caught will be dealt with severely and their entry will be null and void. If anyone suspects an entry to have stolen content, contact a judge IMMEDIATELY.
    10. These rules can change at any time. Check back often (or at least before you submit something) to make sure they haven't.

    CONTEST WEEK - Monday 7th to Sunday 13th November
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you’re planning to debut your submission to the public, you can do it then however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around, the Contest Week is your best time for it. From Monday, access the Contest Site at http://shc.sonicresearch.org/ and get involved by playing the entries, watching the live streams and much more. Hacks can be downloaded by anyone, and all entries are public this year, but remember if you want to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG).
    Regular streamers SomecallmeJohnny and MegaGWolf are returning this year, alongside the debut of redhotsonic (who created the official trailer for the Contest Week) and we will have streams from myself (Spanner), Neo Hazard, Bartman3010, Geek Critique and a very special stream on Saturday that we will leave to speculation until that happens. The Sonic Show will also be producing content as well. The results of the Hacking Contest will be announced on Sunday at 8pm GMT / 3pm EST on MegaGWolf's channel. The full schedule of the streams will be released at the weekend.
    If you have any questions please let us know, also feel free to follow our newly-revived Twitter account and like our Facebook page. We also have a Discord Server set up for the Contest Week and you can join this as well.
     
  17. Thumbs Up
    Spanner got a reaction from Baraksha in Sonic Hacking Contest 2016   
    Sonic the Hedgehog Hacking Contest 2016
    For the last few years the Hacking Contest has been getting better and better with features such as live streaming from well known names and community voting. We want as many people as possible to get involved so a thread on Sonic Stadium would help a lot. I have been advised by Azoo that just like with SAGE 2016, an admin will be creating a sub-forum to discuss Hacking Contest entries very soon, so let's get things going first with this thread. Please excuse me for any formatting issues, IPB is a pain to use nowadays...
    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, LazloPsylus, Shannon, SuperEgg and SSF1991 (Donnie) along with new judges amphobius (DalekSam) and Clownacy. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons – do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.
    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks, but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks).
    Please note that the final decisions are subjected to the Judging Team, and may not reflect your own opinion, so if one hack wins a whole load of trophies like last year, well that’s what the judges thought should have won. Judges may change at any time due to unavailability or other reasons.
    TROPHIES
    First are the normal trophies. Please note that any level specific trophies are now hack specific meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well.
    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best hack in the contest.
    Wood Zone Trophy
    2nd place.
    Dust Hill Trophy
    3rd place.
    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.
    Windy Valley Trophy
    Best art in a hack submitted.
    D.A. Garden Trophy
    Best music in a hack submitted.
    Lava Reef Trophy
    Best level layout in a hack submitted.
    Genocide City Trophy
    Most difficult hack (or specific level of a hack if non-applicable) submitted.
    Azure Lake Trophy
    Best multi-player hack submitted.
    Generations Trophy
    Best 3D Sonic game mod.
    11000101 Trophy
    Best technical / proof of concept hack submitted.
    Fang Trophy
    Best new enemy/badnik in a hack submitted.
    Eggman Trophy
    Best new boss or miniboss in a hack submitted.
    Spin Dash Trophy
    Best new ability in a hack submitted.
    Carnival Night Trophy
    Most innovative game play feature in a hack submitted.
    Emerald Trophy
    Best Special Stage in a hack submitted.
    Wing Fortress Trophy
    Best cutscene in a hack submitted.
    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in a hack submitted.
    Casinopolis Trophy
    Most entertaining / fun hack submitted.
    Polygon Jim Trophy
    Most unique hack submitted.
    Tails Trophy
    Most improved hack from last year's contest.

