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Soniman

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Everything posted by Soniman

  1. Shadow isnt even a antihero in Boom, hes a completley homicidal maniac lmao

    1. Forte-Metallix

      Forte-Metallix

      I remember one of the writers insisting he wants to fight Sonic out of pride, not villainy.

      Personally, I don't see much of a difference.

    2. DiamondX

      DiamondX

      If you mean the part where he wants to destroy the universe, that's just to test Sonic.

      He is literally Vegeta.

    3. RedFox99

      RedFox99

      I feel like the season 2 finale made his characterization even worse.

    4. Jack the Rookie

      Jack the Rookie

      I like him as a bastard.

  2. Sonic Forces - OST Thread

    Yeah I noticed on closer listening to them that some of it doesn't sound like "genesis" Sonic but like the genesis sound you hear in most other genesis games, you know that grungy bubbly sound? Think like Sonic Spinball music
  3. Sonic Forces - OST Thread

    Man it kinda sucks to see the near universal panning classic Sonic's music is getting. I only think Green Hill is the intolerable one, Ghost Town is very underrated a track and Death Egg/Chemical Plant isn't that bad either L. I also enjoy the Egg Dragoon boss theme
  4. It kinda just hit me that, yeah...we're back here again lmao. Now, people were saying stuff like this when SLW failed to make a splash, I was willing to brush it off ass a experiment that didnt pan out and Sonic Team would bounce back soon enough. But then we got the Boom initiative, a colossal failure from start to finish resulting in the worst reviewed AND worst selling 3D Sonic game game, a bad 3DS version, a mediocre sequel, a cancelled comic series and a soon to be cancelled Cartoon. Not EVERYTHING about it was terrible but I can confidently say that it did more bad then good for the series, But even then I was willing to write it off as a failed experiment not made by Sonic Team directly. And then there's Forces, the culmination of 4 years of work winding up a confused mess of a product unable to make any visible improvements to the 7/10 at best, 6 year old game its obviously trying to copy. A downgrade in every concevable way, I dont even think there's much I can say at this point about it, its just...bad. Most fans dont like it, most regular critics havent been warm to it either, all in all its looking ot be yet another failure. Sure theres Mania, and thats great and all, but just like Sonic Rush before it, a good-great side game (not made by Sonic Team) by itself cant eclipse the bad rep the main games are providing. Its a little depressing when you consider the idea of waiting 3-5 years for a new Sonic and its bad, this Franchise is in a dire state and Sonic Team is in need of a desperate rerstructuring if its to get back on its feet for more then 3 years this time. What do you think? Am I jumping the gun in saying this??
  5. I think Luminous Forest might be the worst level design ive seen for a modern Sonic level.....

    1. JezMM

      JezMM

      Eh, at least the 2D section is okay.  Considering Sunset Heights still feels like a (bad) tutorial stage and as it turned out, it's halfway through the game, I'd say that's the bigger disappointment for me.

  6. Sonic Forces Reviews Thread

    When everyone wanted a scathing IGN review, we get this 6.9/10
  7. So we're really in a second "Dark Age" huh??

    So now that the reiew scores are croppping up and like...none of them have been particuarly glowing so far? Is it time to call it now?
  8. Anyone else wouldve preferred if Infinite just stayed like this and his jackal army or whatever served under Eggman instead? Actual personality, better design, has a cool sword. Not sayhing its much but if we cant have Nack id be nice to have a genuinley evil furry under Eggman's employ whos not being maniplated or mind controlled. I prefer this instead of what we got.
  9. Sonic Forces Reviews Thread

    Why do we always come after critics for this when more often then not the fans dislike their portrayl just as much if not more in these recent games?
  10. Sonic Forces Reviews Thread

    Music is subjective so this argument will go absolutely nowhere, if you think it's worse then stuff like Sonic 4 and what have you more power to you. I certainly don't though
  11. Sonic Forces Reviews Thread

    One or two (or three) bad songs can't be compared to an entire discography of trash sorry
  12. Sonic Forces Reviews Thread

    >worst sonic soundtrack since Chronicles Everything else is mostly agreeable but.... Really? Lol
  13. I cant beleive I lose 20 fucking dollars tomorrow

    1. Josh
    2. Jovahexeon Ace Joranvexeon
    3. Dee Dude

      Dee Dude

      tumblr_ow1b2arLBG1w6z3n8o2_540.png

    4. Super Mechanio

      Super Mechanio

      It's not too late to save your money.

    5. Josh

      Josh

      Yes it is

      He bet me 20 bucks the game would get over 70 on metacrtic
      DFcdsQKWsAA6XEc.jpg?width=538&height=340

    6. Super Mechanio

      Super Mechanio

      Ohhh nooo...

    7. Dejimon11

      Dejimon11

      Goddamit I should of made that bet with him. 

  14. We've got to hear a few tracks so we might as well get the ball rolling with this. So in a surprising upset, the music for a Sonic game has been seen as (like the rest of the game) very mixed by fans. Some liking what they heard, others finding it forgettable or just downright bad. So far we know that as usual, Tomoya Ohanti is heading the soundtrack and a another recently confirmed veteran artist, Naofumi Hataya, who lenses his talents to th eClassic Sonic boss theme. So far I'd say the music is pretty alright so far. The main theme has a nice kick, I really enjoy custom park Avenue simply because I've missed music in level lyrical tunes for Sonic despite its chessyness, and modern park Avenue is just good ol high energy rock which I'm always a fan of. However shit like Classic Green Hill sounds like a hilarious God damn mess lmao, sounds like a cacophony of random 16 bit instruments which vaguely has a melody (though Tomoya said its unfinished I can't expect THAT much change) if this is how classic's music will be handled then I have another reason to be annoyed with his inclusion. Classic boss music sounds fine though. So what's everyone else think?
  15. Sonic Forces SPOILER Thread

