Jump to content


TSS Member
  • Content count

  • Joined

  • Last visited

  • Days Won


Soniman last won the day on February 28 2014

Soniman had the most liked content!

About Soniman

  • Rank
    Struggling Artist and Animator

Profile Information

  • Interests
    Sonic (of course), Zelda, Mega Man, Jak and Daxter, Ratchet and Clank, Nintendo in general, drawing, listening to music, etc
  • Gender
  • Country
    United States
  • Location
    New York

Recent Profile Visitors

237138 profile views
  1. Id honestly gladly take this new Classic-styled subfranchise they're doing with Mania, just keep Sonic Team the hell away from it.

  2. A lot of scrapped characters have no personality yet a lot of folks popped off at a character like Bark getting just a cameo in this game. How they're executed now matters to me more then how they were in some old obscure games. This same thing happened with the Chaotix in fact (non characters to actual characters). I also don't buy the idea they're just reskins at all right now given the game's pedigree and team behind it. Not to mention I doubt they'd give this big of a show for just character reskins ...
  3. I feel like some of the disappointment with Mighty and Ray is a little unfair. Yeah they're a little uninteresting but like..... They literally have not been in a game for over 20 years, they haven't had a chance to even BE characters much at all (outside of comics where, hey, they're pretty good!). I'm more then willing to give them a chance, especially when it comes to how they'll be implemented in the gameplay, can't wait to see more of them
  4. Dragon Ball (Warning: Untagged Spoilers)

    ill admit Jiren losing via time out instead of overcome with raw strength is a interesting idea. I couldnt fathom how Friezza was gonna win alone anyway
  5. Should Infinite return to the Sonic series?

    So never then? I agree! For real though id rather not, the whole phantom ruby shit was so headache inducing and poorly done after Mania id rather we just move on new concepts Sonic Team can mangle instead of drawing this one out.
  6. Literally could not be any less excited for a Sonic announcment tomorrow unless it was a spinoff game with sonic team completley disconnected from it

    1. Chili Dawg

      Chili Dawg

      That's very likely the case

  7. Disney's Wreck-It Ralph 2

    When will people/wrters/old men who write jokes about the internet stop with the cat jokes, it literally feels like thats all the material they have Not feeling this.
  8. Is IDW offering subscriptions on Sonic IDW yet? 

    1. Blue Blood

      Blue Blood

      IDW don't offer subscriptions directly. You have to subscribe through a vendor. 


    2. Soniman


      That's a shame but thanks! 

  9. How will Sonic Forces be remembered in the years to come?

    IMO Forces was very damaging to this franchise internally and externally. It ruined whatever good will Sonic made with Mania with most caasual gamers, and internally its a culmination of all the terrible ideas and practices Sonic Team have made over the past 15 years, the absolutle worst version of a gameplay style theyve been refinining since Unleahsed, it really is the 06 of the Boost era from my point of view and the fact that it was a sucsess and Sonic Team might continue in this awful direction is more horrifying then ever to me
  10. Still reeling over how bad Forces is like I can't believe how much worse it was than I was expecting man lol. I mean I shat on it for looking bad beforehand but it's amazing how you could get an all new, even worse perspective when you're actually playing it. 

    1. Soniman


      I wanted Generations 2 and this is Colors 0.5

    2. SupahBerry


      Not to be that guy, but how would you compare it to your thoughts on the Sonic Boom series?

    3. Blue Blood

      Blue Blood

      I remained cautiously optimistic for the game after it was first announced, and didn't write it off even when we got the first gameplay footage (40 seconds of Sonic running in a straight line in Sunset Heights). It wasn't until we saw Green Hill Classic and the Avatar reveal that it really dawned on me just how bad the game would be.

    4. Adamabba


      It really is Colors 0.5. When I played Forces I thought it was very similar in quality and level design to Colors. 

      Then I went back to Colors recently and thought, "wait what... this is obviously WAY better than Forces."

    5. TheOcelot


      Compared to Odyssey it's laughably poor.

    6. Penny


      even in those very rare moments where i actually feel like booting up forces for a level or two, i can't bring myself to do it, because i realize that there really is no reason to. the levels are so short, shallow, and automated that they lack any sort of real fun-factor or replay-value. it's baffling how badly they butchered the boost gameplay.