    COMMUNITY TROPHIES
    These trophies are trophies that are awarded by the community during the Contest Week. In order to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG). If you have accounts at both places, please only use one to do voting - we can check for fraud after all.
    Hidden Palace Community Trophy
    Best hack submitted overall.
    Big Community Trophy
    Worst hack submitted overall.
    Windy Valley Community Trophy
    Best art hack submitted.
    D.A. Garden Community Trophy
    Best music hack submitted.
    Lava Reef Community Trophy
    Best level layout hack submitted.
    11000101 Community Trophy
    Best technical hack submitted.
    Polygon Jim Community Trophy
    Most unique hack submitted.
    ...And there you have it!! The only other incredibly important thing to mention at this point in time would be the rules of this hacking contest. These are generally the same as last year's with a few changes:
    RULES
    1. Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted.
    2. No palette hacks - we have moved on from these sorts of hacks and can do far better than that nowadays, plus there is no trophy for palette hacks.
    3. Level layout only hacks can be submitted - if you can't do much with your hack and think it can't be submitted, think again. Ask a judge if you're unsure though.
    4. Joke hacks along the lines of Sonic 1337 will not be accepted. Feel free to make something humourous though!
    5. No Private Hacks. Entries are either Public (Hack can be downloaded) or Partial (media such as screenshots, videos and music only available to the public).
    6. You must include media such as screenshots (absolutely mandatory, must include a title screen image), videos (YouTube links are fine) and music (MP3 and VGM preferred). The judges will no longer waste time making screenshots for you.
    7. E-mailed submissions will not be accepted. All submissions must be through the online script.
    8. All submissions MUST BE PLAYABLE and cannot prevent judges from playing the game. Judges have the right to look at your incomplete work if you submit it, and judges do not allocate trophies based on your incomplete builds, only the last build submitted.
    9. Hacks found with stolen content are not tolerated and anyone caught will be dealt with severely and their entry will be null and void. If anyone suspects an entry to have stolen content, contact a judge IMMEDIATELY.
    10. These rules can change at any time. Check back often (or at least before you submit something) to make sure they haven't.

    CONTEST WEEK - Monday 7th to Sunday 13th November
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you’re planning to debut your submission to the public, you can do it then however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around, the Contest Week is your best time for it. From Monday, access the Contest Site at http://shc.sonicresearch.org/ and get involved by playing the entries, watching the live streams and much more. Hacks can be downloaded by anyone, and all entries are public this year, but remember if you want to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG).
    Regular streamers SomecallmeJohnny and MegaGWolf are returning this year, alongside the debut of redhotsonic (who created the official trailer for the Contest Week) and we will have streams from myself (Spanner), Neo Hazard, Bartman3010, Geek Critique and a very special stream on Saturday that we will leave to speculation until that happens. The Sonic Show will also be producing content as well. The results of the Hacking Contest will be announced on Sunday at 8pm GMT / 3pm EST on MegaGWolf's channel. The full schedule of the streams will be released at the weekend.
    If you have any questions please let us know, also feel free to follow our newly-revived Twitter account and like our Facebook page. We also have a Discord Server set up for the Contest Week and you can join this as well.
     
  18. Thumbs Up
    Spanner got a reaction from azoo in Sonic Hacking Contest 2016   
    Sonic the Hedgehog Hacking Contest 2016
    For the last few years the Hacking Contest has been getting better and better with features such as live streaming from well known names and community voting. We want as many people as possible to get involved so a thread on Sonic Stadium would help a lot. I have been advised by Azoo that just like with SAGE 2016, an admin will be creating a sub-forum to discuss Hacking Contest entries very soon, so let's get things going first with this thread. Please excuse me for any formatting issues, IPB is a pain to use nowadays...
    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, LazloPsylus, Shannon, SuperEgg and SSF1991 (Donnie) along with new judges amphobius (DalekSam) and Clownacy. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons – do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.
    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks, but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks).
    Please note that the final decisions are subjected to the Judging Team, and may not reflect your own opinion, so if one hack wins a whole load of trophies like last year, well that’s what the judges thought should have won. Judges may change at any time due to unavailability or other reasons.
    TROPHIES
    First are the normal trophies. Please note that any level specific trophies are now hack specific meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well.
    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best hack in the contest.
    Wood Zone Trophy
    2nd place.
    Dust Hill Trophy
    3rd place.
    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.
    Windy Valley Trophy
    Best art in a hack submitted.
    D.A. Garden Trophy
    Best music in a hack submitted.
    Lava Reef Trophy
    Best level layout in a hack submitted.
    Genocide City Trophy
    Most difficult hack (or specific level of a hack if non-applicable) submitted.
    Azure Lake Trophy
    Best multi-player hack submitted.
    Generations Trophy
    Best 3D Sonic game mod.
    11000101 Trophy
    Best technical / proof of concept hack submitted.
    Fang Trophy
    Best new enemy/badnik in a hack submitted.
    Eggman Trophy
    Best new boss or miniboss in a hack submitted.
    Spin Dash Trophy
    Best new ability in a hack submitted.
    Carnival Night Trophy
    Most innovative game play feature in a hack submitted.
    Emerald Trophy
    Best Special Stage in a hack submitted.
    Wing Fortress Trophy
    Best cutscene in a hack submitted.
    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in a hack submitted.
    Casinopolis Trophy
    Most entertaining / fun hack submitted.
    Polygon Jim Trophy
    Most unique hack submitted.
    Tails Trophy
    Most improved hack from last year's contest.