    Id say the story overall has more high points then SLW which was just a slog of underwitten character, OOC moments, emotinal lynchpins that are inappropriate and undesrved. Gens which basically has no story (tho id arge what was there has more charm to it then Forces tbh), not Colors (which while now typecast as a "bad/cringey" story by the fandom I quite enjoy for its simple lighthearted premise), not Unleahsed (which is white bread as FUCK but doesnt do anything super awfully either), ill give it the edge ovr 06/Shadow for at leat having shades of competent writting.But it handedly loses to SA1/2 and MAYBE even Heroes if im being honest
  16. Sonic Forces Reviews Thread

    Good as far as I'm concerned. Learn from this Sonic Team. It sucks seeing this but if we're gonna get more then stiff blocky 2D automated gameplay from these reviews then I'm all for it
  17. The post Unleashed era of Sonic games dont really hold up in the eyes of a lot of the fanbase aand I expect this trend to continue with Forces. This wont be a game very warmly recieved by fans even after the dust has settled. Wether its the "shallow blocky gameplay" (Colors, Forces), "cringey" stories that ruin the characters (Colors, SLW, Forces), "lack of passion" (all of them), too short (all of them), with little replayablity (all of them). Ironically crtics are a lot more lenient to this era then the fans are so maybe down the line will get a inverse of what the Adventure titiles have become, critics like/tolerate it (and by extension Forces), while fans will continue to cite them as when Sonic "went downhill"
  18. What the fuck is all the red ring/other collectable shit for then if collecting them doesn't give you super sonic?
  19. Sonic Forces SPOILER Thread

    The "you hate fun" line got me chuckling myself, doubly so because he said it to a stiff and humorless character like Zavok
  20. Rouge soudns exactly the same to me, I have no idea what hte diffrences is LMAO. Sounds pretty much what ive heard in Free Riders and Gens so I continue to have no problems with her voice *shrug*
  21. Sonic Forces SPOILER Thread

    this game makes me ill LOL
  22. Still think Roger does a great job and a god voice for Sonic as always, never had much issue withhim and Forces is on excedption, the cometently written Sonic in this game does well with Roger.
  23. Though he is still catching some heat for it I'm glad the negative reception of Forces' story is more being placed on Kishimoto's shoulders then it devolving into yet another Pontaff bash fest. He probably boosted up what was otherwise a stock shouneny script 

    1. Ferno

      Ferno

      "tru dat"

      he's not 100% off the hook

    2. Soniman

      Soniman

      Spoiler

      Heh, Tails is 8, young kids and their slang 

       

    3. Ferno

      Ferno

      its still inconsistent with his character 99% of the other times. they can't just decide he's 8 one second and forget the rest of the time when he's spouting science lingo. also sonic said Epic once, which was the first thing out of his mouth with the current writers, what's his excuse tho

    4. A hyper KING heavy engine

      A hyper KING heavy engine

      Spoiler

      "All's well that ends well!"

      "True dat."

       

    5. Soniman

      Soniman

      Spoiler

      Eh it's one line, and a very underspoken one at that. I don't see how he should spend the whole game speaking science lingo just because he's smart, he's still a kid and I don't think that should be erased either.  that was actually my problem with pre Colors Tails  

       

    6. Chili Dawg

      Chili Dawg

      Ken Pontac and Warren Graff burnt our crops, poisoned our water supply and delivered a plague unto our houses!

    7. Ferno

      Ferno

      *sits there reluctantly drinking poisoned water because i need hydration* those guys man.

    8. Shiguy

      Shiguy

      Spoiler

      All that needed to be done is this:

      sonic_and_tails_fist_bump_by_silvazelove

      "ONE MORE LAST FIST *Fistbumps* BUMP *Cue credits*

      Would of been a nice callout to the song and scene from Colors and better way of keeping Tails more in Character.

      But alas, it wasn't the case...

       

       

    9. Soniman

      Soniman

      Spoiler

      Technically Tails  did fist bump with Sonic just not Modern. Heheeee sighhhhh

       

  24. Sonic Forces SPOILER Thread

    Because Sonic stories relying in Chaos Emeralds is a tired af cliche? Granted the Sonic stories that don't use them aren't glowing either but I appreciate the effort
  25. Seems like Sonic fans kinda wanna have their cake and eat it to when it comes to length. They loath 3-5 hour romps but the alternative is 15+ hour padded excursions with alternative gameplay out the wazoo that isn't fun. I get wanting more bang for your buck but I think Sonic games being, at least 6 hours of play time (and that's just the initial playthrough) isn't a bad deal 

    1. Josh

      Josh

      Sonic Team unable to find a middle ground ain't our fault.

    2. pppp

      pppp

      I think fans want something as lenghty as Odyssey, which is of course not feasible with the Boost gameplay.

    3. Falonso14

      Falonso14

      so i take it forces is only 3-5 hours again?

    4. Diogenes

      Diogenes

      the only valuable measure of a game's length isn't the time it takes to finish the story or to 100% it, it's the length of time that the game remains fun and engaging to you. A game only taking 3-5 hours to beat is fine if it's a game you'll keep coming back to. Mania's not a very long game, even going for 100%, but I've put in 47 hours so far across multiple playthroughs and I know I'll still be putting in plenty more, because I'm still having fun with it. The mistake Sonic Team makes (well, among many others) is that they fail to put in the effort to make the core gameplay fun and engaging and instead pad the game with extra missions and collectables that are only worth doing once (if you even stick around that long). once you've run out of that "unique" content, you've run out of reasons to keep playing.

    5. A hyper KING heavy engine

      A hyper KING heavy engine

      Dio took the words out of my keyboard.

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