    7. TCB


      I haven't touched it since November 10th 2017

    8. Soniman


      I feel that Penny, even the worst Sonic games I played at least had ONE level that I was like "yeah that was fun" and I might run through it again. But not with this, this is a first for me as well, no level is worth replaying, because they're so short, automaated, and blocky whats the point. I get no satisfaction beating any of them its like a bad blur lol

    9. Waveshocker Sigma

      Waveshocker Sigma

      Eh, I don't really agree with any of you. Forces has issues, but I don't find it terrible at all and I still do enjoy the game. Then again, I also don't really like Sonic Colors all that much and don't have fun with it when I revisit it, so it makes sense that I disagree.

    10. Shaddy the Zaphod

      Shaddy the Zaphod

      Colors and Forces are both just "passable" games. There's not enough wrong with them for me to see a ton of complaining as justified but they're not standout enough that I can talk about why they're great like I can with Generations or whatever. Heck I think Lost World is actually better than both of them too.

    11. Space☆Yeow


      Forces honestly strikes me as a game that just barely slides over the barrier of being an outright bad game merely by not being a glaringly glitchy mess. IMO it fits squarely alongside Shadow the Hedgehog and Black Knight are the games you'd use to round out a top five list of the worst major games in the series, after giving the obvious top two slots to Sonic 2006 and Boom: Rise of Lyric.

      It may not be bad as those two games since its "not broken" or "playable" but when you stop using technical competence as the only qualifier of quality and focus on other areas, it comes pretty darn close in my book.

    12. Waveshocker Sigma

      Waveshocker Sigma

      ^Black Knight is NOWHERE near that bad, dude. I refuse to hear any of the bullshit. Secret Rings? Sure, but Black Knight fixes the only real problem Secret Rings had for me and that's enough to put it in the good list. Not great, but solidly good.

    13. Shaddy the Zaphod

      Shaddy the Zaphod

      That's giving Shadow waaaaaaaay too much credit, man.


      edit: I'm not sure I could call Black Knight "bad", more just forgettable.

    14. Nix


      Colors is a good game, with new ideas and fun level themes and a story that's actually successful at what it wanted to do.

      Forces at best feels like an asset flip of Generations that was designed by a committee of investors following the latest trends rather than a passionate team of artists and developers.

    15. Waveshocker Sigma

      Waveshocker Sigma

      Eh, this just further cements that we fans as a whole can't agree on most of these games.

      Cause in my case, I'd gladly play Shadow and 06 again than to even THINK about playing fucking Lost World again. It's the only game in the whole franchise that I actively despise and feel like I wasted my money on.

      I never played Rise of Lyric, but that's not even a Sonic game. It's a Boom game, so it doesn't count. It's like how the EXE/Battle Network games don't count when talking about Classic Mega Man. They're two entirely separate series.

    16. Soniman


      I struggle to even call Forces technically sound, theres so many times where the game didnt work as intended......

    17. Space☆Yeow


      Not exactly bullshit to make the argument that Black Knight isn't a good game, especially in light of the general reception it has going for it; outside and even within the fanbase. Dunno where this idea that it's actually a great game is coming from.

      I'm also not talking about Sonic games in a vacuum. Even if we did agree Black Knight and Shadow the Hedgehog aren't outright "bad" games like --those two-- other games, there are still plenty of other Sonic games out there that can be generally agreed in quality to be significantly better and/or received a better reception than those titles.

    18. Indigo Rush

      Indigo Rush

      Black Knight's mixed reception goes to show that good presentation can help people overlook objectively trash and shallow gameplay.

      Waggle waggle, kiddies.

    19. Space☆Yeow


      Also apologies for being blunt, but if we're going to be jumping into semantics on whether the Rise of Lyric "counts" as a Sonic game then this discussion is over before it even started. Nobody outside diehard fans really cares on whether Boom is "technically" part of the main series or not; especially so when Sega was pushing them on a similar level as the mainline games ("Year of Sonic" "renaissance" "new direction for the series"). It's still another game with Sonic's face and name on it, that stained the Sonic IP as a whole with its miserable quality.

    20. Blue Blood

      Blue Blood


      Technically "sound"

      Lol no 

    21. Soniman


      fuck this game man lol

    22. Penny


      not only is it shit from a game perspective, but it feels like an insult after waiting so dang long for the next mainline 3D sonic game, especially since Generations is better in pretty much every way and that came out almost 7 damn years ago smh

    23. Soniman


      And knowing they probably dont care because hte game turned a profit is the worst thing about it, they treat their flagship mascot like this. Such a miserable state for the franchise right now.