    COMMUNITY TROPHIES
    These trophies are trophies that are awarded by the community during the Contest Week. In order to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG). If you have accounts at both places, please only use one to do voting - we can check for fraud after all.
    Hidden Palace Community Trophy
    Best hack submitted overall.
    Big Community Trophy
    Worst hack submitted overall.
    Windy Valley Community Trophy
    Best art hack submitted.
    D.A. Garden Community Trophy
    Best music hack submitted.
    Lava Reef Community Trophy
    Best level layout hack submitted.
    11000101 Community Trophy
    Best technical hack submitted.
    Polygon Jim Community Trophy
    Most unique hack submitted.
    ...And there you have it!! The only other incredibly important thing to mention at this point in time would be the rules of this hacking contest. These are generally the same as last year's with a few changes:
    RULES
    1. Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted.
    2. No palette hacks - we have moved on from these sorts of hacks and can do far better than that nowadays, plus there is no trophy for palette hacks.
    3. Level layout only hacks can be submitted - if you can't do much with your hack and think it can't be submitted, think again. Ask a judge if you're unsure though.
    4. Joke hacks along the lines of Sonic 1337 will not be accepted. Feel free to make something humourous though!
    5. No Private Hacks. Entries are either Public (Hack can be downloaded) or Partial (media such as screenshots, videos and music only available to the public).
    6. You must include media such as screenshots (absolutely mandatory, must include a title screen image), videos (YouTube links are fine) and music (MP3 and VGM preferred). The judges will no longer waste time making screenshots for you.
    7. E-mailed submissions will not be accepted. All submissions must be through the online script.
    8. All submissions MUST BE PLAYABLE and cannot prevent judges from playing the game. Judges have the right to look at your incomplete work if you submit it, and judges do not allocate trophies based on your incomplete builds, only the last build submitted.
    9. Hacks found with stolen content are not tolerated and anyone caught will be dealt with severely and their entry will be null and void. If anyone suspects an entry to have stolen content, contact a judge IMMEDIATELY.
    10. These rules can change at any time. Check back often (or at least before you submit something) to make sure they haven't.

    CONTEST WEEK - Monday 7th to Sunday 13th November
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you’re planning to debut your submission to the public, you can do it then however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around, the Contest Week is your best time for it. From Monday, access the Contest Site at http://shc.sonicresearch.org/ and get involved by playing the entries, watching the live streams and much more. Hacks can be downloaded by anyone, and all entries are public this year, but remember if you want to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG).
    Regular streamers SomecallmeJohnny and MegaGWolf are returning this year, alongside the debut of redhotsonic (who created the official trailer for the Contest Week) and we will have streams from myself (Spanner), Neo Hazard, Bartman3010, Geek Critique and a very special stream on Saturday that we will leave to speculation until that happens. The Sonic Show will also be producing content as well. The results of the Hacking Contest will be announced on Sunday at 8pm GMT / 3pm EST on MegaGWolf's channel. The full schedule of the streams will be released at the weekend.
    If you have any questions please let us know, also feel free to follow our newly-revived Twitter account and like our Facebook page. We also have a Discord Server set up for the Contest Week and you can join this as well.
     
  19. Thumbs Up
    Spanner got a reaction from Darinian in Sonic Hacking Contest 2016   
    Sonic the Hedgehog Hacking Contest 2016
    For the last few years the Hacking Contest has been getting better and better with features such as live streaming from well known names and community voting. We want as many people as possible to get involved so a thread on Sonic Stadium would help a lot. I have been advised by Azoo that just like with SAGE 2016, an admin will be creating a sub-forum to discuss Hacking Contest entries very soon, so let's get things going first with this thread. Please excuse me for any formatting issues, IPB is a pain to use nowadays...
    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, LazloPsylus, Shannon, SuperEgg and SSF1991 (Donnie) along with new judges amphobius (DalekSam) and Clownacy. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons – do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.
    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks, but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks).
    Please note that the final decisions are subjected to the Judging Team, and may not reflect your own opinion, so if one hack wins a whole load of trophies like last year, well that’s what the judges thought should have won. Judges may change at any time due to unavailability or other reasons.
    TROPHIES
    First are the normal trophies. Please note that any level specific trophies are now hack specific meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well.
    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best hack in the contest.
    Wood Zone Trophy
    2nd place.
    Dust Hill Trophy
    3rd place.
    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.
    Windy Valley Trophy
    Best art in a hack submitted.
    D.A. Garden Trophy
    Best music in a hack submitted.
    Lava Reef Trophy
    Best level layout in a hack submitted.
    Genocide City Trophy
    Most difficult hack (or specific level of a hack if non-applicable) submitted.
    Azure Lake Trophy
    Best multi-player hack submitted.
    Generations Trophy
    Best 3D Sonic game mod.
    11000101 Trophy
    Best technical / proof of concept hack submitted.
    Fang Trophy
    Best new enemy/badnik in a hack submitted.
    Eggman Trophy
    Best new boss or miniboss in a hack submitted.
    Spin Dash Trophy
    Best new ability in a hack submitted.
    Carnival Night Trophy
    Most innovative game play feature in a hack submitted.
    Emerald Trophy
    Best Special Stage in a hack submitted.
    Wing Fortress Trophy
    Best cutscene in a hack submitted.
    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in a hack submitted.
    Casinopolis Trophy
    Most entertaining / fun hack submitted.
    Polygon Jim Trophy
    Most unique hack submitted.
    Tails Trophy
    Most improved hack from last year's contest.

    COMMUNITY TROPHIES
    These trophies are trophies that are awarded by the community during the Contest Week. In order to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG). If you have accounts at both places, please only use one to do voting - we can check for fraud after all.
    Hidden Palace Community Trophy
    Best hack submitted overall.
    Big Community Trophy
    Worst hack submitted overall.
    Windy Valley Community Trophy
    Best art hack submitted.
    D.A. Garden Community Trophy
    Best music hack submitted.
    Lava Reef Community Trophy
    Best level layout hack submitted.
    11000101 Community Trophy
    Best technical hack submitted.
    Polygon Jim Community Trophy
    Most unique hack submitted.
    ...And there you have it!! The only other incredibly important thing to mention at this point in time would be the rules of this hacking contest. These are generally the same as last year's with a few changes:
    RULES
    1. Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted.
    2. No palette hacks - we have moved on from these sorts of hacks and can do far better than that nowadays, plus there is no trophy for palette hacks.
    3. Level layout only hacks can be submitted - if you can't do much with your hack and think it can't be submitted, think again. Ask a judge if you're unsure though.
    4. Joke hacks along the lines of Sonic 1337 will not be accepted. Feel free to make something humourous though!
    5. No Private Hacks. Entries are either Public (Hack can be downloaded) or Partial (media such as screenshots, videos and music only available to the public).
    6. You must include media such as screenshots (absolutely mandatory, must include a title screen image), videos (YouTube links are fine) and music (MP3 and VGM preferred). The judges will no longer waste time making screenshots for you.
    7. E-mailed submissions will not be accepted. All submissions must be through the online script.
    8. All submissions MUST BE PLAYABLE and cannot prevent judges from playing the game. Judges have the right to look at your incomplete work if you submit it, and judges do not allocate trophies based on your incomplete builds, only the last build submitted.
    9. Hacks found with stolen content are not tolerated and anyone caught will be dealt with severely and their entry will be null and void. If anyone suspects an entry to have stolen content, contact a judge IMMEDIATELY.
    10. These rules can change at any time. Check back often (or at least before you submit something) to make sure they haven't.