    24. SupahBerry


      What also doesn't help, that one of biggest dead-horse stereotypes that detractors always use? It's basically come true at this point. Fans have made a better Sonic game than SEGA did. Nintendo had made a better Sonic game than SEGA. Anyone who can make something that remotely resembles a Sonic game, chances are they'll be better than what SEGA had offered with Forces.

    25. TCB


      I received nearly 20 notifications for this

  11. If I wasnt already sure interns made this whole game id assume theyd be the ones who designed these garbage extra stages in Forces, literally no creativey or thought put into them, just consntantly boring blocky nonsense that could be designed in afternoon, no creative spark to any of it, this game took 4 years to make

    1. Ferno


      all this because colors got all those glowing revie-*ran over by truck*

    2. Soniman


      I was waiting from someone to bring that up and I wasnt disappointed lol

    3. Polkadi


      The graphics engine took 4 years.

      The game took 1 year.

      Sonic Team have got talented people working on their technology, but amateurs on their game design.

    4. Dejimon11


      "From the team that brought you Sonic Colors and Sonic Generations" 

    5. Indigo Rush

      Indigo Rush

      From the logo that was featured on Sonic Colors and Sonic Generations

  12. Finally played and beat Forces. Its bad.

    1. Dejimon11


      T O L D 

      Y O U

    2. Blacklightning


      It's not nearly as bad on a technical level, but the fact that 06's director was behind it really shows.

    3. Soniman


      All the characters control bad, the level design is trash, the story is laughable, this is the worst 3D Sonic game I personally played and I only havent played 06 and Unleashed, good christ

    4. Indigo Rush

      Indigo Rush

      @Blue Blood is compiling a few oddities from Forces that are generally overlooked in reviews.


    5. Soniman


      Other problems include my character constnatly feeling like they were being gudied along an invisible path even when not in blatantly automated sections, I almost never felt like I could just stop and experiment or play aroud with them, the game wants you to play it exactly how its mapped out for you or else you're gonna die....and even when you DO play by the rules you still die. Fucking garbage. Sonic Team should not be making games.

    6. Dejimon11


      Sonic Team should not be making Sonic games anymore. You can tell that they really are burnt out now. Let them make other stuff. 

    7. Blacklightning



      Other problems include my character constnatly feeling like they were being gudied along an invisible path even when not in blatantly automated sections

      You're not wrong - Forces uses invisible and inaudible boostpads on top of the regular ones, with all the same traits otherwise - speed and control lock included. The obviousness of it varies in places, but you can usually catch it whenever a loop is involved, or nearly any fucking time classic Sonic interacts with a curved surface.

    8. Soniman


      I HAD A FEELING thats what was up, thats like a step below the hidden spring shit they had in SLW (WHICH IS STILL IN THIS GAME GRAAAH)

    9. Tatters


      Not bad as Nier Automata unforgivable beginning.

    10. Nix


      "Its bad."


    11. Space☆Yeow
    12. Indigo Rush

      Indigo Rush

      I haven't even played Nier Automata and I know that's wrong.

    13. Nix


      Nier's opening is only really bad if you play it on Hard right from the get-go.  It's like an hour long, and there's no autosave from what I recall.  Playing it on hard makes it so that enemies can practically one-shot you, but any lower difficulty is perfectly manageable.

      Even then though, Nier has a cool setting, fun dialogue between the two main characters, and it plays well so...

  13. Dragon Ball (Warning: Untagged Spoilers)

    Trust me, I like 17, I liked most of the work he put in up until after the U3 Robot. I enjoy seeing non-Goku characters contirbute, thats the whole appeal of this arc, but not all characters are created equallly, some deserve a larger piece of hte pie than others, and while Gohan gets a lack luster, unceremonious ring out, 17 gets this extravagant self indulgent handjob before heroically sacrificing himself. He gives Jiren the first permanent injury of the fight, he causes Jiren to open up when no other character could, Goku sings his praises, its jsut to much, it makes me think someonoe on the writing staff really REALLY loved 17 and wanted him to get his due, despite how little it makes sense.
  14. Dragon Ball (Warning: Untagged Spoilers)

    Bad episode. Id rather Jiren not even have a generic backstory that did nothing to make me care about him and he just contined being boring strong man because at least the writers would be honest about it lol Also tired of the 17 glorification, he didnt deserve any of it and the narrative and characters riding his dick all episode got tiresome, this shoudlve been Gohan.
  15. Playing FF8 and im utterlly baffled by the junction system, I can barely make heads or tails of it now I cant imagine playing this as a kid lol


Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.