    CONTEST WEEK - Monday 7th to Sunday 13th November
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you’re planning to debut your submission to the public, you can do it then however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around, the Contest Week is your best time for it. From Monday, access the Contest Site at http://shc.sonicresearch.org/ and get involved by playing the entries, watching the live streams and much more. Hacks can be downloaded by anyone, and all entries are public this year, but remember if you want to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG).
    Regular streamers SomecallmeJohnny and MegaGWolf are returning this year, alongside the debut of redhotsonic (who created the official trailer for the Contest Week) and we will have streams from myself (Spanner), Neo Hazard, Bartman3010, Geek Critique and a very special stream on Saturday that we will leave to speculation until that happens. The Sonic Show will also be producing content as well. The results of the Hacking Contest will be announced on Sunday at 8pm GMT / 3pm EST on MegaGWolf's channel. The full schedule of the streams will be released at the weekend.
    If you have any questions please let us know, also feel free to follow our newly-revived Twitter account and like our Facebook page. We also have a Discord Server set up for the Contest Week and you can join this as well.
     
  20. Thumbs Up
    Spanner got a reaction from Menace2Society in Sonic Hacking Contest 2016   
    Sonic the Hedgehog Hacking Contest 2016
    For the last few years the Hacking Contest has been getting better and better with features such as live streaming from well known names and community voting. We want as many people as possible to get involved so a thread on Sonic Stadium would help a lot. I have been advised by Azoo that just like with SAGE 2016, an admin will be creating a sub-forum to discuss Hacking Contest entries very soon, so let's get things going first with this thread. Please excuse me for any formatting issues, IPB is a pain to use nowadays...
    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, LazloPsylus, Shannon, SuperEgg and SSF1991 (Donnie) along with new judges amphobius (DalekSam) and Clownacy. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons – do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.
    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks, but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks).
    Please note that the final decisions are subjected to the Judging Team, and may not reflect your own opinion, so if one hack wins a whole load of trophies like last year, well that’s what the judges thought should have won. Judges may change at any time due to unavailability or other reasons.
    TROPHIES
    First are the normal trophies. Please note that any level specific trophies are now hack specific meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well.
    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best hack in the contest.
    Wood Zone Trophy
    2nd place.
    Dust Hill Trophy
    3rd place.
    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.
    Windy Valley Trophy
    Best art in a hack submitted.
    D.A. Garden Trophy
    Best music in a hack submitted.
    Lava Reef Trophy
    Best level layout in a hack submitted.
    Genocide City Trophy
    Most difficult hack (or specific level of a hack if non-applicable) submitted.
    Azure Lake Trophy
    Best multi-player hack submitted.
    Generations Trophy
    Best 3D Sonic game mod.
    11000101 Trophy
    Best technical / proof of concept hack submitted.
    Fang Trophy
    Best new enemy/badnik in a hack submitted.
    Eggman Trophy
    Best new boss or miniboss in a hack submitted.
    Spin Dash Trophy
    Best new ability in a hack submitted.
    Carnival Night Trophy
    Most innovative game play feature in a hack submitted.
    Emerald Trophy
    Best Special Stage in a hack submitted.
    Wing Fortress Trophy
    Best cutscene in a hack submitted.
    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in a hack submitted.
    Casinopolis Trophy
    Most entertaining / fun hack submitted.
    Polygon Jim Trophy
    Most unique hack submitted.
    Tails Trophy
    Most improved hack from last year's contest.

    COMMUNITY TROPHIES
    These trophies are trophies that are awarded by the community during the Contest Week. In order to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG). If you have accounts at both places, please only use one to do voting - we can check for fraud after all.
    Hidden Palace Community Trophy
    Best hack submitted overall.
    Big Community Trophy
    Worst hack submitted overall.
    Windy Valley Community Trophy
    Best art hack submitted.
    D.A. Garden Community Trophy
    Best music hack submitted.
    Lava Reef Community Trophy
    Best level layout hack submitted.
    11000101 Community Trophy
    Best technical hack submitted.
    Polygon Jim Community Trophy
    Most unique hack submitted.
    ...And there you have it!! The only other incredibly important thing to mention at this point in time would be the rules of this hacking contest. These are generally the same as last year's with a few changes:
    RULES
    1. Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted.
    2. No palette hacks - we have moved on from these sorts of hacks and can do far better than that nowadays, plus there is no trophy for palette hacks.
    3. Level layout only hacks can be submitted - if you can't do much with your hack and think it can't be submitted, think again. Ask a judge if you're unsure though.
    4. Joke hacks along the lines of Sonic 1337 will not be accepted. Feel free to make something humourous though!
    5. No Private Hacks. Entries are either Public (Hack can be downloaded) or Partial (media such as screenshots, videos and music only available to the public).
    6. You must include media such as screenshots (absolutely mandatory, must include a title screen image), videos (YouTube links are fine) and music (MP3 and VGM preferred). The judges will no longer waste time making screenshots for you.
    7. E-mailed submissions will not be accepted. All submissions must be through the online script.
    8. All submissions MUST BE PLAYABLE and cannot prevent judges from playing the game. Judges have the right to look at your incomplete work if you submit it, and judges do not allocate trophies based on your incomplete builds, only the last build submitted.
    9. Hacks found with stolen content are not tolerated and anyone caught will be dealt with severely and their entry will be null and void. If anyone suspects an entry to have stolen content, contact a judge IMMEDIATELY.
    10. These rules can change at any time. Check back often (or at least before you submit something) to make sure they haven't.

    CONTEST WEEK - Monday 7th to Sunday 13th November
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you’re planning to debut your submission to the public, you can do it then however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around, the Contest Week is your best time for it. From Monday, access the Contest Site at http://shc.sonicresearch.org/ and get involved by playing the entries, watching the live streams and much more. Hacks can be downloaded by anyone, and all entries are public this year, but remember if you want to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG).
    Regular streamers SomecallmeJohnny and MegaGWolf are returning this year, alongside the debut of redhotsonic (who created the official trailer for the Contest Week) and we will have streams from myself (Spanner), Neo Hazard, Bartman3010, Geek Critique and a very special stream on Saturday that we will leave to speculation until that happens. The Sonic Show will also be producing content as well. The results of the Hacking Contest will be announced on Sunday at 8pm GMT / 3pm EST on MegaGWolf's channel. The full schedule of the streams will be released at the weekend.
    If you have any questions please let us know, also feel free to follow our newly-revived Twitter account and like our Facebook page. We also have a Discord Server set up for the Contest Week and you can join this as well.
     
  21. Thumbs Up
    Spanner got a reaction from FriendBot in Sonic Hacking Contest 2016   
    Sonic the Hedgehog Hacking Contest 2016
    For the last few years the Hacking Contest has been getting better and better with features such as live streaming from well known names and community voting. We want as many people as possible to get involved so a thread on Sonic Stadium would help a lot. I have been advised by Azoo that just like with SAGE 2016, an admin will be creating a sub-forum to discuss Hacking Contest entries very soon, so let's get things going first with this thread. Please excuse me for any formatting issues, IPB is a pain to use nowadays...
    JUDGES
    This year's judges will consist of myself, Ayla, Cinossu, LazloPsylus, Shannon, SuperEgg and SSF1991 (Donnie) along with new judges amphobius (DalekSam) and Clownacy. This judge list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons – do not ask to be a judge as that just rules you out. If we think you're up to the job, we'll talk to you.
    This team will be reliable and will be able to deal with contest judging as soon as possible in order for us to progress through the contest and get the results out as soon as possible. Judges will be able to submit their own hacks, but will not be able to judge it themselves, nor will they be able to judge submissions that they have been involved with (such as team hacks).
    Please note that the final decisions are subjected to the Judging Team, and may not reflect your own opinion, so if one hack wins a whole load of trophies like last year, well that’s what the judges thought should have won. Judges may change at any time due to unavailability or other reasons.
    TROPHIES
    First are the normal trophies. Please note that any level specific trophies are now hack specific meaning they no longer go by individual levels in a hack. Judges will allocate a winner to each trophy and if a particular entry that missed out has enough support as a runner-up an Honourable Mention will be added as well.
    Hidden Palace Trophy
    Grand prize / 1st place. This is given to the overall best hack in the contest.
    Wood Zone Trophy
    2nd place.
    Dust Hill Trophy
    3rd place.
    Green Hill Trophy
    Hack (or specific level of a hack if non-applicable) that plays most like a Sonic game.
    Windy Valley Trophy
    Best art in a hack submitted.
    D.A. Garden Trophy
    Best music in a hack submitted.
    Lava Reef Trophy
    Best level layout in a hack submitted.
    Genocide City Trophy
    Most difficult hack (or specific level of a hack if non-applicable) submitted.
    Azure Lake Trophy
    Best multi-player hack submitted.
    Generations Trophy
    Best 3D Sonic game mod.
    11000101 Trophy
    Best technical / proof of concept hack submitted.
    Fang Trophy
    Best new enemy/badnik in a hack submitted.
    Eggman Trophy
    Best new boss or miniboss in a hack submitted.
    Spin Dash Trophy
    Best new ability in a hack submitted.
    Carnival Night Trophy
    Most innovative game play feature in a hack submitted.
    Emerald Trophy
    Best Special Stage in a hack submitted.
    Wing Fortress Trophy
    Best cutscene in a hack submitted.
    Robotnik's Revenge Trophy
    Best fresh concept using existing concepts as the backbone in a hack submitted.
    Casinopolis Trophy
    Most entertaining / fun hack submitted.
    Polygon Jim Trophy
    Most unique hack submitted.
    Tails Trophy
    Most improved hack from last year's contest.

    COMMUNITY TROPHIES
    These trophies are trophies that are awarded by the community during the Contest Week. In order to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG). If you have accounts at both places, please only use one to do voting - we can check for fraud after all.
    Hidden Palace Community Trophy
    Best hack submitted overall.
    Big Community Trophy
    Worst hack submitted overall.
    Windy Valley Community Trophy
    Best art hack submitted.
    D.A. Garden Community Trophy
    Best music hack submitted.
    Lava Reef Community Trophy
    Best level layout hack submitted.
    11000101 Community Trophy
    Best technical hack submitted.
    Polygon Jim Community Trophy
    Most unique hack submitted.
    ...And there you have it!! The only other incredibly important thing to mention at this point in time would be the rules of this hacking contest. These are generally the same as last year's with a few changes:
    RULES
    1. Your entry must be based on an existing Sonic the Hedgehog ROM or game. No homebrew submissions will be accepted.
    2. No palette hacks - we have moved on from these sorts of hacks and can do far better than that nowadays, plus there is no trophy for palette hacks.
    3. Level layout only hacks can be submitted - if you can't do much with your hack and think it can't be submitted, think again. Ask a judge if you're unsure though.
    4. Joke hacks along the lines of Sonic 1337 will not be accepted. Feel free to make something humourous though!
    5. No Private Hacks. Entries are either Public (Hack can be downloaded) or Partial (media such as screenshots, videos and music only available to the public).
    6. You must include media such as screenshots (absolutely mandatory, must include a title screen image), videos (YouTube links are fine) and music (MP3 and VGM preferred). The judges will no longer waste time making screenshots for you.
    7. E-mailed submissions will not be accepted. All submissions must be through the online script.
    8. All submissions MUST BE PLAYABLE and cannot prevent judges from playing the game. Judges have the right to look at your incomplete work if you submit it, and judges do not allocate trophies based on your incomplete builds, only the last build submitted.
    9. Hacks found with stolen content are not tolerated and anyone caught will be dealt with severely and their entry will be null and void. If anyone suspects an entry to have stolen content, contact a judge IMMEDIATELY.
    10. These rules can change at any time. Check back often (or at least before you submit something) to make sure they haven't.

    CONTEST WEEK - Monday 7th to Sunday 13th November
    Like the last few years, the public will have a chance to view this year's entries, download the public hacks and vote for Community Trophies. If you’re planning to debut your submission to the public, you can do it then however nobody can be stopped from releasing earlier. If you want to show it off to the biggest audience around, the Contest Week is your best time for it. From Monday, access the Contest Site at http://shc.sonicresearch.org/ and get involved by playing the entries, watching the live streams and much more. Hacks can be downloaded by anyone, and all entries are public this year, but remember if you want to vote you must have an account at either Sonic Retro or Sonic Stuff Research Group (SSRG).
    Regular streamers SomecallmeJohnny and MegaGWolf are returning this year, alongside the debut of redhotsonic (who created the official trailer for the Contest Week) and we will have streams from myself (Spanner), Neo Hazard, Bartman3010, Geek Critique and a very special stream on Saturday that we will leave to speculation until that happens. The Sonic Show will also be producing content as well. The results of the Hacking Contest will be announced on Sunday at 8pm GMT / 3pm EST on MegaGWolf's channel. The full schedule of the streams will be released at the weekend.
    If you have any questions please let us know, also feel free to follow our newly-revived Twitter account and like our Facebook page. We also have a Discord Server set up for the Contest Week and you can join this as well.
     
  22. Thumbs Up
    Spanner got a reaction from Detective Shadzter in Channel Five gets UK rights to Big Brother   
    Out of interest I watched both the opening night and tonight's show just to see how Channel 5 would handle things.

    Needless to say, it's absolutely awful. Tonight was supposedly a highlight show which only had 35 minutes of footage and mostly comprised of Kerry Katona and a challenge she had to do which she failed at it. Also, Channel 5 are heavily using social media such as Twitter and Facebook to try and get people involved in the product, which has resulted in the majority of people making comments about bringing the live feed back, since Channel 5 are not interested in showing a feed and are more interested in pointless YouTube videos.

    Also, there's this crappy version of Big Mouth called Big Brother's Bit on the Side, featuring a "security dog" who ejaculates over the audience whenever he gets excited, much like The Bear from Bo Selecta when his "tail popped out". I am not shitting you.

    So yeah, don't bother with this crap. Unless they change their tactics, there's no way they can handle running this show for many years, and we're not even at the normal version of the show yet. At least Channel 4 knew what to do with it, it shouldn't have been revived by Richard Desmond.
  23. Thumbs Up
    Spanner reacted to Balding Spider in Chemical Plant gameplay   
    It better not come to this, I especially don't want to have Planet Wisp with guitars.
  24. Thumbs Up
    Spanner reacted to Blue Blood in About status updates   
    Well, locking the status updates feature is only addressing part of the problem. Like I said a day or two ago, the atmosphere here has changed dramatically over the past few months- it's become a lot more childish, immature and to be blunt, many people are just being plain stupid. It's really annoying now, to the point of SSMB not feeling like the board it was only a short while ago. Rules aren't being explicitly broken very much (beyond the countless amount of spam) but I still feel something should be done. Status updates have been part of the problem but there's still a lot more that needs to get fixed.

    SSMB is becoming an unpleasant forum for mature but lighthearted socialising.
  25. Thumbs Up
    Spanner got a reaction from Detective Shadzter in About status updates   
    Issues like this is why the status updates sidebar is a pointless addition. Plus, it can potentially kill forum activity in terms that some things could be posted in threads and posts.

    So the updates are disabled, and to be honest I don't think there should be a need to bring it back. Prove me wrong. The staff can't moderate the sidebar, but they can moderate these threads.
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